From 2e38b51e1cbb31fa9e4217273ed4252a2884bbb7 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 29 Dec 2020 20:32:37 +0100 Subject: [PATCH] foobar! --- src/vehicles/Vehicle.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 3beacad5..56de3562 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -877,7 +877,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon } if(fwd != 0.0f || right != 0.0f){ -#if 1 CVector totalSpeed = fwd*wheelFwd + right*wheelRight; CVector turnDirection = totalSpeed; @@ -911,17 +910,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon ApplyMoveForce(impulse * direction); ApplyTurnForce(turnImpulse * direction, wheelContactPoint); -#else - CVector direction = fwd*wheelFwd + right*wheelRight; - float speed = direction.Magnitude(); - direction.Normalise(); - - float impulse = speed*m_fMass; - float turnImpulse = speed*GetMass(wheelContactPoint, direction); - - ApplyMoveForce(impulse * direction); - ApplyTurnForce(turnImpulse * direction, wheelContactPoint); -#endif } }