camera
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@ -25,16 +25,11 @@ WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
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WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); }
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WRAPPER void CCamera::TakeControl(CEntity*, int16, int16, int32) { EAXJMP(0x471500); }
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WRAPPER void CCamera::TakeControlNoEntity(const CVector&, int16, int32) { EAXJMP(0x4715B0); }
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WRAPPER void CCamera::SetCamPositionForFixedMode(const CVector&, const CVector&) { EAXJMP(0x46FCC0); }
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WRAPPER void CCamera::Init(void) { EAXJMP(0x46BAD0); }
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WRAPPER void CCamera::SetRwCamera(RwCamera*) { EAXJMP(0x46FEC0); }
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WRAPPER void CCamera::Process(void) { EAXJMP(0x46D3F0); }
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WRAPPER void CCamera::LoadPathSplines(int file) { EAXJMP(0x46D1D0); }
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WRAPPER uint32 CCamera::GetCutSceneFinishTime(void) { EAXJMP(0x46B920); }
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WRAPPER void CCamera::FinishCutscene(void) { EAXJMP(0x46B560); }
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WRAPPER void CCamera::RestoreWithJumpCut(void) { EAXJMP(0x46FAE0); };
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WRAPPER void CCamera::SetZoomValueFollowPedScript(int16) { EAXJMP(0x46FF30); }
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WRAPPER void CCamera::SetZoomValueCamStringScript(int16) { EAXJMP(0x46FF90); }
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WRAPPER void CCamera::SetPercentAlongCutScene(float) { EAXJMP(0x46FE20); };
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bool
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CCamera::GetFading()
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@ -1394,6 +1389,67 @@ CCamera::UpdateAimingCoors(CVector const &coors)
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m_cvecAimingTargetCoors = coors;
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}
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void
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CCamera::SetCamPositionForFixedMode(const CVector &Source, const CVector &UpOffSet)
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{
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m_vecFixedModeSource = Source;
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m_vecFixedModeUpOffSet = UpOffSet;
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}
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void
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CCamera::SetRwCamera(RwCamera *cam)
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{
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m_pRwCamera = cam;
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m_viewMatrix.Attach(&m_pRwCamera->viewMatrix, false);
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CMBlur::MotionBlurOpen(m_pRwCamera);
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}
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uint32 CCamera::GetCutSceneFinishTime(void)
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{
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int cam = ActiveCam;
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if (Cams[cam].Mode == CCam::MODE_FLYBY)
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return Cams[cam].m_uiFinishTime;
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cam = (cam + 1) % 2;
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if (Cams[cam].Mode == CCam::MODE_FLYBY)
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return Cams[cam].m_uiFinishTime;
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return 0;
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}
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void
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CCamera::FinishCutscene(void)
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{
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SetPercentAlongCutScene(100.0f);
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m_fPositionAlongSpline = 1.0f;
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m_bcutsceneFinished = true;
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}
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void
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CCamera::SetZoomValueFollowPedScript(int16 mode)
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{
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switch (mode) {
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case 0: m_fPedZoomValueScript = 0.25f; break;
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case 1: m_fPedZoomValueScript = 1.5f; break;
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case 2: m_fPedZoomValueScript = 2.9f; break;
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default: m_fPedZoomValueScript = m_fPedZoomValueScript; break;
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}
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m_bUseScriptZoomValuePed = true;
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}
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void
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CCamera::SetZoomValueCamStringScript(int16 mode)
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{
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switch (mode) {
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case 0: m_fCarZoomValueScript = 0.05f; break;
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case 1: m_fCarZoomValueScript = 1.9f; break;
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case 2: m_fCarZoomValueScript = 3.9f; break;
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default: m_fCarZoomValueScript = m_fCarZoomValueScript; break;
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}
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m_bUseScriptZoomValueCar = true;
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}
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STARTPATCHES
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InjectHook(0x42C760, (bool (CCamera::*)(const CVector ¢er, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
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InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
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@ -1407,6 +1463,14 @@ STARTPATCHES
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InjectHook(0x46FF00, &CCamera::SetWideScreenOn, PATCH_JUMP);
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InjectHook(0x46FF10, &CCamera::SetWideScreenOff, PATCH_JUMP);
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InjectHook(0x46FCC0, &CCamera::SetCamPositionForFixedMode, PATCH_JUMP);
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InjectHook(0x46FEC0, &CCamera::SetRwCamera, PATCH_JUMP);
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InjectHook(0x46B920, &CCamera::GetCutSceneFinishTime, PATCH_JUMP);
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InjectHook(0x46B560, &CCamera::FinishCutscene, PATCH_JUMP);
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InjectHook(0x46FF30, &CCamera::SetZoomValueFollowPedScript, PATCH_JUMP);
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InjectHook(0x46FF90, &CCamera::SetZoomValueCamStringScript, PATCH_JUMP);
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InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
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InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
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InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
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@ -497,6 +497,8 @@ int m_iModeObbeCamIsInForCar;
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void SetNewPlayerWeaponMode(int16, int16, int16);
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void UpdateAimingCoors(CVector const &);
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void SetPercentAlongCutScene(float);
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void dtor(void) { this->CCamera::~CCamera(); }
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};
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static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error");
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