diff --git a/src/vehicles/Bike.cpp b/src/vehicles/Bike.cpp index 05f088bf..9c769fb0 100644 --- a/src/vehicles/Bike.cpp +++ b/src/vehicles/Bike.cpp @@ -1351,12 +1351,7 @@ CBike::PreRender(void) CMatrix mat; CVector headLightPos = mi->m_positions[CAR_POS_HEADLIGHTS]; -#ifdef FIX_BUGS - if(GetModelIndex() == MI_FAGGIO || GetModelIndex() == MI_PIZZABOY) -#else - if(GetModelIndex() == 152) // this is the bobcat in VC -#endif - { + if(GetModelIndex() == 152){ // this is the bobcat in VC, but we don't want that effect anyway mat.SetUnity(); mat.RotateZ(m_fWheelAngle); mat = m_leanMatrix * mat;