Jap fixes
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d6bf0ec007
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080689589c
@ -413,6 +413,14 @@ CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2)
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if (!text)
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return;
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#ifdef MORE_LANGUAGES
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if (CFont::IsJapanese() && stat2)
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if (itsFloat)
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sprintf(gString2, " %.2f/%.2f", *(float*)stat, *(float*)stat2);
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else
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sprintf(gString2, " %d/%d", *(int*)stat, *(int*)stat2);
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else
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#endif
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if (stat2) {
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if (itsFloat)
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sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2);
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@ -2939,7 +2947,6 @@ CMenuManager::InitialiseChangedLanguageSettings()
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default:
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break;
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}
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PcSaveHelper.PopulateSlotInfo();
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}
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}
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@ -3286,7 +3293,7 @@ CMenuManager::PrintStats()
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{
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int rowNum = ConstructStatLine(99999);
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#ifdef GTA3_1_1_PATCH
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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#endif
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CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
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float nextYChange, y, alphaMult;
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@ -3345,9 +3352,21 @@ CMenuManager::PrintStats()
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CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
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CFont::SetRightJustifyOff();
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CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA")); nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
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CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA"));
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#ifdef MORE_LANGUAGES
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if (CFont::IsJapanese())
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nextX += MENU_X(10.0f) + CFont::GetStringWidth_Jap(TheText.Get("CRIMRA"));
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else
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#endif
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nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
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UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
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CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString); nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
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CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
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#ifdef MORE_LANGUAGES
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if (CFont::IsJapanese())
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nextX += MENU_X(6.0f) + CFont::GetStringWidth_Jap(gUString);
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else
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#endif
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nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
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sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
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AsciiToUnicode(gString, gUString);
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CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
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@ -5474,8 +5493,18 @@ CMenuManager::PrintMap(void)
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float nextX = MENU_X(30.0f), nextY = 95.0f;
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wchar *text;
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#ifdef MORE_LANGUAGES
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#define TEXT_PIECE(key,extraSpace) \
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text = TheText.Get(key);\
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CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text);\
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if (CFont::IsJapanese())\
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nextX += CFont::GetStringWidth_Jap(text) + MENU_X(extraSpace);\
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else\
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nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
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#else
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#define TEXT_PIECE(key,extraSpace) \
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text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
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#endif
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TEXT_PIECE("FEC_MWF", 3.0f);
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TEXT_PIECE("FEC_PGU", 1.0f);
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@ -5616,6 +5645,7 @@ CMenuManager::ConstructStatLine(int rowIdx)
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#ifdef MORE_LANGUAGES
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case LANGUAGE_POLISH:
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case LANGUAGE_RUSSIAN:
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case LANGUAGE_JAPANESE:
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#endif
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STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
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STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
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