CVisibilityPlugins and CRenderer fixes; pulled MLO back in

This commit is contained in:
aap 2021-07-29 19:43:06 +02:00
parent 7bacf3b6f4
commit 30061396e8
6 changed files with 122 additions and 18 deletions

View File

@ -0,0 +1,41 @@
#include "common.h"
#include "VisibilityPlugins.h"
#include "ModelInfo.h"
/*
void
CMloModelInfo::ConstructClump()
{
m_clump = RpClumpCreate();
RwFrame *mainFrame = RwFrameCreate();
RwFrameSetIdentity(mainFrame);
RpClumpSetFrame(m_clump, mainFrame);
for (int i = firstInstance; i < lastInstance; i++) {
int modelId = CModelInfo::GetMloInstanceStore().store[i].m_modelIndex;
RwMatrix *attMat = CModelInfo::GetMloInstanceStore().store[i].GetMatrix().m_attachment;
CSimpleModelInfo *minfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(modelId);
if (minfo->m_atomics[0] != nil) {
RpAtomic *newAtomic = RpAtomicClone(minfo->m_atomics[0]);
RwFrame *newFrame = RwFrameCreate();
if (newAtomic != nil && newFrame != nil) {
*RwFrameGetMatrix(newFrame) = *attMat;
RpAtomicSetFrame(newAtomic, newFrame);
RwFrameAddChild(mainFrame, newFrame);
RpClumpAddAtomic(m_clump, newAtomic);
} else {
debug("Failed to allocate memory while creating template MLO.\n");
}
}
}
if (RpClumpGetNumAtomics(m_clump) != 0) {
CVisibilityPlugins::SetClumpModelInfo(m_clump, this);
} else {
RpClumpDestroy(m_clump);
m_clump = nil;
}
}
*/

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@ -0,0 +1,14 @@
#pragma once
#include "ClumpModelInfo.h"
class CMloModelInfo : public CClumpModelInfo
{
public:
float drawDist;
int firstInstance;
int lastInstance;
public:
CMloModelInfo(void) : CClumpModelInfo(MITYPE_MLO) {}
void ConstructClump();
};

View File

@ -2,6 +2,7 @@
#include "2dEffect.h"
#include "SimpleModelInfo.h"
#include "MloModelInfo.h"
#include "TimeModelInfo.h"
#include "WeaponModelInfo.h"
#include "ClumpModelInfo.h"

View File

@ -29,6 +29,8 @@
bool gbShowPedRoadGroups;
bool gbShowCarRoadGroups;
bool gbShowCollisionPolys;
bool gbShowCollisionPolysReflections;
bool gbShowCollisionPolysNoShadows;
bool gbShowCollisionLines;
bool gbBigWhiteDebugLightSwitchedOn;
@ -126,11 +128,16 @@ CRenderer::PreRender(void)
void
CRenderer::RenderOneRoad(CEntity *e)
{
#ifndef FINAL
if(gbDontRenderBuildings)
return;
if(gbShowCollisionPolys)
#endif
#ifndef MASTER
if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows)
CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
else{
else
#endif
{
PUSH_RENDERGROUP(CModelInfo::GetModelInfo(e->GetModelIndex())->GetModelName());
e->Render();
@ -148,12 +155,15 @@ CRenderer::RenderOneNonRoad(CEntity *e)
bool resetLights;
#ifndef MASTER
if(gbShowCollisionPolys){
if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows){
if(!e->IsVehicle()){
CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
return;
}
}else if(e->IsBuilding()){
}else
#endif
#ifndef FINAL
if(e->IsBuilding()){
if(e->bIsBIGBuilding){
if(gbDontRenderBigBuildings)
return;
@ -164,7 +174,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
}else
#endif
if(e->IsPed()){
#ifndef MASTER
#ifndef FINAL
if(gbDontRenderPeds)
return;
#endif
@ -172,7 +182,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
if(ped->m_nPedState == PED_DRIVING)
return;
}
#ifndef MASTER
#ifndef FINAL
else if(e->IsObject() || e->IsDummy()){
if(gbDontRenderObjects)
return;
@ -665,8 +675,10 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
ti->m_alpha = 255;
}else{
// Hide if possible
if(CANTIMECULL)
if(CANTIMECULL){
ent->DeleteRwObject();
return VIS_INVISIBLE;
}
// can't cull, so we'll try to draw this one, but don't request
// it since what we really want is the other one.
request = false;

