added CFont
This commit is contained in:
parent
157926ddc6
commit
3b56c51e64
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@ -4,6 +4,9 @@
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#include "Streaming.h"
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#include "TxdStore.h"
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WRAPPER RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream) { EAXJMP(0x5924A0); }
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CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
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RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
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@ -32,6 +35,15 @@ CTxdStore::AddTxdSlot(const char *name)
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return ms_pTxdPool->GetJustIndex(def);
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}
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void
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CTxdStore::RemoveTxdSlot(int slot)
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{
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TxdDef *def = GetSlot(slot);
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if(def->texDict)
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RwTexDictionaryDestroy(def->texDict);
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ms_pTxdPool->Delete(def);
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}
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int
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CTxdStore::FindTxdSlot(const char *name)
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{
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@ -98,33 +110,34 @@ CTxdStore::RemoveRefWithoutDelete(int slot)
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GetSlot(slot)->refCount--;
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}
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/*
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bool
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CTxdStore::LoadTxd(int slot, RwStream *stream)
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{
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TxdDef *def = GetSlot(slot);
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if(!rw::findChunk(stream, rw::ID_TEXDICTIONARY, nil, nil)){
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return false;
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}else{
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def->texDict = rw::TexDictionary::streamRead(stream);
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convertTxd(def->texDict);
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if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
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def->texDict = RwTexDictionaryGtaStreamRead(stream);
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return def->texDict != nil;
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}
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printf("Failed to load TXD\n");
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return false;
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}
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bool
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CTxdStore::LoadTxd(int slot, const char *filename)
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{
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rw::StreamFile stream;
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if(stream.open(getPath(filename), "rb")){
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LoadTxd(slot, &stream);
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stream.close();
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return true;
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RwStream *stream;
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bool ret;
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ret = false;
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_rwD3D8TexDictionaryEnableRasterFormatConversion(true);
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do
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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while(stream == nil);
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ret = LoadTxd(slot, stream);
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RwStreamClose(stream, nil);
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return ret;
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}
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printf("Failed to open TXD\n");
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return false;
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}
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*/
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void
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CTxdStore::RemoveTxd(int slot)
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@ -16,6 +16,7 @@ public:
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static void Initialize(void);
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static void Shutdown(void);
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static int AddTxdSlot(const char *name);
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static void RemoveTxdSlot(int slot);
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static int FindTxdSlot(const char *name);
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static char *GetTxdName(int slot);
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static void PushCurrentTxd(void);
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@ -0,0 +1,515 @@
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#include "common.h"
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#include "patcher.h"
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#include "Sprite2d.h"
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#include "TxdStore.h"
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#include "Font.h"
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CFontDetails &CFont::Details = *(CFontDetails*)0x8F317C;
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int16 &CFont::NewLine = *(int16*)0x95CC94;
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CSprite2d *CFont::Sprite = (CSprite2d*)0x95CC04;
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int16 CFont::Size[3][193] = {
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{
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13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
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23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
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30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
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23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
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35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
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23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
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27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
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26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
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22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
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12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
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26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
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26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
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20
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},
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{
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13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
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28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
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5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
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22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
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35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
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20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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16
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},
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{
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15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
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19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
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15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
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19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
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37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
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20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
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19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
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19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
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12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
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19
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}
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};
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uint16 foreign_table[128] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
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128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
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0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
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151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
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0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
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};
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void
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CFont::Initialise(void)
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{
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int slot;
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slot = CTxdStore::AddTxdSlot("fonts");
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CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
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CTxdStore::AddRef(slot);
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CTxdStore::PushCurrentTxd();
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CTxdStore::SetCurrentTxd(slot);
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Sprite[0].SetTexture("font2", "font2_mask");
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Sprite[1].SetTexture("pager", "pager_mask");
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Sprite[2].SetTexture("font1", "font1_mask");
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SetScale(1.0f, 1.0f);
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SetSlantRefPoint(SCREENW, 0.0f);
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SetSlant(0.0);
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SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
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SetJustifyOff();
