Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
This commit is contained in:
commit
dae78282d8
1472
src/Frontend.cpp
1472
src/Frontend.cpp
File diff suppressed because it is too large
Load Diff
291
src/Frontend.h
291
src/Frontend.h
@ -2,6 +2,43 @@
|
||||
|
||||
#include "Sprite2d.h"
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#define HEADER_POS_X 35.0f
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||||
#define HEADER_POS_Y 93.0f
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||||
#define HEADER_WIDTH 0.84f
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#define HEADER_HEIGHT 1.6f
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||||
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||||
#define ACTION_POS_X 20.0f
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#define ACTION_POS_Y 37.5f
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#define ACTION_WIDTH 0.675f
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#define ACTION_HEIGHT 0.81f
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#define COLUMN_POS_X HEADER_POS_X + 16.0f
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#define COLUMN_MAX_Y 149.0f
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#define COLUMN_MID_Y 100.0f
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#define COLUMN_MIN_Y 110.0f
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#define COLUMN_PAUSE_Y 25.0f
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#define COLUMN_START_Y 9.0f
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#define COLUMN_FEDS 139.0f
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||||
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||||
#define COLUMN_SAVE_X 121.0f
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#define COLUMN_SAVE_Y 111.0f
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||||
|
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#define COLUMN_SPACING_MAX 24.0f
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#define COLUMN_SPACING_MIN 20.0f
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#define SELECT_BOX_MAX 20.5f
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#define SELECT_BOX_MIN 17.0f
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#define FE_RADIO_ICON_X 31.5f
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#define FE_RADIO_ICON_Y 29.5f
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#define FE_RADIO_ICON_W 60.0f
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#define FE_RADIO_ICON_H 60.0f
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#define DROP_COLOR_A 150
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#define DROP_COLOR_SIZE -1
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#define SLIDER_X 306.0f
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enum {
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LANGUAGE_AMERICAN,
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LANGUAGE_FRENCH,
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@ -10,6 +47,70 @@ enum {
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LANGUAGE_SPANISH,
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};
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enum eFrontendSprites {
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
|
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FE_ARROWS2,
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FE_ARROWS3,
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FE_ARROWS4,
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FE_RADIO1,
|
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FE_RADIO2,
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FE_RADIO3,
|
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FE_RADIO4,
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FE_RADIO5,
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FE_RADIO6,
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FE_RADIO7,
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FE_RADIO8,
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FE_RADIO9,
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};
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|
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enum eMenuSprites {
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MENU_CONNECTION,
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MENU_FINDGAME,
