Changed save/load in CGang
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@ -2,7 +2,7 @@
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#include "patcher.h"
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#include "Gangs.h"
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CGangInfo(&CGangs::Gang)[TOTAL_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
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CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
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void CGangs::Initialize(void)
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{
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@ -41,23 +41,43 @@ int8 CGangs::GetGangPedModelOverride(int16 gang)
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void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
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{
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tGangSaveData *data = (tGangSaveData*)buffer;
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data->tag[0] = 'G';
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data->tag[1] = 'N';
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data->tag[2] = 'G';
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data->tag[3] = '\0';
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data->size = *size = sizeof(tGangSaveData);
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for (int i = 0; i < TOTAL_GANGS; i++)
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data->gangs[i] = *GetGangInfo(i);
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buffer += sizeof(tGangSaveData);
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buffer[0] = 'G';
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buffer[1] = 'N';
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buffer[2] = 'G';
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buffer[3] = '\0';
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*size = 8 + NUM_GANGS * 16;
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*(uint32*)(buffer + 4) = *size - 8;
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buffer += 8;
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for (int i = 0; i < NUM_GANGS; i++) {
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*(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI;
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*(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride;
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*(int8*)(buffer + 5) = GetGangInfo(i)->field_5;
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*(int16*)(buffer + 6) = GetGangInfo(i)->field_6;
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*(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1;
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*(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2;
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buffer += 16;
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}
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}
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void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
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{
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Initialize();
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tGangSaveData* data = (tGangSaveData*)buffer;
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for (int i = 0; i < TOTAL_GANGS; i++)
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*GetGangInfo(i) = data->gangs[i];
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assert(size == 8 + NUM_GANGS * 16);
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assert(buffer[0] == 'G');
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assert(buffer[1] == 'N');
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assert(buffer[2] == 'G');
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assert(buffer[3] == '\0');
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assert(*(uint32*)(buffer + 4) == size - 8);
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buffer += 8;
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for (int i = 0; i < NUM_GANGS; i++){
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GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer);
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GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4);
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GetGangInfo(i)->field_5 = *(int8*)(buffer + 5);
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GetGangInfo(i)->field_6 = *(int16*)(buffer + 6);
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GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8);
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GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12);
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buffer += 16;
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}
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}
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STARTPATCHES
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@ -36,7 +36,7 @@ public:
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GANG_HOODS,
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GANG_7,
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GANG_8,
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TOTAL_GANGS
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NUM_GANGS
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};
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static void Initialize(void);
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static void SetGangVehicleModel(int16, int);
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@ -49,14 +49,5 @@ public:
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private:
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static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
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static CGangInfo(&Gang)[TOTAL_GANGS];
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static CGangInfo(&Gang)[NUM_GANGS];
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};
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struct tGangSaveData
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{
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char tag[4];
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int32 size;
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CGangInfo gangs[CGangs::TOTAL_GANGS];
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};
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static_assert(sizeof(tGangSaveData) == 0x98, "tGangSaveData: error");
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