CutsceneMgr done

This commit is contained in:
Sergeanur 2020-08-24 21:52:16 +03:00
parent 56b80cb0ab
commit bbcf3fd7d2
7 changed files with 277 additions and 46 deletions

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@ -12,6 +12,7 @@ struct AnimBlendFrameData
VELOCITY_EXTRACTION = 8,
VELOCITY_EXTRACTION_3D = 0x10,
UPDATE_KEYFRAMES = 0x20,
UNK_COMPRESSED = 0x40,
};
uint8 flag;

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@ -25,6 +25,7 @@ public:
void RemoveAnimSequences(void);
void Uncompress(void);
void RemoveUncompressedData(void);
bool IsCompressed() { return !!compressed; };
};
VALIDATE_SIZE(CAnimBlendHierarchy, 0x28);

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@ -19,6 +19,11 @@
#include "RpAnimBlend.h"
#include "ModelIndices.h"
#include "TempColModels.h"
#include "ColStore.h"
#include "Radar.h"
#include "Pools.h"
//--MIAMI: file done
const struct {
const char *szTrackName;
@ -119,15 +124,22 @@ int32 CCutsceneMgr::ms_numCutsceneObjs;
bool CCutsceneMgr::ms_loaded;
bool CCutsceneMgr::ms_animLoaded;
bool CCutsceneMgr::ms_useLodMultiplier;
bool CCutsceneMgr::ms_camLoaded;
char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
char CCutsceneMgr::ms_uncompressedAnims[8][32];
uint32 CCutsceneMgr::ms_numUncompressedAnims;
CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
CVector CCutsceneMgr::ms_cutsceneOffset;
float CCutsceneMgr::ms_cutsceneTimer;
bool CCutsceneMgr::ms_wasCutsceneSkipped;
uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
bool CCutsceneMgr::ms_useCutsceneShadows = true;
bool bCamLoaded;
bool bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver; // pls don't shrink the name :P
int32 NumberOfSavedWeapons;
eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
char uncompressedAnims[8][32];
uint32 numUncompressedAnims;
RpAtomic *
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
@ -151,15 +163,15 @@ CCutsceneMgr::Initialise(void)
ms_loaded = false;
ms_wasCutsceneSkipped = false;
ms_running = false;
ms_useLodMultiplier = false;
ms_animLoaded = false;
ms_cutsceneProcessing = false;
ms_useLodMultiplier = false;
ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
ms_numUncompressedAnims = 0;
ms_uncompressedAnims[0][0] = '\0';
numUncompressedAnims = 0;
uncompressedAnims[0][0] = '\0';
}
void
@ -178,9 +190,9 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
ms_cutsceneProcessing = true;
ms_wasCutsceneSkipped = false;
if (!strcasecmp(szCutsceneName, "jb"))
ms_useLodMultiplier = true;
CTimer::Suspend();
if (!bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver)
CStreaming::RemoveCurrentZonesModels();
ms_pCutsceneDir->numEntries = 0;
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
@ -200,7 +212,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
CStreaming::MakeSpaceFor(size << 11);
CStreaming::ImGonnaUseStreamingMemory();
RwStreamSkip(stream, offset << 11);
CAnimManager::LoadAnimFile(stream, true, ms_uncompressedAnims);
CAnimManager::LoadAnimFile(stream, true, uncompressedAnims);
ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
CStreaming::IHaveUsedStreamingMemory();
ms_animLoaded = true;
@ -217,9 +229,9 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
CFileMgr::Seek(file, offset << 11, SEEK_SET);
TheCamera.LoadPathSplines(file);
CStreaming::IHaveUsedStreamingMemory();
ms_camLoaded = true;
bCamLoaded = true;
} else {
ms_camLoaded = false;
bCamLoaded = false;
}
CFileMgr::CloseFile(file);
@ -252,7 +264,7 @@ void
CCutsceneMgr::FinishCutscene()
{
ms_wasCutsceneSkipped = true;
if (ms_camLoaded) {
if (bCamLoaded) {
CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
TheCamera.FinishCutscene();
}
@ -264,7 +276,7 @@ CCutsceneMgr::FinishCutscene()
void
CCutsceneMgr::SetupCutsceneToStart(void)
{
if (ms_camLoaded) {
if (bCamLoaded) {
TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
TheCamera.TakeControlWithSpline(JUMP_CUT);
TheCamera.SetWideScreenOn();
@ -276,7 +288,16 @@ CCutsceneMgr::SetupCutsceneToStart(void)
assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0))->translation);
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
} else {
KeyFrameTrans* keyFrames;
if (pAnimBlendAssoc->hierarchy->IsCompressed())
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
else
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
}
pAnimBlendAssoc->SetRun();
} else {
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
@ -300,19 +321,31 @@ CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
CAnimBlendClumpData *pAnimBlendClumpData;
assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
debug("Give cutscene anim %s\n", animName);
RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
pNewAnim = ms_cutsceneAssociations.GetAnimation(animName);
if (!pNewAnim) {
debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
return;
}
