CTempColModels stuff

This commit is contained in:
Sergeanur 2020-10-21 21:24:18 +03:00
parent 0265804003
commit ff2665942e
1 changed files with 15 additions and 3 deletions

View File

@ -22,7 +22,11 @@ CColModel CTempColModels::ms_colModelWeapon;
CColSphere s_aPedSpheres[3];
CColSphere s_aPed2Spheres[3];
CColSphere s_aPedGSpheres[4];
#ifdef FIX_BUGS
CColSphere s_aDoorSpheres[3];
#else
CColSphere s_aDoorSpheres[4];
#endif
CColSphere s_aBumperSpheres[4];
CColSphere s_aPanelSpheres[4];
CColSphere s_aBonnetSpheres[4];
@ -130,7 +134,11 @@ CTempColModels::Initialise(void)
s_aDoorSpheres[1].center = CVector(0.0f, -0.95f, -0.35f);
s_aDoorSpheres[2].center = CVector(0.0f, -0.6f, 0.25f);
#ifdef FIX_BUGS
for (i = 0; i < ARRAY_SIZE(s_aDoorSpheres); i++) {
#else
for (i = 0; i < ARRAY_SIZE(s_aPed2Spheres); i++) {
#endif
s_aDoorSpheres[i].surface = SURFACE_CAR_PANEL;
s_aDoorSpheres[i].piece = 0;
}
@ -286,9 +294,13 @@ CTempColModels::Initialise(void)
SET_COLMODEL_SPHERES(ms_colModelBodyPart2, s_aBodyPartSpheres2);
ms_colModelWeapon.boundingSphere.Set(0.25f, CVector(0.0f, 0.0f, 0.0f));
ms_colModelWeapon.boundingBox.Set(CVector(-0.25f, -0.25, -0.25f), CVector(0.25f, 0.25, 0.25f));
ms_colModelWeapon.boundingSphere.radius = 0.25f;
ms_colModelWeapon.boundingBox.min.x = -0.25f;
ms_colModelWeapon.boundingBox.min.y = -0.25f;
ms_colModelWeapon.boundingBox.min.z = -0.25f;
ms_colModelWeapon.boundingBox.max.x = 0.25f;
ms_colModelWeapon.boundingBox.max.y = 0.25f;
ms_colModelWeapon.boundingBox.max.z = 0.25f;
#undef SET_COLMODEL_SPHERES
}