#pragma once #include "common.h" enum eSfxSample : uint32 { SFX_CAR_HORN_JEEP = 0, SFX_CAR_HORN_BMW328, SFX_CAR_HORN_BUS, SFX_CAR_HORN_BUS2, SFX_CAR_HORN_56CHEV, SFX_CAR_HORN_PICKUP, SFX_CAR_HORN_PORSCHE, SFX_CAR_HORN_TRUCK, SFX_CAR_HELI_MAI, // 8 SFX_CAR_HELI_MAI2, // 9 SFX_CAR_HELI_REA, // 10 SFX_CAR_HELI_STA, // 11 SFX_CAR_HELI_ROT, // 12 SFX_CAR_HELI_FAR, // 13 SFX_CAR_HELI_ROL, // 14 SFX_OLD_CAR_DOOR_OPEN, SFX_OLD_CAR_DOOR_CLOSE, SFX_NEW_CAR_DOOR_OPEN, SFX_NEW_CAR_DOOR_CLOSE, SFX_TRUCK_DOOR_OPEN, SFX_TRUCK_DOOR_CLOSE, SFX_REVERSE_GEAR, SFX_REVERSE_GEAR_2, SFX_CAR_STARTER, // 23 SFX_ROAD_NOISE, // 24 SFX_SKID, // 25 SFX_GRAVEL_SKID, // 26 SFX_POLICE_SIREN_SLOW, SFX_SIREN_FAST, // 28 SFX_AMBULANCE_SIREN_SLOW, SFX_REVERSE_WARNING, SFX_ICE_CREAM_TUNE, SFX_AIR_BRAKES, // 32 SFX_TYRE_BUMP, // 33 SFX_TYRE_BURST_B, // 34 SFX_TYRE_BURST, // 35 SFX_TYRE_BURST_L, // 36 SFX_PALM_TREE_LO, // 37 SFX_BULLET_PASS_1, // 38 SFX_BULLET_PASS_2, // 39 SFX_SKATE_1, // 40 SFX_SKATE_2, // 41 SFX_FOOTSTEP_CONCRETE_1, SFX_FOOTSTEP_CONCRETE_2, SFX_FOOTSTEP_CONCRETE_3, SFX_FOOTSTEP_CONCRETE_4, SFX_FOOTSTEP_CONCRETE_5, SFX_EXPLOSION_1, // 47 SFX_EXPLOSION_2, // 48 SFX_EXPLOSION_3, // 49 SFX_COLT45_LEFT, // 50 SFX_COLT45_RIGHT, // 51 SFX_AK47_LEFT, // 52 SFX_AK47_RIGHT, // 53 SFX_UZI_LEFT, // 54 SFX_UZI_RIGHT, // 55 SFX_UZI_END_LEFT, // 56 SFX_SNIPER_LEFT, // 57 SFX_SNIPER_RIGHT, // 58 SFX_ROCKET_LEFT, // 59 SFX_ROCKET_RIGHT, // 60 SFX_ROCKET_FLY, // 61 SFX_FLAMETHROWER_LEFT, // 62 SFX_FLAMETHROWER_RIGHT, // 63 SFX_FLAMETHROWER_START_LEFT, // 64 SFX_FLAMETHROWER_START_RIGHT, // 65 SFX_SHOTGUN_LEFT, // 66 SFX_SHOTGUN_RIGH, // 67 SFX_M60_LEFT, // 68 SFX_M60_RIGHT, // 69 SFX_M60_TAIL_LEFT, // 70 SFX_TEC_LEFT, // 71 SFX_TEC_RIGHT, // 72 SFX_TEC_TAIL, // 73 SFX_RUGER_LEFT, // 74 SFX_RUGER_RIGHT, // 75 SFX_RUGER_TAIL, // 76 SFX_PISTOL_RELOAD, // 77 SFX_AK47_RELOAD, // 78 SFX_ROCKET_RELOAD, // 79 SFX_RIFLE_RELOAD, // 80 SFX_GOLF_CLUB_SWING, // 81 SFX_MINIGUN_FIRE_LEFT, // 82 SFX_MINIGUN_FIRE_RIGHT, // 83 SFX_MINIGUN_STOP, // 84 SFX_SPAS12_LEFT, // 85 SFX_SPAS12_RIGHT, // 86 SFX_SPAS12_TAIL_LEFT, // 87 SFX_PYTHON_LEFT, // 88 SFX_PYTHON_RIGHT, // 89 SFX_MP5_LEFT, // 90 SFX_MP5_RIGHT, // 91 SFX_COL_TARMAC_1, // 92 SFX_COL_TARMAC_2, // 93 SFX_COL_TARMAC_3, // 94 SFX_COL_TARMAC_4, // 95 SFX_COL_TARMAC_5, // 96 SFX_COL_GRASS_1, SFX_COL_GRAVEL_1, SFX_COL_MUD_1, SFX_COL_GARAGE_DOOR_1, SFX_COL_CAR_PANEL_1, SFX_COL_CAR_PANEL_2, SFX_COL_CAR_PANEL_3, SFX_COL_CAR_PANEL_4, SFX_COL_CAR_PANEL_5, SFX_COL_CAR_PANEL_6, SFX_COL_THICK_METAL_PLATE_1, SFX_COL_SCAFFOLD_POLE_1, SFX_COL_LAMP_POST_1, SFX_COL_HYDRANT_1, SFX_COL_METAL_CHAIN_FENCE_1, SFX_COL_METAL_CHAIN_FENCE_2, SFX_COL_METAL_CHAIN_FENCE_3, SFX_COL_METAL_CHAIN_FENCE_4, SFX_COL_PED_1, // 