Commit Graph

12 Commits

Author SHA1 Message Date
Sergeanur a16fcd8d6a Fixes from master 2021-09-02 19:22:50 +03:00
Sergeanur 669c8c8988 Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menu 2021-09-01 16:36:34 +03:00
Sergeanur 9a7b469f4e Audio: fixing bugs, fixing types, making code more accurate to original 2021-08-29 09:42:32 +03:00
Sergeanur 0a2df3ca4c Fix sampman_null 2021-08-12 15:03:38 +03:00
withmorten e6544a6983 fix sampman_null build 2021-07-07 01:59:16 +02:00
Sergeanur 5156626582 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:34:33 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur fae4c73ad3 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/sampman.h
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/control/Replay.cpp
#	src/control/Script.cpp
#	src/core/Camera.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/math/Matrix.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/peds/Ped.cpp
#	src/render/Credits.cpp
#	src/render/Hud.cpp
#	src/render/Skidmarks.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
Sergeanur 7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Sergeanur 4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Fire-Head 91fbfc1d23 nullsampman 2020-05-17 21:13:25 +03:00