View File

@ -51,7 +51,7 @@ CVisibilityPlugins::Initialise(void)
m_alphaBoatAtomicList.tail.item.sort = 100000000.0f;
#ifdef ASPECT_RATIO_SCALE
// default 150 if not enough for bigger FOVs
// default 150 is not enough for bigger FOVs
m_alphaEntityList.Init(NUMALPHAENTITYLIST * 3);
#else
m_alphaEntityList.Init(NUMALPHAENTITYLIST);
@ -604,8 +604,7 @@ CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
return atomic;
if(flags & ATOMIC_FLAG_DRAWLAST){
// sort before clump
if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq - 0.0001f))
if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq))
RENDERCALLBACK(atomic);
}else{
if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq + dot))
@ -662,12 +661,14 @@ CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
RpAtomic*
CVisibilityPlugins::RenderPedCB(RpAtomic *atomic)
{
RpClump *clump;
float dist;
int32 alpha;
RwV3d cam2atm;
RwV3dSub(&cam2atm, &RwFrameGetLTM(RpAtomicGetFrame(atomic))->pos, ms_pCameraPosn);
if(RwV3dDotProduct(&cam2atm, &cam2atm) < ms_pedLod1Dist){
alpha = GetClumpAlpha(RpAtomicGetClump(atomic));
clump = RpAtomicGetClump(atomic);
dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
if(dist < ms_pedLod1Dist){
alpha = GetClumpAlpha(clump);
if(alpha == 255)
RENDERCALLBACK(atomic);
else
@ -755,12 +756,23 @@ CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
return RwCameraFrustumTestSphere(ms_pCamera, &sphere) != rwSPHEREOUTSIDE;
}
bool
CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
{
RwFrame *frame = RpClumpGetFrame(clump);
CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
if (SQR(modelInfo->drawDist) < GetDistanceSquaredFromCamera(frame))
return false;
return CVisibilityPlugins::FrustumSphereCB(clump);
}
bool
CVisibilityPlugins::VehicleVisibilityCB(RpClump *clump)
{
if (GetDistanceSquaredFromCamera(RpClumpGetFrame(clump)) <= ms_vehicleLod1Dist)
return FrustumSphereCB(clump);
return false;
RwFrame *frame = RpClumpGetFrame(clump);
if (ms_vehicleLod1Dist < GetDistanceSquaredFromCamera(frame))
return false;
return FrustumSphereCB(clump);
}
bool
@ -854,6 +866,12 @@ CVisibilityPlugins::ClearAtomicFlag(RpAtomic *atomic, int f)
ATOMICEXT(atomic)->flags &= ~f;
}
void
CVisibilityPlugins::SetAtomicId(RpAtomic *atomic, int id)
{
ATOMICEXT(atomic)->flags = id;
}
int
CVisibilityPlugins::GetAtomicId(RpAtomic *atomic)
{
@ -939,7 +957,9 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
// Unused
switch (modelInfo->GetModelType()) {
// ignore MLO
case MITYPE_MLO:
CLUMPEXT(clump)->visibilityCB = MloVisibilityCB;
break;
case MITYPE_VEHICLE:
vmi = (CVehicleModelInfo*)modelInfo;
if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
@ -953,6 +973,12 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
}
}
CClumpModelInfo*
CVisibilityPlugins::GetClumpModelInfo(RpClump *clump)
{
return (CClumpModelInfo*)GetFrameHierarchyId(RpClumpGetFrame(clump));
}
void
CVisibilityPlugins::SetClumpAlpha(RpClump *clump, int alpha)
{
@ -964,3 +990,9 @@ CVisibilityPlugins::GetClumpAlpha(RpClump *clump)
{
return CLUMPEXT(clump)->alpha;
}
bool
CVisibilityPlugins::IsClumpVisible(RpClump *clump)
{
return CLUMPEXT(clump)->visibilityCB(clump);
}

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@ -84,6 +84,7 @@ public:
// All actually unused
static bool DefaultVisibilityCB(RpClump *clump);
static bool FrustumSphereCB(RpClump *clump);
static bool MloVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
@ -104,6 +105,7 @@ public:
static CSimpleModelInfo *GetAtomicModelInfo(RpAtomic *atomic);
static void SetAtomicFlag(RpAtomic*, int);
static void ClearAtomicFlag(RpAtomic*, int);
static void SetAtomicId(RpAtomic *atomic, int);
static int GetAtomicId(RpAtomic *atomic);
static void SetAtomicRenderCallback(RpAtomic*, RpAtomicCallBackRender);
@ -133,8 +135,10 @@ public:
int alpha;
};
static void SetClumpModelInfo(RpClump*, CClumpModelInfo*);
static CClumpModelInfo *GetClumpModelInfo(RpClump*);
static void SetClumpAlpha(RpClump*, int);
static int GetClumpAlpha(RpClump*);
static bool IsClumpVisible(RpClump*);
static void *ClumpConstructor(void *object, int32 offset, int32 len);
static void *ClumpDestructor(void *object, int32 offset, int32 len);