re3/src/core/Frontend.cpp

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#if defined RW_D3D9 || defined RWLIBS
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#endif
#define WITHWINDOWS
#include "common.h"
#include "crossplatform.h"
#include "platform.h"
#include "Frontend.h"
#include "Font.h"
#include "Pad.h"
#include "Text.h"
#include "main.h"
#include "RwHelper.h"
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
#include "FileMgr.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "General.h"
#include "GenericGameStorage.h"
#include "Script.h"
#include "Camera.h"
#include "MenuScreens.h"
#include "ControllerConfig.h"
#include "Vehicle.h"
#include "MBlur.h"
#include "PlayerSkin.h"
#include "PlayerInfo.h"
#include "World.h"
#include "Renderer.h"
#include "CdStream.h"
#include "Radar.h"
#include "Stats.h"
#include "Messages.h"
#include "FileLoader.h"
// TODO(Miami): This is -3 on VC but still -1 on AudioManager?!? What the hell?
#define INVALID_AUDIO_PROVIDER -1
// Similar story to Hud.cpp:
// Game has colors inlined in code.
// For easier modification we collect them here:
CRGBA LABEL_COLOR(255, 150, 225, 255);
CRGBA SELECTIONBORDER_COLOR(25, 130, 70, 255);
CRGBA MENUOPTION_COLOR(255, 150, 225, 255);
CRGBA SELECTEDMENUOPTION_COLOR(255, 150, 225, 255);
CRGBA HEADER_COLOR(255, 150, 255, 255);
CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
CRGBA SLIDERON_COLOR(97, 194, 247, 255);
CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
CRGBA MAPINFOBOX_COLOR(255, 150, 225, 150);
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
#define MILES_IN_METER 0.000621371192f
#define FEET_IN_METER 3.28084f
#else
#define MILES_IN_METER 0.00059880241f
#define FEET_IN_METER 3.33f
#endif
#ifdef SCROLLABLE_STATS_PAGE
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
#else
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
#endif
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
#elif defined(CIRCLE_BACK_BUTTON)
#define GetBackJustUp GetCircleJustUp
#define GetBackJustDown GetCircleJustDown
#else
#define GetBackJustUp GetSquareJustUp
#define GetBackJustDown GetSquareJustDown
#endif
#ifdef PS2_LIKE_MENU
BottomBarOption bbNames[8];
int bbTabCount = 0;
bool bottomBarActive = false;
bool reverseAlpha = false;
int pendingScreen = -1;
int pendingOption = -1;
int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
#ifdef PS2_LIKE_MENU
const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
#else
const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
#endif
float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
bool holdingScrollBar; // *(bool*)0x7039B9; // not original name
CMenuManager FrontEndMenuManager;
MenuTrapezoid menuBg(CGeneral::GetRandomNumber() % 40 + 65, CGeneral::GetRandomNumber() % 40 + 21,
CGeneral::GetRandomNumber() % 40 + 568, CGeneral::GetRandomNumber() % 40 + 44,
CGeneral::GetRandomNumber() % 40 + 36, CGeneral::GetRandomNumber() % 40 + 352,
CGeneral::GetRandomNumber() % 40 + 593, CGeneral::GetRandomNumber() % 40 + 312);
MenuTrapezoid menuOptionHighlight(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
// TODO(Miami): TEMPORARY
bool bMapLoaded = false;
bool bMapMouseShownOnce = false;
#ifndef MASTER
bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false;
#endif // !MASTER
// 0x68C144
const char* FrontendFilenames[][2] = {
{"background", ""},
{"vc_logo", "vc_logom"},
{"mouse", "mousea"},
{"mapTop01", "mapTop01A"},
{"mapTop02", "mapTop02A"},
{"mapTop03", "mapTop03A"},
{"mapMid01", "mapMid01A"},
{"mapMid02", "mapMid02A"},
{"mapMid03", "mapMid03A"},
{"mapBot01", "mapBot01A"},
{"mapBot02", "mapBot02A"},
{"mapBot03", "mapBot03A"},
{"wildstyle", "wildstyleA"},
{"flash", "flashA"},
{"kchat", "kchatA"},
{"fever", "feverA"},
{"vrock", "vrockA"},
{"vcpr", "vcprA"},
{"espantoso", "espantosoA"},
{"emotion", "emotionA"},
{"wave103", "wave103A"},
{"mp3", "mp3A"},
{"downOff", "buttonA"},
{"downOn", "buttonA"},
{"upOff", "buttonA"},
{"upOn", "buttonA"}
};
#ifdef ASPECT_RATIO_SCALE
// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
#define MENU_X_LEFT_ALIGNED(x) ScaleAndCenterX(x)
#define MENU_X_RIGHT_ALIGNED(x) ScaleAndCenterX(DEFAULT_SCREEN_WIDTH - (x))
#define MENU_X(x) SCREEN_SCALE_X(x)
#define MENU_Y(y) SCREEN_SCALE_Y(y)
float
ScaleAndCenterX(float x)
{
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
return x;
else {
if (x > DEFAULT_SCREEN_WIDTH / 2) {
return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2);
} else {
return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x);
}
}
}
#else
#define MENU_X_LEFT_ALIGNED(x) StretchX(x)
#define MENU_X_RIGHT_ALIGNED(x) SCREEN_STRETCH_FROM_RIGHT(x)
#define MENU_X(x) StretchX(x)
#define MENU_Y(y) StretchY(y)
#endif
#define PREPARE_MENU_HEADER \
CFont::SetRightJustifyOn(); \
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
CFont::SetDropShadowPosition(0);
#define ProcessSlider(value, y, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
lastActiveBarX = DisplaySlider(MENU_X_LEFT_ALIGNED(MENUSLIDER_X), MENU_Y(y), MENU_Y(MENUSLIDER_SMALLEST_BAR), MENU_Y(MENUSLIDER_BIGGEST_BAR), MENU_X(MENUSLIDER_UNK), value, MENU_X(3.0f)); \
if (i != m_nCurrOption || !itemsAreSelectable) \
break; \
\
if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(3.0f), MENU_Y(y), MENU_Y(MENUSLIDER_BIGGEST_BAR + y))) \
m_nHoverOption = decreaseAction; \
\
if (!CheckHover(MENU_X(3.0f) + lastActiveBarX, hoverEndX, MENU_Y(y), MENU_Y(MENUSLIDER_BIGGEST_BAR + y))) \
break; \
\
m_nHoverOption = increaseAction; \