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MENU_HOSTGAME,
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MENU_MAINMENU,
|
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MENU_PLAYERSET,
|
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MENU_SINGLEPLAYER,
|
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MENU_MULTIPLAYER,
|
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MENU_DMALOGO,
|
||||
MENU_GTALOGO,
|
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MENU_RSTARLOGO,
|
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MENU_GAMESPY,
|
||||
MENU_MOUSE,
|
||||
MENU_MOUSET,
|
||||
MENU_MP3LOGO,
|
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MENU_DOWNOFF,
|
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MENU_DOWNON,
|
||||
MENU_UPOFF,
|
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MENU_UPON,
|
||||
MENU_GTA3LOGO,
|
||||
};
|
||||
|
||||
enum eMenuActions {
|
||||
MENU_ACTION_SAVE_1 = 1,
|
||||
MENU_ACTION_SAVE_2,
|
||||
MENU_ACTION_SAVE_3,
|
||||
MENU_ACTION_SAVE_4,
|
||||
MENU_ACTION_SAVE_5,
|
||||
MENU_ACTION_SAVE_6,
|
||||
MENU_ACTION_SAVE_7,
|
||||
MENU_ACTION_SAVE_8,
|
||||
};
|
||||
|
||||
enum eMenuScreen {
|
||||
MENU_NONE = 0,
|
||||
MENU_STATS = 1,
|
||||
@ -72,6 +173,125 @@ enum eMenuScreen {
|
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MENU_58 = 58,
|
||||
};
|
||||
|
||||
enum eMenuAction {
|
||||
MENUACTION_NOTHING,
|
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MENUACTION_LABEL,
|
||||
MENUACTION_CHANGEMENU,
|
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MENUACTION_CTRLVIBRATION,
|
||||
MENUACTION_CTRLCONFIG,
|
||||
MENUACTION_CTRLDISPLAY,
|
||||
MENUACTION_FRAMESYNC,
|
||||
MENUACTION_FRAMELIMIT,
|
||||
MENUACTION_TRAILS,
|
||||
MENUACTION_SUBTITLES,
|
||||
MENUACTION_WIDESCREEN,
|
||||
MENUACTION_BRIGHTNESS,
|
||||
MENUACTION_DRAWDIST,
|
||||
MENUACTION_MUSICVOLUME,
|
||||
MENUACTION_SFXVOLUME,
|
||||
MENUACTION_UNK15,
|
||||
MENUACTION_RADIO,
|
||||
MENUACTION_LANG_ENG,
|
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MENUACTION_LANG_FRE,
|
||||
MENUACTION_LANG_GER,
|
||||
MENUACTION_LANG_IT,
|
||||
MENUACTION_LANG_SPA,
|
||||
MENUACTION_UPDATESAVE,
|
||||
MENUACTION_CHECKSAVE,
|
||||
MENUACTION_UNK24,
|
||||
MENUACTION_NEWGAME,
|
||||
MENUACTION_RELOADIDE,
|
||||
MENUACTION_RELOADIPL,
|
||||
MENUACTION_SETDBGFLAG,
|
||||
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
|
||||
MENUACTION_PEDROADGROUPS,
|
||||
MENUACTION_CARROADGROUPS,
|
||||
MENUACTION_COLLISIONPOLYS,
|
||||
MENUACTION_REGMEMCARD1,
|
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MENUACTION_TESTFORMATMEMCARD1,
|
||||
MENUACTION_TESTUNFORMATMEMCARD1,
|
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MENUACTION_CREATEROOTDIR,
|
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MENUACTION_CREATELOADICONS,
|
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MENUACTION_FILLWITHGUFF,
|
||||
MENUACTION_SAVEONLYTHEGAME,
|
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MENUACTION_SAVEGAME,
|
||||
MENUACTION_SAVEGAMEUNDERGTA,
|
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MENUACTION_CREATECOPYPROTECTED,
|
||||
MENUACTION_TESTSAVE,
|
||||
MENUACTION_TESTLOAD,
|
||||
MENUACTION_TESTDELETE,
|
||||
MENUACTION_PARSEHEAP,
|
||||
MENUACTION_SHOWCULL,
|
||||
MENUACTION_MEMCARDSAVECONFIRM,
|
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MENUACTION_UPDATEMEMCARDSAVE,
|
||||
MENUACTION_UNK50,
|
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MENUACTION_DEBUGSTREAM,
|
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MENUACTION_MPMAP_LIBERTY,
|
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MENUACTION_MPMAP_REDLIGHT,
|
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MENUACTION_MPMAP_CHINATOWN,
|
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MENUACTION_MPMAP_TOWER,
|
||||
MENUACTION_MPMAP_SEWER,
|
||||
MENUACTION_MPMAP_INDUSTPARK,
|
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MENUACTION_MPMAP_DOCKS,
|
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MENUACTION_MPMAP_STAUNTON,
|
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MENUACTION_MPMAP_DEATHMATCH1,
|
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MENUACTION_MPMAP_DEATHMATCH2,
|
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
|
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MENUACTION_UNK69,
|
