diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp index e8c28dc4..49f2f10f 100644 --- a/src/audio/sampman_miles.cpp +++ b/src/audio/sampman_miles.cpp @@ -1,3 +1,4 @@ +#define WITHWINDOWS #include "common.h" #ifdef AUDIO_MSS diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 4b70a678..1eee1c9e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -2209,8 +2209,9 @@ int scriptToLoad = 0; const char *scriptfile = "main.scm"; #ifdef _WIN32 -#include +extern "C" __declspec(dllimport) short __stdcall GetAsyncKeyState(int); #endif + int open_script() { // glfwGetKey doesn't work because of CGame::Initialise is blocking