if (m_nMousePosX < MENU_X_LEFT_ALIGNED(MENUSLIDER_X)) \
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
} while(0)
// TODO: this is COMPLETELY different in VC
#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
do { \
sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(255, 255, 255, 100)); \
if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
m_nHoverOption = hoverOpt; \
} while (0)
// --- Functions not in the game/inlined starts
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
#ifdef PS2_LIKE_MENU
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
if (reverseAlpha) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = pendingScreen;
m_nCurrOption = pendingOption;
reverseAlpha = false;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
if (withReverseAlpha) {
pendingOption = option;
pendingScreen = screen;
reverseAlpha = true;
} else {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen;
m_nCurrOption = option;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
m_nMenuFadeAlpha = 255;
}
#else
// --MIAMI: Done except using VC's gMenuPages
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
bMenuChangeOngoing = true;
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
m_nPrevScreen = m_nCurrScreen;
m_ShowEmptyBindingError = false;
ResetHelperText();
ThingsToDoBeforeLeavingPage();
if (screen == -2) {
int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
int oldOption = (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry)));
m_nCurrOption = oldOption;
m_nCurrScreen = oldScreen;
} else if (screen == 0) {
m_nCurrScreen = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu;
m_nCurrOption = 0;
} else {
m_nCurrOption = 0;
m_nCurrScreen = screen;
}
if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT)
m_nCurrOption = 8;
m_nMenuFadeAlpha = 0;
m_nOptionHighlightTransitionBlend = 0;
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
#endif
inline void
CMenuManager::ScrollUpListByOne()
{
if (m_nSelectedListRow == m_nFirstVisibleRowOnList) {
if (m_nFirstVisibleRowOnList > 0) {
m_nSelectedListRow--;
m_nFirstVisibleRowOnList--;
m_nScrollbarTopMargin -= SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
}
} else {
m_nSelectedListRow--;
}
}
inline void
CMenuManager::ScrollDownListByOne()
{
if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1) {
if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
m_nSelectedListRow++;
m_nFirstVisibleRowOnList++;
m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
}
} else {
if (m_nSelectedListRow < m_nTotalListRow - 1) {
m_nSelectedListRow++;
}
}
}
inline void
CMenuManager::PageUpList(bool playSoundOnSuccess)
{
if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
if (m_nFirstVisibleRowOnList > 0) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW);
m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1);
} else {
m_nFirstVisibleRowOnList = 0;
m_nSelectedListRow = 0;
}
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
}
}
inline void
CMenuManager::PageDownList(bool playSoundOnSuccess)
{
if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW);
m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList);
} else {
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
m_nSelectedListRow = m_nTotalListRow - 1;
}
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
}
}
// TODO(Miami)
inline void
CMenuManager::ThingsToDoBeforeLeavingPage()
{
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
} else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
#ifdef TIDY_UP_PBP
DMAudio.StopFrontEndTrack();
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
#endif
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
#ifdef IMPROVED_VIDEOMODE
m_nSelectedScreenMode = m_nPrefsWindowed;
#endif
}
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
CPlayerSkin::EndFrontendSkinEdit();
}
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
m_nTotalListRow = 0;
}
}
// ------ Functions not in the game/inlined ends
CMenuManager::CMenuManager()
{
m_StatsScrollSpeed = 150.0f;
m_StatsScrollDirection = 1;
m_PrefsSfxVolume = 49;
m_PrefsMusicVolume = 49;
m_PrefsRadioStation = 0;
field_2C = 1;
m_PrefsBrightness = 256;
m_PrefsLOD = 1.2f;
m_KeyPressedCode = -1;
m_bFrontEnd_ReloadObrTxtGxt = false;
m_PrefsMP3BoostVolume = 0;
m_PrefsShowSubtitles = 0;
m_PrefsShowLegends = 1;
m_PrefsUseWideScreen = 0;
m_PrefsVsync = 0;
m_PrefsVsyncDisp = 1;
m_PrefsFrameLimiter = 1;
m_PrefsLanguage = 0;
field_54 = 0;
m_PrefsAllowNastyGame = 1;
m_PrefsSpeakers = 0;
field_8 = 0;
m_PrefsUseVibration = 0;
m_PrefsShowHud = 1;
m_PrefsRadarMode = 0;
field_10 = 0;
m_bShutDownFrontEndRequested = false;
m_bStartUpFrontEndRequested = false;
pEditString = nil;
pControlEdit = nil;
DisplayComboButtonErrMsg = false;
m_PrefsDMA = 1;
OS_Language = LANG_ENGLISH;
m_ControlMethod = CONTROL_STANDARD;
CCamera::m_bUseMouse3rdPerson = true;
m_lastWorking3DAudioProvider = 0;
m_nFirstVisibleRowOnList = 0;
m_nScrollbarTopMargin = 0.0f;
m_nSelectedListRow = 0;
m_nSkinsTotal = 0;
m_nPrefsAudio3DProviderIndex = -99;
m_bGameNotLoaded = true;
m_nMousePosX = m_nMouseTempPosX;
m_nMousePosY = m_nMouseTempPosY;
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
m_bShowMouse = true;
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
m_bMenuActive = false;
m_bActivateSaveMenu = false;
m_bWantToLoad = false;
m_nMenuFadeAlpha = 0;
m_OnlySaveMenu = false;
m_fMapSize = 162.0f;
m_fMapCenterX = 320.0f;
m_fMapCenterY = 225.0f;
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
