re3/src/core/Frontend.h

709 lines
18 KiB
C++

#pragma once
#include "Sprite2d.h"
#ifdef PS2_LIKE_MENU
#define MENUHEADER_POS_X 50.0f
#define MENUHEADER_POS_Y 75.0f
#define MENUHEADER_HEIGHT 1.3f
#else
#define MENUHEADER_POS_X 10.0f
#define MENUHEADER_POS_Y 10.0f
#define MENUHEADER_HEIGHT 1.6f
#endif
#define MENUHEADER_WIDTH 0.84f
#define MENU_X_MARGIN 40.0f
#define MENUACTION_POS_Y 60.0f
#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
#define MENURADIO_ICON_SCALE 60.0f
#define MENUSLIDER_X 128.0f
#define MENUSLIDER_UNK 256.0f
#define BIGTEXT_X_SCALE 0.75f
#define BIGTEXT_Y_SCALE 0.9f
#define MEDIUMTEXT_X_SCALE 0.55f
#define MEDIUMTEXT_Y_SCALE 0.8f
#define SMALLTEXT_X_SCALE 0.45f
#define SMALLTEXT_Y_SCALE 0.7f
#define SMALLESTTEXT_X_SCALE 0.4f
#define SMALLESTTEXT_Y_SCALE 0.6f
#define PLAYERSETUP_LIST_TOP 28.0f
#define PLAYERSETUP_LIST_BOTTOM 125.0f
#define PLAYERSETUP_LIST_LEFT 200.0f
#define PLAYERSETUP_LIST_RIGHT 36.0f
#ifdef FIX_BUGS // See the scrollbar button drawing code
#define PLAYERSETUP_SCROLLBAR_WIDTH 19.0f
#else
#define PLAYERSETUP_SCROLLBAR_WIDTH 16.0f
#endif
#define PLAYERSETUP_SCROLLBUTTON_HEIGHT 17.0f
#define PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION 64
#define PLAYERSETUP_ROW_TEXT_X_SCALE 0.4f
#define PLAYERSETUP_ROW_TEXT_Y_SCALE 0.6f
#define PLAYERSETUP_SKIN_COLUMN_LEFT 220.0f
#define PLAYERSETUP_DATE_COLUMN_RIGHT 56.0f
#define PLAYERSETUP_LIST_BODY_TOP 47
#define PLAYERSETUP_ROW_HEIGHT 9
#define STATS_SLIDE_Y_PER_SECOND 30.0f
#define STATS_ROW_HEIGHT 20.0f
#define STATS_ROW_X_MARGIN 50.0f
#define STATS_BOTTOM_MARGIN 135.0f
#define STATS_TOP_MARGIN 40.0f
#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
#define STATS_RATING_X 24.0f
#define STATS_RATING_Y 20.0f
#define BRIEFS_TOP_MARGIN 40.0f
#define BRIEFS_LINE_X 50.0f
#define BRIEFS_LINE_HEIGHT 60.0f
#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10
#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f
#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f
#define CONTSETUP_LIST_TOP 28.0f
#define CONTSETUP_LIST_RIGHT 18.0f
#define CONTSETUP_LIST_BOTTOM 120.0f
#define CONTSETUP_LIST_LEFT 18.0f
#define CONTSETUP_COLUMN_1_X 40.0f
#define CONTSETUP_COLUMN_2_X 210.0f
#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f)
#define CONTSETUP_BACK_RIGHT 35.0f
#define CONTSETUP_BACK_BOTTOM 122.0f
#define CONTSETUP_BACK_HEIGHT 25.0f
enum eLanguages
{
LANGUAGE_AMERICAN,
LANGUAGE_FRENCH,
LANGUAGE_GERMAN,
LANGUAGE_ITALIAN,
LANGUAGE_SPANISH,
#ifdef MORE_LANGUAGES
LANGUAGE_POLISH,
LANGUAGE_RUSSIAN,
LANGUAGE_JAPANESE,
#endif
};
enum eMenuSprites
{
MENUSPRITE_BACKGROUND,
MENUSPRITE_VCLOGO,
MENUSPRITE_MOUSE,
MENUSPRITE_MAPTOP01,
MENUSPRITE_MAPTOP02,
MENUSPRITE_MAPTOP03,
MENUSPRITE_MAPMID01,
MENUSPRITE_MAPMID02,
MENUSPRITE_MAPMID03,
MENUSPRITE_MAPBOT01,
MENUSPRITE_MAPBOT02,
MENUSPRITE_MAPBOT03,
