re3/src
Sergeanur 86b1d9aea5 OpenAL channels now use their own sound buffers
# Conflicts:
#	src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00
..
animation VC replays 2020-09-26 21:10:23 +03:00
audio OpenAL channels now use their own sound buffers 2020-10-28 10:09:59 +02:00
control Fix undefined colorId for pickups 2020-10-26 16:39:43 +02:00
core boolean for extended pipelines 2020-10-27 15:57:26 +01:00
entities Merge branch 'master' into miami 2020-10-18 17:15:49 +03:00
extras stupid bug; update librw 2020-10-27 16:20:47 +01:00
fakerw synch fakerw with reVC; update librw 2020-07-29 09:50:06 +02:00
math Merge branch 'master' into miami 2020-10-18 17:15:49 +03:00
modelinfo Model indices edits 2020-10-24 21:33:15 +03:00
objects Merge pull request #779 from Sergeanur/VC/Pickups 2020-10-24 17:56:21 +03:00
peds Model indices edits 2020-10-24 21:33:15 +03:00
render small glass fix 2020-10-25 20:53:05 +03:00
rw Messages fix and update librw 2020-10-25 01:21:18 +03:00
save finished save/load 2020-10-17 20:45:07 +03:00
skel satisfy mr.casepath 2020-10-23 04:25:55 +03:00
text Messages fix and update librw 2020-10-25 01:21:18 +03:00
vehicles ScriptSounds 2020-10-23 16:56:34 +03:00
weapons Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00