}
void
CMenuManager::SetFrontEndRenderStates(void)
{
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
}
void
CMenuManager::Initialise(void)
{
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
m_AllowNavigation = false;
m_menuTransitionProgress = -50;
m_nMenuFadeAlpha = 0;
m_nCurrOption = 0;
m_nOptionHighlightTransitionBlend = 0;
CentreMousePointer();
m_bShowMouse = true;
m_fMapSize = 162.0f;
m_fMapCenterX = 320.0f;
m_fMapCenterY = 225.0f;
CPad::StopPadsShaking();
if (!m_OnlySaveMenu)
m_nCurrScreen = MENUPAGE_NONE;
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
DMAudio.Service();
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
m_PrefsRadioStation = DMAudio.GetRadioInCar();
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > USERTRACK)
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
} else if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > WAVE)
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
CFileMgr::SetDir("");
//CFileMgr::SetDir("");
PcSaveHelper.PopulateSlotInfo();
CTimer::StartUserPause();
}
void
CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2)
{
if (!text)
return;
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese() && stat2)
if (itsFloat)
sprintf(gString2, " %.2f/%.2f", *(float*)stat, *(float*)stat2);
else
sprintf(gString2, " %d/%d", *(int*)stat, *(int*)stat2);
else
#endif
if (stat2) {
if (itsFloat)
sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2);
else
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
} else if (stat) {
if (itsFloat)
sprintf(gString2, " %.2f", *(float*)stat);
else
sprintf(gString2, " %d", *(int*)stat);
} else
gString2[0] = '\0';
UnicodeStrcpy(gUString, TheText.Get(text));
AsciiToUnicode(gString2, gUString2);
}
void
CMenuManager::CentreMousePointer()
{
if (SCREEN_WIDTH * 0.5f != 0.0f && 0.0f != SCREEN_HEIGHT * 0.5f) {
#if defined RW_D3D9 || defined RWLIBS
tagPOINT Point;
Point.x = SCREEN_WIDTH / 2;
Point.y = SCREEN_HEIGHT / 2;
ClientToScreen(PSGLOBAL(window), &Point);
SetCursorPos(Point.x, Point.y);
#elif defined RW_GL3
glfwSetCursorPos(PSGLOBAL(window), SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
#endif
PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2;
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
}
}
void
CMenuManager::CheckCodesForControls(int typeOfControl)
{
DisplayComboButtonErrMsg = false;
bool invalidKey = false;
bool escPressed = false;
eControllerType typeToSave;
// GetStartOptionsCntrlConfigScreens();
e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction;
if (typeOfControl == KEYBOARD) {
if (*pControlEdit == rsESC) {
escPressed = true;
} else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 &&
*pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
typeToSave = KEYBOARD;
if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL &&
*pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) {
typeToSave = OPTIONAL_EXTRA;
}
} else {
invalidKey = true;
}
} else if (typeOfControl == MOUSE) {
typeToSave = MOUSE;
} else if (typeOfControl == JOYSTICK) {
typeToSave = JOYSTICK;
if (ControlsManager.GetIsActionAButtonCombo(action))
DisplayComboButtonErrMsg = true;
}
#ifdef FIX_BUGS
if(!escPressed && !invalidKey)
#endif
ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) {
if (typeOfControl == KEYBOARD) {
ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD);
ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA);
} else {
if (typeOfControl == MOUSE) {
ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE);
} else if (typeOfControl == JOYSTICK) {
ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK);
}
}
if (typeOfControl == KEYBOARD) {
ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave);
} else if (typeOfControl == MOUSE) {
ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave);
} else {
if (typeOfControl == JOYSTICK) {
ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave);
}
}
pControlEdit = nil;
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
SaveSettings();
}
if (escPressed) {
pControlEdit = nil;
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
SaveSettings();
}
}
bool
CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
{
return m_nMousePosX > x1 && m_nMousePosX < x2 &&
m_nMousePosY > y1 && m_nMousePosY < y2;
}
void
CMenuManager::CheckSliderMovement(int value)
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
m_PrefsBrightness += value * (512/16);
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
break;
case MENUACTION_DRAWDIST:
if(value > 0)
m_PrefsLOD += ((1.8f - 0.8f) / 16.0f);
else
m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
m_PrefsMusicVolume += value * (128/16);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
break;
case MENUACTION_SFXVOLUME:
m_PrefsSfxVolume += value * (128/16);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
break;
case MENUACTION_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
break;
default:
return;
}
SaveSettings();
}
void
CMenuManager::DisplayHelperText()
{
// there was a unused static bool
static PauseModeTime LastFlash = 0;
int32 alpha;
if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) {
if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) {
LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
m_nHelperTextAlpha -= 2;
}
if (m_nHelperTextAlpha < 1)
ResetHelperText();
alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
}
CFont::SetCentreOn();
CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
// TODO: name this cases?
