#include "common.h" #include "Script.h" #include "ScriptCommands.h" #include "AnimBlendAssociation.h" #include "BulletInfo.h" #include "CarAI.h" #include "CarCtrl.h" #include "CivilianPed.h" #include "Cranes.h" #include "DMAudio.h" #include "Darkel.h" #include "Explosion.h" #include "Fire.h" #include "Frontend.h" #include "Garages.h" #include "General.h" #include "Heli.h" #include "Hud.h" #include "Messages.h" #include "ParticleObject.h" #include "PedRoutes.h" #include "Phones.h" #include "Pickups.h" #include "Plane.h" #include "Pools.h" #include "Population.h" #include "Radar.h" #include "Record.h" #include "RpAnimBlend.h" #include "Rubbish.h" #include "SpecialFX.h" #include "Stats.h" #include "Streaming.h" #include "TxdStore.h" #include "User.h" #include "WaterLevel.h" #include "World.h" #include "Zones.h" #include "Bike.h" #include "Wanted.h" // LCS: file done except TODOs #ifdef FIX_BUGS static bool IsSlideObjectUsedWrongByScript(const CVector& posTarget, const CVector& slideBy) { // TODO? return false; } #endif int8 CRunningScript::ProcessCommands800To899(int32 command) { CMatrix tmp_matrix; switch (command) { case COMMAND_IS_CHAR_IN_PLAYERS_GROUP: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); CPed* pLeader = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed; script_assert(pPed); script_assert(pLeader); UpdateCompareFlag(pPed->m_leader == pLeader && !pPed->bWaitForLeaderToComeCloser); return 0; } case COMMAND_EXPLODE_CHAR_HEAD: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0); return 0; } case COMMAND_EXPLODE_PLAYER_HEAD: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0); return 0; } case COMMAND_ANCHOR_BOAT: { CollectParameters(&m_nIp, 2); CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT); pBoat->m_bIsAnchored = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_ZONE_GROUP: { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 2); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO); if (zone_id < 0) { printf("Couldn't find zone - %s\n", zone); return 0; } while (zone_id >= 0) { CTheZones::SetPedGroup(zone_id, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); zone_id = CTheZones::FindNextZoneByLabelAndReturnIndex(zone, ZONE_INFO); } return 0; } case COMMAND_START_CAR_FIRE: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); SET_INTEGER_PARAM(0, gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_START_CHAR_FIRE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); SET_INTEGER_PARAM(0, gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA: { CollectParameters(&m_nIp, 5); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float supX = GET_FLOAT_PARAM(2); float supY = GET_FLOAT_PARAM(3); while (i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE) continue; if (!pVehicle->bUsesCollision) continue; if (GET_INTEGER_PARAM(4) != pVehicle->GetModelIndex() && GET_INTEGER_PARAM(4) >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) continue; if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) continue; handle = CPools::GetVehiclePool()->GetIndex(pVehicle); pVehicle->VehicleCreatedBy = MISSION_VEHICLE; ++CCarCtrl::NumMissionCars; --CCarCtrl::NumRandomCars; if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR); } SET_INTEGER_PARAM(0, handle); StoreParameters(&m_nIp, 1); return 0; } /* case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE: { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CZone* pZone = CTheZones::GetNavigationZone(zone_id); CollectParameters(&m_nIp, 1); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); while (i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; if (GET_INTEGER_PARAM(0) != pVehicle->GetModelIndex() && GET_INTEGER_PARAM(0) >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) continue; if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone)) continue; handle = CPools::GetVehiclePool()->GetIndex(pVehicle); pVehicle->VehicleCreatedBy = MISSION_VEHICLE; ++CCarCtrl::NumMissionCars; --CCarCtrl::NumRandomCars; if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR); } SET_INTEGER_PARAM(0, handle); StoreParameters(&m_nIp, 1); return 0; } */ case COMMAND_HAS_RESPRAY_HAPPENED: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasResprayHappened(GET_INTEGER_PARAM(0))); return 0; } case COMMAND_SET_CAMERA_ZOOM: { CollectParameters(&m_nIp, 1); if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) TheCamera.SetZoomValueFollowPedScript(GET_INTEGER_PARAM(0)); else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING) TheCamera.SetZoomValueCamStringScript(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_CREATE_PICKUP_WITH_AMMO: { CollectParameters(&m_nIp, 6); int16 model = GET_INTEGER_PARAM(0); if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CVector pos = GET_VECTOR_PARAM(3); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, model, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2))); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_RAM_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CCarAI::TellCarToRamOtherCar(pVehicle, pTarget); return 0; } /* case COMMAND_SET_CAR_BLOCK_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_CATCH_TRAIN); return 0; } #ifdef GTA_SCRIPT_COLLECTIVE case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: CollectParameters(&m_nIp, 1); CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_CATCH_TRAIN); return 0; #endif */ case COMMAND_SET_PLAYER_NEVER_GETS_TIRED: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)]; pPlayer->m_bInfiniteSprint = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_PLAYER_FAST_RELOAD: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)]; pPlayer->m_bFastReload = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_CHAR_BLEEDING: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bPedIsBleeding = (GET_INTEGER_PARAM(1) != 0); return 0; } /* case COMMAND_SET_CAR_FUNNY_SUSPENSION: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); // no action return 0; */ case COMMAND_SET_CAR_BIG_WHEELS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); CAutomobile* pCar = (CAutomobile*)pVehicle; pCar->bBigWheels = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_FREE_RESPRAYS: CollectParameters(&m_nIp, 1); CGarages::SetFreeResprays(GET_INTEGER_PARAM(0) != 0); return 0; case COMMAND_SET_PLAYER_VISIBLE: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); pPed->bIsVisible = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_CHAR_VISIBLE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bIsVisible = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_SET_CAR_VISIBLE: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->bIsVisible = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_IS_AREA_OCCUPIED: { CollectParameters(&m_nIp, 11); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float infZ = GET_FLOAT_PARAM(2); float supX = GET_FLOAT_PARAM(3); float supY = GET_FLOAT_PARAM(4); float supZ = GET_FLOAT_PARAM(5); if (infX > supX) { infX = GET_FLOAT_PARAM(3); supX = GET_FLOAT_PARAM(0); } if (infY > supY) { infY = GET_FLOAT_PARAM(4); supY = GET_FLOAT_PARAM(1); } if (infZ > supZ) { infZ = GET_FLOAT_PARAM(5); supZ = GET_FLOAT_PARAM(2); } int16 total; CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, !!GET_INTEGER_PARAM(6), !!GET_INTEGER_PARAM(7), !!GET_INTEGER_PARAM(8), !!GET_INTEGER_PARAM(9), !!GET_INTEGER_PARAM(10)); UpdateCompareFlag(total > 0); return 0; } /* case COMMAND_START_DRUG_RUN: CPlane::CreateIncomingCesna(); return 0; case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED: UpdateCompareFlag(CPlane::HasCesnaLanded()); return 0; case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN: UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed()); return 0; case COMMAND_SAVE_PLAYER_FROM_FIRES: CollectParameters(&m_nIp, 1); gFireManager.ExtinguishPoint(CWorld::Players[GET_INTEGER_PARAM(0)].GetPos(), 3.0f); return 0; */ case COMMAND_DISPLAY_TEXT: { CollectParameters(&m_nIp, 2); wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = GET_FLOAT_PARAM(0); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = GET_FLOAT_PARAM(1); uint16 len = CMessages::GetWideStringLength(text); for (uint16 i = 0; i < len; i++) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i]; for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0; ++CTheScripts::NumberOfIntroTextLinesThisFrame; return 0; } case COMMAND_SET_TEXT_SCALE: { CollectParameters(&m_nIp, 2); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = GET_FLOAT_PARAM(0); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = GET_FLOAT_PARAM(1); return 0; } case COMMAND_SET_TEXT_COLOUR: { CollectParameters(&m_nIp, 4); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); return 0; } case COMMAND_SET_TEXT_JUSTIFY: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (GET_INTEGER_PARAM(0) != 0); return 0; } case COMMAND_SET_TEXT_CENTRE: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (GET_INTEGER_PARAM(0) != 0); return 0; } case COMMAND_SET_TEXT_WRAPX: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = GET_FLOAT_PARAM(0); return 0; } /* case COMMAND_SET_TEXT_CENTRE_SIZE: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = GET_FLOAT_PARAM(0); return 0; } */ case COMMAND_SET_TEXT_BACKGROUND: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (GET_INTEGER_PARAM(0) != 0); return 0; } /* case COMMAND_SET_TEXT_BACKGROUND_COLOUR: { CollectParameters(&m_nIp, 4); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); return 0; } case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (GET_INTEGER_PARAM(0) != 0); return 0; } */ case COMMAND_SET_TEXT_PROPORTIONAL: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (GET_INTEGER_PARAM(0) != 0); return 0; } /* case COMMAND_SET_TEXT_FONT: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = GET_INTEGER_PARAM(0); return 0; } */ case COMMAND_INDUSTRIAL_PASSED: CollectParameters(&m_nIp, 1); CStats::IndustrialPassed = GET_INTEGER_PARAM(0); return 0; case COMMAND_COMMERCIAL_PASSED: CollectParameters(&m_nIp, 1); CStats::CommercialPassed = GET_INTEGER_PARAM(0); return 0; case COMMAND_SUBURBAN_PASSED: CollectParameters(&m_nIp, 1); CStats::SuburbanPassed = GET_INTEGER_PARAM(0); return 0; case COMMAND_ROTATE_OBJECT: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); float fx = pObject->GetForward().x; float fy = pObject->GetForward().y; float heading = LimitAngleOnCircle( RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y))); float headingTarget = GET_FLOAT_PARAM(1); #ifdef FIX_BUGS float rotateBy = GET_FLOAT_PARAM(2) * CTimer::GetTimeStepFix(); #else float rotateBy = GET_FLOAT_PARAM(2); #endif if (headingTarget == heading) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; } float angleClockwise = LimitAngleOnCircle(headingTarget - heading); float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget); float newHeading; if (angleClockwise < angleCounterclockwise) newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget; else newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget; bool obstacleInPath = false; if (GET_INTEGER_PARAM(3)) { CVector pos = pObject->GetPosition(); tmp_matrix.SetRotateZ(DEGTORAD(newHeading)); tmp_matrix.GetPosition() += pos; CColModel* pColModel = pObject->GetColModel(); CVector cp1 = tmp_matrix * pColModel->boundingBox.min; CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; } if (obstacleInPath) { UpdateCompareFlag(true); return 0; } pObject->SetHeading(DEGTORAD(newHeading)); pObject->GetMatrix().UpdateRW(); pObject->UpdateRwFrame(); UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine return 0; } case COMMAND_SLIDE_OBJECT: { CollectParameters(&m_nIp, 8); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CVector pos = pObject->GetPosition(); CVector posTarget = GET_VECTOR_PARAM(1); CVector slideBy = GET_VECTOR_PARAM(4); #ifdef FIX_BUGS // the check is a hack for original script, where some objects are moved // via SLIDE_OBJECT instead of SET_OBJECT_POSITION // assuming the slide will take exactly one frame, which is true // only without accounting time step (which is a bug) if (!IsSlideObjectUsedWrongByScript(posTarget, slideBy)) slideBy *= CTimer::GetTimeStepFix(); #endif if (posTarget == pos) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; } CVector posDiff = pos - posTarget; CVector newPosition; if (posDiff.x < 0) newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x; else newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x; if (posDiff.y < 0) newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y; else newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y; if (posDiff.z < 0) newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z; else newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z; bool obstacleInPath = false; if (GET_INTEGER_PARAM(7)) { tmp_matrix = pObject->GetMatrix(); tmp_matrix.GetPosition() = newPosition; CColModel* pColModel = pObject->GetColModel(); CVector cp1 = tmp_matrix * pColModel->boundingBox.min; CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z); CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition, Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; } if (obstacleInPath) { UpdateCompareFlag(true); return 0; } pObject->Teleport(newPosition); UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine return 0; } case COMMAND_REMOVE_CHAR_ELEGANTLY: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); if (pPed && pPed->CharCreatedBy == MISSION_CHAR){ CWorld::RemoveReferencesToDeletedObject(pPed); if (pPed->bInVehicle && pPed->m_pMyVehicle) CTheScripts::RemoveThisPed(pPed); else{ pPed->CharCreatedBy = RANDOM_CHAR; pPed->bRespondsToThreats = true; pPed->bScriptObjectiveCompleted = false; pPed->ClearLeader(); --CPopulation::ms_nTotalMissionPeds; pPed->bFadeOut = true; CWorld::RemoveReferencesToDeletedObject(pPed); } } if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bKindaStayInSamePlace = (GET_INTEGER_PARAM(1) != 0); return 0; } /* case COMMAND_IS_NASTY_GAME: UpdateCompareFlag(CGame::nastyGame); return 0; */ case COMMAND_UNDRESS_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); char name[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, name); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) name[i] = tolower(name[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; pPed->Undress(name); return 0; } case COMMAND_DRESS_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->Dress(); return 0; } /* case COMMAND_START_CHASE_SCENE: CollectParameters(&m_nIp, 1); CTimer::Suspend(); CStreaming::DeleteAllRwObjects(); CRecordDataForChase::StartChaseScene(GET_FLOAT_PARAM(0)); CTimer::Resume(); return 0; case COMMAND_STOP_CHASE_SCENE: CRecordDataForChase::CleanUpChaseScene(); return 0; */ case COMMAND_IS_EXPLOSION_IN_AREA: { CollectParameters(&m_nIp, 7); float infX = GET_FLOAT_PARAM(1); float infY = GET_FLOAT_PARAM(2); float infZ = GET_FLOAT_PARAM(3); float supX = GET_FLOAT_PARAM(4); float supY = GET_FLOAT_PARAM(5); float supZ = GET_FLOAT_PARAM(6); if (infX > supX) { infX = GET_FLOAT_PARAM(4); supX = GET_FLOAT_PARAM(1); } if (infY > supY) { infY = GET_FLOAT_PARAM(5); supY = GET_FLOAT_PARAM(2); } if (infZ > supZ) { infZ = GET_FLOAT_PARAM(6); supZ = GET_FLOAT_PARAM(3); } UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)GET_INTEGER_PARAM(0), infX, supX, infY, supY, infZ, supZ)); return 0; } /* case COMMAND_IS_EXPLOSION_IN_ZONE: { CollectParameters(&m_nIp, 1); char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CZone* pZone = CTheZones::GetNavigationZone(zone_id); UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)GET_INTEGER_PARAM(0), pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz)); return 0; } case COMMAND_START_DRUG_DROP_OFF: CPlane::CreateDropOffCesna(); return 0; case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN: UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown()); return 0; case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES: { CVector pos = CPlane::FindDropOffCesnaCoordinates(); SET_VECTOR_PARAM(0, pos); StoreParameters(&m_nIp, 3); return 0; } case COMMAND_CREATE_FLOATING_PACKAGE: { CollectParameters(&m_nIp, 3); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0)); StoreParameters(&m_nIp, 1); return 0; } */ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR: { CollectParameters(&m_nIp, 5); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pVehicle); CVector offset = GET_VECTOR_PARAM(2); CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset); return 0; } case COMMAND_MAKE_OBJECT_TARGETTABLE: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed; script_assert(pPlayerPed); pPlayerPed->MakeObjectTargettable(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_ADD_ARMOUR_TO_PLAYER: { CollectParameters(&m_nIp, 2); CPlayerPed* pPlayerPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPlayerPed); pPlayerPed->m_fArmour = Clamp(pPlayerPed->m_fArmour + GET_INTEGER_PARAM(1), 0.0f, CWorld::Players[GET_INTEGER_PARAM(0)].m_nMaxArmour); return 0; } case COMMAND_ADD_ARMOUR_TO_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->m_fArmour = Clamp(pPed->m_fArmour + GET_INTEGER_PARAM(1), 0.0f, 100.0f); return 0; } case COMMAND_OPEN_GARAGE: { CollectParameters(&m_nIp, 1); CGarages::OpenGarage(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_CLOSE_GARAGE: { CollectParameters(&m_nIp, 1); CGarages::CloseGarage(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD: { CollectParameters(&m_nIp, 4); CPed *pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CVector pos = GET_VECTOR_PARAM(1); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (pPed->bInVehicle){ if (pPed->m_pMyVehicle->bIsBus) pPed->bRenderPedInCar = true; if (pPed->m_pMyVehicle->pDriver == pPed){ pPed->m_pMyVehicle->RemoveDriver(); pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); pPed->m_pMyVehicle->bEngineOn = false; pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0; pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f); pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f); }else{ pPed->m_pMyVehicle->RemovePassenger(pPed); } if (pPed->m_vehDoor) { eDoors door; switch (pPed->m_vehDoor) { case CAR_DOOR_LF: door = DOOR_FRONT_LEFT; break; case CAR_DOOR_RF: door = DOOR_FRONT_RIGHT; break; case CAR_DOOR_LR: door = DOOR_REAR_LEFT; break; case CAR_DOOR_RR: door = DOOR_REAR_RIGHT; break; } if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR || !pPed->m_pMyVehicle->IsDoorClosed(door)) { uint8 flags = 0; if (pPed->m_pMyVehicle->IsBike()) { if (pPed->m_vehDoor == CAR_DOOR_LF || pPed->m_vehDoor == CAR_DOOR_RF || pPed->m_vehDoor == CAR_WINDSCREEN) flags = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF; else if (pPed->m_vehDoor == CAR_DOOR_LR || pPed->m_vehDoor == CAR_DOOR_RR) flags = CAR_DOOR_FLAG_LR | CAR_DOOR_FLAG_RR; } else { switch (pPed->m_vehDoor) { case CAR_DOOR_LF: flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR; break; case CAR_DOOR_LR: flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LR : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR; break; case CAR_DOOR_RF: flags = CAR_DOOR_FLAG_RF; break; case CAR_DOOR_RR: flags = CAR_DOOR_FLAG_RR; break; } } pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags; pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehDoor, ANIM_STD_NUM, 0.0f); } } } pPed->RemoveInCarAnims(); pPed->bInVehicle = false; pPed->m_pMyVehicle = nil; pPed->SetPedState(PED_IDLE); pPed->m_nLastPedState = PED_NONE; pPed->bUsesCollision = true; pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPed->ReplaceWeaponWhenExitingVehicle(); if (pPed->m_pVehicleAnim) pPed->m_pVehicleAnim->blendDelta = -1000.0f; pPed->m_pVehicleAnim = nil; pPed->RestartNonPartialAnims(); pPed->SetMoveState(PEDMOVE_NONE); CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_STD_IDLE, 1000.0f); pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel(); pPed->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pPed); return 0; } case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE: { CollectParameters(&m_nIp, 6); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float range = GET_FLOAT_PARAM(3); int mi = GET_INTEGER_PARAM(4) < 0 ? CTheScripts::UsedObjectArray[-GET_INTEGER_PARAM(4)].index : GET_INTEGER_PARAM(4); int16 total; CEntity* apEntities[16]; CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * range; for (int i = 0; i < total; i++) { float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); if (dist < min_dist) { min_dist = dist; pClosestEntity = apEntities[i]; } } if (pClosestEntity) { pClosestEntity->bIsVisible = (GET_INTEGER_PARAM(5) != 0); CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, GET_INTEGER_PARAM(5) != 0); } return 0; } case COMMAND_HAS_CHAR_SPOTTED_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pTarget); UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget)); return 0; } case COMMAND_SET_CHAR_OBJ_HAIL_TAXI: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_HAIL_TAXI); return 0; } case COMMAND_HAS_OBJECT_BEEN_DAMAGED: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible); return 0; } case COMMAND_START_KILL_FRENZY_HEADSHOT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 8); CDarkel::StartFrenzy((eWeaponType)GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7) != 0, true); return 0; } case COMMAND_ACTIVATE_MILITARY_CRANE: { CollectParameters(&m_nIp, 10); float infX = GET_FLOAT_PARAM(2); float infY = GET_FLOAT_PARAM(3); float supX = GET_FLOAT_PARAM(4); float supY = GET_FLOAT_PARAM(5); if (infX > supX) { infX = GET_FLOAT_PARAM(4); supX = GET_FLOAT_PARAM(2); } if (infY > supY) { infY = GET_FLOAT_PARAM(5); supY = GET_FLOAT_PARAM(3); } CCranes::ActivateCrane(infX, supX, infY, supY, GET_FLOAT_PARAM(6), GET_FLOAT_PARAM(7), GET_FLOAT_PARAM(8), DEGTORAD(GET_FLOAT_PARAM(9)), false, true, GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1)); return 0; } case COMMAND_WARP_PLAYER_INTO_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pVehicle); pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); pPed->WarpPedIntoCar(pVehicle); pPed->RestorePreviousObjective(); return 0; } case COMMAND_WARP_CHAR_INTO_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pVehicle); pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); pPed->WarpPedIntoCar(pVehicle); pPed->RestorePreviousObjective(); return 0; } case COMMAND_SWITCH_CAR_RADIO: CollectParameters(&m_nIp, 1); DMAudio.ChangeMusicMode(GET_INTEGER_PARAM(0)); return 0; //case COMMAND_SET_AUDIO_STREAM: case COMMAND_PRINT_WITH_2_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 4); CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_3_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 5); CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), -1, -1, -1); return 0; } /* case COMMAND_PRINT_WITH_4_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 6); CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), -1, -1); return 0; } case COMMAND_PRINT_WITH_5_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 7); CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), -1); return 0; } case COMMAND_PRINT_WITH_6_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 8); CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7) - 1, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5)); return 0; } */ case COMMAND_SET_CHAR_WAIT_STATE: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->SetWaitState((eWaitState)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) >= 0 ? &GET_INTEGER_PARAM(2) : nil); return 0; } case COMMAND_SET_CAMERA_BEHIND_PLAYER: TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString(); return 0; /* case COMMAND_SET_MOTION_BLUR: CollectParameters(&m_nIp, 1); TheCamera.SetMotionBlur(0, 0, 0, 0, GET_INTEGER_PARAM(0)); return 0; case COMMAND_PRINT_STRING_IN_STRING: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageWithString(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), string); return 0; } */ case COMMAND_CREATE_RANDOM_CHAR: { CollectParameters(&m_nIp, 3); CZoneInfo zoneinfo; CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo); int mi; ePedType pedtype = PEDTYPE_COP; int attempt = 0; while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) { mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup); if (CModelInfo::GetModelInfo(mi)->GetRwObject()) pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; attempt++; } if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) { mi = MI_MALE01; pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType; } CPed* ped = new CCivilianPed(pedtype, mi); ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; ped->bIsPlayerFriend = false; CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += 1.0f; ped->SetPosition(pos); ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); if (m_bIsMissionScript) ped->bIsStaticWaitingForCollision = true; CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CPopulation::ms_nTotalMissionPeds++; SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(ped)); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR); return 0; } /* case COMMAND_SET_2_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, nil, nil, nil, nil); return 0; } case COMMAND_SET_2_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, nil, nil, nil, nil); return 0; } case COMMAND_SET_3_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, nil, nil, nil); return 0; } case COMMAND_SET_3_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, nil, nil, nil); return 0; } case COMMAND_SET_4_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, nil, nil); return 0; } case COMMAND_SET_4_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, nil, nil); return 0; } */ case COMMAND_IS_SNIPER_BULLET_IN_AREA: { CollectParameters(&m_nIp, 6); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float infZ = GET_FLOAT_PARAM(2); float supX = GET_FLOAT_PARAM(3); float supY = GET_FLOAT_PARAM(4); float supZ = GET_FLOAT_PARAM(5); if (infX > supX) { infX = GET_FLOAT_PARAM(3); supX = GET_FLOAT_PARAM(0); } if (infY > supY) { infY = GET_FLOAT_PARAM(4); supY = GET_FLOAT_PARAM(1); } if (infZ > supZ) { infZ = GET_FLOAT_PARAM(5); supZ = GET_FLOAT_PARAM(2); } UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ)); return 0; } /* case COMMAND_GIVE_PLAYER_DETONATOR: CGarages::GivePlayerDetonator(); return 0; #ifdef GTA_SCRIPT_COLLECTIVE case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: CollectParameters(&m_nIp, 1); CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_STEAL_ANY_CAR); return 0; #endif */ case COMMAND_SET_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->SetMoveSpeed(GET_VECTOR_PARAM(1) * METERS_PER_SECOND_TO_GAME_SPEED); return 0; } case