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MENUACTION_UNK70,
|
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MENUACTION_FINDMP,
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MENUACTION_REDEFCTRL,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
|
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MENUACTION_UNK80,
|
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MENUACTION_INVVERT,
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MENUACTION_CANCLEGAME,
|
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MENUACTION_MP_PLAYERNUMBER,
|
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MENUACTION_MOUSESENS,
|
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MENUACTION_CHECKMPGAMES,
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MENUACTION_CHECKMPPING,
|
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
|
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCLE,
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MENUACTION_SCREENRES,
|
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MENUACTION_AUDIOHW,
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MENUACTION_SPEAKERCONF,
|
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MENUACTION_PLAYERSETUP,
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MENUACTION_RESTOREDEF,
|
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MENUACTION_CTRLMETHOD,
|
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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MENUACTION_UNK105,
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MENUACTION_UNK106,
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MENUACTION_UNK107,
|
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MENUACTION_UNK108,
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MENUACTION_UNK109,
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||||
MENUACTION_UNK110,
|
||||
};
|
||||
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enum eCheckHover {
|
||||
ACTIVATE_OPTION = 2,
|
||||
IGNORE_OPTION = 42,
|
||||
};
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||||
|
||||
struct tSkinInfo
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||||
{
|
||||
int field_0;
|
||||
@ -81,6 +301,20 @@ struct tSkinInfo
|
||||
int field_304;
|
||||
};
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struct CMenuScreen {
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char m_ScreenName[8];
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int32 m_PreviousPage[3]; //
|
||||
int32 m_ParentEntry[2];
|
||||
|
||||
struct CMenuEntry
|
||||
{
|
||||
int32 m_Action;
|
||||
char m_EntryName[8];
|
||||
int32 m_ActionSlot;
|
||||
int32 m_TargetMenu;
|
||||
} m_aEntries[18];
|
||||
};
|
||||
|
||||
class CMenuManager
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{
|
||||
public:
|
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@ -136,10 +370,10 @@ public:
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int m_nHelperTextAlpha;
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int m_nMouseOldPosX;
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int m_nMouseOldPosY;
|
||||
int field_544;
|
||||
int m_nHoverOption;
|
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int m_nCurrScreen;
|
||||
int m_nCurrOption;
|
||||
int field_550;
|
||||
int m_nCurrentInput;
|
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int m_nPrevScreen;
|
||||
int field_558;
|
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int m_nCurrSaveSlot;
|
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@ -165,17 +399,56 @@ public:
|
||||
static int8 &m_bFrontEnd_ReloadObrTxtGxt;
|
||||
static int32 &m_PrefsMusicVolume;
|
||||
static int32 &m_PrefsSfxVolume;
|
||||
static bool &m_bStartUpFrontEndRequested;
|
||||
static bool &m_bShutDownFrontEndRequested;
|
||||
|
||||
static bool &m_PrefsAllowNastyGame;
|
||||
static bool &m_bStartUpFrontEndRequested;
|
||||
|
||||
void Process(void);
|
||||
void DrawFrontEnd(void);
|
||||
void UnloadTextures(void);
|
||||
void LoadAllTextures(void);
|
||||
void LoadSettings(void);
|
||||
void WaitForUserCD(void);
|
||||
private:
|
||||
enum eColumns { L, R, COLUMNS, };
|
||||
|
||||
public:
|
||||
void BuildStatLine(char *, void *, uint16, void *);
|
||||
static void CentreMousePointer();
|
||||
void CheckCodesForControls(int, int);
|
||||
bool CheckHover(int x1, int x2, int y1, int y2);
|
||||
int CostructStatLine(int);
|
||||
void DisplayHelperText();