switch (m_nHelperTextMsgId) {
case 0:
{
int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) {
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG"));
}
break;
}
case 1:
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP"));
break;
case 2:
CFont::SetColor(CRGBA(255, 255, 255, alpha));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD"));
break;
case 3:
CFont::SetColor(CRGBA(255, 255, 255, alpha));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO"));
break;
case 4:
CFont::SetColor(CRGBA(255, 255, 255, alpha));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC"));
break;
default:
break;
}
CFont::SetRightJustifyOff();
}
// --MIAMI: Done
int
CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress, float spacing)
{
CRGBA color;
float maxBarHeight;
int lastActiveBarX = 0;
float curBarX = 0.0f;
for (int i = 0; i < 16; i++) {
curBarX = i * rectSize/16.0f + x;
if (i / 16.0f + 1 / 32.0f < progress) {
color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
lastActiveBarX = curBarX;
} else
color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255));
maxBarHeight = Max(mostLeftBarSize, mostRightBarSize);
float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f;
float left = curBarX;
float top = y + maxBarHeight - curBarFreeSpace;
float right = spacing + curBarX;
float bottom = y + maxBarHeight;
float shadowOffset = SCREEN_SCALE_X(2.0f);
CSprite2d::DrawRect(CRect(left + shadowOffset, top + shadowOffset, right + shadowOffset, bottom + shadowOffset), CRGBA(0, 0, 0, FadeIn(200))); // Shadow
CSprite2d::DrawRect(CRect(left, top, right, bottom), color);
}
return lastActiveBarX;
}
// TODO(Miami)
void
CMenuManager::DoSettingsBeforeStartingAGame()
{
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.DestroyAllGameCreatedEntities();
DMAudio.Service();
m_bShutDownFrontEndRequested = true;
m_bWantToRestart = true;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
SwitchMenuOnAndOff();
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
void
CMenuManager::DrawStandardMenus(bool drawCurrScreen)
{
float nextYToUse = 0.0f; // III leftover, set but unused in VC
#ifdef PS2_LIKE_MENU
bool itemsAreSelectable = !bottomBarActive;
#else
bool itemsAreSelectable = true;
#endif
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOff();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
CFont::SetCentreSize(SCREEN_WIDTH);
switch (m_nCurrScreen) {
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_CHOOSE_SAVE_SLOT:
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f),
MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f),
MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f),
MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(49, 101, 148, FadeIn(130)));
break;
/*
// TODO(Miami)
case MENUPAGE_SOUND_SETTINGS:
PrintSoundSettings();
break;
*/
case MENUPAGE_STATS:
PrintStats();
break;
case MENUPAGE_BRIEFS:
PrintBriefs();
break;
}
// Page name
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
PREPARE_MENU_HEADER
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Label
wchar *str;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENULABEL_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENULABEL_WIDTH));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(BIGTEXT2_X_SCALE), MENU_Y(BIGTEXT2_Y_SCALE));
CFont::SetRightJustifyOff();
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
switch (m_nCurrScreen) {
case MENUPAGE_LOAD_SLOT_CONFIRM:
if (m_bGameNotLoaded)
str = TheText.Get("FES_LCG");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
case MENUPAGE_DELETE_SLOT_CONFIRM:
str = TheText.Get(aScreens[MENUPAGE_DELETE_SLOT_CONFIRM].m_aEntries[0].m_EntryName);
break;
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
if (Slots[m_nCurrSaveSlot + 1] == SLOT_OK)
str = TheText.Get("FESZ_QO");
else if (Slots[m_nCurrSaveSlot + 1] == SLOT_CORRUPTED)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
case MENUPAGE_EXIT:
if (m_bGameNotLoaded)
str = TheText.Get("FEQ_SRW");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
default:
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
}
CFont::PrintString(MENU_X_LEFT_ALIGNED(100.0f), MENU_Y(97.0f), str);
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
}
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
if (m_bWaitingForNewKeyBind)
itemsAreSelectable = false;
DrawControllerScreenExtraText(-8.0f, MENU_X_LEFT_ALIGNED(350), MENU_DEFAULT_LINE_HEIGHT);
}
bool foundTheHoveringItem = false;
wchar unicodeTemp[64];
char asciiTemp[32];
#ifdef MENU_MAP
if (m_nCurrScreen == MENUPAGE_MAP) {
// Back button
wchar *backTx = TheText.Get("FEDS_TB");
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
CFont::SetCentreOn();
CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx);
CFont::SetDropShadowPosition(0);
if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
m_nCurrOption = m_nPrevOption = 0;
} else {
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
m_nCurrOption = m_nPrevOption = 1;
}
return;
}
#endif
bool weHaveLabel = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL;
uint8 section = 0; // 0: highlight trapezoid 1: texts
while (section < 2) {
for (int i = 0; i < NUM_MENUROWS; ++i) {
wchar* rightText = nil;
wchar* leftText;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
CFont::SetDropShadowPosition(0);
} else {
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_LEFT) {
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
} else if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_RIGHT) {
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
} else {
CFont::SetRightJustifyOff();
CFont::SetCentreOn();
}
if (!aScreens[m_nCurrScreen].m_aEntries[i].m_X && !aScreens[m_nCurrScreen].m_aEntries[i].m_Y) {
if (i == 0 || (i == 1 && weHaveLabel)) {
aScreens[m_nCurrScreen].m_aEntries[i].m_X = MENU_DEFAULT_CONTENT_X;
aScreens[m_nCurrScreen].m_aEntries[i].m_Y = MENU_DEFAULT_CONTENT_Y;
} else {
aScreens[m_nCurrScreen].m_aEntries[i].m_X = aScreens[m_nCurrScreen].m_aEntries[i-1].m_X;
aScreens[m_nCurrScreen].m_aEntries[i].m_Y = aScreens[m_nCurrScreen].m_aEntries[i-1].m_Y + MENU_DEFAULT_LINE_HEIGHT;
}
}
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
