re3/src/audio
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal Merge remote-tracking branch 'origin/master' into miami 2020-08-07 12:34:41 +03:00
AudioCollision.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp changed a sound enum 2020-08-20 13:21:08 +02:00
AudioManager.cpp Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
AudioManager.h Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
AudioSamples.h ps2 audio banks 2020-06-06 03:45:24 +03:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Merge branch 'master' into miami 2020-08-24 21:59:32 +03:00
DMAudio.h Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
MusicManager.cpp VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
MusicManager.h Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
PoliceRadio.cpp Very basic compatibility with original sfx.raw/sdt 2020-05-26 18:25:34 +03:00
PoliceRadio.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
audio_enums.h Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
sampman.h Merge branch 'master' into miami 2020-08-02 19:49:12 +03:00
sampman_miles.cpp Merge branch 'master' into miami 2020-07-17 13:53:11 +03:00
sampman_null.cpp game logic 2020-05-31 20:59:01 +03:00
sampman_oal.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
soundlist.h changed a sound enum 2020-08-20 13:21:08 +02:00