COMMAND_SET_OBJECT_COLLISION: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->bUsesCollision = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_IS_ICECREAM_JINGLE_ON: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); // Adding this check to correspond to command name. // All original game scripts always assume that the vehicle is actually Mr. Whoopee, // but maybe there are mods that use it as "is alarm activated"? script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP); UpdateCompareFlag(pVehicle->m_bSirenOrAlarm); return 0; } default: script_assert(0); } return -1; } int8 CRunningScript::ProcessCommands900To999(int32 command) { char str[52]; char onscreen_str[KEY_LENGTH_IN_SCRIPT]; switch (command) { case COMMAND_PRINT_STRING_IN_STRING_NOW: { wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageJumpQWithString(source, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), pstr); return 0; } //case COMMAND_PRINT_STRING_IN_STRING_SOON: /* case COMMAND_SET_5_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, nil); return 0; } case COMMAND_SET_5_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, nil); return 0; } case COMMAND_SET_6_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, text6); return 0; } case COMMAND_SET_6_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp); wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text1, text2, text3, text4, text5, text6); return 0; } */ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY: { CollectParameters(&m_nIp, 6); float infX = GET_FLOAT_PARAM(0) - GET_FLOAT_PARAM(3); float supX = GET_FLOAT_PARAM(0) + GET_FLOAT_PARAM(3); float infY = GET_FLOAT_PARAM(1) - GET_FLOAT_PARAM(4); float supY = GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(4); float infZ = GET_FLOAT_PARAM(2) - GET_FLOAT_PARAM(5); float supZ = GET_FLOAT_PARAM(2) + GET_FLOAT_PARAM(5); if (infX > supX) { float tmp = infX; infX = supX; supX = tmp; } if (infY > supY) { float tmp = infY; infY = supY; supY = tmp; } if (infZ > supZ) { float tmp = infZ; infZ = supZ; supZ = tmp; } int16 total; CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true); UpdateCompareFlag(total > 0); return 0; } case COMMAND_LOAD_ALL_MODELS_NOW: #ifdef FIX_BUGS CTimer::Suspend(); #else CTimer::Stop(); #endif CStreaming::LoadAllRequestedModels(false); #ifdef FIX_BUGS CTimer::Resume(); #else CTimer::Update(); #endif return 0; case COMMAND_ADD_TO_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->AddToMoveSpeed(GET_VECTOR_PARAM(1) * METERS_PER_SECOND_TO_GAME_SPEED); return 0; } /* case COMMAND_DRAW_SPRITE: { CollectParameters(&m_nIp, 9); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = GET_INTEGER_PARAM(0) - 1; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect( GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(2) + GET_FLOAT_PARAM(4)); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8)); CTheScripts::NumberOfIntroRectanglesThisFrame++; return 0; } case COMMAND_DRAW_RECT: { CollectParameters(&m_nIp, 8); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1; CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect( GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(0) + GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(1) + GET_FLOAT_PARAM(3)); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7)); CTheScripts::NumberOfIntroRectanglesThisFrame++; return 0; } case COMMAND_LOAD_SPRITE: { CollectParameters(&m_nIp, 1); strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; int slot = CTxdStore::FindTxdSlot("script"); CTxdStore::PushCurrentTxd(); CTxdStore::SetCurrentTxd(slot); CTheScripts::ScriptSprites[GET_INTEGER_PARAM(0) - 1].SetTexture(str); CTxdStore::PopCurrentTxd(); return 0; } case COMMAND_LOAD_TEXTURE_DICTIONARY: { strcpy(str, "models\\"); strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); strcat(str, ".txd"); m_nIp += KEY_LENGTH_IN_SCRIPT; int slot = CTxdStore::FindTxdSlot("script"); if (slot == -1) slot = CTxdStore::AddTxdSlot("script"); CTxdStore::LoadTxd(slot, str); CTxdStore::AddRef(slot); return 0; } case COMMAND_REMOVE_TEXTURE_DICTIONARY: { CTheScripts::RemoveScriptTextureDictionary(); return 0; } */ case COMMAND_SET_OBJECT_DYNAMIC: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); if (GET_INTEGER_PARAM(1)) { if (pObject->bIsStatic) { pObject->SetIsStatic(false); pObject->AddToMovingList(); } } else { if (!pObject->bIsStatic) { pObject->SetIsStatic(true); pObject->RemoveFromMovingList(); } } return 0; } /* case COMMAND_SET_CHAR_ANIM_SPEED: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump()); if (pAssoc) pAssoc->speed = GET_FLOAT_PARAM(1); return 0; } */ case COMMAND_PLAY_MISSION_PASSED_TUNE: { CollectParameters(&m_nIp, 1); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndTrack(GET_INTEGER_PARAM(0) + STREAMED_SOUND_MISSION_COMPLETED - 1, FALSE); #ifndef GTA_PSP //DMAudio.SaveAnnouncementsWhenMissionPassedPlayed(); // TODO! #endif return 0; } case COMMAND_CLEAR_AREA: { CollectParameters(&m_nIp, 5); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CWorld::ClearExcitingStuffFromArea(pos, GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4)); #ifdef GTA_MOBILE // CPopulation::ms_blockPedCreationForAFrame = true; #endif return 0; } case COMMAND_FREEZE_ONSCREEN_TIMER: CollectParameters(&m_nIp, 1); CUserDisplay::OnscnTimer.m_bDisabled = GET_INTEGER_PARAM(0) != 0; return 0; case COMMAND_SWITCH_CAR_SIREN: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->m_bSirenOrAlarm = GET_INTEGER_PARAM(1) != 0; return 0; } /* case COMMAND_SWITCH_PED_ROADS_ON_ANGLED: { CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 0, 1); return 0; } */ case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 0, 0); return 0; /* case COMMAND_SWITCH_ROADS_ON_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 1, 1); return 0; case COMMAND_SWITCH_ROADS_OFF_ANGLED: CollectParameters(&m_nIp, 7); ThePaths.SwitchRoadsInAngledArea(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5), GET_FLOAT_PARAM(6), 1, 0); return 0; */ case COMMAND_SET_CAR_WATERTIGHT: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); if (pVehicle->IsBike()) { CBike* pBike = (CBike*)pVehicle; pBike->bWaterTight = GET_INTEGER_PARAM(1) != 0; } else if (pVehicle->IsCar()) { CAutomobile* pCar = (CAutomobile*)pVehicle; pCar->bWaterTight = GET_INTEGER_PARAM(1) != 0; } return 0; } case COMMAND_ADD_MOVING_PARTICLE_EFFECT: { CollectParameters(&m_nIp, 12); CVector pos = GET_VECTOR_PARAM(1); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float size = Max(0.0f, GET_FLOAT_PARAM(7)); eParticleObjectType type = (eParticleObjectType)GET_INTEGER_PARAM(0); RwRGBA color; if (type == POBJECT_SMOKE_TRAIL){ color.alpha = -1; color.red = GET_INTEGER_PARAM(8); color.green = GET_INTEGER_PARAM(9); color.blue = GET_INTEGER_PARAM(10); }else{ color.alpha = color.red = color.blue = color.green = 0; } CVector target = GET_VECTOR_PARAM(4); CParticleObject::AddObject(type, pos, target, size, GET_INTEGER_PARAM(11), color, 1); return 0; } case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bDontDragMeOutCar = GET_INTEGER_PARAM(1) != 0; return 0; } case COMMAND_TURN_CAR_TO_FACE_COORD: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); const CVector& pos = pVehicle->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - GET_FLOAT_PARAM(1), pos.y - GET_FLOAT_PARAM(2)) + HALFPI; if (heading > TWOPI) heading -= TWOPI; pVehicle->SetHeading(heading); return 0; } case COMMAND_IS_CRANE_LIFTING_CAR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(2)); UpdateCompareFlag(CCranes::IsThisCarPickedUp(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), pVehicle)); return 0; } case COMMAND_DRAW_SPHERE: { CollectParameters(&m_nIp, 4); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, GET_FLOAT_PARAM(3), SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); return 0; } case COMMAND_SET_CAR_STATUS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->SetStatus(GET_INTEGER_PARAM(1)); return 0; } case COMMAND_IS_CHAR_MALE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE); return 0; } case COMMAND_SCRIPT_NAME: { strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT); return 0; } /* case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); CGarages::ChangeGarageType(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2)); return 0; } case COMMAND_FIND_DRUG_PLANE_COORDINATES: SET_VECTOR_PARAM(0, CPlane::FindDrugPlaneCoordinates()); StoreParameters(&m_nIp, 3); return 0; */ case COMMAND_SAVE_INT_TO_DEBUG_FILE: // TODO: implement something here CollectParameters(&m_nIp, 1); return 0; case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE: CollectParameters(&m_nIp, 1); return 0; case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE: return 0; case COMMAND_POLICE_RADIO_MESSAGE: CollectParameters(&m_nIp, 3); DMAudio.PlaySuspectLastSeen(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2)); return 0; case COMMAND_SET_CAR_STRONG: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->bTakeLessDamage = GET_INTEGER_PARAM(1) != 0; return 0; } case COMMAND_REMOVE_ROUTE: CollectParameters(&m_nIp, 1); CRouteNode::RemoveRoute(GET_INTEGER_PARAM(0)); return 0; case COMMAND_SWITCH_RUBBISH: CollectParameters(&m_nIp, 1); CRubbish::SetVisibility(GET_INTEGER_PARAM(0) != 0); return 0; case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA: { CollectParameters(&m_nIp, 6); float x1 = GET_FLOAT_PARAM(0); float y1 = GET_FLOAT_PARAM(1); float z1 = GET_FLOAT_PARAM(2); float x2 = GET_FLOAT_PARAM(3); float y2 = GET_FLOAT_PARAM(4); float z2 = GET_FLOAT_PARAM(5); CParticleObject* tmp = CParticleObject::pCloseListHead; while (tmp) { CParticleObject* next = tmp->m_pNext; if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2)) tmp->RemoveObject(); tmp = next; } tmp = CParticleObject::pFarListHead; while (tmp) { CParticleObject* next = tmp->m_pNext; if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2)) tmp->RemoveObject(); tmp = next; } return 0; } case COMMAND_SWITCH_STREAMING: CollectParameters(&m_nIp, 1); CStreaming::ms_disableStreaming = GET_INTEGER_PARAM(0) == 0; return 0; case COMMAND_IS_GARAGE_OPEN: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::IsGarageOpen(GET_INTEGER_PARAM(0))); return 0; case COMMAND_IS_GARAGE_CLOSED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::IsGarageClosed(GET_INTEGER_PARAM(0))); return 0; /* case COMMAND_START_CATALINA_HELI: CHeli::StartCatalinaFlyBy(); return 0; case COMMAND_CATALINA_HELI_TAKE_OFF: CHeli::CatalinaTakeOff(); return 0; case COMMAND_REMOVE_CATALINA_HELI: CHeli::RemoveCatalinaHeli(); return 0; case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN: UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown()); return 0; */ case COMMAND_SWAP_NEAREST_BUILDING_MODEL: { CollectParameters(&m_nIp, 6); CTheScripts::SwapNearestBuildingModel(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5)); return 0; } case COMMAND_SWITCH_WORLD_PROCESSING: CollectParameters(&m_nIp, 1); CWorld::bProcessCutsceneOnly = GET_INTEGER_PARAM(0) == 0; return 0; case COMMAND_REMOVE_ALL_PLAYER_WEAPONS: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); pPed->ClearWeapons(); return 0; } /* case COMMAND_GRAB_CATALINA_HELI: { CHeli* pHeli = CHeli::FindPointerToCatalinasHeli(); SET_INTEGER_PARAM(0, pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1); StoreParameters(&m_nIp, 1); return 0; } */ case COMMAND_CLEAR_AREA_OF_CARS: { CollectParameters(&m_nIp, 6); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float infZ = GET_FLOAT_PARAM(2); float supX = GET_FLOAT_PARAM(3); float supY = GET_FLOAT_PARAM(4); float supZ = GET_FLOAT_PARAM(5); if (infX > supX) { infX = GET_FLOAT_PARAM(3); supX = GET_FLOAT_PARAM(0); } if (infY > supY) { infY = GET_FLOAT_PARAM(4); supY = GET_FLOAT_PARAM(1); } if (infZ > supZ) { infZ = GET_FLOAT_PARAM(5); supZ = GET_FLOAT_PARAM(2); } CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ); return 0; } case COMMAND_SET_ROTATING_GARAGE_DOOR: CollectParameters(&m_nIp, 1); CGarages::SetGarageDoorToRotate(GET_INTEGER_PARAM(0)); return 0; case COMMAND_ADD_SPHERE: { CollectParameters(&m_nIp, 4); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = GET_FLOAT_PARAM(3); CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); SET_INTEGER_PARAM(0, CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_SPHERE: CollectParameters(&m_nIp, 1); CTheScripts::RemoveScriptSphere(GET_INTEGER_PARAM(0)); return 0; /* case COMMAND_CATALINA_HELI_FLY_AWAY: CHeli::MakeCatalinaHeliFlyAway(); return 0; */ case COMMAND_SET_EVERYONE_IGNORE_PLAYER: { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); if (GET_INTEGER_PARAM(1)) { pPed->m_pWanted->m_bIgnoredByEveryone = true; CWorld::StopAllLawEnforcersInTheirTracks(); } else { pPed->m_pWanted->m_bIgnoredByEveryone = false; } return 0; } case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed; script_assert(pPed); CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle)); StoreParameters(&m_nIp, 1); return 0; } /* case COMMAND_IS_PHONE_DISPLAYING_MESSAGE: CollectParameters(&m_nIp, 1); UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(GET_INTEGER_PARAM(0))); return 0; */ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING: { uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace; CollectParameters(&m_nIp, 1); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, GET_INTEGER_PARAM(0) != 0); return 