MENUSPRITE_WILDSTYLE,
MENUSPRITE_FLASH,
MENUSPRITE_KCHAT,
MENUSPRITE_FEVER,
MENUSPRITE_VROCK,
MENUSPRITE_VCPR,
MENUSPRITE_ESPANTOSO,
MENUSPRITE_EMOTION,
MENUSPRITE_WAVE,
MENUSPRITE_MP3,
MENUSPRITE_DOWNOFF,
MENUSPRITE_DOWNON,
MENUSPRITE_UPOFF,
MENUSPRITE_UPON,
NUM_MENU_SPRITES
};
enum eSaveSlot
{
SAVESLOT_NONE,
SAVESLOT_0,
SAVESLOT_1,
SAVESLOT_2,
SAVESLOT_3,
SAVESLOT_4,
SAVESLOT_5,
SAVESLOT_6,
SAVESLOT_7,
SAVESLOT_8,
SAVESLOT_LABEL = 36
};
enum eMenuScreen
{
MENUPAGE_DISABLED = -1,
MENUPAGE_NONE = 0,
MENUPAGE_STATS = 1,
MENUPAGE_NEW_GAME = 2,
MENUPAGE_BRIEFS = 3,
MENUPAGE_CONTROLLER_SETTINGS = 4,
MENUPAGE_SOUND_SETTINGS = 5,
MENUPAGE_GRAPHICS_SETTINGS = 6,
MENUPAGE_LANGUAGE_SETTINGS = 7,
MENUPAGE_CHOOSE_LOAD_SLOT = 8,
MENUPAGE_CHOOSE_DELETE_SLOT = 9,
MENUPAGE_NEW_GAME_RELOAD = 10,
MENUPAGE_LOAD_SLOT_CONFIRM = 11,
MENUPAGE_DELETE_SLOT_CONFIRM = 12,
MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
MENUPAGE_LOADING_IN_PROGRESS = 14,
MENUPAGE_DELETING_IN_PROGRESS = 15,
MENUPAGE_PS2_LOAD_FAILED = 16,
MENUPAGE_DELETE_FAILED = 17,
MENUPAGE_DEBUG_MENU = 18,
MENUPAGE_MEMORY_CARD_DEBUG = 19,
MENUPAGE_MEMORY_CARD_TEST = 20,
MENUPAGE_MULTIPLAYER_MAIN = 21,
MENUPAGE_PS2_SAVE_FAILED = 22,
MENUPAGE_PS2_SAVE_FAILED_2 = 23,
MENUPAGE_SAVE = 24,
MENUPAGE_NO_MEMORY_CARD_2 = 25,
MENUPAGE_CHOOSE_SAVE_SLOT = 26,
MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
MENUPAGE_MULTIPLAYER_MAP = 28,
MENUPAGE_MULTIPLAYER_CONNECTION = 29,
MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
MENUPAGE_MULTIPLAYER_MODE = 31,
MENUPAGE_MULTIPLAYER_CREATE = 32,
MENUPAGE_MULTIPLAYER_START = 33,
MENUPAGE_SKIN_SELECT_OLD = 34,
MENUPAGE_CONTROLLER_PC = 35,
MENUPAGE_CONTROLLER_PC_OLD1 = 36,
MENUPAGE_CONTROLLER_PC_OLD2 = 37,
MENUPAGE_CONTROLLER_PC_OLD3 = 38,
MENUPAGE_CONTROLLER_PC_OLD4 = 39,
MENUPAGE_CONTROLLER_DEBUG = 40,
MENUPAGE_OPTIONS = 41,
MENUPAGE_EXIT = 42,
MENUPAGE_SAVING_IN_PROGRESS = 43,
MENUPAGE_SAVE_SUCCESSFUL = 44,
MENUPAGE_DELETING = 45,
MENUPAGE_DELETE_SUCCESS = 46,
MENUPAGE_SAVE_FAILED = 47,
MENUPAGE_LOAD_FAILED = 48,
MENUPAGE_LOAD_FAILED_2 = 49,
MENUPAGE_FILTER_GAME = 50,
MENUPAGE_START_MENU = 51,
MENUPAGE_PAUSE_MENU = 52,
MENUPAGE_CHOOSE_MODE = 53,
MENUPAGE_SKIN_SELECT = 54,
MENUPAGE_KEYBOARD_CONTROLS = 55,
MENUPAGE_MOUSE_CONTROLS = 56,
MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
MENUPAGE_58 = 58,
#ifdef MENU_MAP
MENUPAGE_MAP = 59,
#endif
MENUPAGES
};
enum eMenuAction
{
MENUACTION_NOTHING,
MENUACTION_LABEL,
MENUACTION_CHANGEMENU,
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
MENUACTION_CTRLDISPLAY,
MENUACTION_FRAMESYNC,
MENUACTION_FRAMELIMIT,
MENUACTION_TRAILS,
MENUACTION_SUBTITLES,
MENUACTION_WIDESCREEN,
MENUACTION_BRIGHTNESS,
MENUACTION_DRAWDIST,
MENUACTION_MUSICVOLUME,
MENUACTION_SFXVOLUME,
MENUACTION_UNK15,
MENUACTION_RADIO,
MENUACTION_LANG_ENG,
MENUACTION_LANG_FRE,
