diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index d5705ace..48f90897 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -744,7 +744,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) } else { - nearCar->VehicleDamage(info->m_nDamage* (0.00075f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB); + nearCar->VehicleDamage(info->m_nDamage* (0.01f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB); } if (nearCar->m_fHealth < oldHealth) {