silly mistake in CFileLoader
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3b64bd1b4a
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d5beaee746
@ -99,7 +99,7 @@ CFileLoader::LoadLevel(const char *filename)
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objectsLoaded = true;
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}
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LoadingScreenLoadingFile(line + 4);
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LoadObjectInstance(line + 4);
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LoadScene(line + 4);
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}else if(strncmp(line, "MAPZONE", 7) == 0){
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LoadingScreenLoadingFile(line + 8);
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LoadMapZones(line + 8);
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@ -1146,7 +1146,7 @@ CFileLoader::LoadMapZones(const char *filename)
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STARTPATCHES
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// this makes my game crash in CGarage!
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//InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
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InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
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InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
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InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);
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