Commit Graph

59 Commits

Author SHA1 Message Date
withmorten d1317f8fa6 m_nWantedLevel -> GetWantedLevel() 2021-01-22 00:20:51 +01:00
withmorten d5ce8b1ea3 add the bad crack "features" behind SECUROM define 2021-01-14 23:16:42 +01:00
Nikolay Korolev 2e915780aa some fixes 2020-11-13 13:19:54 +03:00
Nikolay Korolev 720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Nikolay Korolev 1195f3db7b saves part 1 2020-10-17 18:50:16 +03:00
Sergeanur 9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
eray orçunus da39624f1c Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
Sergeanur 4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
majestic 03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
Sergeanur 4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus 8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Nikolay Korolev ec1d14971c mission replay 2020-05-27 00:25:12 +03:00
Nikolay Korolev e248cbcc7d say goodbye to your saves 2020-05-24 14:01:01 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
eray orçunus 36e2bc95d3 Fix Windows build and premake 2020-05-11 20:10:01 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Sergeanur 6a40c03442 Put camera modes compatibility under COMPATIBLE_SAVES 2020-05-03 00:15:28 +03:00
Sergeanur 299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Sergeanur fce2e02444 Fix savename buffer overflow 2020-04-18 23:58:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
Sergeanur d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Sergeanur a19fa8764f CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
Wes Hampson a19d5dbee1 Fixes 2020-04-13 11:20:57 -07:00
Wes Hampson dbf6e155ff GenericLoad() done 2020-04-12 15:47:12 -07:00
Fire-Head 3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
Sergeanur 97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
aap e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
eray orçunus 0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
Wes Hampson f35758a8f1 Use WriteDataToBufferPointer 2020-03-13 21:23:03 -07:00
Wes Hampson 3862cda231 Style fix, use CTimeStep 2020-03-13 13:47:53 -07:00
Wes Hampson 018fb3a929 Style fixes 2020-03-11 14:15:27 -07:00