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SetCentreOff();
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SetWrapx(640.0f);
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SetCentreSize(640.0f);
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SetBackgroundOff();
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SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
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SetBackGroundOnlyTextOff();
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SetPropOn();
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SetFontStyle(0);
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SetRightJustifyWrap(0.0);
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SetAlphaFade(255.0f);
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SetDropShadowPosition(0);
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CTxdStore::PopCurrentTxd();
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}
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void
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CFont::Shutdown(void)
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{
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Sprite[0].Delete();
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Sprite[1].Delete();
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Sprite[2].Delete();
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CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
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}
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void
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CFont::InitPerFrame(void)
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{
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Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
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CSprite2d::GetBank(15, Sprite[1].m_pTexture);
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CSprite2d::GetBank(15, Sprite[2].m_pTexture);
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SetDropShadowPosition(0);
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NewLine = 0;
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}
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void
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CFont::PrintChar(float x, float y, uint16 c)
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{
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if(x <= 0.0f || x >= SCREENW ||
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y <= 0.0f || y >= SCREENH) // BUG: game uses SCREENW again
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return;
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float w = GetCharacterWidth(c) / 32.0f;
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float xoff = c & 0xF;
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float yoff = c >> 4;
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if(Details.style == 0 || Details.style == 2){
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if(Details.dropShadowPosition != 0){
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CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
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CRect(x + Details.dropShadowPosition,
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y + Details.dropShadowPosition,
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x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f,
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y + Details.dropShadowPosition + 40.0f * Details.scaleY * 0.5f),
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Details.dropColor,
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xoff/16.0f, yoff/12.8f,
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(xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
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xoff/16.0f, (yoff+1.0f)/12.8f,
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(xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
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}
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CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
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CRect(x, y,
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x + 32.0f * Details.scaleX * 1.0f,
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y + 40.0f * Details.scaleY * 0.5f),
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Details.color,
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xoff/16.0f, yoff/12.8f,
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(xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
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xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
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(xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
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}else{
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CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
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CRect(x, y,
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x + 32.0f * Details.scaleX * w,
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y + 32.0f * Details.scaleY * 0.5f),
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Details.color,
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xoff/16.0f, yoff/16.0f,
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(xoff+w)/16.0f, yoff/16.0f,
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xoff/16.0f, (yoff+1.0f)/16.0f,
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(xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
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}
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}
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void
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CFont::PrintString(float xstart, float ystart, uint16 *s)
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{
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CRect rect;
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int numSpaces;
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float lineLength;
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float x, y;
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bool first;
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uint16 *start, *t;
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if(*s == '*')
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return;
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if(Details.background){
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GetNumberLines(xstart, ystart, s); // BUG: result not used
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GetTextRect(&rect, xstart, ystart, s);
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CSprite2d::DrawRect(rect, Details.backgroundColor);
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}
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lineLength = 0.0f;
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numSpaces = 0;
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first = true;
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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y = ystart;
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start = s;
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// This is super ugly, I blame R*
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for(;;){
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for(;;){
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for(;;){
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if(*s == '\0')
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return;
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int xend = Details.centre ? Details.centreSize :
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Details.rightJustify ? xstart - Details.rightJustifyWrap :
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Details.wrapX;
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if(x + GetStringWidth(s) > xend && !first){
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// flush line
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float spaceWidth = !Details.justify || Details.centre ? 0.0f :
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(Details.wrapX - lineLength) / numSpaces;
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float xleft = Details.centre ? xstart - x/2 :
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Details.rightJustify ? xstart - x :
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xstart;
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PrintString(xleft, y, start, s, spaceWidth);
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// reset things
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lineLength = 0.0f;
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numSpaces = 0;
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first = true;
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
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start = s;
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}else
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break;
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}
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// advance by one word
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t = GetNextSpace(s);
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if(t[0] == '\0' ||
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t[0] == ' ' && t[1] == '\0')
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break;
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if(!first)
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numSpaces++;
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first = false;
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x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
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lineLength = x;
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s = t+1;
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}
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// print rest
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if(t[0] == ' ' && t[1] == '\0')
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t[0] = '\0';
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x += GetStringWidth(s);
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s = t;
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float xleft = Details.centre ? xstart - x/2 :
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Details.rightJustify ? xstart - x :
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xstart;
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PrintString(xleft, y, start, s, 0.0f);
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}
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}
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int
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CFont::GetNumberLines(float xstart, float ystart, uint16 *s)
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{
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int n;
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float x, y;
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uint16 *t;
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n = 0;
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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y = ystart;
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while(*s){
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if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
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// reached end of line
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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n++;
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// Why even?