if (pNewAnim->hierarchy->IsCompressed())
pNewAnim->hierarchy->compressed2 = true;
CStreaming::ImGonnaUseStreamingMemory();
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
CStreaming::IHaveUsedStreamingMemory();
pNewAnim->SetCurrentTime(0.0f);
pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
pNewAnim->flags &= ~ASSOC_RUNNING;
pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
if (pNewAnim->hierarchy->compressed2)
pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::UNK_COMPRESSED;
}
void
@ -327,25 +360,42 @@ CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId)
return nil;
}
void UpdateCutsceneObjectBoundingBox(RpClump* clump, int modelId)
{
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
CColModel* pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
float radius = 0.0f;
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
pColModel->boundingSphere.radius = radius;
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
pColModel->boundingBox.max = CVector(radius, radius, radius);
}
}
CCutsceneObject *
CCutsceneMgr::CreateCutsceneObject(int modelId)
{
CBaseModelInfo *pModelInfo;
CColModel *pColModel;
float radius;
RpClump *clump;
CCutsceneObject *pCutsceneObject;
CStreaming::ImGonnaUseStreamingMemory();
debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName());
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
pModelInfo = CModelInfo::GetModelInfo(modelId);
pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
radius = 0.0f;
pModelInfo->SetColModel(pColModel);
clump = (RpClump*)pModelInfo->GetRwObject();
assert(RwObjectGetType((RwObject*)clump) == rpCLUMP);
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
UpdateCutsceneObjectBoundingBox((RpClump*)pModelInfo->GetRwObject(), modelId);
} else if (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21) {
pModelInfo = CModelInfo::GetModelInfo(modelId);
if (pModelInfo->GetColModel() == &CTempColModels::ms_colModelPed1) {
CColModel *colModel = new CColModel();
colModel->boundingSphere.radius = 2.0f;
colModel->boundingSphere.center = CVector(0.0f, 0.0f, 0.0f);
pModelInfo->SetColModel(colModel, true);
}
pColModel = pModelInfo->GetColModel();
float radius = 2.0f;
pColModel->boundingSphere.radius = radius;
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
pColModel->boundingBox.max = CVector(radius, radius, radius);
@ -353,7 +403,10 @@ CCutsceneMgr::CreateCutsceneObject(int modelId)
pCutsceneObject = new CCutsceneObject();
pCutsceneObject->SetModelIndex(modelId);
if (ms_useCutsceneShadows)
pCutsceneObject->CreateShadow();
ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
CStreaming::IHaveUsedStreamingMemory();
return pCutsceneObject;
}
@ -365,6 +418,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
ms_cutsceneProcessing = false;
ms_useLodMultiplier = false;
ms_useCutsceneShadows = true;
for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
@ -374,14 +428,23 @@ CCutsceneMgr::DeleteCutsceneData(void)
}
ms_numCutsceneObjs = 0;
for (int i = MI_SPECIAL01; i < MI_SPECIAL21; i++) {
CBaseModelInfo *minfo = CModelInfo::GetModelInfo(i);
CColModel *colModel = minfo->GetColModel();
if (colModel != &CTempColModels::ms_colModelPed1) {
delete colModel;
minfo->SetColModel(&CTempColModels::ms_colModelPed1);
}
}
if (ms_animLoaded)
CAnimManager::RemoveLastAnimFile();
ms_animLoaded = false;
ms_numUncompressedAnims = 0;
ms_uncompressedAnims[0][0] = '\0';
numUncompressedAnims = 0;
uncompressedAnims[0][0] = '\0';
if (ms_camLoaded) {
if (bCamLoaded) {
TheCamera.RestoreWithJumpCut();
TheCamera.SetWideScreenOff();
TheCamera.DeleteCutSceneCamDataMemory();
@ -397,10 +460,37 @@ CCutsceneMgr::DeleteCutsceneData(void)
DMAudio.StopCutSceneMusic();
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CStreaming::ms_disableStreaming = false;
CWorld::bProcessCutsceneOnly = false;
if(bCamLoaded)
CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
if(ms_camLoaded)
CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
CPad::GetPad(0)->Clear(false);
if (bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver) {
CStreaming::LoadInitialPeds();
CStreaming::LoadInitialWeapons();
CStreaming::LoadInitialVehicles();
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = false;
CPlayerPed *pPlayerPed = FindPlayerPed();
for (int i = 0; i < NumberOfSavedWeapons; i++) {
int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
CStreaming::LoadAllRequestedModels(false);
if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
CStreaming::LoadAllRequestedModels(false);
}
if (!(flags & STREAMFLAGS_DONT_REMOVE))
CStreaming::SetModelIsDeletable(weaponModelId);
pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
}
NumberOfSavedWeapons = 0;
}
CTimer::Resume();
}
@ -437,26 +527,155 @@ CCutsceneMgr::Update(void)
ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
