#include "common.h" #include "DMAudio.h" #include "AudioManager.h" #include "AudioSamples.h" #include "MusicManager.h" #include "PlayerPed.h" #include "PolRadio.h" #include "Replay.h" #include "Vehicle.h" #include "World.h" #include "Zones.h" #include "sampman.h" #include "Wanted.h" struct tPoliceRadioZone { char m_aName[8]; uint32 m_nSampleIndex; int32 field_12; }; tPoliceRadioZone ZoneSfx[NUMAUDIOZONES]; uint32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES; int8 g_nMissionAudioPlayingStatus = PLAY_STATUS_FINISHED; bool8 gSpecialSuspectLastSeenReport; uint32 gMinTimeToNextReport[NUM_CRIME_TYPES]; void cAudioManager::InitialisePoliceRadioZones() { for (int32 i = 0; i < NUMAUDIOZONES; i++) memset(ZoneSfx[i].m_aName, 0, 8); #define SETZONESFX(i, name, sample) \ strcpy(ZoneSfx[i].m_aName, name); \ ZoneSfx[i].m_nSampleIndex = sample; SETZONESFX(0, "VICE_C", SFX_POLICE_RADIO_VICE_CITY); SETZONESFX(1, "IND_ZON", SFX_POLICE_RADIO_VICE_CITY_BEACH); SETZONESFX(2, "COM_ZON", SFX_POLICE_RADIO_VICE_CITY_MAINLAND); SETZONESFX(3, "BEACH1", SFX_POLICE_RADIO_OCEAN_BEACH); SETZONESFX(4, "BEACH2", SFX_POLICE_RADIO_WASHINGTON_BEACH); SETZONESFX(5, "BEACH3", SFX_POLICE_RADIO_VICE_POINT); SETZONESFX(6, "GOLFC", SFX_POLICE_RADIO_LEAF_LINKS); SETZONESFX(7, "STARI", SFX_POLICE_RADIO_STARFISH_ISLAND); SETZONESFX(8, "DOCKS", SFX_POLICE_RADIO_VICEPORT); SETZONESFX(9, "HAVANA", SFX_POLICE_RADIO_LITTLE_HAVANA); SETZONESFX(10, "HAITI", SFX_POLICE_RADIO_LITTLE_HAITI); SETZONESFX(11, "PORNI", SFX_POLICE_RADIO_PRAWN_ISLAND); SETZONESFX(12, "DTOWN", SFX_POLICE_RADIO_DOWNTOWN); SETZONESFX(13, "A_PORT", SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL); #undef SETZONESFX } void cAudioManager::InitialisePoliceRadio() { m_sPoliceRadioQueue.Reset(); for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) m_aCrimes[i].type = CRIME_NONE; #if !defined(GTA_PS2) || defined(AUDIO_REVERB) SampleManager.SetChannelReverbFlag(CHANNEL_POLICE_RADIO, FALSE); #endif gSpecialSuspectLastSeenReport = FALSE; for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++) gMinTimeToNextReport[i] = m_FrameCounter; } void cAudioManager::ResetPoliceRadio() { if (!m_bIsInitialised) return; if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO); InitialisePoliceRadio(); } void cAudioManager::SetMissionScriptPoliceAudio(uint32 sfx) { if (!m_bIsInitialised) return; if (g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) { g_nMissionAudioPlayingStatus = PLAY_STATUS_STOPPED; g_nMissionAudioSfx = sfx; } } int8 cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() { return g_nMissionAudioPlayingStatus; } void cAudioManager::DoPoliceRadioCrackle() { m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity; m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = TRUE; m_sQueueSample.m_nPriority = 10; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE); m_sQueueSample.m_nVolume = m_anRandomTable[2] % 20 + 15; m_sQueueSample.m_nLoopCount = 0; SET_EMITTING_VOLUME(m_sQueueSample.m_nVolume); SET_LOOP_OFFSETS(SFX_POLICE_RADIO_CRACKLE) m_sQueueSample.m_bStatic = FALSE; SET_SOUND_REVERB(FALSE); m_sQueueSample.m_nPan = 63; m_sQueueSample.m_nFramesToPlay = 3; SET_SOUND_REFLECTION(FALSE); AddSampleToRequestedQueue(); } void cAudioManager::ServicePoliceRadio() { int32 