re3/src/audio
Sergeanur 780cd225e9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
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eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal tiny diff fix 2021-07-11 03:26:59 +02:00
AudioCollision.cpp Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
AudioCollision.h rewieved some audio functions 2020-10-02 03:55:26 +03:00
AudioLogic.cpp Fix unused code 2021-06-30 21:16:48 +03:00
AudioManager.cpp Fix overflow in audio code 2021-07-03 15:57:08 +03:00
AudioManager.h get rid of // done comments in audiomanager.h 2021-07-11 03:59:37 +02:00
AudioSamples.h Fixes to sfx names 2021-05-16 13:17:35 +03:00
AudioScriptObject.cpp Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
AudioScriptObject.h Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
DMAudio.cpp Use bool8 in audio code 2021-06-24 21:34:32 +03:00
DMAudio.h Use bool8 in audio code 2021-06-24 21:34:32 +03:00
MusicManager.cpp fix 2021-06-30 21:45:19 +03:00
MusicManager.h Use bool8 in audio code 2021-06-24 21:34:32 +03:00
PolRadio.cpp High FPS Fixes 2021-06-25 00:39:47 +03:00
PolRadio.h PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00
audio_enums.h Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
sampman.h Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
sampman_miles.cpp Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
sampman_null.cpp fix sampman_null build 2021-07-07 01:59:16 +02:00
sampman_oal.cpp Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
soundlist.h Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00