0; } case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING: { uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace; CollectParameters(&m_nIp, 1); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; CUserDisplay::OnscnTimer.AddCounter(var, GET_INTEGER_PARAM(0), onscreen_str, 0, -1, nil, 0); return 0; } case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK: { CollectParameters(&m_nIp, 4); if (CCarCtrl::NumRandomCars >= 30) return 0; int attempts; int model = -1; int index = CGeneral::GetRandomNumberInRange(0, MAXVEHICLESLOADED); for (attempts = 0; attempts < MAXVEHICLESLOADED; attempts++) { if (model != -1) break; model = CStreaming::ms_vehiclesLoaded[index]; if (model == -1) continue; if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) { switch (model) { case MI_LANDSTAL: case MI_LINERUN: case MI_RIO: case MI_FIRETRUCK: case MI_TRASH: case MI_STRETCH: case MI_VOODOO: case MI_MULE: case MI_AMBULAN: case MI_FBICAR: case MI_MRWHOOP: case MI_BFINJECT: case MI_HEARSE: case MI_HUNTER: case MI_POLICE: case MI_ENFORCER: case MI_SECURICA: case MI_PREDATOR: case MI_BUS: case MI_RHINO: case MI_BARRACKS: case MI_CUBAN: case MI_CHOPPER: case MI_ANGEL: case MI_COACH: case MI_RCBANDIT: case MI_PACKER: case MI_SENTXS: case MI_SQUALO: case MI_SEASPAR: case MI_PIZZABOY: case MI_NOODLEBOY: case MI_ANGEL2: case MI_SANCHEZ2: case MI_GANGBUR: case MI_AIRTRAIN: case MI_DEADDODO: case MI_SPEEDER: case MI_REEFER: case MI_TROPIC: case MI_FLATBED: case MI_YANKEE: case MI_CADDY: case MI_BORGNINE: case MI_TOPFUN: case MI_CAMPVAN: case MI_BALLOT: case MI_SKIMMER: case MI_RCBARON: case MI_RCRAIDER: case MI_SPARROW: case MI_PATRIOT: case MI_LOVEFIST: case MI_COASTG: case MI_DINGHY: case MI_HERMES: case MI_SABRETUR: case MI_PHEONIX: case MI_WALTON: case MI_COMET: case MI_DELUXO: case MI_BURRITO: case MI_SPAND: case MI_MARQUIS: case MI_BAGGAGE: case MI_KAUFMAN: case MI_MAVERICK: case MI_VCNMAV: case MI_RANCHER: case MI_FBIRANCH: case MI_JETMAX: case MI_HOTRING: case MI_SANDKING: case MI_BLISTAC: case MI_POLMAV: case MI_BOXVILLE: case MI_BENSON: case MI_MESA: case MI_RCGOBLIN: case MI_HOTRINA: case MI_HOTRINB: case MI_BLOODRA: case MI_BLOODRB: case MI_VICECHEE: case MI_CABBIE: case MI_MAFIA: model = -1; break; case MI_IDAHO: case MI_STINGER: case MI_PEREN: case MI_SENTINEL: case MI_MANANA: case MI_INFERNUS: case MI_PONY: case MI_CHEETAH: case MI_MOONBEAM: case MI_ESPERANT: case MI_TAXI: case MI_WASHING: case MI_BOBCAT: case MI_BANSHEE: case MI_STALLION: case MI_RUMPO: case MI_ADMIRAL: case MI_PCJ600: case MI_FAGGIO: case MI_FREEWAY: case MI_GLENDALE: case MI_OCEANIC: case MI_SANCHEZ: case MI_SABRE: case MI_REGINA: case MI_VIRGO: case MI_GREENWOO: break; default: printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]); model = -1; break; } } else model = -1; if (++index >= 50) index = 0; } if (model == -1) return 0; CVehicle* car; if (CModelInfo::IsBikeModel(model)) { car = new CBike(model, RANDOM_VEHICLE); ((CBike*)(car))->bIsStanding = true; } else car = new CAutomobile(model, RANDOM_VEHICLE); CVector pos = GET_VECTOR_PARAM(0); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->SetPosition(pos); car->SetHeading(DEGTORAD(GET_FLOAT_PARAM(3))); CTheScripts::ClearSpaceForMissionEntity(pos, car); car->SetStatus(STATUS_ABANDONED); car->bIsLocked = false; car->bIsCarParkVehicle = true; CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; car->AutoPilot.m_nTempAction = TEMPACT_NONE; car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f; car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0; car->bEngineOn = false; car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CWorld::Add(car); return 0; } case COMMAND_IS_COLLISION_IN_MEMORY: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGame::currLevel == GET_INTEGER_PARAM(0)); return 0; case COMMAND_SET_WANTED_MULTIPLIER: CollectParameters(&m_nIp, 1); FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = GET_FLOAT_PARAM(0); return 0; case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER: TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString(); return 0; case COMMAND_IS_CAR_VISIBLY_DAMAGED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); UpdateCompareFlag(pVehicle->bIsDamaged); return 0; } case COMMAND_DOES_OBJECT_EXIST: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0))); return 0; case COMMAND_LOAD_SCENE: { CollectParameters(&m_nIp, 3); CVector pos = GET_VECTOR_PARAM(0); #ifdef FIX_BUGS CTimer::Suspend(); #else CTimer::Stop(); #endif CStreaming::LoadSceneCollision(pos); #ifdef FIX_BUGS CTimer::Suspend(); #else CTimer::Update(); #endif return 0; } case COMMAND_ADD_STUCK_CAR_CHECK: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CTheScripts::StuckCars.AddCarToCheck(GET_INTEGER_PARAM(0), GET_FLOAT_PARAM(1), GET_INTEGER_PARAM(2)); return 0; } case COMMAND_REMOVE_STUCK_CAR_CHECK: { CollectParameters(&m_nIp, 1); CTheScripts::StuckCars.RemoveCarFromCheck(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_IS_CAR_STUCK: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(GET_INTEGER_PARAM(0))); return 0; case COMMAND_LOAD_MISSION_AUDIO: { CollectParameters(&m_nIp, 1); strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); m_nIp += KEY_LENGTH_IN_SCRIPT; DMAudio.PreloadMissionAudio(GET_INTEGER_PARAM(0) - 1, str); return 0; } case COMMAND_HAS_MISSION_AUDIO_LOADED: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(GET_INTEGER_PARAM(0) - 1) == 1); return 0; } case COMMAND_PLAY_MISSION_AUDIO: CollectParameters(&m_nIp, 1); DMAudio.PlayLoadedMissionAudio(GET_INTEGER_PARAM(0) - 1); return 0; case COMMAND_HAS_MISSION_AUDIO_FINISHED: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(GET_INTEGER_PARAM(0) - 1)); return 0; } case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING: { CollectParameters(&m_nIp, 3); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true); SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(node)); SET_FLOAT_PARAM(3, ThePaths.FindNodeOrientationForCarPlacement(node)); StoreParameters(&m_nIp, 4); return 0; } case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED: { CollectParameters(&m_nIp, 2); UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1) - 1)); return 0; } case COMMAND_CLEAR_THIS_PRINT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CMessages::ClearThisPrint(text); return 0; } case COMMAND_CLEAR_THIS_BIG_PRINT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CMessages::ClearThisBigPrint(text); return 0; } case COMMAND_SET_MISSION_AUDIO_POSITION: { CollectParameters(&m_nIp, 4); CVector pos = GET_VECTOR_PARAM(1); DMAudio.SetMissionAudioLocation(GET_INTEGER_PARAM(0) - 1, pos.x, pos.y, pos.z); return 0; } case COMMAND_ACTIVATE_SAVE_MENU: { CStats::SafeHouseVisits++; FrontEndMenuManager.m_bActivateSaveMenu = true; FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f); FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f); return 0; } case COMMAND_HAS_SAVE_GAME_FINISHED: UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu); return 0; case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE: CollectParameters(&m_nIp, 1); CGarages::SetLeaveCameraForThisGarage(GET_INTEGER_PARAM(0)); return 0; /* case COMMAND_ADD_BLIP_FOR_PICKUP_OLD: { CollectParameters(&m_nIp, 3); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); SET_INTEGER_PARAM(0, CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), GET_INTEGER_PARAM(1), (eBlipDisplay)GET_INTEGER_PARAM(2))); StoreParameters(&m_nIp, 1); return 0; } */ case COMMAND_ADD_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 1); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); SET_INTEGER_PARAM(0, handle); StoreParameters(&m_nIp, 1); return 0; } /* case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 2); CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(GET_INTEGER_PARAM(0))].m_pObject; CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH); CRadar::SetBlipSprite(handle, GET_INTEGER_PARAM(1)); SET_INTEGER_PARAM(0, handle); StoreParameters(&m_nIp, 1); return 0; } */ case COMMAND_SET_PED_DENSITY_MULTIPLIER: CollectParameters(&m_nIp, 1); CPopulation::PedDensityMultiplier = GET_FLOAT_PARAM(0); return 0; case COMMAND_FORCE_RANDOM_PED_TYPE: CollectParameters(&m_nIp, 1); CPopulation::m_AllRandomPedsThisType = GET_INTEGER_PARAM(0); return 0; /* case COMMAND_SET_TEXT_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = GET_INTEGER_PARAM(0) != 0; return 0; */ case COMMAND_GET_COLLECTABLE1S_COLLECTED: SET_INTEGER_PARAM(0, CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages); StoreParameters(&m_nIp, 1); return 0; case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); return 0; } /* case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = GET_INTEGER_PARAM(0) != 0; return 0; */ case COMMAND_SET_TEXT_RIGHT_JUSTIFY: CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = GET_INTEGER_PARAM(0) != 0; return 0; case COMMAND_PRINT_HELP: { /* maybe will be useful? TODO if (CCamera::m_bUseMouse3rdPerson && ( strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C") == 0 || strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D") == 0)) { m_nIp += KEY_LENGTH_IN_SCRIPT; return 0; } */ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CHud::SetHelpMessage(text, false); return 0; } case COMMAND_CLEAR_HELP: //CHud::gLastPrintForeverString = false; TODO CHud::SetHelpMessage(nil, false); return 0; case COMMAND_FLASH_HUD_OBJECT: CollectParameters(&m_nIp, 1); CHud::m_ItemToFlash = GET_INTEGER_PARAM(0); return 0; default: script_assert(0); } return -1; } int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) { if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) ScriptSphereArray[index].m_Index = 1; else ScriptSphereArray[index].m_Index++; return (uint16)index | ScriptSphereArray[index].m_Index << 16; } int32 CTheScripts::GetActualScriptSphereIndex(int32 index) { if (index == -1) return -1; uint16 check = (uint32)index >> 16; uint16 array_idx = index & (0xFFFF); script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); if (check != ScriptSphereArray[array_idx].m_Index) return -1; return array_idx; } void CTheScripts::DrawScriptSpheres() { for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { if (ScriptSphereArray[i].m_bInUse) C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); } } int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) { int16 i = 0; for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { if (!ScriptSphereArray[i].m_bInUse) break; } #ifdef FIX_BUGS if (i == MAX_NUM_SCRIPT_SPHERES) return -1; #endif ScriptSphereArray[i].m_bInUse = true; ScriptSphereArray[i].m_Id = id; ScriptSphereArray[i].m_vecCenter = pos; ScriptSphereArray[i].m_fRadius = radius; return GetNewUniqueScriptSphereIndex(i); } void CTheScripts::RemoveScriptSphere(int32 index) { index = GetActualScriptSphereIndex(index); if (index == -1) return; ScriptSphereArray[index].m_bInUse = false; ScriptSphereArray[index].m_Id = 0; } void CTheScripts::SwapNearestBuildingModel(float x, float y, float z, float radius, int mi1, int mi2) { CVector pos(x, y, z); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (mi1 < 0) mi1 = CTheScripts::UsedObjectArray[-mi1].index; if (mi2 < 0) mi2 = CTheScripts::UsedObjectArray[-mi2].index; int16 total; CEntity* apEntities[16]; CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities); if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * radius; for (int i = 0; i < total; i++) { float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); if (dist < min_dist) { min_dist = dist; pClosestEntity = apEntities[i]; } } CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity); if (pReplacedBuilding) { pReplacedBuilding->ReplaceWithNewModel(mi2); AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2); } } void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) { int i = 0; bool found = false; while (i < MAX_NUM_BUILDING_SWAPS && !found) { if (BuildingSwapArray[i].m_pBuilding == pBuilding) found = true; else i++; } if (found) { if (BuildingSwapArray[i].m_nOldModel == new_model) { BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; } else { BuildingSwapArray[i].m_nNewModel = new_model; } } else { i = 0; while (i < MAX_NUM_BUILDING_SWAPS && !found) { if (BuildingSwapArray[i].m_pBuilding == nil) found = true; else i++; } if (found) { BuildingSwapArray[i].m_pBuilding = pBuilding; BuildingSwapArray[i].m_nNewModel = new_model; BuildingSwapArray[i].m_nOldModel = old_model; } } } void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) { int i = 0; bool found = false; while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { if (InvisibilitySettingArray[i] == pEntity) found = true; else i++; } if (found) { if (remove) InvisibilitySettingArray[i] = nil; } else if (!remove) { i = 0; while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { if (InvisibilitySettingArray[i] == nil) found = true; else i++; } if (found) InvisibilitySettingArray[i] = pEntity; } } void CTheScripts::UndoBuildingSwaps() { for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { if (BuildingSwapArray[i].m_pBuilding) { BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; } } } void CTheScripts::UndoEntityInvisibilitySettings() { for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { if (InvisibilitySettingArray[i]) { InvisibilitySettingArray[i]->bIsVisible = true; InvisibilitySettingArray[i] = nil; } } }