re3/src/peds/PedChat.cpp

140 lines
3.8 KiB
C++

#include "common.h"
#include "Camera.h"
#include "DMAudio.h"
#include "General.h"
#include "Ped.h"
// Corresponds to ped sounds (from SOUND_PED_DEATH to SOUND_PED_TAXI_CALL)
PedAudioData CommentWaitTime[39] = {
{500, 800, 500, 2},
{500, 800, 500, 2},
{500, 800, 500, 2},
{500, 800, 500, 2},
{100, 2, 100, 2},
{700, 500, 1000, 500},
{700, 500, 1000, 500},
{5000, 2000, 15000, 3000},
{5000, 2000, 15000, 3000},
{5000, 2000, 15000, 3000},
{6000, 6000, 6000, 6000},
{1000, 1000, 2000, 2000},
{1000, 500, 2000, 1500},
{1000, 500, 2000, 1500},
{800, 200, 1000, 500},
{800, 200, 1000, 500},
{800, 400, 2000, 1000},
{800, 400, 2000, 1000},
{400, 300, 2000, 1000},
{2000, 1000, 2500, 1500},
{200, 200, 200, 200},
{6000, 3000, 5000, 6000},
{6000, 3000, 9000, 5000},
{6000, 3000, 9000, 5000},
{6000, 3000, 9000, 5000},
{400, 300, 4000, 1000},
{400, 300, 4000, 1000},
{400, 300, 4000, 1000},
{1000, 500, 3000, 1000},
{1000, 500, 1000, 1000},
{3000, 2000, 3000, 2000},
{1000, 500, 3000, 6000},
{1000, 500, 2000, 4000},
{1000, 500, 2000, 5000},
{1000, 500, 3000, 2000},
{1600, 1000, 2000, 2000},
{3000, 2000, 5000, 3000},
{1000, 1000, 1000, 1000},
{1000, 1000, 5000, 5000},
};
// --MIAMI: Done
bool
CPed::ServiceTalkingWhenDead(void)
{
return m_queuedSound == SOUND_PED_DEATH;
}
// --MIAMI: Done except ifdef
void
CPed::ServiceTalking(void)
{
if (!bBodyPartJustCameOff || m_bodyPartBleeding != PED_HEAD) {
if (!CGame::germanGame && m_pFire)
m_queuedSound = SOUND_PED_BURNING;
if (m_queuedSound != SOUND_NO_SOUND) {
if (m_queuedSound == SOUND_PED_DEATH)
m_soundStart = CTimer::GetTimeInMilliseconds() - 1;
if (CTimer::GetTimeInMilliseconds() > m_soundStart) {
DMAudio.PlayOneShot(m_audioEntityId, m_queuedSound, 1.0f);
m_lastSoundStart = CTimer::GetTimeInMilliseconds();
m_soundStart =
CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nFixedDelayTime
+ CTimer::GetTimeInMilliseconds()
+ CGeneral::GetRandomNumberInRange(0, CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nOverrideFixedDelayTime);
if (m_queuedSound == SOUND_PED_PLAYER_BEFORESEX && IsPlayer())
m_soundStart += 2000;
m_lastQueuedSound = m_queuedSound;
m_queuedSound = SOUND_NO_SOUND;
}
}
}
}
// --MIAMI: Done except ifdef
void
CPed::Say(uint16 audio)
{
uint16 audioToPlay = audio;
if (3.0f + TheCamera.GetPosition().z < GetPosition().z)
return;
if (TheCamera.m_CameraAverageSpeed > 1.65f) {
if (audio != SOUND_PED_DAMAGE && audio != SOUND_PED_HIT && audio != SOUND_PED_LAND)
return;
} else if (TheCamera.m_CameraAverageSpeed > 1.25f) {
if (audio != SOUND_PED_DEATH &&
audio != SOUND_PED_DAMAGE && audio != SOUND_PED_HIT && audio != SOUND_PED_LAND &&
audio != SOUND_PED_TAXI_WAIT && audio != SOUND_PED_EVADE)
return;
} else if (TheCamera.m_CameraAverageSpeed > 0.9f) {
switch (audio) {
case SOUND_PED_DEATH:
case SOUND_PED_DAMAGE:
case SOUND_PED_HIT:
case SOUND_PED_LAND:
case SOUND_PED_BURNING:
case SOUND_PED_FLEE_SPRINT:
case SOUND_PED_TAXI_WAIT:
case SOUND_PED_EVADE:
case SOUND_PED_CAR_COLLISION:
case SOUND_PED_BOAT_COLLISION:
case SOUND_PED_HORN_ACTIVE:
break;
default:
return;
}
}
if (audioToPlay < m_queuedSound) {
if (audioToPlay != m_lastQueuedSound || audioToPlay == SOUND_PED_DEATH
// See VC Ped Speech patch
#ifdef FIX_BUGS
|| CommentWaitTime[audioToPlay - SOUND_PED_DEATH].m_nOverrideMaxRandomDelayTime
+ (uint32)CGeneral::GetRandomNumberInRange(0, CommentWaitTime[audioToPlay - SOUND_PED_DEATH].m_nMaxRandomDelayTime)
#else
|| CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nOverrideMaxRandomDelayTime
+ (uint32)CGeneral::GetRandomNumberInRange(0, CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nMaxRandomDelayTime)
#endif
+ m_lastSoundStart <= CTimer::GetTimeInMilliseconds()) {
m_queuedSound = audioToPlay;
}
}
}