wantedLevel = 0; // uninitialized variable static uint32 nLastSeen = 300; if(!m_bIsInitialised) return; if(!m_nUserPause) { bool8 crimeReport = SetupCrimeReport(); #ifdef FIX_BUGS // Crash at 0x5fe6ef if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted) return; #endif CPlayerPed *playerPed = FindPlayerPed(); if (playerPed) { wantedLevel = playerPed->m_pWanted->GetWantedLevel(); if (!crimeReport) { if (wantedLevel != 0) { if (nLastSeen != 0) #ifdef FIX_BUGS nLastSeen -= CTimer::GetLogicalFramesPassed(); #else --nLastSeen; #endif else { nLastSeen = m_anRandomTable[1] % 1000 + 2000; SetupSuspectLastSeenReport(); } } } } } ServicePoliceRadioChannel(wantedLevel); } void cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) { bool8 processed = FALSE; uint32 sample; int32 freq; static int cWait = 0; static bool8 bChannelOpen = FALSE; static uint8 bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_STOPPED; static int32 PoliceChannelFreq = 22050; if (!m_bIsInitialised) return; if (m_nUserPause) { if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO); if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING && SampleManager.IsStreamPlaying(1)) { SampleManager.PauseStream(TRUE, 1); } } else { if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) { SampleManager.PauseStream(FALSE, 1); } if (m_sPoliceRadioQueue.m_nSamplesInQueue == 0) bChannelOpen = FALSE; if (cWait) { #ifdef FIX_BUGS cWait -= CTimer::GetLogicalFramesPassed(); #else --cWait; #endif return; } if (g_nMissionAudioSfx != NO_SAMPLE && !bChannelOpen) { if (g_nMissionAudioPlayingStatus != PLAY_STATUS_STOPPED) { if (g_nMissionAudioPlayingStatus == PLAY_STATUS_PLAYING && bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_STOPPED && SampleManager.IsStreamPlaying(1)) { bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_PLAYING; } if (bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) { if (SampleManager.IsStreamPlaying(1)) { DoPoliceRadioCrackle(); } else { bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_FINISHED; g_nMissionAudioPlayingStatus = PLAY_STATUS_FINISHED; g_nMissionAudioSfx = NO_SAMPLE; cWait = 30; } return; } } else if (!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) { SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1); SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, TRUE, 1); SampleManager.StartPreloadedStreamedFile(1); g_nMissionAudioPlayingStatus = PLAY_STATUS_PLAYING; bMissionAudioPhysicalPlayingStatus = PLAY_STATUS_STOPPED; return; } } if (bChannelOpen) DoPoliceRadioCrackle(); if ((g_nMissionAudioSfx == NO_SAMPLE || g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) && !SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.m_nSamplesInQueue != 0) { sample = m_sPoliceRadioQueue.Remove(); if (wantedLevel == 0) { if (gSpecialSuspectLastSeenReport) { gSpecialSuspectLastSeenReport = FALSE; } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) { bChannelOpen = FALSE; processed = TRUE; } } if (sample == NO_SAMPLE) { if (!processed) cWait = 30; } else { SampleManager.InitialiseChannel(CHANNEL_POLICE_RADIO, sample, SFX_BANK_0); switch (sample) { case SFX_POLICE_RADIO_MESSAGE_NOISE_1: freq = m_anRandomTable[4] % 2000 + 10025; bChannelOpen = bChannelOpen == FALSE; break; default: freq = SampleManager.GetSampleBaseFrequency(sample); break; } PoliceChannelFreq = freq; #ifdef USE_TIME_SCALE_FOR_AUDIO SampleManager.SetChannelFrequency(CHANNEL_POLICE_RADIO, freq * CTimer::GetTimeScale()); #else SampleManager.SetChannelFrequency(CHANNEL_POLICE_RADIO, freq); #endif SampleManager.SetChannelVolume(CHANNEL_POLICE_RADIO, 100); SampleManager.SetChannelPan(CHANNEL_POLICE_RADIO, 63); #ifndef GTA_PS2 SampleManager.SetChannelLoopCount(CHANNEL_POLICE_RADIO, 1); SampleManager.SetChannelLoopPoints(CHANNEL_POLICE_RADIO, 0, -1); #endif SampleManager.StartChannel(CHANNEL_POLICE_RADIO); } if (processed) ResetPoliceRadio(); } } } bool8 cAudioManager::SetupCrimeReport() { int16 audioZoneId; CZone *zone; float rangeX; float rangeY; float halfX; float halfY; float quarterX; float quarterY; int i; int32 sampleIndex; bool8 processed = FALSE; if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return FALSE; if (60 - m_sPoliceRadioQueue.m_nSamplesInQueue <= 9) { AgeCrimes(); return TRUE; } for (i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { if (m_aCrimes[i].type != CRIME_NONE) break; } if (i == ARRAY_SIZE(m_aCrimes)) return FALSE; audioZoneId = CTheZones::FindAudioZone(&m_aCrimes[i].position); if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) { zone = CTheZones::GetAudioZone(audioZoneId); for (int j = 0; j < NUMAUDIOZONES; j++) { if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) { sampleIndex = ZoneSfx[j].m_nSampleIndex; m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT); m_sPoliceRadioQueue.Add(SFX_A_10); switch (m_aCrimes[i].type) { case CRIME_PED_BURNED: case CRIME_HIT_PED_NASTYWEAPON: m_aCrimes[i].type = CRIME_HIT_PED; break; case CRIME_COP_BURNED: case CRIME_HIT_COP_NASTYWEAPON: m_aCrimes[i].type = CRIME_HIT_COP; break; case CRIME_VEHICLE_BURNED: m_aCrimes[i].type = CRIME_STEAL_CAR; break; case CRIME_DESTROYED_CESSNA: m_aCrimes[i].type = CRIME_SHOOT_HELI; break; case CRIME_EXPLOSION: m_aCrimes[i].type = CRIME_STEAL_CAR; break; // huh? default: break; } #ifdef FIX_BUGS m_sPoliceRadioQueue.Add(m_aCrimes[i].type + SFX_CRIME_1 - 1); #else m_sPoliceRadioQueue.Add(m_aCrimes[i].type + SFX_CRIME_1); #endif m_sPoliceRadioQueue.Add(SFX_IN); rangeX = zone->maxx - zone->minx; rangeY = zone->maxy - zone->miny; halfX = 0.5f * rangeX + zone->minx; halfY = 0.5f * rangeY + zone->miny; quarterX = 0.25f * rangeX; quarterY = 0.25f * rangeY; if (m_aCrimes[i].position.y > halfY + quarterY) { m_sPoliceRadioQueue.Add(SFX_NORTH); processed = TRUE; } else if (m_aCrimes[i].position.y < halfY - quarterY) { m_sPoliceRadioQueue.Add(SFX_SOUTH); processed = TRUE; } if (m_aCrimes[i].position.x > halfX + quarterX) m_sPoliceRadioQueue.Add(SFX_EAST); else if (m_aCrimes[i].position.x < halfX - quarterX) m_sPoliceRadioQueue.Add(SFX_WEST); else if (!processed) m_sPoliceRadioQueue.Add(SFX_CENTRAL); m_sPoliceRadioQueue.Add(sampleIndex); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(NO_SAMPLE); break; } } } m_aCrimes[i].type = CRIME_NONE; AgeCrimes(); return TRUE; } void cAudioManager::SetupSuspectLastSeenReport() { CVehicle *veh; uint8 color1; int32 main_color; int32 sample; int32 color_pre_modifier; int32 color_post_modifier; const int32 