diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 55095027..b72931c6 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1461,7 +1461,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, int8 nIndex) if (bIsDummy) { if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex((CDummy*)pDoor))) return true; - if (nIndex != CPools::GetDummyPool()->GetIndex((CDummy*)pDoor)) + if (nIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)pDoor) & 0x7F)) bNeedToFindDoorEntities = true; if (!CGarages::IsModelIndexADoor(pDoor->GetModelIndex())) return true; @@ -1469,7 +1469,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, int8 nIndex) else { if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex((CObject*)pDoor))) return true; - if (nIndex != CPools::GetObjectPool()->GetIndex((CObject*)pDoor)) + if (nIndex != (CPools::GetObjectPool()->GetIndex((CObject*)pDoor) & 0x7F)) bNeedToFindDoorEntities = true; if (!CGarages::IsModelIndexADoor(pDoor->GetModelIndex())) return true; @@ -1672,20 +1672,22 @@ void CGarage::FindDoorsEntities() FindDoorsEntitiesSectorList(s->m_lists[ENTITYLIST_DUMMIES_OVERLAP], true); } } - if (!m_pDoor1 || !m_pDoor2) - return; - if (m_pDoor1->GetModelIndex() == MI_CRUSHERBODY || m_pDoor1->GetModelIndex() == MI_CRUSHERLID) - return; - CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY()); - CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY()); - if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) { - if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) { - m_pDoor1 = m_pDoor2; - m_bDoor1IsDummy = m_bDoor2IsDummy; + if (m_pDoor1 && m_pDoor2) { + CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY()); + CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY()); + if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) { + if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) { + m_pDoor1 = m_pDoor2; + m_bDoor1IsDummy = m_bDoor2IsDummy; + } + m_pDoor2 = nil; + m_bDoor2IsDummy = false; } - m_pDoor2 = nil; - m_bDoor2IsDummy = false; } + if (m_pDoor1) + m_pDoor1->bUsesCollision = true; + if (m_pDoor2) + m_pDoor2->bUsesCollision = true; } void CGarage::FindDoorsEntitiesSectorList(CPtrList& list, bool dummy) @@ -1734,7 +1736,7 @@ void CGarages::SetGarageDoorToRotate(int16 garage) aGarages[garage].m_bRotatedDoor = true; aGarages[garage].m_fDoorHeight /= 2.0f; aGarages[garage].m_fDoorHeight -= 0.1f; - aGarages[garage].m_fDoorPos = Max(aGarages[garage].m_fDoorHeight, aGarages[garage].m_fDoorPos); + aGarages[garage].m_fDoorPos = Min(aGarages[garage].m_fDoorHeight, aGarages[garage].m_fDoorPos); aGarages[garage].UpdateDoorsHeight(); }