diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 1ec33054..1ce30755 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -47,8 +47,8 @@ const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; -enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; -enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; +enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; +enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; void cAudioManager::PreInitialiseGameSpecificSetup() const diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 2e0af437..dff7d9c8 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -149,7 +149,7 @@ public: class cVehicleParams { public: - eVehicleType m_VehicleType; + uint8 m_VehicleType; bool m_bDistanceCalculated; float m_fDistance; CVehicle *m_pVehicle; diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp index 1b14e3d7..a899518b 100644 --- a/src/control/AutoPilot.cpp +++ b/src/control/AutoPilot.cpp @@ -109,9 +109,9 @@ void CAutoPilot::Load(uint8*& buf) m_nNextDirection = ReadSaveBuf(buf); m_nCurrentLane = ReadSaveBuf(buf); m_nNextLane = ReadSaveBuf(buf); - m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf(buf); - m_nCarMission = (eCarMission)ReadSaveBuf(buf); - m_nTempAction = (eCarTempAction)ReadSaveBuf(buf); + m_nDrivingStyle = ReadSaveBuf(buf); + m_nCarMission = ReadSaveBuf(buf); + m_nTempAction = ReadSaveBuf(buf); m_nTimeTempAction = ReadSaveBuf(buf); m_fMaxTrafficSpeed = ReadSaveBuf(buf); m_nCruiseSpeed = ReadSaveBuf(buf); diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h index 25feb72d..aa14ccdd 100644 --- a/src/control/AutoPilot.h +++ b/src/control/AutoPilot.h @@ -4,7 +4,7 @@ class CVehicle; struct CPathNode; -enum eCarMission : uint8 +enum eCarMission { MISSION_NONE, MISSION_CRUISE, @@ -35,7 +35,7 @@ enum eCarMission : uint8 MISSION_BLOCKPLAYER_FORWARDANDBACK }; -enum eCarTempAction : uint8 +enum eCarTempAction { TEMPACT_NONE, TEMPACT_WAIT, @@ -50,7 +50,7 @@ enum eCarTempAction : uint8 TEMPACT_SWERVERIGHT }; -enum eCarDrivingStyle : uint8 +enum eCarDrivingStyle { DRIVINGSTYLE_STOP_FOR_CARS, DRIVINGSTYLE_SLOW_DOWN_FOR_CARS, @@ -76,9 +76,9 @@ public: int8 m_nNextDirection; int8 m_nCurrentLane; int8 m_nNextLane; - eCarDrivingStyle m_nDrivingStyle; - eCarMission m_nCarMission; - eCarTempAction m_nTempAction; + uint8 m_nDrivingStyle; + uint8 m_nCarMission; + uint8 m_nTempAction; uint32 m_nTimeTempAction; float m_fMaxTrafficSpeed; uint8 m_nCruiseSpeed; diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index a3fcbf9a..e7f3a546 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -634,7 +634,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget) pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); } -eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() +uint8 CCarAI::FindPoliceCarMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){ case 0: @@ -648,7 +648,7 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() } } -eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel() +uint8 CCarAI::FindPoliceBoatMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) { case 0: diff --git a/src/control/CarAI.h b/src/control/CarAI.h index d4af1806..dcd76d78 100644 --- a/src/control/CarAI.h +++ b/src/control/CarAI.h @@ -22,8 +22,8 @@ public: static void TellOccupantsToFleeCar(CVehicle*); static void TellCarToRamOtherCar(CVehicle*, CVehicle*); static void TellCarToBlockOtherCar(CVehicle*, CVehicle*); - static eCarMission FindPoliceCarMissionForWantedLevel(); - static eCarMission FindPoliceBoatMissionForWantedLevel(); + static uint8 FindPoliceCarMissionForWantedLevel(); + static uint8 FindPoliceBoatMissionForWantedLevel(); static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*); static void MellowOutChaseSpeed(CVehicle*); static void MellowOutChaseSpeedBoat(CVehicle*); diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 1ff4f8f6..c136c99f 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -852,7 +852,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan if (slot >= NUMPICKUPS) return -1; - aPickUps[slot].m_eType = (ePickupType)type; + aPickUps[slot].m_eType = type; aPickUps[slot].m_bRemoved = false; aPickUps[slot].m_nQuantity = quantity; aPickUps[slot].m_nMoneySpeed = rate; diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 36179f66..af9503e0 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -1,7 +1,7 @@ #pragma once #include "Weapon.h" -enum