MENUACTION_LANG_GER,
MENUACTION_LANG_ITA,
MENUACTION_LANG_SPA,
MENUACTION_POPULATESLOTS_CHANGEMENU,
MENUACTION_CHECKSAVE,
MENUACTION_UNK24,
MENUACTION_NEWGAME,
MENUACTION_RELOADIDE,
MENUACTION_RELOADIPL,
MENUACTION_SETDBGFLAG,
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
MENUACTION_PEDROADGROUPS,
MENUACTION_CARROADGROUPS,
MENUACTION_COLLISIONPOLYS,
MENUACTION_REGMEMCARD1,
MENUACTION_TESTFORMATMEMCARD1,
MENUACTION_TESTUNFORMATMEMCARD1,
MENUACTION_CREATEROOTDIR,
MENUACTION_CREATELOADICONS,
MENUACTION_FILLWITHGUFF,
MENUACTION_SAVEONLYTHEGAME,
MENUACTION_SAVEGAME,
MENUACTION_SAVEGAMEUNDERGTA,
MENUACTION_CREATECOPYPROTECTED,
MENUACTION_TESTSAVE,
MENUACTION_TESTLOAD,
MENUACTION_TESTDELETE,
MENUACTION_PARSEHEAP,
MENUACTION_SHOWCULL,
MENUACTION_MEMCARDSAVECONFIRM,
MENUACTION_RESUME_FROM_SAVEZONE,
MENUACTION_UNK50,
MENUACTION_DEBUGSTREAM,
MENUACTION_MPMAP_LIBERTY,
MENUACTION_MPMAP_REDLIGHT,
MENUACTION_MPMAP_CHINATOWN,
MENUACTION_MPMAP_TOWER,
MENUACTION_MPMAP_SEWER,
MENUACTION_MPMAP_INDUSTPARK,
MENUACTION_MPMAP_DOCKS,
MENUACTION_MPMAP_STAUNTON,
MENUACTION_MPMAP_DEATHMATCH1,
MENUACTION_MPMAP_DEATHMATCH2,
MENUACTION_MPMAP_TEAMDEATH1,
MENUACTION_MPMAP_TEAMDEATH2,
MENUACTION_MPMAP_STASH,
MENUACTION_MPMAP_CAPTURE,
MENUACTION_MPMAP_RATRACE,
MENUACTION_MPMAP_DOMINATION,
MENUACTION_STARTMP,
MENUACTION_UNK69,
MENUACTION_UNK70,
MENUACTION_FINDMP,
MENUACTION_REDEFCTRL,
MENUACTION_UNK73,
MENUACTION_INITMP,
MENUACTION_MP_PLAYERCOLOR,
MENUACTION_MP_PLAYERNAME,
MENUACTION_MP_GAMENAME,
MENUACTION_GETKEY,
MENUACTION_SHOWHEADBOB,
MENUACTION_UNK80,
MENUACTION_INVVERT,
MENUACTION_CANCELGAME,
MENUACTION_MP_PLAYERNUMBER,
MENUACTION_MOUSESENS,
MENUACTION_CHECKMPGAMES,
MENUACTION_CHECKMPPING,
MENUACTION_MP_SERVER,
MENUACTION_MP_MAP,
MENUACTION_MP_GAMETYPE,
MENUACTION_MP_LAN,
MENUACTION_MP_INTERNET,
MENUACTION_RESUME,
MENUACTION_DONTCANCEL,
MENUACTION_SCREENRES,
MENUACTION_AUDIOHW,
MENUACTION_SPEAKERCONF,
MENUACTION_PLAYERSETUP,
MENUACTION_RESTOREDEF,
MENUACTION_CTRLMETHOD,
MENUACTION_DYNAMICACOUSTIC,
MENUACTION_LOADRADIO,
MENUACTION_MOUSESTEER,
MENUACTION_UNK103,
MENUACTION_UNK104,
MENUACTION_UNK105,
MENUACTION_UNK106,
MENUACTION_UNK107,
MENUACTION_UNK108,
MENUACTION_UNK109,
MENUACTION_UNK110,
#ifdef MORE_LANGUAGES
MENUACTION_LANG_PL,
MENUACTION_LANG_RUS,
MENUACTION_LANG_JAP,
#endif
#ifdef IMPROVED_VIDEOMODE
MENUACTION_SCREENMODE,
#endif
#ifdef FREE_CAM
MENUACTION_FREECAM
#endif
};
enum eCheckHover
{
HOVEROPTION_0,
HOVEROPTION_1,
HOVEROPTION_RANDOM_ITEM,
HOVEROPTION_3,
HOVEROPTION_4,
HOVEROPTION_5,
HOVEROPTION_6,
HOVEROPTION_7,
HOVEROPTION_8,
HOVEROPTION_BACK, // also layer in controller setup and skin menu
HOVEROPTION_10,
HOVEROPTION_11,
HOVEROPTION_OVER_SCROLL_UP,
HOVEROPTION_OVER_SCROLL_DOWN,
HOVEROPTION_CLICKED_SCROLL_UP,
HOVEROPTION_CLICKED_SCROLL_DOWN,
HOVEROPTION_HOLDING_SCROLLBAR,
HOVEROPTION_PAGEUP,
