Pickup fixes
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af53267b74
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632569cff3
@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
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uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
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float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
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void
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CPickup::RemoveKeepType()
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inline void
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CPickup::Remove()
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{
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CWorld::Remove(m_pObject);
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delete m_pObject;
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m_bRemoved = true;
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m_pObject = nil;
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}
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void
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CPickup::Remove()
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{
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RemoveKeepType();
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m_eType = PICKUP_NONE;
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}
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@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle)
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bool
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CPickup::CanBePickedUp(CPlayerPed *player)
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{
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assert(m_pObject != nil);
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bool cannotBePickedUp =
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(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
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|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
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@ -144,6 +138,7 @@ bool
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CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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{
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float waterLevel;
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bool result = false;
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if (m_bRemoved) {
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if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
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@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex()));
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE);
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}
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RemoveKeepType();
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result = true;
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CWorld::Remove(m_pObject);
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delete m_pObject;
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m_pObject = nil;
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m_nTimer = CTimer::GetTimeInMilliseconds() + 5000;
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return true;
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m_bRemoved = true;
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}
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break;
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case PICKUP_ON_STREET:
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@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
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}
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RemoveKeepType();
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return true;
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result = true;
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CWorld::Remove(m_pObject);
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delete m_pObject;
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m_pObject = nil;
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m_bRemoved = true;
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break;
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case PICKUP_ONCE:
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case PICKUP_ONCE_TIMEOUT:
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if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) {
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@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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}
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE);
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}
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result = true;
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Remove();
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return true;
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break;
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case PICKUP_COLLECTABLE1:
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CWorld::Players[playerId].m_nCollectedPackages++;
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CWorld::Players[playerId].m_nMoney += 1000;
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@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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} else
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CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
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result = true;
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Remove();
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
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return true;
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break;
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case PICKUP_MONEY:
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CWorld::Players[playerId].m_nMoney += m_nQuantity;
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sprintf(gString, "$%d", m_nQuantity);
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#ifdef MONEY_MESSAGES
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CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f);
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#endif
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result = true;
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Remove();
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
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return true;
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break;
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default:
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break;
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}
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@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
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if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
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touched = true;
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break; // added break here
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#ifdef FIX_BUGS
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break;
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#endif
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}
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}
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@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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bool explode = false;
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if (CTimer::GetTimeInMilliseconds() > m_nTimer)
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explode = true;
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else {// added else here since vehicle lookup is useless
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#ifdef FIX_BUGS
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else// added else here since vehicle lookup is useless
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#endif
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{
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for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
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CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
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if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
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explode = true;
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break; // added break here
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#ifdef FIX_BUGS
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break;
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#endif
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}
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}
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}
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@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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m_pObject->UpdateRwFrame();
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if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) {
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Remove();
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result = true;
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0);
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return true;
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}
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break;
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default: break;
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@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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}
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if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
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Remove();
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return false;
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return result;
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}
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void
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@ -41,10 +41,9 @@ public:
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CObject *GiveUsAPickUpObject(int32 handle);
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bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
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private:
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bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
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inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
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inline bool CanBePickedUp(CPlayerPed *player);
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void RemoveKeepType();
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void Remove();
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inline void Remove();
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};
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VALIDATE_SIZE(CPickup, 0x1C);
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