cleaned up and fixed animviewer
This commit is contained in:
parent
be9954ecc6
commit
94e5b24fc8
@ -47,6 +47,12 @@ CAnimViewer::Render(void) {
|
||||
if (pTarget) {
|
||||
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
|
||||
if (pTarget) {
|
||||
#ifdef FIX_BUGS
|
||||
#ifdef PED_SKIN
|
||||
if(pTarget->IsPed())
|
||||
((CPed*)pTarget)->UpdateRpHAnim();
|
||||
#endif
|
||||
#endif
|
||||
pTarget->Render();
|
||||
CRenderer::RenderOneNonRoad(pTarget);
|
||||
}
|
||||
@ -67,11 +73,7 @@ CAnimViewer::Initialise(void) {
|
||||
CReferences::Init();
|
||||
TheCamera.Init();
|
||||
TheCamera.SetRwCamera(Scene.camera);
|
||||
|
||||
// I didn't get which camera og code selects.
|
||||
for (int i = 0; i < 3; i++) {
|
||||
TheCamera.Cams[i].Distance = 5.0f;
|
||||
}
|
||||
TheCamera.Cams[TheCamera.ActiveCam].Distance = 5.0f;
|
||||
|
||||
gbModelViewer = true;
|
||||
CHud::m_Wants_To_Draw_Hud = false;
|
||||
@ -146,30 +148,33 @@ int
|
||||
LastPedModelId(int modelId)
|
||||
{
|
||||
CBaseModelInfo *model;
|
||||
for (int i = modelId; i >= 0; i--) {
|
||||
model = CModelInfo::GetModelInfo(i);
|
||||
if (model->GetModelType() == MITYPE_PED)
|
||||
return i;
|
||||
for(;;){
|
||||
assert(modelId < MODELINFOSIZE);
|
||||
model = CModelInfo::GetModelInfo(modelId);
|
||||
if (model && model->GetModelType() == MITYPE_PED)
|
||||
break;
|
||||
modelId--;
|
||||
}
|
||||
return modelId;
|
||||
}
|
||||
|
||||
int
|
||||
LastVehicleModelId(int modelId)
|
||||
FirstCarModelId(int modelId)
|
||||
{
|
||||
CBaseModelInfo* model;
|
||||
for (int i = modelId; i >= 0; i--) {
|
||||
model = CModelInfo::GetModelInfo(i);
|
||||
if (model->GetModelType() == MITYPE_VEHICLE)
|
||||
return i;
|
||||
CBaseModelInfo *model;
|
||||
for(;;){
|
||||
assert(modelId < MODELINFOSIZE);
|
||||
model = CModelInfo::GetModelInfo(modelId);
|
||||
if (model && model->GetModelType() == MITYPE_VEHICLE)
|
||||
break;
|
||||
modelId++;
|
||||
}
|
||||
return modelId;
|
||||
}
|
||||
|
||||
|
||||
// It's me that named this.
|
||||
int
|
||||
FindMeAModelID(int modelId, int wantedChange)
|
||||
NextModelId(int modelId, int wantedChange)
|
||||
{
|
||||
// Max. 2 trials wasn't here, it's me that added it.
