remake
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@ -141,10 +141,6 @@ int8 CMenuManager::m_nPrefsMSAALevel = 0;
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int8 CMenuManager::m_nDisplayMSAALevel = 0;
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#endif
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#ifdef ASPECT_RATIO_SCALE
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int32 CMenuManager::m_PrefsSpriteScalingMode = SCL_AUTO;
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#endif
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#ifdef NO_ISLAND_LOADING
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int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
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#endif
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@ -636,9 +636,6 @@ public:
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static int8 m_nDisplayMSAALevel;
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#endif
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#ifdef ASPECT_RATIO_SCALE
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static int32 m_PrefsSpriteScalingMode;
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#endif
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enum LANGUAGE
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{
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LANGUAGE_AMERICAN,
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@ -73,12 +73,6 @@
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#define INVERT_PAD_SELECTOR
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#endif
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#ifdef ASPECT_RATIO_SCALE
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#define HUD_ASPECT_RATIO_SELECTOR MENUACTION_CFO_SELECT, "FEC_SCL", { new CCFOSelect((int8*)&CMenuManager::m_PrefsSpriteScalingMode, "SpriteScaling", SpriteScalingModes, ARRAY_SIZE(SpriteScalingModes), false, nil) },
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#else
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#define HUD_ASPECT_RATIO_SELECTOR
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#endif
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const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" };
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const char *off_on[] = { "FEM_OFF", "FEM_ON" };
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@ -337,15 +331,6 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
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}
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#endif
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#ifdef ASPECT_RATIO_SCALE
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const char* SpriteScalingModes[] =
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{
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"FEM_PC",
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"FEM_PS2",
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"FEM_AUT"
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};
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#endif
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CMenuScreenCustom aScreens[MENUPAGES] = {
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// MENUPAGE_NONE = 0
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{ "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, nil, nil, },
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@ -400,7 +385,6 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
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#endif
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MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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HUD_ASPECT_RATIO_SELECTOR
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MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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VIDEOMODE_SELECTOR
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MULTISAMPLING_SELECTOR
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@ -832,7 +816,6 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
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MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS },
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MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS },
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HUD_ASPECT_RATIO_SELECTOR
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VIDEOMODE_SELECTOR
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MENUACTION_FRAMESYNC, "FEM_VSC", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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MENUACTION_FRAMELIMIT, "FEM_FRM", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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@ -1298,9 +1298,12 @@ void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &i
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#endif
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{
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#ifdef ASPECT_RATIO_SCALE
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#define _RADAR_WIDTH ((CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO) ? (RADAR_HEIGHT) : (RADAR_WIDTH))
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// The values are from from an early screenshot taken before R* broke radar
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#define _RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_WIDTH))
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#define _RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_HEIGHT))
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#else
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#define _RADAR_WIDTH RADAR_WIDTH
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#define _RADAR_HEIGHT RADAR_HEIGHT
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#endif
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#ifdef FIX_BUGS
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@ -1308,7 +1311,7 @@ void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &i
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#else
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out.x = (in.x + 1.0f) * 0.5f * SCREEN_SCALE_X(_RADAR_WIDTH) + RADAR_LEFT;
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#endif
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out.y = (1.0f - in.y) * 0.5f * SCREEN_SCALE_Y(RADAR_HEIGHT) + SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT);
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out.y = (1.0f - in.y) * 0.5f * SCREEN_SCALE_Y(_RADAR_HEIGHT) + SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + _RADAR_HEIGHT);
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}
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}
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@ -214,6 +214,12 @@ void LoadINISettings()
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CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
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CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
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#endif
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#ifdef ASPECT_RATIO_SCALE
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CDraw::ms_nScalingMode = CheckAndReadIniInt("Draw", "ScalingMode", CDraw::ms_nScalingMode);
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CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
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CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSpritesAspectRatio", CDraw::ms_bFixSprites);
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#endif
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}
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void SaveINISettings()
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@ -253,6 +259,12 @@ void SaveINISettings()
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CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed);
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#endif
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#ifdef ASPECT_RATIO_SCALE
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CheckAndSaveIniInt("Draw", "ScalingMode", CDraw::ms_nScalingMode, changed);
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CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
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CheckAndSaveIniInt("Draw", "FixSpritesAspectRatio", CDraw::ms_bFixSprites, changed);
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#endif
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if (changed)
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cfg.write_file("re3.ini");
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}
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@ -20,6 +20,12 @@ uint8 CDraw::FadeRed;
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uint8 CDraw::FadeGreen;
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uint8 CDraw::FadeBlue;
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#ifdef ASPECT_RATIO_SCALE
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int32 CDraw::ms_nScalingMode = SCL_PS2;
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int32 CDraw::ms_bFixRadar = true;
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int32 CDraw::ms_bFixSprites = true;
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#endif
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float
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CDraw::FindAspectRatio(void)
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{
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@ -80,7 +86,7 @@ CDraw::SetFOV(float fov)
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#ifdef ASPECT_RATIO_SCALE
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float CDraw::ScaleY(float y)
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{
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switch ( CMenuManager::m_PrefsSpriteScalingMode )
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switch ( ms_nScalingMode )
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{
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case SCL_PC: return y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC);
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default:
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@ -18,7 +18,6 @@ enum eSpriteScalingMode
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{
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SCL_PC,
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SCL_PS2,
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SCL_AUTO,
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};
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class CDraw
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static uint8 FadeRed;
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static uint8 FadeGreen;
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static uint8 FadeBlue;
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#ifdef ASPECT_RATIO_SCALE
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static int32 ms_nScalingMode;
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static int32 ms_bFixRadar;
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static int32 ms_bFixSprites;
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#endif
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static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; }
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static float GetNearClipZ(void) { return ms_fNearClipZ; }
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@ -1060,14 +1060,17 @@ void CHud::Draw()
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DrawRadar
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*/
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#ifdef ASPECT_RATIO_SCALE
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#define _RADAR_WIDTH ((CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO) ? (RADAR_HEIGHT) : (RADAR_WIDTH))
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// The values are from from an early screenshot taken before R* broke radar
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#define _RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_WIDTH))
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#define _RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_HEIGHT))
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#else
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#define _RADAR_WIDTH RADAR_WIDTH
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#define _RADAR_HEIGHT RADAR_HEIGHT
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#endif
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if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
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CRadar::DrawMap();
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CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(_RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
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rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
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CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(_RADAR_WIDTH), SCREEN_SCALE_Y(_RADAR_HEIGHT));
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rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + _RADAR_HEIGHT));
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#ifdef PS2_HUD
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#ifdef FIX_BUGS
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@ -41,7 +41,7 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
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*outh = fovScale * recip * SCREEN_HEIGHT;
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#ifdef ASPECT_RATIO_SCALE
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if ( CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO )
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if ( CDraw::ms_bFixSprites )
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*outw = fovScale * recip * SCREEN_HEIGHT;
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#endif
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@ -8058,9 +8058,6 @@ NEO
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[FEM_PS2]
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PS2
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[FEM_PC]
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PC
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[FEM_XBX]
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XBOX
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@ -8073,9 +8070,6 @@ INVERT PAD VERTICALLY
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[FEM_TWP]
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Toggle Waypoint
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[FEC_SCL]
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SPRITE SCALING MODE
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{ end of file }
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[DUMMY]
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