HOVEROPTION_PAGEDOWN,
HOVEROPTION_LIST, // also layer in controller setup and skin menu
HOVEROPTION_SKIN,
HOVEROPTION_USESKIN, // also layer in controller setup and skin menu
HOVEROPTION_RADIO_0,
HOVEROPTION_RADIO_1,
HOVEROPTION_RADIO_2,
HOVEROPTION_RADIO_3,
HOVEROPTION_RADIO_4,
HOVEROPTION_RADIO_5,
HOVEROPTION_RADIO_6,
HOVEROPTION_RADIO_7,
HOVEROPTION_RADIO_8,
HOVEROPTION_RADIO_9,
HOVEROPTION_INCREASE_BRIGHTNESS,
HOVEROPTION_DECREASE_BRIGHTNESS,
HOVEROPTION_INCREASE_DRAWDIST,
HOVEROPTION_DECREASE_DRAWDIST,
HOVEROPTION_INCREASE_MUSICVOLUME,
HOVEROPTION_DECREASE_MUSICVOLUME,
HOVEROPTION_INCREASE_SFXVOLUME,
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
HOVEROPTION_NOT_HOVERING,
};
enum
{
NUM_MENUROWS = 18,
};
enum eControlMethod
{
CONTROL_STANDARD = 0,
CONTROL_CLASSIC,
};
// Why??
enum ControllerSetupColumn
{
CONTSETUP_PED_COLUMN = 0,
CONTSETUP_VEHICLE_COLUMN = 14,
};
struct tSkinInfo
{
int32 skinId;
char skinNameDisplayed[256];
char skinNameOriginal[256];
char date[256];
tSkinInfo *nextSkin;
};
struct BottomBarOption
{
char name[8];
int32 screenId;
};
struct CMenuScreen
{
char m_ScreenName[8];
int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // row
struct CMenuEntry
{
int32 m_Action; // eMenuAction
char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot
int32 m_TargetMenu; // eMenuScreen
} m_aEntries[NUM_MENUROWS];
};
struct MenuTrapezoid
{
float topLeft_x;
float topLeft_y;
float topRight_x;
float topRight_y;
float bottomLeft_x;
float bottomLeft_y;
float bottomRight_x;
float bottomRight_y;
float old_topRight_x;
float old_topRight_y;
float old_topLeft_x;
float old_topLeft_y;
float old_bottomLeft_x;
float old_bottomLeft_y;
float old_bottomRight_x;
float old_bottomRight_y;
float mult_topRight_x;
float mult_topRight_y;
float mult_topLeft_x;
float mult_topLeft_y;
float mult_bottomLeft_x;
float mult_bottomLeft_y;
float mult_bottomRight_x;
float mult_bottomRight_y;
MenuTrapezoid(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) {
topLeft_x = x1;
topLeft_y = y1;
topRight_x = x2;
topRight_y = y2;
bottomLeft_x = x3;
bottomLeft_y = y3;
bottomRight_x = x4;
bottomRight_y = y4;
};
void SaveCurrentCoors() {
old_topLeft_x = topLeft_x;
old_topLeft_y = topLeft_y;
old_topRight_x = topRight_x;
old_topRight_y = topRight_y;
old_bottomLeft_x = bottomLeft_x;
old_bottomLeft_y = bottomLeft_y;
old_bottomRight_x = bottomRight_x;
old_bottomRight_y = bottomRight_y;
}
void Translate(int delta) {
bottomRight_x = delta * mult_bottomRight_x + old_bottomRight_x;
bottomRight_y = delta * mult_bottomRight_y + old_bottomRight_y;
bottomLeft_x = delta * mult_bottomLeft_x + old_bottomLeft_x;
bottomLeft_y = delta * mult_bottomLeft_y + old_bottomLeft_y;
topRight_x = delta * mult_topRight_x + old_topRight_x;
topRight_y = delta * mult_topRight_y + old_topRight_y;
topLeft_x = delta * mult_topLeft_x + old_topLeft_x;