if (ms_camLoaded)
for (int i = 0; i < ms_numCutsceneObjs; i++) {
int modelId = ms_pCutsceneObjects[i]->GetModelIndex();
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05)
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil && modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21)
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
}
if (bCamLoaded)
if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
if (CPad::GetPad(0)->GetCrossJustDown()
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|| CPad::GetPad(0)->GetLeftMouseJustDown()
|| CPad::GetPad(0)->GetEnterJustDown()
|| CPad::GetPad(0)->GetCharJustDown(' '))
FinishCutscene();
FinishCutscene();
}
}
bool CCutsceneMgr::HasCutsceneFinished(void) { return !ms_camLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
bool CCutsceneMgr::HasCutsceneFinished(void) { return !bCamLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
void
CCutsceneMgr::LoadAnimationUncompressed(char const* name)
{
strcpy(ms_uncompressedAnims[ms_numUncompressedAnims], name);
strcpy(uncompressedAnims[numUncompressedAnims], name);
// Because that's how CAnimManager knows the end of array
++ms_numUncompressedAnims;
assert(ms_numUncompressedAnims < ARRAY_SIZE(ms_uncompressedAnims));
ms_uncompressedAnims[ms_numUncompressedAnims][0] = '\0';
++numUncompressedAnims;
assert(numUncompressedAnims < ARRAY_SIZE(uncompressedAnims));
uncompressedAnims[numUncompressedAnims][0] = '\0';
}
void
CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
{
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
}
void
CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame)
{
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
debug("Attach %s to component %s of %s\n",
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
frame,
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
RpClump* clump = pObject->GetClump();
if (RwObjectGetType(clump) == rpCLUMP)
if (IsClumpSkinned(clump))
RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
}
void
CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
{
RpHAnimHierarchy *hanim = GetAnimHierarchyFromSkinClump(pAttachTo->GetClump());
RwInt32 id = RpHAnimIDGetIndex(hanim, bone);
RwMatrix *matrixArray = RpHAnimHierarchyGetMatrixArray(hanim);
((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
debug("Attach %s to %s\n",
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
}
void
CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
{
CStreaming::ms_disableStreaming = true;
CColStore::RemoveAllCollision();
CWorld::bProcessCutsceneOnly = true;
ms_cutsceneProcessing = true;
for (int i = CPools::GetPedPool()->GetSize() - 1; i >= 0; i--) {
CPed *pPed = CPools::GetPedPool()->GetSlot(i);
if (pPed) {
if (!pPed->IsPlayer() && pPed->CanBeDeleted()) {
CWorld::Remove(pPed);
delete pPed;
}
}
}
for (int i = CPools::GetVehiclePool()->GetSize() - 1; i >= 0; i--) {
CVehicle *pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (pVehicle) {
if (pVehicle->CanBeDeleted()) {
CWorld::Remove(pVehicle);
delete pVehicle;
}
}
}
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = true;
CStreaming::RemoveCurrentZonesModels();
CStreaming::SetModelIsDeletable(MI_MALE01);
CStreaming::SetModelTxdIsDeletable(MI_MALE01);
CStreaming::SetModelIsDeletable(MI_HMOCA);
CStreaming::SetModelTxdIsDeletable(MI_HMOCA);
CStreaming::SetModelIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelTxdIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelIsDeletable(MI_MISSILE);
CStreaming::SetModelTxdIsDeletable(MI_MISSILE);
CStreaming::SetModelIsDeletable(MI_POLICE);
CStreaming::SetModelTxdIsDeletable(MI_POLICE);
while (CStreaming::RemoveLoadedVehicle()) ;
CRadar::RemoveRadarSections();
for (int i = CPools::GetDummyPool()->GetSize() - 1; i >= 0; i--) {
CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
if (pDummy)
pDummy->DeleteRwObject();
}
for (int i = CPools::GetObjectPool()->GetSize() - 1; i >= 0; i--) {
CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
if (pObject)
pObject->DeleteRwObject();
}
for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
if (pBuilding && pBuilding->GetClump() != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
if (pBuilding->bIsBIGBuilding)
CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
if (!pBuilding->bImBeingRendered)
pBuilding->DeleteRwObject();
}
}
CPlayerPed *pPlayerPed = FindPlayerPed();
pPlayerPed->RemoveWeaponAnims(0, -1000.0f);
NumberOfSavedWeapons = 0;
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
if (pPlayerPed->m_weapons[i].m_eWeaponType != WEAPONTYPE_UNARMED) {
SavedWeaponIDs[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_eWeaponType;
SavedWeaponAmmo[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_nAmmoTotal;
NumberOfSavedWeapons++;
}
}
pPlayerPed->ClearWeapons();
CGame::DrasticTidyUpMemory(true);
}