gCarColourTable[][3] = { {NO_SAMPLE, SFX_POLICE_RADIO_BLACK, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_WHITE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE} }; if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) { veh = FindVehicleOfPlayer(); if (veh != nil) { if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) { color1 = veh->m_currentColour1; if (color1 >= ARRAY_SIZE(gCarColourTable)) { debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1); } else { main_color = gCarColourTable[color1][1]; color_pre_modifier = gCarColourTable[color1][0]; color_post_modifier = gCarColourTable[color1][2]; switch (veh->GetModelIndex()) { case MI_LANDSTAL: case MI_PATRIOT: case MI_RANCHER: case MI_FBIRANCH: case MI_SANDKING: sample = SFX_POLICE_RADIO_OFFROAD; break; case MI_IDAHO: case MI_MANANA: case MI_ESPERANT: case MI_CUBAN: case MI_STALLION: case MI_SABRE: case MI_SABRETUR: case MI_VIRGO: case MI_BLISTAC: sample = SFX_POLICE_RADIO_TUDOOR; break; case MI_STINGER: case MI_INFERNUS: case MI_CHEETAH: case MI_BANSHEE: case MI_PHEONIX: case MI_COMET: case MI_DELUXO: case MI_HOTRING: sample = SFX_POLICE_RADIO_SPORTS_CAR; break; case MI_LINERUN: sample = SFX_POLICE_RADIO_RIG; break; case MI_PEREN: case MI_REGINA: sample = SFX_POLICE_RADIO_STATION_WAGON; break; case MI_SENTINEL: case MI_FBICAR: case MI_WASHING: case MI_SENTXS: case MI_ADMIRAL: case MI_GLENDALE: case MI_OCEANIC: case MI_HERMES: case MI_GREENWOO: sample = SFX_POLICE_RADIO_SEDAN; break; case MI_RIO: sample = SFX_POLICE_RADIO_CRUISER; break; case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break; case MI_TRASH: sample = SFX_POLICE_RADIO_GARBAGE_TRUCK; break; case MI_STRETCH: case MI_LOVEFIST: sample = SFX_POLICE_RADIO_STRETCH; break; case MI_VOODOO: sample = SFX_POLICE_RADIO_LOWRIDER; break; case MI_PONY: case MI_MOONBEAM: case MI_SECURICA: case MI_RUMPO: case MI_GANGBUR: case MI_YANKEE: case MI_TOPFUN: case MI_BURRITO: case MI_SPAND: sample = SFX_POLICE_RADIO_VAN; break; case MI_MULE: case MI_BARRACKS: case MI_PACKER: case MI_FLATBED: sample = SFX_POLICE_RADIO_TRUCK; break; case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break; case MI_TAXI: case MI_CABBIE: case MI_ZEBRA: case MI_KAUFMAN: sample = SFX_POLICE_RADIO_TAXI; break; case MI_BOBCAT: case MI_WALTON: sample = SFX_POLICE_RADIO_PICKUP; break; case MI_MRWHOOP: sample = SFX_POLICE_RADIO_ICE_CREAM_VAN; break; case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break; case MI_HUNTER: case MI_CHOPPER: case MI_SEASPAR: case MI_SPARROW: case MI_MAVERICK: case MI_VCNMAV: case MI_POLMAV: sample = SFX_POLICE_RADIO_HELICOPTER; break; case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break; case MI_ENFORCER: sample = SFX_POLICE_RADIO_SWAT_VAN; break; case MI_PREDATOR: case MI_SQUALO: case MI_SPEEDER: sample = SFX_POLICE_RADIO_SPEEDBOAT; break; case MI_BUS: sample = SFX_POLICE_RADIO_BUS; break; case MI_RHINO: sample = SFX_POLICE_RADIO_TANK; break; case MI_ANGEL: case MI_PCJ600: case MI_FREEWAY: case MI_SANCHEZ: sample = SFX_POLICE_RADIO_MOTOBIKE; break; case MI_COACH: sample = SFX_POLICE_RADIO_COACH; break; case MI_ROMERO: sample = SFX_POLICE_RADIO_HEARSE; break; case MI_PIZZABOY: case MI_FAGGIO: sample = SFX_POLICE_RADIO_MOPED; break; case MI_DEADDODO: case MI_SKIMMER: sample = SFX_POLICE_RADIO_PLANE; break; case MI_REEFER: case MI_TROPIC: case MI_COASTG: case MI_MARQUIS: case MI_JETMAX: sample = SFX_POLICE_RADIO_BOAT; break; case MI_CADDY: sample = SFX_POLICE_RADIO_GOLF_CART; break; case MI_DINGHY: sample = SFX_POLICE_RADIO_DINGHY; break; default: //debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex()); return; } m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); if (m_anRandomTable[3] % 2) m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A); if (color_pre_modifier != NO_SAMPLE) m_sPoliceRadioQueue.Add(color_pre_modifier); if (main_color != NO_SAMPLE) m_sPoliceRadioQueue.Add(main_color); if (color_post_modifier != NO_SAMPLE) m_sPoliceRadioQueue.Add(color_post_modifier); m_sPoliceRadioQueue.Add(sample); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(NO_SAMPLE); } } } else if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 4) { m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(NO_SAMPLE); } } } void cAudioManager::ReportCrime(eCrimeType type, const CVector &pos) { int32 lastCrime = ARRAY_SIZE(m_aCrimes); if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && (type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) { for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { if (m_aCrimes[i].type != CRIME_NONE) { if (m_aCrimes[i].type == type) { m_aCrimes[i].position = pos; m_aCrimes[i].timer = 0; return; } } else lastCrime = i; } if (lastCrime < ARRAY_SIZE(m_aCrimes)) { m_aCrimes[lastCrime].type = type; m_aCrimes[lastCrime].position = pos; m_aCrimes[lastCrime].timer = 0; gMinTimeToNextReport[type] = m_FrameCounter + 500; } } } void cAudioManager::PlaySuspectLastSeen(float x, float y, float z) { int16 audioZone; CZone *zone; float rangeX; float rangeY; float halfX; float halfY; float quarterX; float quarterY; int32 sample; bool8 processed = FALSE; CVector vec = CVector(x, y, z); if (!m_bIsInitialised) return; if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) { audioZone = CTheZones::FindAudioZone(&vec); if (audioZone >= 0 && audioZone < NUMAUDIOZONES) { zone = CTheZones::GetAudioZone(audioZone); for (int i = 0; i < NUMAUDIOZONES; i++) { if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) { sample = ZoneSfx[i].m_nSampleIndex; m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); m_sPoliceRadioQueue.Add(SFX_IN); rangeX = zone->maxx - zone->minx; rangeY = zone->maxy - zone->miny; halfX = 0.5f * rangeX + zone->minx; halfY = 0.5f * rangeY + zone->miny; quarterX = 0.25f * rangeX; quarterY = 0.25f * rangeY; if (vec.y > halfY + quarterY) { m_sPoliceRadioQueue.Add(SFX_NORTH); processed = TRUE; } else if (vec.y < halfY - quarterY) { m_sPoliceRadioQueue.Add(SFX_SOUTH); processed = TRUE; } if (vec.x > halfX + quarterX) m_sPoliceRadioQueue.Add(SFX_EAST); else if (vec.x < halfX - quarterX) m_sPoliceRadioQueue.Add(SFX_WEST); else if (!processed) m_sPoliceRadioQueue.Add(SFX_CENTRAL); m_sPoliceRadioQueue.Add(sample); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(NO_SAMPLE); gSpecialSuspectLastSeenReport = TRUE; break; } } } } } void cAudioManager::AgeCrimes() { for (uint8 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { if (m_aCrimes[i].type != CRIME_NONE) { if (++m_aCrimes[i].timer > 1200) m_aCrimes[i].type = CRIME_NONE; } } }