|
||||
|
||||
@ -220,7 +225,6 @@ CAnimViewer::Update(void)
|
||||
AssocGroupId animGroup = ASSOCGRP_STD;
|
||||
int nextModelId = modelId;
|
||||
CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
|
||||
CEntity *newEntity = nil;
|
||||
|
||||
if (modelInfo->GetModelType() == MITYPE_PED) {
|
||||
int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
|
||||
@ -261,40 +265,30 @@ CAnimViewer::Update(void)
|
||||
if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
|
||||
|
||||
CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
|
||||
if (veh->m_vehicleType != VEHICLE_TYPE_CAR) {
|
||||
// Not ready yet
|
||||
/* if (veh->m_vehicleType == VEHICLE_TYPE_BOAT)
|
||||
{
|
||||
v33 = (CBoat*)CVehicle::operator new((CVehicle*)0x488, v6);
|
||||
CBoat::CBoat(v33, modelId, 1u);
|
||||
newEntity = (int)v33;
|
||||
pTarget = (int)v33;
|
||||
}
|
||||
else
|
||||
{
|
||||
*/ newEntity = pTarget = new CObject(modelId, true);
|
||||
if (!modelInfo->GetColModel()) {
|
||||
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||||
}
|
||||
// }
|
||||
if (veh->m_vehicleType == VEHICLE_TYPE_CAR) {
|
||||
pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
|
||||
} else if (veh->m_vehicleType == VEHICLE_TYPE_BOAT) {
|
||||
pTarget = new CBoat(modelId, RANDOM_VEHICLE);
|
||||
} else {
|
||||
newEntity = pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
|
||||
newEntity->SetStatus(STATUS_ABANDONED);
|
||||
pTarget = new CObject(modelId, true);
|
||||
if (!modelInfo->GetColModel()) {
|
||||
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||||
}
|
||||
}
|
||||
newEntity->bIsStuck = true;
|
||||
pTarget->SetStatus(STATUS_ABANDONED);
|
||||
} else if (modelInfo->GetModelType() == MITYPE_PED) {
|
||||
pTarget = newEntity = new CPed(PEDTYPE_CIVMALE);
|
||||
newEntity->SetModelIndex(modelId);
|
||||
pTarget = new CPed(PEDTYPE_CIVMALE);
|
||||
pTarget->SetModelIndex(modelId);
|
||||
} else {
|
||||
newEntity = pTarget = new CObject(modelId, true);
|
||||
pTarget = new CObject(modelId, true);
|
||||
if (!modelInfo->GetColModel())
|
||||
{
|
||||
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||||
}
|
||||
newEntity->bIsStuck = true;
|
||||
pTarget->SetStatus(STATUS_ABANDONED);
|
||||
}
|
||||
newEntity->SetPosition(0.0f, 0.0f, 0.0f);
|
||||
CWorld::Add(newEntity);
|
||||
pTarget->SetPosition(0.0f, 0.0f, 0.0f);
|
||||
CWorld::Add(pTarget);
|
||||
TheCamera.TakeControl(pTarget, CCam::MODE_MODELVIEW, JUMP_CUT, CAMCONTROL_SCRIPT);
|
||||
}
|
||||
if (pTarget->IsVehicle() || pTarget->IsPed() || pTarget->IsObject()) {
|
||||
@ -302,43 +296,26 @@ CAnimViewer::Update(void)
|
||||
}
|
||||
pTarget->GetMatrix().GetPosition().z = 0.0f;
|
||||
|
||||
if (modelInfo->GetModelType() != MITYPE_PED) {
|
||||
|
||||
if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
|
||||
|
||||
if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
|
||||
nextModelId = LastPedModelId(modelId);
|
||||
AsciiToUnicode("Switched to peds", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
} else {
|
||||
// Start in mobile
|
||||
if (pad->NewState.Square && !pad->OldState.Square) {
|
||||
CVehicleModelInfo::LoadVehicleColours();
|
||||
AsciiToUnicode("Carcols.dat reloaded", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (modelInfo->GetModelType() == MITYPE_PED) {
|
||||
((CPed*)pTarget)->bKindaStayInSamePlace = true;
|
||||
|
||||
// Triangle in mobile
|
||||
if (pad->NewState.Square && !pad->OldState.Square) {
|
||||
if (pad->GetSquareJustDown()) {
|
||||
reloadIFP = 1;
|
||||
AsciiToUnicode("IFP reloaded", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else if (pad->NewState.Cross && !pad->OldState.Cross) {
|
||||
} else if (pad->GetCrossJustDown()) {
|
||||
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
||||
AsciiToUnicode("Animation restarted", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else if (pad->NewState.Circle && !pad->OldState.Circle) {
|
||||
} else if (pad->GetCircleJustDown()) {
|
||||
PlayAnimation(pTarget->GetClump(), animGroup, ANIM_IDLE_STANCE);
|
||||
AsciiToUnicode("Idle animation playing", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else if (pad->NewState.DPadUp && pad->OldState.DPadUp == 0) {