topLeft_y = delta * mult_topLeft_y + old_topLeft_y;
}
void UpdateMultipliers() {
mult_bottomRight_x = (bottomRight_x - old_bottomRight_x) / 255.0f;
mult_bottomRight_y = (bottomRight_y - old_bottomRight_y) / 255.0f;
mult_bottomLeft_x = (bottomLeft_x - old_bottomLeft_x) / 255.0f;
mult_bottomLeft_y = (bottomLeft_y - old_bottomLeft_y) / 255.0f;
mult_topRight_x = (topRight_x - old_topRight_x) / 255.0f;
mult_topRight_y = (topRight_y - old_topRight_y) / 255.0f;
mult_topLeft_x = (topLeft_x - old_topLeft_x) / 255.0f;
mult_topLeft_y = (topLeft_y - old_topLeft_y) / 255.0f;
}
};
class CMenuManager
{
public:
int8 m_StatsScrollDirection;
float m_StatsScrollSpeed;
uint8 field_8;
bool m_PrefsUseVibration;
bool m_PrefsShowHud;
int32 m_PrefsRadarMode;
uint8 field_10;
bool m_bShutDownFrontEndRequested;
bool m_bStartUpFrontEndRequested;
int32 m_KeyPressedCode;
int32 m_PrefsBrightness;
float m_PrefsLOD;
int8 m_PrefsShowSubtitles;
int8 m_PrefsShowLegends;
int8 m_PrefsUseWideScreen;
int8 m_PrefsVsync; // TODO(Miami): Are we sure?
int8 m_PrefsVsyncDisp;
int8 m_PrefsFrameLimiter;
int8 m_nPrefsAudio3DProviderIndex;
int8 m_PrefsSpeakers;
int8 m_PrefsDMA;
uint8 m_PrefsSfxVolume;
uint8 m_PrefsMusicVolume;
uint8 m_PrefsRadioStation;
uint8 field_2C;
int32 m_nCurrOption;
bool m_bQuitGameNoCD;
bool m_bMenuMapActive;
bool m_AllowNavigation;
uint8 field_37;
bool m_bMenuActive;
bool m_bWantToRestart;
bool m_bFirstTime;
bool m_bActivateSaveMenu;
bool m_bWantToLoad;
float m_fMapSize;
float m_fMapCenterX;
float m_fMapCenterY;
uint32 OS_Language;
int32 m_PrefsLanguage;
int32 field_54;
int8 m_bLanguageLoaded;
uint8 m_PrefsAllowNastyGame;
uint8 m_PrefsMP3BoostVolume;
uint8 m_ControlMethod;
int32 m_nPrefsVideoMode;
int32 m_nDisplayVideoMode;
int32 m_nMouseTempPosX;
int32 m_nMouseTempPosY;
bool m_bGameNotLoaded;
int8 m_lastWorking3DAudioProvider;
bool m_bFrontEnd_ReloadObrTxtGxt;
int32 *pEditString;
uint8 field_74[4];
int32 *pControlEdit;
bool m_OnlySaveMenu;
int32 m_menuTransitionProgress;
CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES];
bool m_bSpritesLoaded;
int32 field_F0;
int32 m_LastRadioScrollDir;
int32 m_nCurrScreen;
int32 m_nPrevScreen;
int32 m_nCurrSaveSlot;
int32 m_LastScreenSwitch;
int32 m_nMenuFadeAlpha;
int32 bOptionHighlightTransitionBlend;
bool bMenuChangeOngoing;
int32 MouseButtonJustClicked;
int32 JoyButtonJustClicked;
bool DisplayComboButtonErrMsg;
bool m_NoEmptyBinding;
bool m_ShowEmptyBindingError;
int32 m_nHelperTextAlpha;
bool m_bPressedPgUpOnList;
bool m_bPressedPgDnOnList;
bool m_bPressedUpOnList;
bool m_bPressedDownOnList;
bool m_bPressedScrollButton;
uint8 field_129;
uint8 field_12A;
uint8 field_12B;
int32 m_nMousePosX;
int32 m_nMousePosY;
int32 m_nMouseOldPosX;
int32 m_nMouseOldPosY;
int32 m_nHoverOption;
bool m_bShowMouse;
int32 m_nPrevOption;
bool m_bStartWaitingForKeyBind;
