re3/src/audio
Sergeanur b683c047dc Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal tiny diff fixes 2021-07-11 03:26:21 +02:00
AudioCollision.cpp Audio refactoring: 2021-08-20 13:02:58 +03:00
AudioCollision.h Audio changes: 2021-07-26 04:34:55 +03:00
AudioLogic.cpp Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
AudioManager.cpp A few small audio changes 2021-08-20 14:28:18 +03:00
AudioManager.h Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
AudioSamples.h uint32 enums fixed 2020-12-07 01:04:23 +01:00
AudioScriptObject.cpp Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" 2021-06-26 19:14:46 +02:00
AudioScriptObject.h Pool fixes 2021-06-26 00:27:20 +03:00
DMAudio.cpp Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
DMAudio.h Reverse unused audio functions from mobile 2021-07-29 00:40:32 +03:00
MusicManager.cpp More type fixes in audio 2021-08-18 15:31:58 +03:00
MusicManager.h Use bool8 in audio code 2021-06-24 21:32:43 +03:00
PolRadio.cpp Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
PolRadio.h Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
audio_enums.h Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
sampman.h Put more things under ifdef 2021-08-12 11:39:34 +03:00
sampman_miles.cpp Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
sampman_null.cpp Fix sampman_null 2021-08-12 11:39:34 +03:00
sampman_oal.cpp Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
soundlist.h MusicManager fixes 2021-02-03 14:08:28 +03:00