|
||||
float DisplaySlider(float, float, float, float, float, float);
|
||||
void DoSettingsBeforeStartingAGame();
|
||||
void Draw();
|
||||
void DrawControllerBound(int, int, int, uint8);
|
||||
void DrawControllerScreenExtraText(int, int, int);
|
||||
void DrawControllerSetupScreen();
|
||||
void DrawFrontEnd();
|
||||
void DrawFrontEndNormal();
|
||||
void DrawPlayerSetupScreen();
|
||||
int FadeIn(int alpha);
|
||||
void FilterOutColorMarkersFromString(uint16, CRGBA &);
|
||||
int GetStartOptionsCntrlConfigScreens();
|
||||
static void InitialiseChangedLanguageSettings();
|
||||
void LoadAllTextures();
|
||||
void LoadSettings();
|
||||
static void MessageScreen(char *);
|
||||
static void PickNewPlayerColour();
|
||||
void PrintBriefs();
|
||||
static void PrintErrorMessage();
|
||||
void PrintStats();
|
||||
void Process();
|
||||
void ProcessButtonPresses();
|
||||
void ProcessOnOffMenuOptions();
|
||||
static void RequestFrontEndShutdown();
|
||||
static void RequestFrontEndStartUp();
|
||||
void ResetHelperText();
|
||||
void SaveLoadFileError_SetUpErrorScreen();
|
||||
void SaveSettings();
|
||||
void SetHelperText(int text);
|
||||
void ShutdownJustMenu();
|
||||
static float StretchX(float);
|
||||
static float StretchY(float );
|
||||
void SwitchMenuOnAndOff();
|
||||
void UnloadTextures();
|
||||
void WaitForUserCD();
|
||||
};
|
||||
|
||||
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
|
||||
|
@ -4,4 +4,9 @@
|
||||
#include "PCSave.h"
|
||||
|
||||
WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
|
||||
WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); }
|
||||
WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); }
|
||||
|
||||
int *Slots = (int*)0x728040;
|
||||
int *SlotFileName = (int*)0x6F07C8;
|
||||
int *SlotSaveDate = (int*)0x72B858;
|
||||
|
@ -4,4 +4,11 @@ class C_PcSave
|
||||
{
|
||||
public:
|
||||
static void SetSaveDirectory(const char *path);
|
||||
};
|
||||
};
|
||||
|
||||
extern wchar *GetNameOfSavedGame(int counter);
|
||||
extern wchar *GetSavedGameDateAndTime(int counter);
|
||||
|
||||
extern int *Slots;
|
||||
extern int *SlotFileName;
|
||||
extern int *SlotSaveDate;
|
||||
|
1168
src/Radar.cpp
1168
src/Radar.cpp
File diff suppressed because it is too large
Load Diff
59
src/Radar.h
59
src/Radar.h
@ -96,32 +96,51 @@ public:
|
||||
static CSprite2d *RadarSprites[21];
|
||||
|
||||
public:
|
||||
static void ClearBlipForEntity(eBlipType type, int32 id);
|
||||
static void Draw3dMarkers();
|
||||
static void DrawMap();
|
||||
static void StreamRadarSections(int x, int y);
|
||||
static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
|
||||
static void DrawRadarSection(int x, int y);
|
||||
static void RequestMapSection(int x, int y);
|
||||
static void RemoveMapSection(int x, int y);
|
||||
static void DrawBlips();
|
||||
static int CalculateBlipAlpha(float dist);
|
||||
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
|
||||
static void ChangeBlipBrightness(int32 i, int32 bright);
|
||||
static void ChangeBlipColour(int32 i);
|
||||
static void ChangeBlipDisplay(int32 i, int16 flag);
|
||||
static void ChangeBlipScale(int32 i, int16 scale);
|
||||
static void ClearBlip(int32 i);
|
||||
static void ClearBlipForEntity(int16 type, int32 id);
|
||||
static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
|
||||
static bool DisplayThisBlip(int32 i);
|
||||
static void Draw3dMarkers();
|
||||
static void DrawBlips();
|
||||
static void DrawMap();
|
||||
static void DrawRadarMap();
|
||||
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha);
|
||||
static float LimitRadarPoint(CVector2D &point);
|
||||
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
|
||||
static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
|
||||
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
||||
static void DrawRadarMask();
|
||||
static void SetRadarMarkerState(int counter, int flag);
|
||||
static bool DisplayThisBlip(int counter);
|
||||
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int x, int y);
|
||||
static void DrawRadarSection(int32 x, int32 y);
|
||||
static void DrawRadarSprite(int32 sprite, float x, float y, int32 alpha);
|
||||
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha);
|
||||
static int32 GetActualBlipArray(int32 i);
|
||||
static int32 GetNewUniqueBlipIndex(int32 i);
|
||||
static int32 GetRadarTraceColour(int32 color, bool bright);
