erorcun
435b8fe52e
Fix impossible bullets
2021-08-15 18:34:43 +03:00
Sergeanur
d7a28c4d2b
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
2021-08-11 08:35:01 +03:00
aap
bec1cbc1cb
CVehicle fixes and cleanup
2021-08-04 13:54:26 +02:00
Magnus Larsen
d923cd2f24
Allow sector ped count to exceed gap-list size
...
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
# Conflicts:
# src/peds/Ped.cpp
2021-07-31 20:34:32 +03:00
Sergeanur
c0488b3190
Fix stuck looking flag when answering phone and idle weapon animation
2021-07-26 20:40:55 +03:00
Sergeanur
5e34b1efcf
Possible fix of RemoveAndAdd crash
2021-07-22 20:37:49 +03:00
Sergeanur
953e4fc4ff
Fix falling damage
2021-07-22 20:07:51 +03:00
Magnus Larsen
fb5a207abc
Fix NearPed count going negative
2021-07-13 17:45:01 +02:00
withmorten
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
erorcun
1c0878f65b
Sanitizer fixes 2
2021-07-03 02:57:32 +03:00
erorcun
4eea98c66b
Peds: Efforts to find the reason of crashes on GCC 7.5.0
...
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-02 23:56:54 +03:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
Sergeanur
fad64667a7
Fix some timer calls
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
erorcun
618d689dff
Pool fixes + peds not forming circle fix
2021-06-24 21:34:28 +03:00
Sergeanur
2fc431d1bb
Complete sfx enum, rename some sounds + fixes of missing ped comments
2021-05-12 03:26:54 +03:00
Sergeanur
3dda658e42
Use some GetMatrix/SetMatrix logic based on SA
...
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
erorcun
775db94a96
Ped jump teleport/kill fix
2021-02-10 15:26:42 +03:00
erorcun
b464bb7fd4
Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
2021-02-08 13:23:19 +03:00
erorcun
2cad49940e
Use our synonyms for attack anims again
2021-02-07 21:13:54 +03:00
erorcun
c4328afce7
Even more fixes & shorten quit screen
2021-01-29 19:16:26 +03:00
Sergeanur
97351ad2c2
Use original animation names from VCS
2021-01-27 18:50:24 +02:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
aap
ac3ba5b4a6
more renames
2021-01-13 13:41:31 +01:00
aap
2804ad2363
anim velocity union
2021-01-13 13:06:38 +01:00
aap
e3a261d29c
rename m_vehEnterType -> m_vehDoor
2021-01-13 13:01:20 +01:00
Nikolay Korolev
9fd93e8e57
merge master to miami
2021-01-01 14:53:20 +03:00
erorcun
d3f2f4f6ac
Ped: WeaponInfo: little fixes and renamings
2020-12-28 03:25:26 +03:00
erorcun
904746054c
Fix peds running to see dead peds in water
2020-12-27 17:33:32 +03:00
erorcun
8b9e9a07a0
Fix peds running to see dead peds in water
2020-12-27 17:05:37 +03:00
Sergeanur
c9c447e7a9
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:22:02 +02:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
Sergeanur
6a2edcea46
Small type use fixes
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
Nikolay Korolev
8cc3f867a6
fixed double explosion
2020-12-24 17:44:59 +03:00
erorcun
6b33765891
Car entering cancel test
2020-12-21 02:44:12 +03:00
erorcun
9b9545b92a
Car entering cancel test
2020-12-21 02:06:00 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
Sergeanur
8f2abc6750
fix
2020-12-15 05:11:45 +02:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
Sergeanur
e970e5f246
Use SetMoveState
2020-12-15 04:25:12 +02:00
Sergeanur
ac95138c18
More fixes
2020-12-15 04:16:29 +02:00
Sergeanur
ab3e258f19
SetPedState fixes
2020-12-15 03:25:05 +02:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
Nikolay Korolev
406f646949
pool stuff fix
2020-12-06 21:28:40 +03:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00