115 SFX_COL_PED_2, // 116 SFX_COL_SAND_1, SFX_COL_WOOD_CRATES_1, SFX_COL_WOOD_CRATES_2, SFX_COL_WOOD_CRATES_3, SFX_COL_WOOD_CRATES_4, SFX_COL_WOOD_BENCH_1, SFX_COL_WOOD_BENCH_2, SFX_COL_WOOD_BENCH_3, SFX_COL_WOOD_BENCH_4, SFX_COL_WOOD_SOLID_1, SFX_COL_VEG_1, // 127 SFX_COL_VEG_2, // 128 SFX_COL_VEG_3, // 129 SFX_COL_VEG_4, // 130 SFX_COL_VEG_5, // 131 SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_COL_NEWS_VENDOR_2, SFX_COL_NEWS_VENDOR_3, SFX_COL_CAR_1, // 136 SFX_COL_CAR_2, // 137 SFX_COL_CAR_3, // 138 SFX_COL_CAR_4, // 139 SFX_COL_CAR_5, // 140 SFX_COL_CARDBOARD_1, SFX_COL_CARDBOARD_2, SFX_COL_GATE, // 143 SFX_SCRAPE_CAR_1, // 144 SFX_CRATE_SMASH, SFX_GLASS_CRACK, // 146 SFX_GLASS_SMASH, // 147 SFX_GLASS_SHARD_1, SFX_GLASS_SHARD_2, SFX_GLASS_SHARD_3, SFX_GLASS_SHARD_4, SFX_PED_ON_FIRE, // 152 SFX_CAR_ON_FIRE, // 153 SFX_RAIN, // 154 SFX_HURRICANE_MA, // 155 SFX_BULLET_SHELL_HIT_GROUND_1, SFX_BULLET_SHELL_HIT_GROUND_2, SFX_BULLET_PED, // 158 SFX_BULLET_CAR_1, // 159 SFX_BULLET_CAR_2, // 160 SFX_BULLET_CAR_3, // 161 SFX_BULLET_WALL_1, // 162 SFX_BULLET_WALL_2, // 163 SFX_BULLET_WALL_3, // 164 SFX_BAT_HIT_LEFT, // 165 SFX_BAT_HIT_RIGH, // 166 SFX_FIGHT_1, // 167 SFX_FIGHT_2, // 168 SFX_FIGHT_4, // 169 SFX_FIGHT_5, // 170 SFX_KNIFE_SWING, // 171 SFX_KNIFE_SLASH, // 172 SFX_KNIFE_STAB, // 173 SFX_HAMMER_HIT_1, // 174 SFX_HAMMER_HIT_2, // 175 SFX_GARAGE_DOOR_LOOP, // 176 SFX_COUNTDOWN, // 177 SFX_ARM_BOMB, // 178 SFX_POLICE_RADIO_CRACKLE, // 179 SFX_WEVE_GOT, SFX_THERES, SFX_RESPOND_TO, SFX_A_10, SFX_IN, SFX_NORTH, SFX_EAST, SFX_SOUTH, SFX_WEST, SFX_CENTRAL, SFX_POLICE_RADIO_MESSAGE_NOISE_1, SFX_POLICE_RADIO_SUSPECT, SFX_POLICE_RADIO_LAST_SEEN, SFX_POLICE_RADIO_ON_FOOT, SFX_POLICE_RADIO_IN_A, SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BRIGHT, SFX_CRIME_1, SFX_CRIME_2, SFX_CRIME_3, SFX_CRIME_4, SFX_CRIME_5, SFX_CRIME_6, SFX_CRIME_7, SFX_CRIME_8, SFX_CRIME_9, SFX_CRIME_10, SFX_CRIME_11, SFX_CRIME_12, SFX_POLICE_RADIO_VICE_CITY, SFX_POLICE_RADIO_VICE_CITY_BEACH, SFX_POLICE_RADIO_VICE_CITY_MAINLAND, SFX_POLICE_RADIO_OCEAN_BEACH, //??? SFX_POLICE_RADIO_WASHINGTON_BEACH, SFX_POLICE_RADIO_VICE_POINT, SFX_POLICE_RADIO_LEAF_LINKS, SFX_POLICE_RADIO_STRAFISH_ISLAND, //??????????? SFX_POLICE_RADIO_VICE_PORT, SFX_POLICE_RADIO_LITTLE_HAVANA, SFX_POLICE_RADIO_LITTLE_HAITI, SFX_POLICE_RADIO_PRAWN_ISLAND, //??????????? IS