ePickupType : uint8 +enum ePickupType { PICKUP_NONE = 0, PICKUP_IN_SHOP, @@ -43,7 +43,7 @@ public: int16 m_eModelIndex; uint16 m_nIndex; char m_sTextKey[8]; - ePickupType m_eType; + uint8 m_eType; bool m_bRemoved; uint8 m_bWasAmmoCollected:1; uint8 m_bWasControlMessageShown:1; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index be0e9bf0..ff72d664 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -4038,7 +4038,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1]; + car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1]; return 0; } case COMMAND_SET_CAR_MISSION: @@ -4046,7 +4046,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1]; + car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1]; car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); car->bEngineOn = true; return 0; diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index 7de31528..9b8f854e 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -1513,7 +1513,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); - pVehicle->SetStatus((eEntityStatus)ScriptParams[1]); + pVehicle->SetStatus(ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_MALE: diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index 53464804..50a7f745 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -1409,7 +1409,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); - pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1]; + pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1]; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2]; return 0; } diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp index 9b4e0075..c5142a0a 100644 --- a/src/control/SetPieces.cpp +++ b/src/control/SetPieces.cpp @@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup { if (NumSetPieces >= NUM_SETPIECES) return; - aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type; + aSetPieces[NumSetPieces].m_nType = type; aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x); aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y); aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x); diff --git a/src/control/SetPieces.h b/src/control/SetPieces.h index 5776d35a..5c228d4c 100644 --- a/src/control/SetPieces.h +++ b/src/control/SetPieces.h @@ -5,7 +5,7 @@ class CVehicle; class CCopPed; -enum eSetPieceType : uint8 +enum eSetPieceType { SETPIECE_NONE = 0, SETPIECE_TWOCOPCARSINALLEY, @@ -20,7 +20,7 @@ enum eSetPieceType : uint8 class CSetPiece { public: - eSetPieceType m_nType; + uint8 m_nType; uint32 m_nLastTimeCreated; CVector2D m_vTriggerInf; CVector2D m_vTriggerSup; diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index 7d99a4e0..68a50c82 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -10,7 +10,7 @@ enum eWastedBustedState WBSTATE_FAILED_CRITICAL_MISSION, }; -enum eBustedAudioState : uint8 +enum eBustedAudioState { BUSTEDAUDIO_NONE, BUSTEDAUDIO_LOADING, @@ -82,7 +82,7 @@ public: bool m_bGetOutOfJailFree; bool m_bGetOutOfHospitalFree; bool m_bDriveByAllowed; - eBustedAudioState m_nBustedAudioStatus; + uint8 m_nBustedAudioStatus; int16 m_nCurrentBustedAudio; char m_aSkinName[32]; RwTexture *m_pSkinTexture; diff --git a/src/core/World.cpp b/src/core/World.cpp index bc104fe9..1d96163c 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -1580,7 +1580,7 @@ CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList &list, float x1, float y1 if(pVehicle->m_scanCode != GetCurrentScanCode()) { pVehicle->m_scanCode = GetCurrentScanCode(); const CVector &vehiclePos = pVehicle->GetPosition(); - eCarMission carMission = pVehicle->AutoPilot.m_nCarMission; + uint8 carMission = pVehicle->AutoPilot.m_nCarMission; if(pVehicle != FindPlayerVehicle() && vehiclePos.x > fStartX && vehiclePos.x < fEndX && vehiclePos.y > fStartY && vehiclePos.y < fEndY && pVehicle->bIsLawEnforcer && (carMission == MISSION_RAMPLAYER_FARAWAY || carMission == MISSION_RAMPLAYER_CLOSE || diff --git a/src/entities/Entity.h b/src/entities/Entity.h index 08d1900a..b2ea7217 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -6,7 +6,7 @@ struct CReference; class CPtrList; -enum eEntityType : uint8 +enum eEntityType { ENTITY_TYPE_NOTHING = 0, ENTITY_TYPE_BUILDING, @@ -16,7 +16,7 @@ enum eEntityType : uint8 ENTITY_TYPE_DUMMY, }; -enum eEntityStatus : uint8 +enum eEntityStatus { STATUS_PLAYER, STATUS_PLAYER_PLAYBACKFROMBUFFER, @@ -99,10 +99,10 @@ public: CReference *m_pFirstReference; public: - eEntityType GetType() const { return (eEntityType)m_type; } - void SetType(eEntityType type) { m_type = type; } - eEntityStatus GetStatus() const { return (eEntityStatus)m_status; } - void SetStatus(eEntityStatus status) { m_status = status; } + uint8 GetType() const { return m_type; } + void SetType(uint8 type) { m_type = type; } + uint8 GetStatus() const { return m_status; } + void SetStatus(uint8 status) { m_status = status; } CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); } bool GetIsStatic(void) const { return bIsStatic || bIsStaticWaitingForCollision; } void SetIsStatic(bool state) { bIsStatic = state; } diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index e7dd9e4b..3aa0857a 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -4,7 +4,7 @@ #define MAX_MODEL_NAME (21) -enum ModelInfoType : uint8 +enum ModelInfoType { MITYPE_NA, MITYPE_SIMPLE, @@ -17,7 +17,6 @@ enum ModelInfoType : uint8 MITYPE_XTRACOMPS, // unused but still in enum MITYPE_HAND // xbox and mobile }; -VALIDATE_SIZE(ModelInfoType, 1); class C2dEffect; @@ -25,7 +24,7 @@ class CBaseModelInfo { protected: char m_name[MAX_MODEL_NAME]; - ModelInfoType m_type; + uint8 m_type; uint8 m_num2dEffects; bool m_bOwnsColModel; CColModel *m_colModel; @@ -47,7 +46,7 @@ public: virtual int GetAnimFileIndex(void) { return -1; } // one day it becomes virtual - ModelInfoType GetModelType() const { return m_type; } + uint8 GetModelType() const { return m_type; } bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; } bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; } bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; } diff --git a/src/modelinfo/VehicleModelInfo.h b/src/modelinfo/VehicleModelInfo.h index d03ab9bf..c7a41126 100644 --- a/src/modelinfo/VehicleModelInfo.h +++ b/src/modelinfo/VehicleModelInfo.h @@ -24,7 +24,7 @@ enum { ATOMIC_FLAG_NOCULL = 0x800, }; -enum eVehicleType : uint8{ +enum eVehicleType { VEHICLE_TYPE_CAR, VEHICLE_TYPE_BOAT, VEHICLE_TYPE_TRAIN, diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 343e9b22..f8638c4b 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -271,7 +271,7 @@ enum PedOnGroundState { PED_DEAD_ON_THE_FLOOR }; -enum PointBlankNecessity : uint8 { +enum PointBlankNecessity { NO_POINT_BLANK_PED, POINT_BLANK_FOR_WANTED_PED, POINT_BLANK_FOR_SOMEONE_ELSE @@ -729,7 +729,7 @@ public: CPed *CheckForDeadPeds(void); bool CheckForExplosions(CVector2D &area); CPed *CheckForGunShots(void); - PointBlankNecessity CheckForPointBlankPeds(CPed*); + uint8 CheckForPointBlankPeds(CPed*); bool CheckIfInTheAir(void); void ClearAll(void); void SetPointGunAt(CEntity*); diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index 0367ef4c..855a0f1f 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -367,7 +367,7 @@ CPed::SetAttack(CEntity *victim) if (IsPlayer()) CPad::GetPad(0)->ResetAverageWeapon(); - PointBlankNecessity pointBlankStatus; + uint8 pointBlankStatus; if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER) && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT @@ -611,7 +611,7 @@ CPed::FinishedReloadCB(CAnimBlendAssociation *reloadAssoc, void *arg) } // --MIAMI: Done -PointBlankNecessity +uint8 CPed::CheckForPointBlankPeds(CPed *pedToVerify) { float pbDistance = 1.1f; diff --git a/src/vehicles/Cranes.h b/src/vehicles/Cranes.h index 45ea7a8d..162f9af9 100644 --- a/src/vehicles/Cranes.h +++ b/src/vehicles/Cranes.h @@ -11,7 +11,7 @@ class CBuilding; class CCrane { public: - enum CraneState : uint8 { + enum CraneState { IDLE = 0, GOING_TOWARDS_TARGET = 1, LIFTING_TARGET = 2, @@ -19,7 +19,7 @@ public: ROTATING_TARGET = 4, DROPPING_TARGET = 5 }; - enum CraneStatus : uint8 { + enum CraneStatus { NONE = 0, ACTIVATED = 1, DEACTIVATED = 2 @@ -46,8 +46,8 @@ public: CVector2D m_vecHookVelocity; CVehicle *m_pVehiclePickedUp; uint32 m_nTimeForNextCheck; - CraneStatus m_nCraneStatus; - CraneState m_nCraneState; + uint8 m_nCraneStatus; + uint8 m_nCraneState; uint8 m_nVehiclesCollected; bool m_bIsCrusher; bool m_bIsMilitaryCrane; diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 004f1fd9..8f2686e1 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -281,7 +281,7 @@ public: int8 m_comedyControlState; CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car float m_fSteerInput; - eVehicleType m_vehType; + uint8 m_vehType; static void *operator new(size_t); static void *operator new(size_t sz, int slot);