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y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
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}else{
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// still space in current line
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t = GetNextSpace(s);
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if(*t == '\0'){
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// end of string
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x += GetStringWidth(s);
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n++;
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s = t;
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}else{
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x += GetStringWidth(s);
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x += GetCharacterSize(*t - ' ');
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s = t+1;
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}
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}
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}
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return n;
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}
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void
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CFont::GetTextRect(CRect *rect, float xstart, float ystart, uint16 *s)
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{
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int numLines;
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float x, y;
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int16 maxlength;
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uint16 *t;
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maxlength = 0;
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numLines = 0;
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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y = ystart;
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while(*s){
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if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
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// reached end of line
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if(x > maxlength)
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maxlength = x;
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if(Details.centre || Details.rightJustify)
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x = 0.0f;
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else
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x = xstart;
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numLines++;
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y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
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}else{
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// still space in current line
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t = GetNextSpace(s);
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if(*t == '\0'){
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// end of string
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x += GetStringWidth(s);
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if(x > maxlength)
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maxlength = x;
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numLines++;
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s = t;
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}else{
|
||||
x += GetStringWidth(s);
|
||||
x += GetCharacterSize(*t - ' ');
|
||||
s = t+1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(Details.centre){
|
||||
if(Details.backgroundOnlyText){
|
||||
rect->left = xstart - maxlength/2 - 4.0f;
|
||||
rect->right = xstart + maxlength/2 + 4.0f;
|
||||
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f;
|
||||
rect->bottom = ystart - 2.0f;
|
||||
}else{
|
||||
rect->left = xstart - Details.centreSize*0.5f - 4.0f;
|
||||
rect->right = xstart + Details.centreSize*0.5f + 4.0f;
|
||||
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f;
|
||||
rect->bottom = ystart - 2.0f;
|
||||
}
|
||||
}else{
|
||||
rect->left = xstart - 4.0f;
|
||||
rect->right = Details.wrapX;
|
||||
// WTF?
|
||||
rect->top = ystart - 4.0f + 4.0f;
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f + 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CFont::PrintString(float x, float y, uint16 *start, uint16 *end, float spwidth)
|
||||
{
|
||||
uint16 *s, c, unused;
|
||||
|
||||
for(s = start; s < end; s++){
|
||||
if(*s == '~')
|
||||
s = ParseToken(s, &unused);
|
||||
c = *s - ' ';
|
||||
if(Details.slant != 0.0f)
|
||||
y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
|
||||
PrintChar(x, y, c);
|
||||
x += GetCharacterSize(c);
|
||||
if(c == 0) // space
|
||||
x += spwidth;
|
||||
}
|
||||
}
|
||||
|
||||
float
|
||||
CFont::GetCharacterWidth(uint16 c)
|
||||
{
|
||||
if(Details.proportional)
|
||||
return Size[Details.style][c];
|
||||
else
|
||||
return Size[Details.style][192];
|
||||
}
|
||||
|
||||
float
|
||||
CFont::GetCharacterSize(uint16 c)
|
||||
{
|
||||
if(Details.proportional)
|
||||
return Size[Details.style][c] * Details.scaleX;
|
||||
else
|
||||
return Size[Details.style][192] * Details.scaleX;
|
||||
}
|
||||
|
||||
float
|
||||
CFont::GetStringWidth(uint16 *s, bool spaces)
|
||||
{
|
||||
float w;
|
||||
|
||||
w = 0.0f;
|
||||
for(; (*s != ' ' || spaces) && *s != '\0'; s++){
|
||||
if(*s == '~'){
|
||||
s++;
|
||||
while(*s != '~') s++;
|
||||
s++;
|
||||
if(*s == ' ' && !spaces)
|
||||
break;
|
||||
}
|
||||
w += GetCharacterSize(*s - ' ');
|
||||
}
|
||||
return w;
|
||||
}
|
||||
|
||||
uint16*
|
||||
CFont::GetNextSpace(uint16 *s)
|
||||
{
|
||||
for(; *s != ' ' && *s != '\0'; s++)
|
||||
if(*s == '~'){
|
||||
s++;
|
||||
while(*s != '~') s++;
|
||||
s++;
|
||||
if(*s == ' ')
|
||||
break;
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
uint16*
|
||||
CFont::ParseToken(uint16 *s, uint16*)
|
||||
{
|
||||
s++;
|
||||
if(Details.color.r || Details.color.g || Details.color.b)
|
||||
switch(*s){
|
||||
case 'N':
|
||||
case 'n':
|
||||
NewLine = 1;
|
||||
break;
|
||||
case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break;
|
||||
case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break;
|
||||
case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break;
|
||||
case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break;
|
||||
case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break;
|
||||
case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break;
|
||||
case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break;
|
||||
case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break;
|
||||
}
|
||||
while(*s != '~') s++;
|
||||
return s+1;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::DrawFonts(void)
|
||||
{
|
||||
CSprite2d::DrawBank(Details.bank);
|
||||
CSprite2d::DrawBank(Details.bank+1);
|
||||
CSprite2d::DrawBank(Details.bank+2);
|
||||
}
|
||||
|
||||
uint16
|
||||
CFont::character_code(uint8 c)
|
||||
{
|
||||
if(c < 128)
|
||||
return c;
|
||||
return foreign_table[c-128];
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
|
||||
InjectHook(0x500A40, CFont::Initialise, PATCH_JUMP);
|
||||
InjectHook(0x500BA0, CFont::Shutdown, PATCH_JUMP);
|
||||
InjectHook(0x500BE0, CFont::InitPerFrame, PATCH_JUMP);
