From 2526503743e71af6a93b033cf23d8d50e2abf926 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 17 Aug 2021 10:50:53 +0300 Subject: [PATCH] Remove FIX_BUGS that wasn't needed --- src/audio/AudioLogic.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index d3f38345..3ce3c3cf 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -883,11 +883,7 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams& params) m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = FALSE; m_sQueueSample.m_nReleasingVolumeModificator = 3; -#ifdef FIX_BUGS multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; -#else - multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f; -#endif freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); m_sQueueSample.m_nFrequency = freq + freq * multiplier; m_sQueueSample.m_nLoopCount = 0;