re3/src/render/MBlur.h

19 lines
536 B
C++

#pragma once
class CMBlur
{
public:
static RwRaster *pFrontBuffer;
static bool ms_bJustInitialised;
static bool BlurOn;
static float Drunkness;
public:
static void MotionBlurOpen(RwCamera *cam);
static void MotionBlurClose(void);
static void CreateImmediateModeData(RwCamera *cam, RwRect *rect);
static void MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type);
static void OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type);
static void ClearDrunkBlur();
};