|
||||
static void Initialise();
|
||||
static float LimitRadarPoint(CVector2D &point);
|
||||
static void LoadAllRadarBlips(int32);
|
||||
static void LoadTextures();
|
||||
static void RemoveRadarSections();
|
||||
static void RemoveMapSection(int32 x, int32 y);
|
||||
static void RequestMapSection(int32 x, int32 y);
|
||||
static void SaveAllRadarBlips(int32);
|
||||
static void SetBlipSprite(int32 i, int32 icon);
|
||||
static int SetCoordBlip(int32 type, CVector pos, int32 flag);
|
||||
static int SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag);
|
||||
static void SetRadarMarkerState(int32 i, int32 flag);
|
||||
static void ShowRadarMarker(CVector pos, int16 color, float radius);
|
||||
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
||||
static void Shutdown();
|
||||
static void StreamRadarSections(CVector posn);
|
||||
static void StreamRadarSections(int32 x, int32 y);
|
||||
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y);
|
||||
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
|
||||
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
|
||||
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
|
||||
|
||||
// no in CRadar in the game:
|
||||
static void GetTextureCorners(int x, int y, CVector2D *out);
|
||||
static void ClipRadarTileCoords(int &x, int &y);
|
||||
static void GetTextureCorners(int32 x, int32 y, CVector2D *out);
|
||||
static void ClipRadarTileCoords(int32 &x, int32 &y);
|
||||
static bool IsPointInsideRadar(const CVector2D &);
|
||||
static int LineRadarBoxCollision(CVector2D &, const CVector2D &, const CVector2D &);
|
||||
};
|
||||
|
@ -18,3 +18,5 @@ WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }
|
||||
|
||||
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
|
||||
WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
|
||||
WRAPPER int cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
|
||||
WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }
|
@ -189,5 +189,7 @@ public:
|
||||
void ChangeMusicMode(uint8 mode);
|
||||
void PlayFrontEndSound(uint32, uint32);
|
||||
void PlayOneShot(int, uint16, float);
|
||||
int GetRadioInCar();
|
||||
uint8 IsMP3RadioChannelAvailable();
|
||||
};
|
||||
extern cDMAudio &DMAudio;
|
||||
|
@ -16,6 +16,8 @@ int32 &gNumRetunePresses = *(int32*)0x650B80;
|
||||
wchar *pCurrentStation = (wchar*)0x650B9C;
|
||||
uint8 &cDisplay = *(uint8*)0x650BA1;
|
||||
|
||||
WRAPPER char* cMusicManager::Get3DProviderName(char) { EAXJMP(0x57A8C0); }
|
||||
|
||||
bool cMusicManager::PlayerInCar()
|
||||
{
|
||||
if (!FindPlayerVehicle())
|
||||
|
@ -264,6 +264,7 @@ public:
|
||||
uint8 field_2395;
|
||||
|
||||
public:
|
||||
char *Get3DProviderName(char);
|
||||
bool PlayerInCar();
|
||||
void DisplayRadioStationName();
|
||||
};
|
||||
|
@ -69,3 +69,4 @@ enum Config {
|
||||
//#define NO_CDCHECK
|
||||
#define NO_MOVIES
|
||||
//#define USE_MY_DOCUMENTS
|
||||
#define NASTY_GAME
|
@ -68,7 +68,7 @@ WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
|
||||
#else
|
||||
void CGarages::PrintMessages()
|
||||
{
|
||||
if (CTimer::GetTimeInMilliseconds() > CGarages::MessageStartTime && CTimer::GetTimeInMilliseconds() < CGarages::MessageEndTime) {
|
||||
if (CTimer::GetTimeInMilliseconds() > MessageStartTime && CTimer::GetTimeInMilliseconds() < MessageEndTime) {
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
|
||||
CFont::SetPropOn();
|
||||
CFont::SetJustifyOff();
|
||||
@ -77,16 +77,16 @@ void CGarages::PrintMessages()
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
if (CGarages::MessageNumberInString2 < 0) {
|
||||
if (CGarages::MessageNumberInString < 0) {
|
||||
if (MessageNumberInString2 < 0) {
|
||||
if (MessageNumberInString < 0) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
|
||||
}
|
||||
else {
|
||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString, -1, -1, -1, -1, -1, gUString);
|
||||
CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, -1, -1, -1, -1, -1, gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
@ -96,7 +96,7 @@ void CGarages::PrintMessages()
|
||||
}
|
||||
}
|
||||
else {
|
||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString2, -1, -1, -1, -1, -1, gUString);
|
||||
CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
|
@ -11,6 +11,8 @@
|
||||
#include "CutsceneMgr.h"
|
||||
#include "Timer.h"
|
||||
#include "Weather.h"
|
||||
#include "Font.h"
|
||||
