Pickup and audio fix

This commit is contained in:
eray orçunus 2020-05-20 21:22:40 +03:00
parent 71b9b2ecf9
commit 5b953228b4
4 changed files with 11 additions and 2 deletions

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@ -3849,9 +3849,9 @@ cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound)
//if (ped->IsPlayer())
// return GetPlayerTalkSfx(sound);
// TODO: miami peds
// TODO(Miami): ped comments
return TOTAL_AUDIO_SAMPLES;
return NO_SAMPLE;
}
void

View File

@ -1469,6 +1469,10 @@ cSampleManager::_GetPedCommentSlot(uint32 nComment)
for ( int32 i = 0; i < _TODOCONST(3); i++ )
{
slot = nCurrentPedSlot - i - 1;
#ifdef FIX_BUGS
if (slot < 0)
slot += ARRAY_SIZE(nPedSlotSfx);
#endif
if ( nComment == nPedSlotSfx[slot] )
return slot;
}

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@ -800,6 +800,10 @@ cSampleManager::_GetPedCommentSlot(uint32 nComment)
for (int32 i = 0; i < _TODOCONST(3); i++)
{
slot = nCurrentPedSlot - i - 1;
#ifdef FIX_BUGS
if (slot < 0)
slot += ARRAY_SIZE(nPedSlotSfx);
#endif
if (nComment == nPedSlotSfx[slot])
return slot;
}

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@ -136,6 +136,7 @@ CPickup::GiveUsAPickUpObject(int32 handle)
object->bExplosionProof = true;
object->bUsesCollision = false;
object->bIsPickup = true;
object->bHasPreRenderEffects = true;
object->m_nBonusValue = m_eModelIndex == MI_PICKUP_BONUS ? m_nQuantity : 0;