bool m_bWaitingForNewKeyBind;
bool m_bKeyChangeNotProcessed;
int32 m_CurrCntrlAction;
uint8 field_150;
uint8 field_151;
uint8 field_152;
uint8 field_153;
int32 m_nSelectedContSetupColumn;
bool m_bKeyIsOK;
bool field_159;
uint8 m_nCurrExLayer;
char m_PrefsSkinFile[256];
char m_aSkinName[256];
uint8 field_35B;
int32 m_nHelperTextMsgId;
tSkinInfo m_pSkinListHead;
tSkinInfo *m_pSelectedSkin;
int32 m_nFirstVisibleRowOnList;
float m_nScrollbarTopMargin;
int32 m_nTotalListRow;
int32 m_nSkinsTotal;
uint8 field_67C[4];
int32 m_nSelectedListRow;
bool m_bSkinsEnumerated;
#ifdef IMPROVED_VIDEOMODE
int32 m_nPrefsWidth;
int32 m_nPrefsHeight;
int32 m_nPrefsDepth;
int32 m_nPrefsWindowed;
int32 m_nPrefsSubsystem;
int32 m_nSelectedScreenMode;
#endif
bool GetIsMenuActive() {return !!m_bMenuActive;}
static uint8 m_PrefsStereoMono;
#ifndef MASTER
static bool m_PrefsMarketing;
static bool m_PrefsDisableTutorials;
#endif // !MASTER
CMenuManager(void);
~CMenuManager(void) { UnloadTextures(); }
void Initialise();
void PrintMap();
void SetFrontEndRenderStates();
static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2);
static void CentreMousePointer();
void CheckCodesForControls(int);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
void DisplayHelperText();
int DisplaySlider(float, float, float, float, float, float);
void DoSettingsBeforeStartingAGame();
void DrawStandardMenus();
void DrawControllerBound(int32, int32, int32, int8);
void DrawControllerScreenExtraText(int, int, int);
void DrawControllerSetupScreen();
void DrawFrontEnd();
void DrawBackground(bool transitionCall);
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
void FilterOutColorMarkersFromString(wchar*, CRGBA &);
int GetStartOptionsCntrlConfigScreens();
void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
void MessageScreen(const char *);
// TODO(MIAMI): implement the second argument
void MessageScreen(const char *str, bool) { MessageScreen(str); }
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
void Process();
void ProcessButtonPresses();
void ProcessFileActions();
void ProcessOnOffMenuOptions();
void RequestFrontEndShutDown();
void RequestFrontEndStartUp();
void ResetHelperText();
void SaveLoadFileError_SetUpErrorScreen();
void SaveSettings();
void SetHelperText(int text);
float StretchX(float);
float StretchY(float);
void SwitchMenuOnAndOff();
void UnloadTextures();
void WaitForUserCD();
int GetNumOptionsCntrlConfigScreens();
int ConstructStatLine(int);
void SwitchToNewScreen(int8);
// New (not in function or inlined in the game)
void ThingsToDoBeforeLeavingPage();
void ScrollUpListByOne();
void ScrollDownListByOne();
void PageUpList(bool);
void PageDownList(bool);
// uint8 GetNumberOfMenuOptions();
};
#ifndef IMPROVED_VIDEOMODE
VALIDATE_SIZE(CMenuManager, 0x688);
#endif
extern CMenuManager FrontEndMenuManager;