#include "Text.h"
|
||||
|
||||
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
|
||||
CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C;
|
||||
@ -223,7 +225,6 @@ WRAPPER bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buf
|
||||
WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); }
|
||||
WRAPPER void CReplay::Shutdown(void) { EAXJMP(0x595BD0); }
|
||||
WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); }
|
||||
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
|
||||
WRAPPER void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { EAXJMP(0x596030); }
|
||||
WRAPPER void CReplay::StoreStuffInMem(void) { EAXJMP(0x5961F0); }
|
||||
WRAPPER void CReplay::RestoreStuffFromMem(void) { EAXJMP(0x5966E0); }
|
||||
@ -238,6 +239,23 @@ WRAPPER bool CReplay::ShouldStandardCameraBeProcessed(void) { EAXJMP(0x597680);
|
||||
WRAPPER void CReplay::ProcessLookAroundCam(void) { EAXJMP(0x5976C0); }
|
||||
WRAPPER size_t CReplay::FindSizeOfPacket(uint8 type) { EAXJMP(0x597CC0); }
|
||||
|
||||
#if 0
|
||||
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
|
||||
#else
|
||||
void CReplay::Display()
|
||||
{
|
||||
if (CReplay::IsPlayingBack() && CTimer::GetFrameCounter() + 1 & 0x20) {
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetAlignment(ALIGN_LEFT);
|
||||
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x592FC0, PrintElementsInPtrList, PATCH_JUMP);
|
||||
InjectHook(0x592FE0, CReplay::Init, PATCH_JUMP);
|
||||
|
22
src/main.cpp
22
src/main.cpp
@ -85,6 +85,7 @@ extern void (*DebugMenuProcess)(void);
|
||||
extern void (*DebugMenuRender)(void);
|
||||
void DebugMenuInit(void);
|
||||
|
||||
void PrintGameVersion();
|
||||
|
||||
RwRGBA gColourTop;
|
||||
|
||||
@ -154,6 +155,7 @@ Idle(void *arg)
|
||||
}
|
||||
|
||||
RenderMenus();
|
||||
PrintGameVersion();
|
||||
DoFade();
|
||||
Render2dStuffAfterFade();
|
||||
CCredits::Render();
|
||||
@ -186,6 +188,7 @@ FrontendIdle(void)
|
||||
|
||||
DefinedState();
|
||||
RenderMenus();
|
||||
PrintGameVersion();
|
||||
DoFade();
|
||||
Render2dStuffAfterFade();
|
||||
CFont::DrawFonts();
|
||||
@ -772,6 +775,25 @@ AppEventHandler(RsEvent event, void *param)
|
||||
}
|
||||
}
|
||||
|
||||
void PrintGameVersion()
|
||||
{
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.5f));
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetWrapx(SCREEN_WIDTH);
|
||||
CFont::SetDropShadowPosition(0);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetColor(CRGBA(235, 170, 50, 255));
|
||||
|
||||
strcpy(gString, "RE3");
|
||||
AsciiToUnicode(gString, gUString);
|
||||
CFont::PrintString(SCREEN_SCALE_X(10.5f), SCREEN_SCALE_Y(8.0f), gUString);
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x48E480, Idle, PATCH_JUMP);
|
||||
InjectHook(0x48E700, FrontendIdle, PATCH_JUMP);
|
||||
|
@ -33,6 +33,12 @@ enum {
|
||||
FONT_HEADING,
|
||||
};
|
||||
|
||||
enum {
|
||||
ALIGN_LEFT,
|
||||
ALIGN_CENTER,
|
||||
ALIGN_RIGHT,
|
||||
};
|
||||
|
||||
class CFont
|
||||
{
|
||||
static CFontDetails &Details;
|
||||
@ -56,6 +62,7 @@ public:
|
||||
static void DrawFonts(void);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static CFontDetails GetDetails() { return Details; }
|
||||
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
|
||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||
static void SetSlant(float s) { Details.slant = s; }
|
||||
@ -86,6 +93,23 @@ public:
|
||||
static void SetCentreOff(void) {
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetAlignment(uint8 alignment) {
|
||||
if (alignment == ALIGN_LEFT) {
|
||||
CFont::Details.justify = true;
|
||||
CFont::Details.centre = false;
|
||||
CFont::Details.rightJustify = false;
|
||||
}
|
||||
else if (alignment == ALIGN_CENTER) {
|
||||
CFont::Details.justify = false;
|
||||
CFont::Details.centre = true;
|
||||
CFont::Details.rightJustify = false;
|
||||
}
|
||||
else if (alignment == ALIGN_RIGHT) {
|
||||
CFont::Details.justify = false;
|
||||
CFont::Details.centre = false;
|
||||
CFont::Details.rightJustify = true;
|
||||
}
|
||||
}
|
||||
static void SetWrapx(float x) { Details.wrapX = x; }
|
||||
static void SetCentreSize(float s) { Details.centreSize = s; }
|
||||
static void SetBackgroundOn(void) { Details.background = true; }
|
||||
|
@ -53,9 +53,9 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840;
|
||||
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
|
||||
