diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 3ebd52f2..e7cd65a0 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -4076,7 +4076,7 @@ CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) } bool -CCamera::IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat) +CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat) { #ifdef GTA_PS2 CVuVector c; diff --git a/src/core/Camera.h b/src/core/Camera.h index 7612b937..39ecb760 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -631,7 +631,7 @@ public: CVector &GetGameCamPosition(void) { return m_vecGameCamPos; } void CalculateDerivedValues(void); bool IsPointVisible(const CVector ¢er, const CMatrix *mat); - bool IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat); + bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius); bool IsBoxVisible(CVUVECTOR *box, const CMatrix *mat); };