2021-01-03 16:31:13 +01:00
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from conans import ConanFile, CMake, tools
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from conans.errors import ConanException, ConanInvalidConfiguration
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import os
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import shutil
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import textwrap
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class Re3Conan(ConanFile):
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name = "re3"
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version = "master"
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license = "???" # FIXME: https://github.com/GTAmodding/re3/issues/794
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settings = "os", "arch", "compiler", "build_type"
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generators = "cmake", "cmake_find_package"
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options = {
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"audio": ["openal", "miles"],
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2021-01-11 01:29:43 +01:00
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"with_libsndfile": [True, False],
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2021-01-03 16:31:13 +01:00
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"with_opus": [True, False],
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}
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default_options = {
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"audio": "openal",
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2021-01-11 01:29:43 +01:00
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"with_libsndfile": False,
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2021-01-12 23:41:11 +01:00
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"with_opus": False,
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2021-01-11 01:29:43 +01:00
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# "libsndfile:with_external_libs": False,
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# "mpg123:flexible_resampling": False,
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# "mpg123:network": False,
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# "mpg123:icy": False,
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# "mpg123:id3v2": False,
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# "mpg123:ieeefloat": False,
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# "mpg123:layer1": False,
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# "mpg123:layer2": False,
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# "mpg123:layer3": False,
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# "mpg123:moreinfo": False,
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# "sdl2:vulkan": False,
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# "sdl2:opengl": True,
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# "sdl2:sdl2main": True,
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2021-01-03 16:31:13 +01:00
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}
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no_copy_source = True
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@property
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def _os_is_playstation2(self):
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try:
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return self.settings.os == "Playstation2"
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except ConanException:
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return False
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2021-01-11 01:29:43 +01:00
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def configure(self):
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if self.options.audio != "openal":
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self.options.with_libsndfile = False
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2021-01-03 16:31:13 +01:00
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def requirements(self):
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self.requires("librw/{}".format(self.version))
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2021-01-11 01:29:43 +01:00
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self.requires("mpg123/1.26.4")
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2021-01-03 16:31:13 +01:00
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if self.options.audio == "openal":
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self.requires("openal/1.21.0")
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2021-01-11 01:29:43 +01:00
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elif self.options.audio == "miles":
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self.requires("miles-sdk/{}".format(self.version))
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if self.options.with_libsndfile:
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self.requires("libsndfile/1.0.30")
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2021-01-03 16:31:13 +01:00
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if self.options.with_opus:
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self.requires("opusfile/0.12")
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def export_sources(self):
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for d in ("cmake", "src"):
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shutil.copytree(src=d, dst=os.path.join(self.export_sources_folder, d))
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self.copy("CMakeLists.txt")
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def validate(self):
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if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib != "glfw":
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raise ConanInvalidConfiguration("Only `glfw` is supported as gl3_gfxlib.")
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2021-01-12 23:46:11 +01:00
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#if not self.options.with_opus:
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# if not self.options["libsndfile"].with_external_libs:
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# raise ConanInvalidConfiguration("re3 with opus support requires a libsndfile built with external libs (=ogg/flac/opus/vorbis)")
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2021-01-03 16:31:13 +01:00
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@property
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def _re3_audio(self):
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return {
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"miles": "MSS",
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"openal": "OAL",
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}[str(self.options.audio)]
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def build(self):
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if self.source_folder == self.build_folder:
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raise Exception("cannot build with source_folder == build_folder")
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2021-01-03 19:08:17 +01:00
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try:
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os.unlink(os.path.join(self.install_folder, "Findlibrw.cmake"))
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tools.save("FindOpenAL.cmake",
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textwrap.dedent(
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"""
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2021-01-03 19:08:17 +01:00
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set(OPENAL_FOUND ON)
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set(OPENAL_INCLUDE_DIR ${OpenAL_INCLUDE_DIRS})
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set(OPENAL_LIBRARY ${OpenAL_LIBRARIES})
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set(OPENAL_DEFINITIONS ${OpenAL_DEFINITIONS})
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2021-01-03 16:31:13 +01:00
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"""), append=True)
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2021-01-03 19:08:17 +01:00
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if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib == "glfw":
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tools.save("Findglfw3.cmake",
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textwrap.dedent(
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"""
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if(NOT TARGET glfw)
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message(STATUS "Creating glfw TARGET")
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add_library(glfw INTERFACE IMPORTED)
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set_target_properties(glfw PROPERTIES
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INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw)
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endif()
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"""), append=True)
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tools.save("CMakeLists.txt",
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textwrap.dedent(
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"""
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cmake_minimum_required(VERSION 3.0)
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project(cmake_wrapper)
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include("{}/conanbuildinfo.cmake")
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2021-01-03 20:50:35 +01:00
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conan_basic_setup(TARGETS NO_OUTPUT_DIRS)
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2021-01-03 19:08:17 +01:00
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add_subdirectory("{}" re3)
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""").format(self.install_folder.replace("\\", "/"),
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self.source_folder.replace("\\", "/")))
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except FileNotFoundError:
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pass
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2021-01-03 16:31:13 +01:00
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cmake = CMake(self)
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cmake.definitions["RE3_AUDIO"] = self._re3_audio
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cmake.definitions["RE3_WITH_OPUS"] = self.options.with_opus
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cmake.definitions["RE3_INSTALL"] = True
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cmake.definitions["RE3_VENDORED_LIBRW"] = False
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env = {}
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if self._os_is_playstation2:
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cmake.definitions["CMAKE_TOOLCHAIN_FILE"] = self.deps_user_info["ps2dev-cmaketoolchain"].cmake_toolchain_file
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env["PS2SDK"] = self.deps_cpp_info["ps2dev-ps2sdk"].rootpath
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with tools.environment_append(env):
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cmake.configure(source_folder=self.build_folder)
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cmake.build()
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def package(self):
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cmake = CMake(self)
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cmake.install()
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