CFont::SetRightJustifyOff();
leftText = nil;
if (Slots[i] == SLOT_OK) {
leftText = GetNameOfSavedGame(i);
rightText = GetSavedGameDateAndTime(i);
}
if (!leftText || leftText[0] == '\0') {
sprintf(gString, "FEM_SL%d", i + 1);
leftText = TheText.Get(gString);
}
} else {
leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER) {
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEO_AUD", 8) == 0) {
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
}
}
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
#ifdef LEGACY_MENU_OPTIONS
case MENUACTION_CTRLVIBRATION:
if (m_PrefsUseVibration)
rightText = TheText.Get("FEM_ON");
else
rightText = TheText.Get("FEM_OFF");
break;
case MENUACTION_CTRLCONFIG:
switch (CPad::GetPad(0)->Mode) {
case 0:
rightText = TheText.Get("FEC_CF1");
break;
case 1:
rightText = TheText.Get("FEC_CF2");
break;
case 2:
rightText = TheText.Get("FEC_CF3");
break;
case 3:
rightText = TheText.Get("FEC_CF4");
break;
}
break;
#endif
case MENUACTION_FRAMESYNC:
rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_FRAMELIMIT:
rightText = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_TRAILS:
rightText = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_SUBTITLES:
rightText = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_WIDESCREEN:
#ifndef ASPECT_RATIO_SCALE
rightText = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
#else
switch (m_PrefsUseWideScreen) {
case AR_AUTO:
sprintf(asciiTemp, "AUTO");
break;
case AR_4_3:
sprintf(asciiTemp, "4:3");
break;
case AR_16_9:
sprintf(asciiTemp, "16:9");
break;
}
AsciiToUnicode(asciiTemp, unicodeTemp);
rightText = unicodeTemp;
#endif
break;
case MENUACTION_MUSICVOLUME:
case MENUACTION_SFXVOLUME:
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
rightText = TheText.Get("FEA_NAH");
break;
case MENUACTION_RADIO:
if (m_PrefsRadioStation > USERTRACK)
break;
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
rightText = TheText.Get(gString);
break;
case MENUACTION_LEGENDS:
rightText = TheText.Get(m_PrefsShowLegends ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_RADARMODE:
switch (m_PrefsRadarMode) {
case 0:
rightText = TheText.Get("FED_RDM");
break;
case 1:
rightText = TheText.Get("FED_RDB");
break;
case 2:
rightText = TheText.Get("FEM_OFF");
break;
}
break;
case MENUACTION_HUD:
rightText = TheText.Get(m_PrefsShowHud ? "FEM_ON" : "FEM_OFF");
#ifdef LEGACY_MENU_OPTIONS
case MENUACTION_SETDBGFLAG:
rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_COLLISIONPOLYS:
rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
break;
#endif
case MENUACTION_SHOWHEADBOB:
rightText = TheText.Get(TheCamera.m_bHeadBob ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_INVVERT:
rightText = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_OFF" : "FEM_ON");
break;
case MENUACTION_SCREENRES:
AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
rightText = unicodeTemp;
if (!m_bGameNotLoaded) {
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
}
break;
#ifdef IMPROVED_VIDEOMODE
case MENUACTION_SCREENMODE:
if (m_nSelectedScreenMode == 0)
sprintf(asciiTemp, "FULLSCREEN");
else
sprintf(asciiTemp, "WINDOWED");
AsciiToUnicode(asciiTemp, unicodeTemp);
rightText = unicodeTemp;
break;
#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
rightText = TheText.Get("FEA_NAH");
else if (m_nPrefsAudio3DProviderIndex == -1)
rightText = TheText.Get("FEA_ADP");
else {
char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
}
else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
}
AsciiToUnicode(provider, unicodeTemp);
rightText = unicodeTemp;
}
break;
case MENUACTION_SPEAKERCONF: {
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
rightText = TheText.Get("FEA_NAH");
else {
switch (m_PrefsSpeakers) {
case 0:
rightText = TheText.Get("FEA_2SP");
break;
case 1:
rightText = TheText.Get("FEA_EAR");
break;
case 2:
rightText = TheText.Get("FEA_4SP");
break;
}
}
break;
}
case MENUACTION_CTRLMETHOD: {
switch (m_ControlMethod) {
case CONTROL_STANDARD:
leftText = TheText.Get("FET_STI");
break;
case CONTROL_CLASSIC:
leftText = TheText.Get("FET_CTI");
break;
}
break;
}
case MENUACTION_DYNAMICACOUSTIC:
rightText = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_MOUSESTEER:
rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
if (m_ControlMethod == CONTROL_CLASSIC) {
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
}
break;
case MENUACTION_MP3VOLUMEBOOST:
if (!DMAudio.IsMP3RadioChannelAvailable()) {
rightText = TheText.Get("FEA_NM3");
}
break;
}
// Highlight trapezoid
if (drawCurrScreen && i == m_nCurrOption && itemsAreSelectable && section == 0) {
int leftXMax, rightXMin;
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
wchar *curOptionName = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName);
float curOptionWidth = CFont::GetStringWidth(curOptionName, true);
if (CFont::Details.centre) {
leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth / 2.f);
rightXMin = Min(SCREEN_WIDTH, curOptionWidth / 2.f + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
} else if (!CFont::Details.rightJustify) {
leftXMax = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
rightXMin = Min(SCREEN_WIDTH, curOptionWidth + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
} else {
leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth);
rightXMin = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
}
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
int action = aScreens[m_nCurrScreen].m_aEntries[i].m_Action;
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot;
if (rightText || action == MENUACTION_DRAWDIST || action == MENUACTION_BRIGHTNESS || action == MENUACTION_MUSICVOLUME ||
action == MENUACTION_SFXVOLUME || action == MENUACTION_MP3VOLUMEBOOST || action == MENUACTION_MOUSESENS ||
saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8) {
rightXMin = 600;
leftXMax = 40;
}
int y = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Y;
int topYMax = y;
uint32 bottomYMin = y + 22;
int transition = m_nOptionHighlightTransitionBlend;
// Actually bottomRight and bottomLeft should be exchanged here(although this is original code).
