Fix some audio floats
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d4444f8252
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28d7d6b2f1
@ -1507,7 +1507,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
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{
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case WHEEL_STATE_SPINNING:
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if (gasPedalAudio > 0.4f)
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relativeVelChange = (gasPedalAudio - 0.4f) * 1.6666666f * 0.75f;
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relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f);
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break;
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case WHEEL_STATE_SKIDDING:
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relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
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@ -1515,7 +1515,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
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case WHEEL_STATE_FIXED:
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relativeVel = gasPedalAudio;
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if (relativeVel > 0.4f)
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relativeVel = (gasPedalAudio - 0.4f) * 1.6666666f;
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relativeVel = (gasPedalAudio - 0.4f) * (5.0f / 3.0f);
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velChange = Abs(velocityChange);
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if (velChange > 0.04f)
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@ -2659,7 +2659,7 @@ cAudioManager::ProcessJumbo(cVehicleParams *params)
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DoJumboVolOffset();
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position = PlanePathPosition[plane->m_nPlaneId];
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if (position <= TakeOffPoint) {
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if (plane->m_fSpeed <= 0.10334f) {
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if (plane->m_fSpeed <= 0.103344f) {
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ProcessJumboTaxi();
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return;
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}
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@ -2671,7 +2671,7 @@ cAudioManager::ProcessJumbo(cVehicleParams *params)
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ProcessJumboFlying();
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} else {
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if (position > LandingPoint) {
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if (plane->m_fSpeed > 0.10334f) {
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if (plane->m_fSpeed > 0.103344f) {
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ProcessJumboDecel(plane);
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return;
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}
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@ -2701,7 +2701,7 @@ cAudioManager::ProcessJumboAccel(CPlane *plane)
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float modificator;
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if (SetupJumboFlySound(20)) {
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modificator = (plane->m_fSpeed - 0.10334f) * 1.676f;
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modificator = (plane->m_fSpeed - 0.103344f) * 1.6760077f;
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if (modificator > 1.0f)
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modificator = 1.0f;
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if (SetupJumboRumbleSound(MAX_VOLUME * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
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@ -2754,7 +2754,7 @@ void
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cAudioManager::ProcessJumboDecel(CPlane *plane)
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{
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if (SetupJumboFlySound(20) && SetupJumboTaxiSound(75)) {
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const float modificator = Min(1.f, (plane->m_fSpeed - 0.10334f) * 1.676f);
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const float modificator = Min(1.f, (plane->m_fSpeed - 0.103344f) * 1.6760077f);
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SetupJumboEngineSound(MAX_VOLUME * modificator, 6050.f * modificator + 16000);
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SetupJumboWhineSound(18, 29500);
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}
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