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@ -17,15 +17,13 @@ class CCutsceneMgr
static bool ms_animLoaded;
static bool ms_useLodMultiplier;
static bool ms_camLoaded;
static char ms_cutsceneName[CUTSCENENAMESIZE];
static char ms_uncompressedAnims[8][32];
static uint32 ms_numUncompressedAnims;
static CAnimBlendAssocGroup ms_cutsceneAssociations;
static CVector ms_cutsceneOffset;
static float ms_cutsceneTimer;
static bool ms_wasCutsceneSkipped;
static bool ms_cutsceneProcessing;
static bool ms_useCutsceneShadows;
public:
static CDirectory *ms_pCutsceneDir;
static uint32 ms_cutsceneLoadStatus;
@ -54,4 +52,9 @@ public:
static void DeleteCutsceneData(void);
static void LoadAnimationUncompressed(char const*);
static void Update(void);
static void AttachObjectToParent(CObject *pObject, CEntity *pAttachTo);
static void AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame);
static void AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int frame);
static void RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
};

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@ -2759,7 +2759,7 @@ void CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile* pPlane)
float steer = difference > 0.0f ? 0.04f : -0.04f;
if (Abs(difference) < 0.2f)
steer *= 5.0f * Abs(difference);
pPlane->m_fPlaneSteer *= Pow(0.96, CTimer::GetTimeStep());
pPlane->m_fPlaneSteer *= Pow(0.96f, CTimer::GetTimeStep());
float steerChange = steer - pPlane->m_fPlaneSteer;
float maxChange = 0.003f * CTimer::GetTimeStep();
if (Abs(steerChange) < maxChange)
@ -2782,7 +2782,7 @@ void CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile* pPlane)
pPlane->GetMatrix().GetRight() = right;
pPlane->GetMatrix().GetForward() = forward;
pPlane->GetMatrix().GetUp() = up;
float newSplit = 1.0f - Pow(0.95, CTimer::GetTimeStep());
float newSplit = 1.0f - Pow(0.95f, CTimer::GetTimeStep());
float oldSplit = 1.0f - newSplit;
#ifdef FIX_BUGS
pPlane->m_vecMoveSpeed = pPlane->m_vecMoveSpeed * oldSplit + pPlane->AutoPilot.GetCruiseSpeed() * 0.01f * forward * newSplit;

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@ -13017,14 +13017,20 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
{
CollectParameters(&m_nIp, 3);
debug("ATTACH_CUTSCENE_OBJECT_TO_BONE not implemented, skipping\n"); // TODO(MIAMI)
CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]);
return 0;
}
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
{
CollectParameters(&m_nIp, 2);
debug("ATTACH_CUTSCENE_OBJECT_TO_COMPONENT not implemented, skipping\n"); // TODO(MIAMI)
CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
char key[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CCutsceneMgr::AttachObjectToFrame(obj1, obj2, key);
return 0;
}
case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
@ -13236,7 +13242,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
{
CollectParameters(&m_nIp, 2);
debug("ATTACH_CUTSCENE_OBJECT_TO_VEHICLE not implemented\n"); // TODO(MIAMI)
CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1]));
return 0;
}
case COMMAND_LOAD_MISSION_TEXT:

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@ -1668,7 +1668,7 @@ CStreaming::StreamZoneModels(const CVector &pos)
while(ms_bIsPedFromPedGroupLoaded[j]);
ms_bIsPedFromPedGroupLoaded[j] = true;
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j] != -1)
RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DEPENDENCY);
RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j], STREAMFLAGS_DEPENDENCY);
}
ms_numPedsLoaded = MAXZONEPEDSLOADED;
timeBeforeNextLoad = 300;
@ -1692,7 +1692,7 @@ CStreaming::StreamZoneModels(const CVector &pos)
j = CGeneral::GetRandomNumberInRange(0, NUMMODELSPERPEDGROUP);
while(ms_bIsPedFromPedGroupLoaded[j]);
if(ms_numPedsLoaded == MAXZONEPEDSLOADED)
ms_bIsPedFromPedGroupLoaded[i] = 0;
ms_bIsPedFromPedGroupLoaded[i] = false;
ms_bIsPedFromPedGroupLoaded[j] = true;
int newMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j];
if(newMI != oldMI){
@ -1766,6 +1766,7 @@ CStreaming::RemoveCurrentZonesModels(void)
if (ms_currentPedGrp != -1)
for (i = 0; i < NUMMODELSPERPEDGROUP; i++) {
ms_bIsPedFromPedGroupLoaded[i] = false;
if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1 &&
CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01) {
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);