added missing break
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@ -1016,6 +1016,7 @@ CPacManPickup::Update()
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FindPlayerPed()->m_pWanted->m_nChaos += 10;
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FindPlayerPed()->m_pWanted->UpdateWantedLevel();
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_PACMAN_PACKAGE, 0);
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break;
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}
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case PACMAN_RACE:
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CPacManPickups::PillsEatenInRace++;
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