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
|
||||
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
|
||||
float *CHud::BigMessageInUse = (float*)0x862140;
|
||||
float *CHud::BigMessageAlpha = (float*)0x862108;
|
||||
float *CHud::BigMessageX = (float*)0x773248;
|
||||
float CHud::BigMessageInUse[6];
|
||||
float CHud::BigMessageAlpha[6];
|
||||
float CHud::BigMessageX[6];
|
||||
|
||||
float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
|
||||
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
|
||||
@ -231,8 +231,8 @@ void CHud::Draw()
|
||||
CRect rect;
|
||||
|
||||
float fWidescreenOffset[2] = { 0.0f, 0.0f };
|
||||
|
||||
if (CMenuManager::m_PrefsUseWideScreen) {
|
||||
|
||||
if (FrontEndMenuManager.m_PrefsUseWideScreen) {
|
||||
fWidescreenOffset[0] = 0.0f;
|
||||
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
|
||||
}
|
||||
@ -362,25 +362,32 @@ void CHud::Draw()
|
||||
/*
|
||||
DrawAmmo
|
||||
*/
|
||||
int16 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
|
||||
int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
|
||||
int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
|
||||
int32 Ammo, Clip;
|
||||
|
||||
if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
|
||||
if (AmmoAmount <= 1 || AmmoAmount >= 1000)
|
||||
sprintf(sTemp, "%d", TotalAmmo);
|
||||
}
|
||||
else {
|
||||
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
|
||||
int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
|
||||
if (tot_min_clip_div_10 > 9999)
|
||||
tot_min_clip_div_10 = 9999;
|
||||
Clip = AmmoInClip / 10;
|
||||
|
||||
sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
|
||||
if ((TotalAmmo - AmmoInClip) / 10 <= 9999)
|
||||
Ammo = (TotalAmmo - AmmoInClip) / 10;
|
||||
else
|
||||
Ammo = 9999;
|
||||
}
|
||||
else {
|
||||
if (AmmoInClip > 9999)
|
||||
AmmoInClip = 9999;
|
||||
sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
|
||||
Clip = AmmoInClip;
|
||||
|
||||
if (TotalAmmo - AmmoInClip > 9999)
|
||||
Ammo = 9999;
|
||||
else
|
||||
Ammo = TotalAmmo - AmmoInClip;
|
||||
}
|
||||
|
||||
sprintf(sTemp, "%d-%d", Ammo, Clip);
|
||||
}
|
||||
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
@ -580,7 +587,7 @@ void CHud::Draw()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CMenuManager::m_PrefsLanguage == 4)
|
||||
if (FrontEndMenuManager.m_PrefsLanguage == 4)
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
|
||||
else
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||
@ -676,7 +683,7 @@ void CHud::Draw()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
|
||||
if (FrontEndMenuManager.m_PrefsLanguage != 3 && FrontEndMenuManager.m_PrefsLanguage != 4)
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||
else
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
|
||||
@ -976,7 +983,7 @@ void CHud::Draw()
|
||||
DrawBigMessage
|
||||
*/
|
||||
// MissionCompleteFailedText
|
||||
if (CHud::m_BigMessage[0][0]) {
|
||||
if (m_BigMessage[0][0]) {
|
||||
if (BigMessageInUse[0] != 0.0f) {
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
@ -1251,7 +1258,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
|
||||
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == 4)
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
|
||||
else
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
||||
|
@ -62,9 +62,9 @@ public:
|
||||
static bool &m_Wants_To_Draw_Hud;
|
||||
static bool &m_Wants_To_Draw_3dMarkers;
|
||||
static wchar(*m_BigMessage)[128];
|
||||
static float *BigMessageInUse;
|
||||
static float *BigMessageAlpha;
|
||||
static float *BigMessageX;
|
||||
static float BigMessageInUse[6];
|
||||
static float BigMessageAlpha[6];
|
||||
static float BigMessageX[6];
|
||||
static float &OddJob2OffTimer;
|
||||
static int8 &CounterOnLastFrame;
|
||||
static float &OddJob2XOffset;
|
||||
|
@ -633,8 +633,10 @@ psInitialise(void)
|
||||
|
||||
C_PcSave::SetSaveDirectory(_psGetUserFilesFolder());
|
||||
|
||||
InitialiseLanguage();
|
||||
|
||||
#ifndef NASTY_GAME
|
||||
InitialiseLanguage();
|
||||
#endif
|
||||
|
||||
FrontEndMenuManager.LoadSettings();
|
||||
|
||||
gGameState = GS_START_UP;
|
||||
|
@ -78,6 +78,8 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
|
||||
void CenterVideo(void);
|
||||
void CloseClip(void);
|
||||
|
||||
RwChar **_psGetVideoModeList();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
Loading…
Reference in New Issue
Block a user