// So this shows us either R* didn't use same struct for menu BG and highlight, or they just kept fields as x1,y1 etc. Yikes.
if (transition == 0) {
if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
menuOptionHighlight.SaveCurrentCoors();
menuOptionHighlight.topLeft_x = leftXMax - 5 - CGeneral::GetRandomNumber() % 10;
menuOptionHighlight.topLeft_y = topYMax - CGeneral::GetRandomNumber() % 7;
menuOptionHighlight.topRight_x = rightXMin + 5 + CGeneral::GetRandomNumber() % 10;
menuOptionHighlight.topRight_y = topYMax - CGeneral::GetRandomNumber() % 7;
menuOptionHighlight.bottomLeft_x = rightXMin + 5 + CGeneral::GetRandomNumber() % 10;
menuOptionHighlight.bottomLeft_y = bottomYMin + CGeneral::GetRandomNumber() % 7;
menuOptionHighlight.bottomRight_x = leftXMax - 5 - CGeneral::GetRandomNumber() % 10;
menuOptionHighlight.bottomRight_y = bottomYMin + CGeneral::GetRandomNumber() % 7;
menuOptionHighlight.UpdateMultipliers();
menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
} else if (transition < 255) {
menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
} else {
m_nOptionHighlightTransitionBlend = 255;
menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
}
static PauseModeTime lastBlendChange = 0;
if (m_nOptionHighlightTransitionBlend <= 255) {
static uint32 blendChangeCounter = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastBlendChange > 20
#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack
|| blendChangeCounter > 20
#endif
) {
m_nOptionHighlightTransitionBlend += 50;
lastBlendChange = CTimer::GetTimeInMillisecondsPauseMode();
blendChangeCounter = 0;
}
++blendChangeCounter;
}
}
if (section != 0) {
if (leftText) {
CFont::PrintString(MENU_X_LEFT_ALIGNED(aScreens[m_nCurrScreen].m_aEntries[i].m_X), MENU_Y(aScreens[m_nCurrScreen].m_aEntries[i].m_Y), leftText);
}
if (rightText) {
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
} else {
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
}
CFont::PrintString(MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(aScreens[m_nCurrScreen].m_aEntries[i].m_Y), rightText);
}
if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1)
ResetHelperText();
}
if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
ResetHelperText();
}
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
SetHelperText(1);
}
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
SetHelperText(1);
}
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
&& m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
SetHelperText(3);
}
}
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
}
#ifdef IMPROVED_VIDEOMODE
if (m_nSelectedScreenMode != m_nPrefsWindowed) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "SCRFOR") != 0
&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_nSelectedScreenMode = m_nPrefsWindowed;
}
}
#endif
// Sliders
int lastActiveBarX;
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case MENUACTION_BRIGHTNESS:
ProcessSlider(m_PrefsBrightness / 384.0f, 70.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
case MENUACTION_DRAWDIST:
ProcessSlider((m_PrefsLOD - 0.925f) / 0.875f, 99.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
case MENUACTION_MUSICVOLUME:
if(m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
ProcessSlider(m_PrefsMusicVolume / 64.0f, 70.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
case MENUACTION_SFXVOLUME:
if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
ProcessSlider(m_PrefsSfxVolume / 64.0f, 99.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
break;
case MENUACTION_MOUSESENS:
ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, 170.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH);
break;
}
nextYToUse = MENU_Y(150.f); // TODO(Miami): Temp
nextYToUse += MENU_DEFAULT_LINE_HEIGHT * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
// TODO(Miami): Remove here after audio page is done
// Radio icons
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
if (DMAudio.IsMP3RadioChannelAvailable())
ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
nextYToUse += 70.0f;
}
}
}
}
section++;
}
// TODO(Miami)
/*
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_CONTROLLER_PC:
case MENUPAGE_SOUND_SETTINGS:
case MENUPAGE_GRAPHICS_SETTINGS:
case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText(nil);
break;
case MENUPAGE_OPTIONS:
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LOADRADIO)
DisplayHelperText("FEA_NAH");
break;
}
*/
if (m_nCurrScreen == MENUPAGE_DELETING_IN_PROGRESS) {
SmallMessageScreen("FEDL_WR");
} else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
SmallMessageScreen("FESZ_WR");
}
}
int
CMenuManager::GetNumOptionsCntrlConfigScreens(void)
{
int number = 0;
switch (m_nCurrScreen) {
#ifdef LEGACY_MENU_OPTIONS
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 2;
break;
case MENUPAGE_CONTROLLER_DEBUG:
number = 4;
break;
#endif
case MENUPAGE_KEYBOARD_CONTROLS:
switch (m_ControlMethod) {
case CONTROL_STANDARD:
number = 25;
break;
case CONTROL_CLASSIC:
number = 30;
break;
}
break;
}
return number;
}
void
CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 column)
{
int controllerAction = PED_FIREWEAPON;
// GetStartOptionsCntrlConfigScreens();
int numOptions = GetNumOptionsCntrlConfigScreens();
int bindingMargin = MENU_X(3.0f);
float rowHeight;
switch (m_ControlMethod) {
case CONTROL_STANDARD:
rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
break;
case CONTROL_CLASSIC:
rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
break;
default:
break;
}
// MENU_Y(rowHeight * 0.0f + yStart);
for (int optionIdx = 0, nextY = MENU_Y(yStart); optionIdx < numOptions; nextY = MENU_Y(++optionIdx * rowHeight + yStart)) {