THAT HOW SHE PRONOUNCES ISLAND? SFX_POLICE_RADIO_DOWNTOWN, SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL, SFX_POLICE_RADIO_BLACK, SFX_POLICE_RADIO_WHITE, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_RED, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_YELLOW, SFX_POLICE_RADIO_GREY, SFX_POLICE_RADIO_ORANGE, SFX_POLICE_RADIO_GREEN, SFX_POLICE_RADIO_SILVER, SFX_POLICE_RADIO_AMBULANCE, SFX_POLICE_RADIO_2_DOOR, SFX_POLICE_RADIO_TRUCK, SFX_POLICE_RADIO_FIRE_TRUCK, SFX_POLICE_RADIO_PICKUP, SFX_POLICE_RADIO_POLICE_CAR, SFX_POLICE_RADIO_BOAT, SFX_POLICE_RADIO_BUGGY, SFX_POLICE_RADIO_BUS, SFX_POLICE_RADIO_COACH, SFX_POLICE_RADIO_CRUISER, SFX_POLICE_RADIO_DINGHY, SFX_POLICE_RADIO_GARBAGE_TRUCK, SFX_POLICE_RADIO_GOLF_CART, SFX_POLICE_RADIO_HEARSE, SFX_POLICE_RADIO_HELICOPTER, SFX_POLICE_RADIO_ICE_CREAM_VAN, SFX_POLICE_RADIO_LOWRIDER, SFX_POLICE_RADIO_MOPED, SFX_POLICE_RADIO_MOTOBIKE, SFX_POLICE_RADIO_OFFROAD, SFX_POLICE_RADIO_PLANE, SFX_POLICE_RADIO_RIG, SFX_POLICE_RADIO_SEDAN, SFX_POLICE_RADIO_SPEEDBOAT, SFX_POLICE_RADIO_SPORTS_CAR, SFX_POLICE_RADIO_STATION_WAGON, SFX_POLICE_RADIO_STRETCH, SFX_POLICE_RADIO_SWAT_VAN, SFX_POLICE_RADIO_TANK, SFX_POLICE_RADIO_TAXI, SFX_POLICE_RADIO_VAN, SFX_HELI_1, // 198 SFX_PHONE_RING, // 199 SFX_CAR_REV_1, // PONT SFX_CAR_REV_2, // PORSHE SFX_CAR_REV_3, // SPIDER SFX_CAR_REV_4, // MERC SFX_CAR_REV_5, // TRUC SFX_CAR_REV_6, // HOTROD SFX_CAR_REV_7, // COBRA SFX_CAR_REV_8, // PONT2 SFX_CAR_REV_9, // CADI SFX_CAR_REV_10, // PATHFINDER SFX_CAR_REV_11, // PACARD SFX_CAR_REV_12, // GOLFCART SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL SFX_CAR_REV_17, // VTWI SFX_MOPED_REV, // just moped SFX_CAR_REV_19, // HOND(A) SFX_CAR_REV_20, // SPOR(TCAR) SFX_CAR_IDLE_1, // PONT SFX_CAR_IDLE_2, // PORSHE SFX_CAR_IDLE_3, // SPIDER SFX_CAR_IDLE_4, // MERC SFX_CAR_IDLE_5, // TRUC SFX_CAR_IDLE_6, // HOTROD SFX_CAR_IDLE_7, // COBRA SFX_CAR_IDLE_8, // PONT2 SFX_CAR_IDLE_9, // CADI SFX_CAR_IDLE_10, // PATHFINDER SFX_CAR_IDLE_11, // PACARD SFX_CAR_IDLE_12, // GOLFCART SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL SFX_CAR_IDLE_17, // VTWI SFX_MOPED_IDLE, // 237 SFX_CAR_IDLE_19, // HOND(A) SFX_CAR_IDLE_20, // SPOR(TCAR) SFX_JUMBO_DIST_FLY, SFX_JUMBO_TAXI, // 241 SFX_JUMBO_WHINE, // 242 SFX_JUMBO_ENGINE, // 243 SFX_JUMBO_RUMBLE, // 244 SFX_JUMBO_LAND_WHEELS, SFX_BOAT_CRUISER_LOOP, // 246 SFX_BOAT_V12_LOOP, // 247 SFX_BOAT_WATER_LOOP, SFX_BOAT_SPLASH_1, SFX_BOAT_SPLASH_2, SFX_FISHING_BOAT_IDLE, SFX_CAR_RAIN_1, // 252 SFX_CAR_RAIN_2, // 