Commit Graph

403 Commits

Author SHA1 Message Date
erorcun 435b8fe52e Fix impossible bullets 2021-08-15 18:34:43 +03:00
Sergeanur d7a28c4d2b Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls 2021-08-11 08:35:01 +03:00
aap bec1cbc1cb CVehicle fixes and cleanup 2021-08-04 13:54:26 +02:00
Magnus Larsen d923cd2f24 Allow sector ped count to exceed gap-list size
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.

# Conflicts:
#	src/peds/Ped.cpp
2021-07-31 20:34:32 +03:00
Sergeanur c0488b3190 Fix stuck looking flag when answering phone and idle weapon animation 2021-07-26 20:40:55 +03:00
Sergeanur 5e34b1efcf Possible fix of RemoveAndAdd crash 2021-07-22 20:37:49 +03:00
Sergeanur 953e4fc4ff Fix falling damage 2021-07-22 20:07:51 +03:00
Magnus Larsen fb5a207abc Fix NearPed count going negative 2021-07-13 17:45:01 +02:00
withmorten 6f103a3b82 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
erorcun 1c0878f65b Sanitizer fixes 2 2021-07-03 02:57:32 +03:00
erorcun 4eea98c66b Peds: Efforts to find the reason of crashes on GCC 7.5.0
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-02 23:56:54 +03:00
Sergeanur f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
Sergeanur fad64667a7 Fix some timer calls 2021-06-24 21:34:33 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
erorcun 618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur 2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00
Sergeanur 3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
erorcun 775db94a96 Ped jump teleport/kill fix 2021-02-10 15:26:42 +03:00
erorcun b464bb7fd4 Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim 2021-02-08 13:23:19 +03:00
erorcun 2cad49940e Use our synonyms for attack anims again 2021-02-07 21:13:54 +03:00
erorcun c4328afce7 Even more fixes & shorten quit screen 2021-01-29 19:16:26 +03:00
Sergeanur 97351ad2c2 Use original animation names from VCS 2021-01-27 18:50:24 +02:00
erorcun f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap ac3ba5b4a6 more renames 2021-01-13 13:41:31 +01:00
aap 2804ad2363 anim velocity union 2021-01-13 13:06:38 +01:00
aap e3a261d29c rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:20 +01:00
Nikolay Korolev 9fd93e8e57 merge master to miami 2021-01-01 14:53:20 +03:00
erorcun d3f2f4f6ac Ped: WeaponInfo: little fixes and renamings 2020-12-28 03:25:26 +03:00
erorcun 904746054c Fix peds running to see dead peds in water 2020-12-27 17:33:32 +03:00
erorcun 8b9e9a07a0 Fix peds running to see dead peds in water 2020-12-27 17:05:37 +03:00
Sergeanur c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
Sergeanur d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
Sergeanur 6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur de31bdc89f Small type use fixes 2020-12-25 08:59:32 +02:00
Nikolay Korolev 8cc3f867a6 fixed double explosion 2020-12-24 17:44:59 +03:00
erorcun 6b33765891 Car entering cancel test 2020-12-21 02:44:12 +03:00
erorcun 9b9545b92a Car entering cancel test 2020-12-21 02:06:00 +03:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
Sergeanur e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
Sergeanur 8f2abc6750 fix 2020-12-15 05:11:45 +02:00
Sergeanur f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
Sergeanur e970e5f246 Use SetMoveState 2020-12-15 04:25:12 +02:00
Sergeanur ac95138c18 More fixes 2020-12-15 04:16:29 +02:00
Sergeanur ab3e258f19 SetPedState fixes 2020-12-15 03:25:05 +02:00
aap 4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
Nikolay Korolev 406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
erorcun ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00