int nextX = xStart;
int bindingsForThisOpt = 0;
CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255)));
if (column == CONTSETUP_PED_COLUMN) {
switch (optionIdx) {
case 0:
controllerAction = PED_FIREWEAPON;
break;
case 1:
controllerAction = PED_CYCLE_WEAPON_RIGHT;
break;
case 2:
controllerAction = PED_CYCLE_WEAPON_LEFT;
break;
case 3:
controllerAction = GO_FORWARD;
break;
case 4:
controllerAction = GO_BACK;
break;
case 5:
controllerAction = GO_LEFT;
break;
case 6:
controllerAction = GO_RIGHT;
break;
case 7:
controllerAction = PED_SNIPER_ZOOM_IN;
break;
case 8:
controllerAction = PED_SNIPER_ZOOM_OUT;
break;
case 9:
controllerAction = VEHICLE_ENTER_EXIT;
break;
case 10:
case 11:
case 12:
case 16:
case 18:
case 19:
case 20:
case 21:
controllerAction = -1;
break;
case 13:
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS;
break;
case 14:
controllerAction = PED_JUMPING;
break;
case 15:
controllerAction = PED_SPRINT;
break;
case 17:
controllerAction = PED_LOCK_TARGET;
break;
case 22:
controllerAction = PED_LOOKBEHIND;
break;
case 23:
if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_LEFT;
break;
case 24:
if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_RIGHT;
break;
case 25:
controllerAction = PED_1RST_PERSON_LOOK_UP;
break;
case 26:
controllerAction = PED_1RST_PERSON_LOOK_DOWN;
break;
case 27:
controllerAction = PED_CYCLE_TARGET_LEFT;
break;
case 28:
controllerAction = PED_CYCLE_TARGET_RIGHT;
break;
case 29:
controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER;
break;
default:
break;
}
} else if (column == CONTSETUP_VEHICLE_COLUMN) {
switch (optionIdx) {
case 0:
controllerAction = PED_FIREWEAPON;
break;
case 1:
case 2:
case 7:
case 8:
case 14:
case 15:
case 17:
case 25:
case 26:
case 27:
case 28:
case 29:
controllerAction = -1;
break;
case 3:
controllerAction = VEHICLE_ACCELERATE;
break;
case 4:
controllerAction = VEHICLE_BRAKE;
break;
case 5:
controllerAction = GO_LEFT;
break;
case 6:
controllerAction = GO_RIGHT;
break;
case 9:
controllerAction = VEHICLE_ENTER_EXIT;
break;
case 10:
controllerAction = VEHICLE_CHANGE_RADIO_STATION;
break;
case 11:
controllerAction = VEHICLE_HORN;
break;
case 12:
controllerAction = TOGGLE_SUBMISSIONS;
break;
case 13:
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS;
break;
case 16:
controllerAction = VEHICLE_HANDBRAKE;
break;
case 18:
controllerAction = VEHICLE_TURRETLEFT;
break;
case 19:
controllerAction = VEHICLE_TURRETRIGHT;
break;
case 20:
controllerAction = VEHICLE_TURRETUP;
break;
case 21:
controllerAction = VEHICLE_TURRETDOWN;
break;
case 22:
controllerAction = -2;
break;
case 23:
controllerAction = VEHICLE_LOOKLEFT;
break;
case 24:
controllerAction = VEHICLE_LOOKRIGHT;
break;
default:
break;
}
}
int bindingWhite = 155;
// Highlight selected column(and make its text black)
if (m_nSelectedListRow == optionIdx) {
int bgY = m_nSelectedListRow * rowHeight + yStart + 1.0f;
if (m_nCurrExLayer == HOVEROPTION_LIST) {
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
bindingWhite = 0;
} else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
bindingWhite = 0;
}
}
}
// Print bindings, including seperator (-) between them
CFont::SetScale(MENU_X(0.25f), MENU_Y(0.6f));
for (int contSetOrder = SETORDER_1; contSetOrder < MAX_SETORDERS && controllerAction != -1; contSetOrder++) {
wchar *settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder);
if (settingText) {
++bindingsForThisOpt;
if (bindingsForThisOpt > 1) {
wchar *seperator = TheText.Get("FEC_IBT");
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
CFont::PrintString(nextX, nextY, seperator);
CFont::SetColor(CRGBA(bindingWhite, bindingWhite, bindingWhite, FadeIn(255)));
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
}
CFont::PrintString(nextX, nextY, settingText);
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese())
nextX += CFont::GetStringWidth_Jap(settingText) + bindingMargin;
else
#endif
nextX += CFont::GetStringWidth(settingText, true) + bindingMargin;
}
}
if (controllerAction == -1) {
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
CFont::PrintString(nextX, nextY, TheText.Get("FEC_NUS")); // not used
} else if (controllerAction == -2) {
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
CFont::PrintString(nextX, nextY, TheText.Get("FEC_CMP")); // combo: l+r
} else if (bindingsForThisOpt == 0) {
if (m_nSelectedListRow != optionIdx) {
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
} else if (m_bWaitingForNewKeyBind) {
if (column != m_nSelectedContSetupColumn) {
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
}
} else {
if (column != m_nSelectedContSetupColumn) {
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
}
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
}
}
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN ||
column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
if (optionIdx == m_nSelectedListRow && controllerAction != -1 && controllerAction != -2) {
m_CurrCntrlAction = controllerAction;
if (m_bWaitingForNewKeyBind) {
static bool showWaitingText = false;
if (bindingsForThisOpt > 0) {
wchar *seperator = TheText.Get("FEC_IBT");
CFont::PrintString(nextX, nextY, seperator);
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
}
static PauseModeTime lastWaitingTextFlash = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastWaitingTextFlash > 150) {
showWaitingText = !showWaitingText;
lastWaitingTextFlash = CTimer::GetTimeInMillisecondsPauseMode();
}
if (showWaitingText) {
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
CFont::PrintString(nextX, nextY, TheText.Get("FEC_QUE")); // "???"
