7 lines
163 B
C++
7 lines
163 B
C++
#include "common.h"
|
|
#include "Record.h"
|
|
|
|
uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
|
|
|
|
uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE;
|