skeleton typos
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e18eb0ce01
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e2d3ef449c
@ -328,7 +328,7 @@ PluginAttach(void)
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static RwBool
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Initialise3D(void *param)
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{
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if (RsRwInitialise(param))
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if (RsRwInitialize(param))
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{
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#ifdef DEBUGMENU
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DebugMenuInit();
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@ -1146,10 +1146,10 @@ AppEventHandler(RsEvent event, void *param)
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{
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switch( event )
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{
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case rsINITIALISE:
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case rsINITIALIZE:
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{
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CGame::InitialiseOnceBeforeRW();
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return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR;
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return RsInitialize() ? rsEVENTPROCESSED : rsEVENTERROR;
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}
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case rsCAMERASIZE:
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@ -1161,7 +1161,7 @@ AppEventHandler(RsEvent event, void *param)
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return rsEVENTPROCESSED;
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}
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case rsRWINITIALISE:
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case rsRWINITIALIZE:
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{
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return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR;
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}
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@ -274,7 +274,7 @@ psNativeTextureSupport(void)
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*****************************************************************************
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*/
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RwBool
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psInitialise(void)
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psInitialize(void)
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{
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PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
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@ -789,7 +789,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
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useDefault = TRUE;
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if ( RsEventHandler(rsRWINITIALISE, &openParams) == rsEVENTERROR )
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if ( RsEventHandler(rsRWINITIALIZE, &openParams) == rsEVENTERROR )
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return FALSE;
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RwInitialised = TRUE;
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@ -1312,7 +1312,7 @@ main(int argc, char *argv[])
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* Initialize the platform independent data.
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* This will in turn initialize the platform specific data...
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*/
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if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
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if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
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{
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return FALSE;
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}
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@ -1355,7 +1355,7 @@ main(int argc, char *argv[])
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/*
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* Initialize the 3D (RenderWare) components of the app...
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*/
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &openParams) )
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, &openParams) )
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{
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RsEventHandler(rsTERMINATE, nil);
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@ -15,7 +15,7 @@ extern RwUInt32 psTimer(void);
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extern double psTimer(void);
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#endif
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extern RwBool psInitialise(void);
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extern RwBool psInitialize(void);
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extern void psTerminate(void);
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extern void psCameraShowRaster(RwCamera *camera);
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@ -246,8 +246,8 @@ RsEventHandler(RsEvent event, void *param)
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result = (rsEVENTPROCESSED);
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break;
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case rsRWINITIALISE:
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result = (RsRwInitialise(param) ?
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case rsRWINITIALIZE:
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result = (RsRwInitialize(param) ?
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rsEVENTPROCESSED : rsEVENTERROR);
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break;
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@ -256,9 +256,9 @@ RsEventHandler(RsEvent event, void *param)
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result = (rsEVENTPROCESSED);
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break;
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case rsINITIALISE:
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case rsINITIALIZE:
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result =
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(RsInitialise()? rsEVENTPROCESSED : rsEVENTERROR);
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(RsInitialize()? rsEVENTPROCESSED : rsEVENTERROR);
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break;
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default:
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@ -294,7 +294,7 @@ RsRwTerminate(void)
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*****************************************************************************
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*/
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RwBool
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RsRwInitialise(void *displayID)
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RsRwInitialize(void *displayID)
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{
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RwEngineOpenParams openParams;
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@ -383,7 +383,7 @@ RsTerminate(void)
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*****************************************************************************
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*/
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RwBool
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RsInitialise(void)
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RsInitialize(void)
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{
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/*
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* Initialize Platform independent data...
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@ -415,7 +415,7 @@ RsInitialise(void)
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RsGlobal.pad.inputEventHandler = nil;
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RsGlobal.pad.used = FALSE;
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result = psInitialise();
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result = psInitialize();
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return result;
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}
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@ -61,10 +61,10 @@ enum RsEvent
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_rs_18,
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_rs_19,
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_rs_20,
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rsRWINITIALISE,
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rsRWINITIALIZE,
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rsRWTERMINATE,
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rsSELECTDEVICE,
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rsINITIALISE,
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rsINITIALIZE,
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rsTERMINATE,
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rsIDLE,
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rsFRONTENDIDLE,
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@ -242,13 +242,13 @@ extern RsEventStatus RsKeyboardEventHandler(RsEvent event, void *param);
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extern RsEventStatus RsPadEventHandler(RsEvent event, void *param);
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extern RwBool
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RsInitialise(void);
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RsInitialize(void);
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extern RwBool
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RsRegisterImageLoader(void);
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extern RwBool
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RsRwInitialise(void *param);
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RsRwInitialize(void *param);
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extern RwBool
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RsSelectDevice(void);
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@ -584,7 +584,7 @@ void _psPrintCpuInfo()
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*****************************************************************************
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*/
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RwBool
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psInitialise(void)
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psInitialize(void)
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{
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PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
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@ -1525,7 +1525,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
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useDefault = TRUE;
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if ( RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) == rsEVENTERROR )
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if ( RsEventHandler(rsRWINITIALIZE, PSGLOBAL(window)) == rsEVENTERROR )
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return FALSE;
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RwInitialised = TRUE;
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@ -1896,7 +1896,7 @@ WinMain(HINSTANCE instance,
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* Initialize the platform independent data.
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* This will in turn initialize the platform specific data...
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*/
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if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
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if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
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{
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return FALSE;
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}
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@ -1962,7 +1962,7 @@ WinMain(HINSTANCE instance,
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/*
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* Initialize the 3D (RenderWare) components of the app...
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*/
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) )
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, PSGLOBAL(window)) )
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{
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DestroyWindow(PSGLOBAL(window));
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@ -109,9 +109,6 @@ enum eFlightModel
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FLIGHT_MODEL_SEAPLANE
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};
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// Or Weapon.h?
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void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage);
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class CVehicle : public CPhysical
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{
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public:
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