Merge remote-tracking branch 'upstream/master'
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commit
bd302ecca1
@ -22,7 +22,7 @@ enum AssocGroupId
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ASSOCGRP_BUSYWOMAN,
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ASSOCGRP_SEXYWOMAN,
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ASSOCGRP_OLDWOMAN,
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ASSOCGRP_FARWOMAN,
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ASSOCGRP_FATWOMAN,
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ASSOCGRP_PANICCHUNKY,
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ASSOCGRP_PLAYERBACK,
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ASSOCGRP_PLAYERLEFT,
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@ -78,7 +78,7 @@ static int32 NextValidModelId(int32 mi, int32 step)
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int32 i = mi;
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while (result == -1) {
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i += step;
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if (i < 0 || i > 5500) {
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if (i < 0 || i > MODELINFOSIZE) {
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step = -step;
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continue;
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}
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@ -783,7 +783,7 @@ CFileLoader::LoadVehicleObject(const char *line)
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mi->SetTexDictionary(txd);
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for(p = gamename; *p; p++)
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if(*p == '_') *p = ' ';
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strncpy(mi->m_gameName, gamename, 32);
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strcpy(mi->m_gameName, gamename);
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mi->m_level = level;
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mi->m_compRules = comprules;
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@ -43,7 +43,7 @@ CClumpModelInfo::CreateInstance(void)
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RpClumpForAllAtomics(clone, SetHierarchyForSkinAtomic, hier);
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anim = HAnimAnimationCreateForHierarchy(hier);
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RpHAnimHierarchySetCurrentAnim(hier, anim);
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// RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
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RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
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// the rest is xbox only:
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// RpSkinGetNumBones(RpSkinGeometryGetSkin(RpAtomicGetGeometry(IsClumpSkinned(clone))));
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RpHAnimHierarchyUpdateMatrices(hier);
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@ -113,7 +113,7 @@ CClumpModelInfo::SetClump(RpClump *clump)
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weights->w2 /= sum;
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weights->w3 /= sum;
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}
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// RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
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RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
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}
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#endif
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}
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@ -139,13 +139,12 @@ CClumpModelInfo::FindFrameFromIdCB(RwFrame *frame, void *data)
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{
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RwObjectIdAssociation *assoc = (RwObjectIdAssociation*)data;
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if(CVisibilityPlugins::GetFrameHierarchyId(frame) != assoc->id){
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RwFrameForAllChildren(frame, FindFrameFromIdCB, assoc);
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return assoc->frame ? nil : frame;
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}else{
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if(CVisibilityPlugins::GetFrameHierarchyId(frame) == assoc->id){
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assoc->frame = frame;
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return nil;
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}
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RwFrameForAllChildren(frame, FindFrameFromIdCB, assoc);
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return assoc->frame ? nil : frame;
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}
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RwFrame*
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@ -153,13 +152,12 @@ CClumpModelInfo::FindFrameFromNameCB(RwFrame *frame, void *data)
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{
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RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
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if(CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
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RwFrameForAllChildren(frame, FindFrameFromNameCB, assoc);
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return assoc->frame ? nil : frame;
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}else{
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if(!CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
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assoc->frame = frame;
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return nil;
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}
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RwFrameForAllChildren(frame, FindFrameFromNameCB, assoc);
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return assoc->frame ? nil : frame;
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}
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RwFrame*
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@ -167,14 +165,13 @@ CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame *frame, void *data)
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{
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RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
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if(CVisibilityPlugins::GetFrameHierarchyId(frame) ||
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CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
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RwFrameForAllChildren(frame, FindFrameFromNameWithoutIdCB, assoc);
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return assoc->frame ? nil : frame;
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}else{
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if(CVisibilityPlugins::GetFrameHierarchyId(frame) == 0 &&
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!CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
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assoc->frame = frame;
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return nil;
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}
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RwFrameForAllChildren(frame, FindFrameFromNameWithoutIdCB, assoc);
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return assoc->frame ? nil : frame;
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}
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RwFrame*
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@ -36,7 +36,8 @@ public:
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static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX];
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CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { }
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CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { m_hitColModel = nil; }
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~CPedModelInfo(void) { delete m_hitColModel; }
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void DeleteRwObject(void);
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void SetClump(RpClump *);
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@ -150,7 +150,7 @@ void
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CSimpleModelInfo::SetupBigBuilding(void)
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{
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CSimpleModelInfo *related;
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if(m_lodDistances[0] > LOD_DISTANCE && m_atomics[2] == nil){
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if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){
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m_isBigBuilding = 1;
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FindRelatedModel();
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related = GetRelatedModel();
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@ -33,13 +33,18 @@ CPedIK::CPedIK(CPed *ped)
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#ifdef PED_SKIN
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inline RwMatrix*
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GetComponentMatrix(CPed *ped, int32 node)
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GetBoneMatrix(CPed *ped, int32 bone)
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{
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RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(ped->GetClump());
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int idx = RpHAnimIDGetIndex(hier, ped->m_pFrames[node]->nodeID);
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int idx = RpHAnimIDGetIndex(hier, bone);
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RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier);
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return &mats[idx];
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}
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inline RwMatrix*
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GetComponentMatrix(CPed *ped, int32 node)
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{
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return GetBoneMatrix(ped, ped->m_pFrames[node]->nodeID);
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}
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#endif
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void
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@ -245,7 +250,7 @@ CPedIK::LookInDirection(float phi, float theta)
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}
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// parent of head is torso
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RwMatrix worldMat = *GetComponentMatrix(m_ped, BONE_torso);
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RwMatrix worldMat = *GetBoneMatrix(m_ped, BONE_torso);
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ExtractYawAndPitchWorld(&worldMat, &yaw, &pitch);
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LimbMoveStatus headStatus = MoveLimb(m_headOrient, CGeneral::LimitRadianAngle(phi - yaw),
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@ -147,7 +147,11 @@ CVisibilityPlugins::RenderFadingEntities(void)
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if(e->m_rwObject == nil)
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continue;
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mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex());
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#ifdef FIX_BUGS
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if(mi->GetModelType() == MITYPE_SIMPLE && mi->m_noZwrite)
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#else
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if(mi->m_noZwrite)
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#endif
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, FALSE);
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if(e->bDistanceFade){
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@ -159,7 +163,11 @@ CVisibilityPlugins::RenderFadingEntities(void)
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}else
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CRenderer::RenderOneNonRoad(e);
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#ifdef FIX_BUGS
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if(mi->GetModelType() == MITYPE_SIMPLE && mi->m_noZwrite)
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#else
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if(mi->m_noZwrite)
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#endif
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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}
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}
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