253 SFX_CAR_RAIN_3, // 254 SFX_CAR_RAIN_4, // 255 SFX_SPLASH_1, // 256 SFX_PED_CRUNCH_1, // 257 SFX_PED_CRUNCH_2, // 258 SFX_WOODEN_BOX_SMASH, SFX_CARDBOARD_BOX_SMASH, SFX_ERROR_FIRE_ROCKET_LAUNCHER, SFX_ERROR_FIRE_RIFLE, SFX_TANK_TURRET, // 263 SFX_BODY_LAND_AND_FALL, SFX_BODY_LAND, // 265 SFX_BOMB_BEEP, // 266 SFX_TIMER_BEEP, // 267 SFX_SUSPENSION_FAST_MOVE, SFX_SUSPENSION_SLOW_MOVE_LOOP, SFX_SHAG_SUSPENSION, SFX_HIT_BALL, // 271 SFX_ARCADE, // 272 SFX_CESNA_IDLE, // 273 SFX_CESNA_REV, // 274 SFX_RADIO_CLICK, // 275 SFX_RADIO_DIAL_1, // 276 SFX_RADIO_DIAL_2, // 277 SFX_RADIO_DIAL_3, // 278 // pc only SFX_RADIO_DIAL_4, SFX_RADIO_DIAL_5, SFX_RADIO_DIAL_6, SFX_RADIO_DIAL_7, SFX_RADIO_DIAL_8, SFX_RADIO_DIAL_9, SFX_RADIO_DIAL_10, SFX_RADIO_DIAL_11, SFX_RADIO_DIAL_12, SFX_INFO_LEFT, // 279 SFX_INFO_RIGHT, // 280 SFX_INFO_CENTRE, // 281 SFX_MONEY_LEFT, // 282 SFX_MONEY_RIGHT, // 283 SFX_WEAPON_LEFT, // 284 SFX_WEAPON_RIGHT, // 285 SFX_WEAPON_CENTRE, // 286 SFX_PART_MISSION_COMPLETE_LEFT, // 287 SFX_PART_MISSION_COMPLETE_RIGHT, // 288 SFX_PART_MISSION_COMPLETE_CENTRE, // 289 SFX_GO_LEFT, // 290 SFX_GO_RIGHT, // 291 SFX_GO_CENTRE, // 292 SFX_TIMER, // 293 SFX_EMPTY, // 294 SFX_FE_HIGHLIGHT_LEFT, // SFX_FE_HIGHLIGHT_RIGHT, // SFX_FE_SELECT_LEFT, // SFX_FE_SELECT_RIGHT, // SFX_FE_BACK_LEFT, // SFX_FE_BACK_RIGHT, // SFX_FE_ERROR_LEFT, // SFX_FE_ERROR_RIGHT, // SFX_FE_NOISE_BURST_1, SFX_FE_NOISE_BURST_2, SFX_FE_NOISE_BURST_3, SFX_CAR_ACCEL_1, SFX_CAR_AFTER_ACCEL_1, SFX_CAR_FINGER_OFF_ACCEL_1, SFX_CAR_ACCEL_2, SFX_CAR_AFTER_ACCEL_2, SFX_CAR_FINGER_OFF_ACCEL_2, SFX_CAR_ACCEL_3, SFX_CAR_AFTER_ACCEL_3, SFX_CAR_FINGER_OFF_ACCEL_3, SFX_CAR_ACCEL_4, SFX_CAR_AFTER_ACCEL_4, SFX_CAR_FINGER_OFF_ACCEL_4, SFX_CAR_ACCEL_5, SFX_CAR_AFTER_ACCEL_5, SFX_CAR_FINGER_OFF_ACCEL_5, SFX_CAR_ACCEL_6, SFX_CAR_AFTER_ACCEL_6, SFX_CAR_FINGER_OFF_ACCEL_6, SFX_CAR_ACCEL_7, SFX_CAR_AFTER_ACCEL_7, SFX_CAR_FINGER_OFF_ACCEL_7, SFX_CAR_ACCEL_8, SFX_CAR_AFTER_ACCEL_8, SFX_CAR_FINGER_OFF_ACCEL_8, SFX_CAR_ACCEL_9, SFX_CAR_AFTER_ACCEL_9, SFX_CAR_FINGER_OFF_ACCEL_9, SFX_CAR_ACCEL_10, SFX_CAR_AFTER_ACCEL_10, SFX_CAR_FINGER_OFF_ACCEL_10, SFX_CAR_ACCEL_11, SFX_CAR_AFTER_ACCEL_11, SFX_CAR_FINGER_OFF_ACCEL_11, SFX_CAR_ACCEL_12, SFX_CAR_AFTER_ACCEL_12, SFX_CAR_FINGER_OFF_ACCEL_12, // some CHAINSAW STUFF // SFX_CAR_CHAINSAW, //10973 // SFX_CAR_CHAINSAW, //10974 // SFX_CAR_CHAINSAW, //10975 SFX_CAR_ACCEL_13, SFX_CAR_AFTER_ACCEL_13, SFX_CAR_FINGER_OFF_ACCEL_13, SFX_RC_IDLE, // 10976 SFX_RC_REV, // 10977 SFX_RC_EMPTY, // 10978 SFX_CAR_RC_HELI, // 