|
||||
InjectHook(0x500C30, CFont::PrintChar, PATCH_JUMP);
|
||||
InjectHook(0x500F50, (void (*)(float, float, uint16*))CFont::PrintString, PATCH_JUMP);
|
||||
InjectHook(0x501260, CFont::GetNumberLines, PATCH_JUMP);
|
||||
InjectHook(0x5013B0, CFont::GetTextRect, PATCH_JUMP);
|
||||
InjectHook(0x501730, (void (*)(float, float, uint16*, uint16*, float))CFont::PrintString, PATCH_JUMP);
|
||||
InjectHook(0x5017E0, CFont::GetCharacterWidth, PATCH_JUMP);
|
||||
InjectHook(0x501840, CFont::GetCharacterSize, PATCH_JUMP);
|
||||
InjectHook(0x5018A0, CFont::GetStringWidth, PATCH_JUMP);
|
||||
InjectHook(0x501960, CFont::GetNextSpace, PATCH_JUMP);
|
||||
InjectHook(0x5019A0, CFont::ParseToken, PATCH_JUMP);
|
||||
InjectHook(0x501B50, CFont::DrawFonts, PATCH_JUMP);
|
||||
InjectHook(0x501E80, CFont::character_code, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x501B80, CFont::SetScale, PATCH_JUMP);
|
||||
InjectHook(0x501BA0, CFont::SetSlantRefPoint, PATCH_JUMP);
|
||||
InjectHook(0x501BC0, CFont::SetSlant, PATCH_JUMP);
|
||||
InjectHook(0x501BD0, CFont::SetColor, PATCH_JUMP);
|
||||
InjectHook(0x501C60, CFont::SetJustifyOn, PATCH_JUMP);
|
||||
InjectHook(0x501C80, CFont::SetJustifyOff, PATCH_JUMP);
|
||||
InjectHook(0x501C90, CFont::SetCentreOn, PATCH_JUMP);
|
||||
InjectHook(0x501CB0, CFont::SetCentreOff, PATCH_JUMP);
|
||||
InjectHook(0x501CC0, CFont::SetWrapx, PATCH_JUMP);
|
||||
InjectHook(0x501CD0, CFont::SetCentreSize, PATCH_JUMP);
|
||||
InjectHook(0x501CE0, CFont::SetBackgroundOn, PATCH_JUMP);
|
||||
InjectHook(0x501CF0, CFont::SetBackgroundOff, PATCH_JUMP);
|
||||
InjectHook(0x501D00, CFont::SetBackgroundColor, PATCH_JUMP);
|
||||
InjectHook(0x501D30, CFont::SetBackGroundOnlyTextOn, PATCH_JUMP);
|
||||
InjectHook(0x501D40, CFont::SetBackGroundOnlyTextOff, PATCH_JUMP);
|
||||
InjectHook(0x501D50, CFont::SetRightJustifyOn, PATCH_JUMP);
|
||||
InjectHook(0x501D70, CFont::SetRightJustifyOff, PATCH_JUMP);
|
||||
InjectHook(0x501D90, CFont::SetPropOff, PATCH_JUMP);
|
||||
InjectHook(0x501DA0, CFont::SetPropOn, PATCH_JUMP);
|
||||
InjectHook(0x501DB0, CFont::SetFontStyle, PATCH_JUMP);
|
||||
InjectHook(0x501DC0, CFont::SetRightJustifyWrap, PATCH_JUMP);
|
||||
InjectHook(0x501DD0, CFont::SetAlphaFade, PATCH_JUMP);
|
||||
InjectHook(0x501DE0, CFont::SetDropColor, PATCH_JUMP);
|
||||
InjectHook(0x501E70, CFont::SetDropShadowPosition, PATCH_JUMP);
|
||||
|
||||
ENDPATCHES
|
|
@ -0,0 +1,108 @@
|
|||
#pragma once
|
||||
|
||||
struct CFontDetails
|
||||
{
|
||||
CRGBA color;
|
||||
float scaleX;
|
||||
float scaleY;
|
||||
float slant;
|
||||
float slantRefX;
|
||||
float slantRefY;
|
||||
bool justify;
|
||||
bool centre;
|
||||
bool rightJustify;
|
||||
bool background;
|
||||
bool backgroundOnlyText;
|
||||
bool proportional;
|
||||
float alphaFade;
|
||||
CRGBA backgroundColor;
|
||||
float wrapX;
|
||||
float centreSize;
|
||||
float rightJustifyWrap;
|
||||
int16 style;
|
||||
int32 bank;
|
||||
int16 dropShadowPosition;
|
||||
CRGBA dropColor;
|
||||
};
|
||||
|
||||
class CSprite2d;
|
||||
|
||||
class CFont
|
||||
{
|
||||
static CFontDetails &Details;
|
||||
static int16 Size[3][193];
|
||||
static int16 

|
||||
static CSprite2d *Sprite; //[3]
|
||||
public:
|
||||
static void Initialise(void);
|
||||
static void Shutdown(void);
|
||||
static void InitPerFrame(void);
|
||||
static void PrintChar(float x, float y, uint16 c);
|
||||
static void PrintString(float x, float y, uint16 *s);
|
||||
static int GetNumberLines(float xstart, float ystart, uint16 *s);
|
||||
static void GetTextRect(CRect *rect, float xstart, float ystart, uint16 *s);
|
||||
static void PrintString(float x, float y, uint16 *start, uint16 *end, float spwidth);
|
||||
static float GetCharacterWidth(uint16 c);