|
||||
} else if (pad->GetDPadUpJustDown()) {
|
||||
animId--;
|
||||
if (animId < 0) {
|
||||
animId = NUM_ANIMS - 1;
|
||||
@ -349,7 +326,7 @@ CAnimViewer::Update(void)
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else if (pad->NewState.DPadDown && !pad->OldState.DPadDown) {
|
||||
} else if (pad->GetDPadDownJustDown()) {
|
||||
animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1);
|
||||
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
||||
|
||||
@ -357,42 +334,48 @@ CAnimViewer::Update(void)
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else {
|
||||
if (pad->NewState.Start && !pad->OldState.Start) {
|
||||
} else if (pad->GetStartJustDown()) {
|
||||
|
||||
} else {
|
||||
if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
|
||||
nextModelId = LastVehicleModelId(modelId);
|
||||
AsciiToUnicode("Switched to vehicles", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
} else {
|
||||
// Originally it was GetPad(1)->LeftShoulder2
|
||||
if (pad->NewState.Triangle) {
|
||||
} else if (pad->GetLeftShoulder1JustDown()) {
|
||||
nextModelId = FirstCarModelId(modelId);
|
||||
AsciiToUnicode("Switched to vehicles", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
// Originally it was GetPad(1)->LeftShoulder2
|
||||
} else if (pad->NewState.Triangle) {
|
||||
#ifdef PED_SKIN
|
||||
if(IsClumpSkinned(pTarget->GetClump()))
|
||||
((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
|
||||
else
|
||||
if(IsClumpSkinned(pTarget->GetClump()))
|
||||
((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
|
||||
else
|
||||
#endif
|
||||
CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(),
|
||||
RpClumpGetFrame(pTarget->GetClump()));
|
||||
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
|
||||
CMessages::AddMessage(gUString, 100, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(),
|
||||
RpClumpGetFrame(pTarget->GetClump()));
|
||||
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
|
||||
CMessages::AddMessage(gUString, 100, 0);
|
||||
}
|
||||
} else if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
|
||||
|
||||
if (pad->GetLeftShoulder1JustDown()) {
|
||||
nextModelId = LastPedModelId(modelId);
|
||||
AsciiToUnicode("Switched to peds", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
// Start in mobile
|
||||
} else if (pad->GetSquareJustDown()) {
|
||||
CVehicleModelInfo::LoadVehicleColours();
|
||||
AsciiToUnicode("Carcols.dat reloaded", gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pad->NewState.DPadLeft && pad->OldState.DPadLeft == 0) {
|
||||
nextModelId = FindMeAModelID(modelId, -1);
|
||||
if (pad->GetDPadLeftJustDown()) {
|
||||
nextModelId = NextModelId(modelId, -1);
|
||||
|
||||
sprintf(gString, "Current model ID: %d", nextModelId);
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CMessages::AddMessage(gUString, 1000, 0);
|
||||
|
||||
} else if (pad->NewState.DPadRight && pad->OldState.DPadRight == 0) {
|
||||
nextModelId = FindMeAModelID(modelId, 1);
|
||||
} else if (pad->GetDPadRightJustDown()) {
|
||||
nextModelId = NextModelId(modelId, 1);
|
||||
|
||||
sprintf(gString, "Current model ID: %d", nextModelId);
|
||||
AsciiToUnicode(gString, gUString);
|
||||
|
@ -1046,8 +1046,8 @@ void CPad::UpdatePads(void)
|
||||
|
||||
GetPad(0)->UpdateMouse();
|
||||
#ifdef XINPUT
|
||||
GetPad(0)->AffectFromXinput(0);
|
||||
GetPad(1)->AffectFromXinput(1);
|
||||
GetPad(0)->AffectFromXinput(m_bMapPadOneToPadTwo ? 1 : 0);
|
||||
GetPad(1)->AffectFromXinput(m_bMapPadOneToPadTwo ? 0 : 1);
|
||||
#else
|
||||
CapturePad(0);
|
||||
#endif
|
||||
|
@ -463,6 +463,7 @@ DebugMenuPopulate(void)
|
||||
DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
|
||||
DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
|
||||
|
||||
DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
|
||||
DebugMenuAddVarBool8("Debug", "Edit on", &CSceneEdit::m_bEditOn, nil);
|
||||
#ifdef MENU_MAP
|
||||
DebugMenuAddCmd("Debug", "Teleport to map waypoint", TeleportToWaypoint);
|
||||
|
Loading…
Reference in New Issue
Block a user