10979 SFX_CAR_AFTER_ACCEL_15, // empty SFX_CAR_FINGER_OFF_ACCEL_15, // empty SFX_CAR_ACCEL_16, // empty SFX_CAR_AFTER_ACCEL_16, // empty SFX_CAR_FINGER_OFF_ACCEL_16, // empty // bike stuff apparently SFX_CAR_ACCEL_17, SFX_CAR_AFTER_ACCEL_17, SFX_CAR_FINGER_OFF_ACCEL_17, SFX_CAR_WIND_17, SFX_CAR_ACCEL_18, SFX_CAR_AFTER_ACCEL_18, SFX_CAR_FINGER_OFF_ACCEL_18, SFX_CAR_WIND_18, SFX_CAR_ACCEL_19, SFX_CAR_AFTER_ACCEL_19, SFX_CAR_FINGER_OFF_ACCEL_19, SFX_CAR_WIND_19, SFX_CAR_ACCEL_20, SFX_CAR_AFTER_ACCEL_20, SFX_CAR_FINGER_OFF_ACCEL_20, SFX_CAR_WIND_20, // some emptinnes here SFX_CAR_ACCEL_21, SFX_CAR_AFTER_ACCEL_21, SFX_CAR_FINGER_OFF_ACCEL_21, SFX_CAR_ACCEL_22, SFX_CAR_AFTER_ACCEL_22, SFX_CAR_FINGER_OFF_ACCEL_22, SFX_HELI_APACHE_1, SFX_HELI_APACHE_2, SFX_HELI_APACHE_3, SFX_HELI_APACHE_4, // something padded for more heli? SFX_HELI_UNUSED_1, SFX_HELI_UNUSED_2, SFX_HELI_UNUSED_3, SFX_HELI_UNUSED_4, SFX_SEAPLANE_PRO1, // 11018 SFX_SEAPLANE_PRO2, // 11019 SFX_SEAPLANE_PRO3, // 11020 SFX_SEAPLANE_PRO4, // 11021 // low fuel SFX_SEAPLANE_LOW, // 11022 // something padded for more plane? SFX_PLANE_UNUSED_1, SFX_PLANE_UNUSED_2, SFX_PLANE_UNUSED_3, SFX_PLANE_UNUSED_4, // script objects SFX_BUILDINGS_BANK_ALARM, // 11027 SFX_BUILDING_SNORE, // 11028 SFX_BUILDING_BAR_1, // 11029 SFX_BUILDING_BAR_2, // 11030 SFX_BUILDING_BAR_3, // 11031 SFX_BUILDING_BAR_4, // 11032 SFX_BUILDING_MAL1, // 11033 SFX_BUILDING_MAL2, // 11034 SFX_BUILDING_MAL3, // 11035 SFX_BUILDING_STR1, // 11036 SFX_BUILDING_STR2, // 11037 SFX_BUILDING_STR3, // 11038 SFX_BUILDING_CHURCH, // 11039 SFX_BUILDING_FAN_1, // 11040 SFX_BUILDING_FAN_2, // 11041 SFX_BUILDING_FAN_3, // 11042 SFX_BUILDING_FAN_4, // 11043 SFX_BUILDING_INSECTS_1, // 11044 SFX_BUILDING_INSECTS_2, // 11045 SFX_BUILDING_INSECTS_3, // 11046 SFX_BUILDING_INSECTS_4, // 11047 SFX_BUILDING_INSECTS_5, // 11048 SFX_CLUB_1, // 11049 SFX_CLUB_2, // 11050 SFX_CLUB_3, // 11051 SFX_CLUB_4, // 11052 SFX_FOOTSTEP_GRASS_1, SFX_FOOTSTEP_GRASS_2, SFX_FOOTSTEP_GRASS_3, SFX_FOOTSTEP_GRASS_4, SFX_FOOTSTEP_GRASS_5, SFX_FOOTSTEP_GRAVEL_1, SFX_FOOTSTEP_GRAVEL_2, SFX_FOOTSTEP_GRAVEL_3, SFX_FOOTSTEP_GRAVEL_4, SFX_FOOTSTEP_GRAVEL_5, SFX_FOOTSTEP_WOOD_1, SFX_FOOTSTEP_WOOD_2, SFX_FOOTSTEP_WOOD_3, SFX_FOOTSTEP_WOOD_4, SFX_FOOTSTEP_WOOD_5, SFX_FOOTSTEP_METAL_1, SFX_FOOTSTEP_METAL_2, SFX_FOOTSTEP_METAL_3, SFX_FOOTSTEP_METAL_4, SFX_FOOTSTEP_METAL_5, SFX_FOOTSTEP_WATER_1, SFX_FOOTSTEP_WATER_2, SFX_FOOTSTEP_WATER_3, SFX_FOOTSTEP_WATER_4, SFX_FOOTSTEP_SAND_1, SFX_FOOTSTEP_SAND_2, SFX_FOOTSTEP_SAND_3, SFX_FOOTSTEP_SAND_4, // TODO: miami ped comments... THERE'S OVER 9000 SFX_VCPA_1 = 714, SFX_VCPA_2 = 715, SFX_VCPA_3 = 716, SFX_VCPA_4 = 717, SFX_VCPA_5 = 718, SFX_VCPA_6 = 719, SFX_VCPA_7 = 720, SFX_VCPA_8 = 721, SFX_VCPA_9 = 722, SFX_VCPA_10 = 723, SFX_VCPA_11 = 724, SFX_VCPA_12 = 725, SFX_VCPA_13 = 726, SFX_VCPA_14 = 727, SFX_VCPA_15 = 728, SFX_VCPA_16 = 729, SFX_VCPA_17 = 730, SFX_VCPA_18 = 731, SFX_VCPA_19 = 732, SFX_VCPA_20 = 733, SFX_VCPA_21 = 734, SFX_VCPA_22 = 735, SFX_VCPA_23 = 736, SFX_VCPA_24 = 737, // huh? SFX_VCPA_25 = 738, SFX_VCPA_26 = 739, SFX_VCPA_27 = 740, SFX_VCPA_28 = 741, SFX_VCPA_29 = 742, SFX_POLICE_HELI_1 = 737, SFX_POLICE_HELI_2 = 738, SFX_POLICE_HELI_3 = 739, SFX_POLICE_HELI_4 = 740, SFX_POLICE_HELI_5 = 741, SFX_POLICE_HELI_6 = 742, SFX_POLICE_HELI_7 = 743, SFX_POLICE_HELI_8 = 744, SFX_POLICE_HELI_9 = 745, SFX_POLICE_HELI_10 = 746, SFX_POLICE_HELI_11 = 747, SFX_POLICE_HELI_12 = 748, SFX_POLICE_HELI_13 = 749, SFX_POLICE_HELI_14 = 750, SFX_POLICE_HELI_15 = 751, SFX_POLICE_HELI_16 = 752, SFX_POLICE_HELI_17 = 753, SFX_POLICE_HELI_18 = 754, SFX_POLICE_HELI_19 = 755, SFX_POLICE_HELI_20 = 756, SFX_GENERIC_FEMALE_GRUNT_1 = 2953, SFX_GENERIC_FEMALE_GRUNT_2 = 2954, SFX_GENERIC_FEMALE_GRUNT_3 = 2955, SFX_GENERIC_FEMALE_GRUNT_4 = 2956, SFX_GENERIC_FEMALE_GRUNT_5 = 2957, SFX_GENERIC_FEMALE_GRUNT_6 = 2958, SFX_GENERIC_FEMALE_GRUNT_7 = 2959, SFX_GENERIC_FEMALE_GRUNT_8 = 2960, SFX_GENERIC_FEMALE_GRUNT_9 = 2961, SFX_GENERIC_FEMALE_GRUNT_10 = 2962, SFX_GENERIC_FEMALE_GRUNT_11 = 2963, SFX_GENERIC_FEMALE_GRUNT_12 = 2964, SFX_GENERIC_FEMALE_GRUNT_13 = 2965, SFX_GENERIC_FEMALE_GRUNT_14 = 2966, SFX_GENERIC_FEMALE_GRUNT_15 = 2967, SFX_GENERIC_FEMALE_GRUNT_16 = 2968, SFX_GENERIC_FEMALE_GRUNT_17 = 2969, SFX_GENERIC_FEMALE_GRUNT_18 = 2970, SFX_GENERIC_FEMALE_GRUNT_19 = 2971, SFX_GENERIC_FEMALE_GRUNT_20 = 2972, SFX_GENERIC_FEMALE_GRUNT_21 = 2973, SFX_GENERIC_FEMALE_GRUNT_22 = 2974, SFX_GENERIC_FEMALE_GRUNT_23 = 2975, SFX_GENERIC_FEMALE_GRUNT_24 = 2976, SFX_GENERIC_FEMALE_GRUNT_25 = 2977, SFX_GENERIC_FEMALE_GRUNT_26 = 2978, SFX_GENERIC_FEMALE_GRUNT_27 = 2979, SFX_GENERIC_FEMALE_GRUNT_28 = 2980, SFX_GENERIC_FEMALE_GRUNT_29 = 2981, SFX_GENERIC_FEMALE_GRUNT_30 = 2982, SFX_GENERIC_FEMALE_GRUNT_31 = 2983, SFX_GENERIC_FEMALE_GRUNT_32 = 2984, SFX_GENERIC_FEMALE_GRUNT_33 = 2985, SFX_GENERIC_MALE_FIRE_1 = 3013, SFX_GENERIC_MALE_FIRE_2 = 3014, SFX_GENERIC_MALE_FIRE_3 = 3015, SFX_GENERIC_MALE_FIRE_4 = 3016, SFX_GENERIC_MALE_FIRE_5 = 3017, SFX_GENERIC_MALE_FIRE_6 = 3018, SFX_GENERIC_MALE_FIRE_7 = 3019, SFX_GENERIC_MALE_FIRE_8 = 3020, SFX_GENERIC_MALE_FIRE_9 = 3021, SFX_GENERIC_MALE_FIRE_10 = 3022, SFX_GENERIC_MALE_FIRE_11 = 3023, SFX_GENERIC_MALE_FIRE_12 = 3024, SFX_GENERIC_MALE_FIRE_13 = 3025, SFX_GENERIC_MALE_FIRE_14 = 3026, SFX_GENERIC_MALE_FIRE_15 = 3027, SFX_GENERIC_MALE_FIRE_16 = 3028, SFX_GENERIC_MALE_FIRE_17 = 3029, SFX_GENERIC_MALE_FIRE_18 = 3030, SFX_GENERIC_MALE_FIRE_19 = 3031, SFX_GENERIC_MALE_FIRE_20 = 3032, SFX_GENERIC_MALE_FIRE_21 = 3033, SFX_GENERIC_MALE_FIRE_22 = 3034, SFX_GENERIC_MALE_FIRE_23 = 3035, SFX_GENERIC_MALE_FIRE_24 = 3036, SFX_GENERIC_MALE_FIRE_25 = 3037, SFX_GENERIC_MALE_FIRE_26 = 3038, SFX_GENERIC_MALE_FIRE_27 = 3039, SFX_GENERIC_MALE_FIRE_28 = 3040, SFX_GENERIC_MALE_FIRE_29 = 3041, SFX_GENERIC_MALE_FIRE_30 = 3042, SFX_GENERIC_MALE_FIRE_31 = 3043, SFX_GENERIC_MALE_FIRE_32 = 3044, SFX_GENERIC_MALE_DEATH_1 = 3045, SFX_GENERIC_MALE_DEATH_2 = 3046, SFX_GENERIC_MALE_DEATH_3 = 3047, SFX_GENERIC_MALE_DEATH_4 = 3048, SFX_GENERIC_MALE_DEATH_5 = 3049, SFX_GENERIC_MALE_DEATH_6 = 3050, SFX_GENERIC_MALE_DEATH_7 = 3051, SFX_GENERIC_MALE_DEATH_8 = 3052, SFX_GENERIC_MALE_DEATH_9 = 3053, SFX_GENERIC_MALE_DEATH_10 = 3054, SFX_GENERIC_MALE_DEATH_11 = 3055, SFX_GENERIC_MALE_DEATH_12 = 3056, SFX_GENERIC_MALE_DEATH_13 = 3057, SFX_GENERIC_MALE_DEATH_14 = 3058, SFX_GENERIC_MALE_DEATH_15 = 3059, SFX_GENERIC_MALE_DEATH_16 = 3060, SFX_GENERIC_MALE_DEATH_17 = 3061, SFX_GENERIC_MALE_DEATH_18 = 3062, SFX_GENERIC_MALE_DEATH_19 = 3063, SFX_GENERIC_MALE_DEATH_20 = 3064, SFX_GENERIC_MALE_DEATH_21 = 3065, SFX_GENERIC_MALE_DEATH_22 = 3066, SFX_GENERIC_MALE_DEATH_23 = 3067, SFX_GENERIC_MALE_DEATH_24 = 3068, SFX_GENERIC_MALE_DEATH_25 = 3069, SFX_GENERIC_MALE_DEATH_26 = 3070, SFX_GENERIC_MALE_DEATH_27 = 3071, SFX_GENERIC_MALE_DEATH_28 = 3072, SFX_GENERIC_MALE_DEATH_29 = 3073, SFX_GENERIC_MALE_DEATH_30 = 3074, SFX_GENERIC_MALE_DEATH_31 = 3075, SFX_GENERIC_MALE_DEATH_32 = 3076, SFX_GENERIC_MALE_DEATH_33 = 3077, SFX_GENERIC_MALE_DEATH_34 = 3078, SFX_GENERIC_MALE_DEATH_35 = 3079, SFX_GENERIC_MALE_DEATH_36 = 3080, SFX_GENERIC_MALE_DEATH_37 = 3081, SFX_GENERIC_MALE_DEATH_38 = 3082, SFX_GENERIC_MALE_DEATH_39 = 3083, SFX_GENERIC_MALE_DEATH_40 = 3084, SFX_GENERIC_MALE_DEATH_41 = 3085, SFX_GENERIC_MALE_GRUNT_1 = 3086, SFX_GENERIC_MALE_GRUNT_2 = 3087, SFX_GENERIC_MALE_GRUNT_3 = 3088, SFX_GENERIC_MALE_GRUNT_4 = 3089, SFX_GENERIC_MALE_GRUNT_5 = 3090, SFX_GENERIC_MALE_GRUNT_6 = 3091, SFX_GENERIC_MALE_GRUNT_7 = 3092, SFX_GENERIC_MALE_GRUNT_8 = 3093, SFX_GENERIC_MALE_GRUNT_9 = 3094, SFX_GENERIC_MALE_GRUNT_10 = 3095, SFX_GENERIC_MALE_GRUNT_11 = 3096, SFX_GENERIC_MALE_GRUNT_12 = 3097, SFX_GENERIC_MALE_GRUNT_13 = 3098, SFX_GENERIC_MALE_GRUNT_14 = 3099, SFX_GENERIC_MALE_GRUNT_15 = 3100, SFX_GENERIC_MALE_GRUNT_16 = 3101, SFX_GENERIC_MALE_GRUNT_17 = 3102, SFX_GENERIC_MALE_GRUNT_18 = 3103, SFX_GENERIC_MALE_GRUNT_19 = 3104, SFX_GENERIC_MALE_GRUNT_20 = 3105, SFX_GENERIC_MALE_GRUNT_21 = 3106, SFX_GENERIC_MALE_GRUNT_22 = 3107, SFX_GENERIC_MALE_GRUNT_23 = 3108, SFX_GENERIC_MALE_GRUNT_24 = 3109, SFX_GENERIC_MALE_GRUNT_25 = 3110, SFX_GENERIC_MALE_GRUNT_26 = 3111, SFX_GENERIC_MALE_GRUNT_27 = 3112, SFX_GENERIC_MALE_GRUNT_28 = 3113, SFX_GENERIC_MALE_GRUNT_29 = 3114, SFX_GENERIC_MALE_GRUNT_30 = 3115, SFX_GENERIC_MALE_GRUNT_31 = 3116, SFX_GENERIC_MALE_GRUNT_32 = 3117, SFX_GENERIC_MALE_GRUNT_33 = 3118, SFX_GENERIC_MALE_GRUNT_34 = 3119, SFX_GENERIC_MALE_GRUNT_35 = 3120, SFX_GENERIC_MALE_GRUNT_36 = 3121, SFX_GENERIC_MALE_GRUNT_37 = 3122, SFX_GENERIC_MALE_GRUNT_38 = 3123, SFX_GENERIC_MALE_GRUNT_39 = 3124, SFX_GENERIC_MALE_GRUNT_40 = 3125, SFX_GENERIC_MALE_GRUNT_41 = 3126, SFX_GENERIC_MALE_PANIC_1 = 3127, SFX_GENERIC_MALE_PANIC_2 = 3128, SFX_GENERIC_MALE_PANIC_3 = 3129, SFX_GENERIC_MALE_PANIC_4 = 3130, SFX_GENERIC_MALE_PANIC_5 = 3131, SFX_GENERIC_MALE_PANIC_6 = 3132, SFX_GENERIC_MALE_PANIC_7 = 3133, SFX_GENERIC_MALE_PANIC_8 = 3134, SFX_GENERIC_MALE_PANIC_9 = 3135, SFX_GENERIC_MALE_PANIC_10 = 3136, SFX_GENERIC_MALE_PANIC_11 = 3137, SFX_GENERIC_MALE_PANIC_12 = 3138, SFX_GENERIC_MALE_PANIC_13 = 3139, SFX_GENERIC_MALE_PANIC_14 = 3140, SFX_GENERIC_MALE_PANIC_15 = 3141, SFX_GENERIC_MALE_PANIC_16 = 3142, SFX_GENERIC_MALE_PANIC_17 = 3143, SFX_GENERIC_MALE_PANIC_18 = 3144, SFX_GENERIC_MALE_PANIC_19 = 3145, SFX_GENERIC_MALE_PANIC_20 = 3146, SFX_GENERIC_MALE_PANIC_21 = 3147, SFX_GENERIC_MALE_PANIC_22 = 3148, SFX_GENERIC_MALE_PANIC_23 = 3149, SFX_GENERIC_MALE_PANIC_24 = 3150, SFX_GENERIC_MALE_PANIC_25 = 3151, SFX_GENERIC_MALE_PANIC_26 = 3152, SFX_GENERIC_MALE_PANIC_27 = 3153, SFX_GENERIC_MALE_PANIC_28 = 3154, SFX_GENERIC_MALE_PANIC_29 = 3155, SFX_GENERIC_MALE_PANIC_30 = 3156, SFX_GENERIC_MALE_PANIC_31 = 3157, SFX_GENERIC_MALE_PANIC_32 = 3158, SFX_GENERIC_MALE_PANIC_33 = 3159, SFX_GENERIC_MALE_PANIC_34 = 3160, SFX_GENERIC_MALE_PANIC_35 = 3161, TOTAL_AUDIO_SAMPLES = 9941, NO_SAMPLE, // shorthands SAMPLEBANK_START = SFX_CAR_HORN_JEEP, SAMPLEBANK_END = SFX_FOOTSTEP_SAND_4, SAMPLEBANK_MAX = SFX_FOOTSTEP_SAND_4 + 1, SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1, SAMPLEBANK_PED_END = 9940, SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1, };