|
||||
static float GetCharacterSize(uint16 c);
|
||||
static float GetStringWidth(uint16 *s, bool spaces = false);
|
||||
static uint16 *GetNextSpace(uint16 *s);
|
||||
static uint16 *ParseToken(uint16 *s, uint16*);
|
||||
static void DrawFonts(void);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
|
||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||
static void SetSlant(float s) { Details.slant = s; }
|
||||
static void SetJustifyOn(void) {
|
||||
Details.justify = true;
|
||||
Details.centre = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetJustifyOff(void) {
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetRightJustifyOn(void) {
|
||||
Details.rightJustify = true;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetRightJustifyOff(void) {
|
||||
Details.rightJustify = false;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetCentreOn(void) {
|
||||
Details.centre = true;
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetCentreOff(void) {
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetWrapx(float x) { Details.wrapX = x; }
|
||||
static void SetCentreSize(float s) { Details.centreSize = s; }
|
||||
static void SetBackgroundOn(void) { Details.background = true; }
|
||||
static void SetBackgroundOff(void) { Details.background = false; }
|
||||
static void SetBackGroundOnlyTextOn(void) { Details.backgroundOnlyText = true; }
|
||||
static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; }
|
||||
static void SetPropOn(void) { Details.proportional = true; }
|
||||
static void SetPropOff(void) { Details.proportional = false; }
|
||||
static void SetFontStyle(int16 style) { Details.style = style; }
|
||||
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
|
||||
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
|
||||
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
|
||||
|
||||
// TODO: really just CRGBA but that isn't passed correctly
|
||||
static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; }
|
||||
static void SetColor(const CRGBA &col) {
|
||||
Details.color = col;
|
||||
if(Details.alphaFade < 255.0f)
|
||||
Details.color.a *= Details.alphaFade/255.0f;
|
||||
}
|
||||
static void SetDropColor(const CRGBA &col) {
|
||||
Details.dropColor = col;
|
||||
if(Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade/255.0f;
|
||||
}
|
||||
};
|
|
@ -2,16 +2,15 @@
|
|||
|
||||
class CSprite2d
|
||||
{
|
||||
RwTexture *m_pTexture;
|
||||
|
||||
static RwIm2DVertex *maVertices; //[4];
|
||||
public:
|
||||
static float &RecipNearClip;
|
||||
static int32 &mCurrentBank;
|
||||
static RwTexture **mpBankTextures; //[10];
|
||||
static int32 *mCurrentSprite; //[10];
|
||||
static int32 *mBankStart; //[10];
|
||||
static RwIm2DVertex *maBankVertices; //[500];
|
||||
static RwIm2DVertex *maVertices; //[4];
|
||||
public:
|
||||
RwTexture *m_pTexture;
|
||||
|
||||
static void SetRecipNearClip(void);
|
||||
static void InitPerFrame(void);
|
||||
|
|
|
@ -207,6 +207,7 @@ static uint32_t RwStreamFindChunk_A = AddressByVersion<uint32_t>(0x5AA540, 0, 0,
|
|||
WRAPPER RwBool RwStreamFindChunk(RwStream*, RwUInt32, RwUInt32*, RwUInt32*) { VARJMP(RwStreamFindChunk_A); }
|
||||
static uint32_t RwTexDictionaryStreamRead_A = AddressByVersion<uint32_t>(0x5924A0, 0, 0, 0x61E710, 0, 0);
|
||||
WRAPPER RwTexDictionary *RwTexDictionaryStreamRead(RwStream*) { VARJMP(RwTexDictionaryStreamRead_A); }
|
||||
WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); }
|
||||
|
||||
static uint32_t RpGeometryLock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CCD0, 0, 0);
|
||||
static uint32_t RpGeometryUnlock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CD00, 0, 0);
|
||||
|
|
Loading…
Reference in New Issue