Merge branch 'master' of github.com:gtamodding/re3
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@ -95,13 +95,6 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
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return w>>p & (1<<s)-1;
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return w>>p & (1<<s)-1;
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}
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}
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#ifndef RWLIBS
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// little hack
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extern void **rwengine;
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#define RwEngineInstance (*rwengine)
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#endif
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#include "skeleton.h"
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#include "skeleton.h"
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#include "Draw.h"
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#include "Draw.h"
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