Add GTA_REPLAY
This commit is contained in:
parent
83bbb631d1
commit
e33ab44b7d
@ -353,11 +353,11 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
||||
|
||||
m_pObject->GetMatrix().UpdateRW();
|
||||
m_pObject->UpdateRwFrame();
|
||||
if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, 0) && waterLevel >= m_pObject->GetPosition().z)
|
||||
if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, false) && waterLevel >= m_pObject->GetPosition().z)
|
||||
m_eType = PICKUP_FLOATINGPACKAGE_FLOATING;
|
||||
break;
|
||||
case PICKUP_FLOATINGPACKAGE_FLOATING:
|
||||
if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, 0))
|
||||
if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, false))
|
||||
m_pObject->GetMatrix().GetPosition().z = waterLevel;
|
||||
|
||||
m_pObject->GetMatrix().UpdateRW();
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "common.h"
|
||||
|
||||
#ifdef GTA_REPLAY
|
||||
#include "AnimBlendAssociation.h"
|
||||
#include "Boat.h"
|
||||
#include "SpecialFX.h"
|
||||
@ -1585,3 +1585,4 @@ void CReplay::Display()
|
||||
if (Mode == MODE_PLAYBACK)
|
||||
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
|
||||
}
|
||||
#endif
|
||||
|
@ -63,6 +63,12 @@ struct CStoredDetailedAnimationState
|
||||
|
||||
void PlayReplayFromHD(void);
|
||||
|
||||
#ifdef GTA_REPLAY
|
||||
#define REPLAY_STUB
|
||||
#else
|
||||
#define REPLAY_STUB {}
|
||||
#endif
|
||||
|
||||
class CReplay
|
||||
{
|
||||
enum {
|
||||
@ -273,20 +279,24 @@ private:
|
||||
#endif
|
||||
|
||||
public:
|
||||
static void Init(void);
|
||||
static void DisableReplays(void);
|
||||
static void EnableReplays(void);
|
||||
static void Update(void);
|
||||
static void FinishPlayback(void);
|
||||
static void EmptyReplayBuffer(void);
|
||||
static void Display(void);
|
||||
static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene);
|
||||
static void StreamAllNecessaryCarsAndPeds(void);
|
||||
static bool ShouldStandardCameraBeProcessed(void);
|
||||
static void Init(void) REPLAY_STUB;
|
||||
static void DisableReplays(void) REPLAY_STUB;
|
||||
static void EnableReplays(void) REPLAY_STUB;
|
||||
static void Update(void) REPLAY_STUB;
|
||||
static void FinishPlayback(void) REPLAY_STUB;
|
||||
static void EmptyReplayBuffer(void) REPLAY_STUB;
|
||||
static void Display(void) REPLAY_STUB;
|
||||
static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) REPLAY_STUB;
|
||||
static void StreamAllNecessaryCarsAndPeds(void) REPLAY_STUB;
|
||||
|
||||
#ifndef GTA_REPLAY
|
||||
static bool ShouldStandardCameraBeProcessed(void) { return true; }
|
||||
static bool IsPlayingBack() { return false; }
|
||||
static bool IsPlayingBackFromFile() { return false; }
|
||||
#else
|
||||
static bool ShouldStandardCameraBeProcessed(void);
|
||||
static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; }
|
||||
static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; }
|
||||
|
||||
private:
|
||||
static void RecordThisFrame(void);
|
||||
static void StorePedUpdate(CPed *ped, int id);
|
||||
@ -314,4 +324,5 @@ private:
|
||||
|
||||
/* Absolute nonsense, but how could this function end up being outside of class? */
|
||||
friend void PlayReplayFromHD(void);
|
||||
#endif
|
||||
};
|
||||
|
@ -196,6 +196,7 @@ enum Config {
|
||||
# define RANDOMSPLASH // use random splash as on PS2
|
||||
# define PS2_MATFX
|
||||
# endif
|
||||
# define GTA_REPLAY
|
||||
#elif defined GTA_XBOX
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user