}
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
if (m_bKeyChangeNotProcessed) {
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
} else {
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_RIG")); // SELECT A NEW CONTROL FOR THIS ACTION OR ESC TO CANCEL
}
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
if (!m_bKeyIsOK)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_bKeyIsOK = true;
} else {
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
m_bKeyIsOK = false;
m_bKeyChangeNotProcessed = false;
}
} else if (optionIdx == m_nSelectedListRow) {
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
}
}
}
}
void
CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeight)
{
int extraTextStart = GetStartOptionsCntrlConfigScreens();
int numOpts = GetNumOptionsCntrlConfigScreens();
int spacing = MENU_X(10.0f);
for (int i = extraTextStart; i < extraTextStart + numOpts; i++) {
int numTextsPrinted = 0;
int nextX = xStart;
for (int j = 1; j < 5; j++) {
wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j);
if (text)
++numTextsPrinted;
if (text) {
// Seperator
if (numTextsPrinted > 1) {
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
}
CFont::PrintString(nextX, MENU_Y(yStart), text);
}
if (text)
nextX = CFont::GetStringWidth(text, true) + spacing + nextX;
}
if (m_nCurrOption == i - extraTextStart && m_bWaitingForNewKeyBind) {
static bool waitingTextVisible = false;
// Seperator
if (numTextsPrinted > 0) {
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
}
static PauseModeTime lastStateChange = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) {
waitingTextVisible = !waitingTextVisible;
lastStateChange = CTimer::GetTimeInMillisecondsPauseMode();
}
if (waitingTextVisible) {
CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255)));
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE"));
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
}
yStart += lineHeight;
}
wchar *error = nil;
if (DisplayComboButtonErrMsg)
error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart));
if (error) {
CFont::SetColor(CRGBA(233, 22, 159, 255));
CFont::PrintString(xStart, MENU_Y(yStart + 10), error);
}
}
void
CMenuManager::DrawControllerSetupScreen()
{
float rowHeight;
switch (m_ControlMethod) {
case CONTROL_STANDARD:
rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
break;
case CONTROL_CLASSIC:
rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
break;
default:
break;
}
CFont::SetBackgroundOff();
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
PREPARE_MENU_HEADER
switch (m_ControlMethod) {
case CONTROL_STANDARD:
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
break;
case CONTROL_CLASSIC:
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
TheText.Get("FET_CTI"));
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get("FET_CTI"));
break;
default:
break;
}
wchar *actionTexts[31];
actionTexts[0] = TheText.Get("FEC_FIR");
actionTexts[1] = TheText.Get("FEC_NWE");
actionTexts[2] = TheText.Get("FEC_PWE");
actionTexts[3] = TheText.Get("FEC_FOR");
actionTexts[4] = TheText.Get("FEC_BAC");
actionTexts[5] = TheText.Get("FEC_LEF");
actionTexts[6] = TheText.Get("FEC_RIG");
actionTexts[7] = TheText.Get("FEC_ZIN");
actionTexts[8] = TheText.Get("FEC_ZOT");
actionTexts[9] = TheText.Get("FEC_EEX");
actionTexts[10] = TheText.Get("FEC_RAD");
actionTexts[11] = TheText.Get("FEC_HRN");
actionTexts[12] = TheText.Get("FEC_SUB");
actionTexts[13] = TheText.Get("FEC_CMR");
actionTexts[14] = TheText.Get("FEC_JMP");
actionTexts[15] = TheText.Get("FEC_SPN");
actionTexts[16] = TheText.Get("FEC_HND");
actionTexts[17] = TheText.Get("FEC_TAR");
if (m_ControlMethod == CONTROL_CLASSIC) {
actionTexts[18] = TheText.Get("FEC_TFL");
actionTexts[19] = TheText.Get("FEC_TFR");
actionTexts[20] = TheText.Get("FEC_TFU");
actionTexts[21] = TheText.Get("FEC_TFD");
actionTexts[22] = TheText.Get("FEC_LBA");
actionTexts[23] = TheText.Get("FEC_LOL");
actionTexts[24] = TheText.Get("FEC_LOR");
actionTexts[25] = TheText.Get("FEC_LUD");
actionTexts[26] = TheText.Get("FEC_LDU");
actionTexts[27] = TheText.Get("FEC_NTR");
actionTexts[28] = TheText.Get("FEC_PTT");
actionTexts[29] = TheText.Get("FEC_CEN");
actionTexts[30] = nil;
} else {
actionTexts[18] = TheText.Get("FEC_TFL");
actionTexts[19] = TheText.Get("FEC_TFR");
actionTexts[20] = TheText.Get("FEC_TFU");
actionTexts[21] = TheText.Get("FEC_TFD");
actionTexts[22] = TheText.Get("FEC_LBA");
actionTexts[23] = TheText.Get("FEC_LOL");
actionTexts[24] = TheText.Get("FEC_LOR");
actionTexts[25] = nil;
}
// Gray panel background
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)),
CRGBA(200, 200, 50, FadeIn(50)));
if (m_nCurrExLayer == HOVEROPTION_LIST)
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// List header
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CFT"));
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
int yStart;
if (m_ControlMethod == CONTROL_CLASSIC)
yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
else
yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34;
for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) {
wchar *actionText = actionTexts[i];
if (!actionText)
break;
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) &&
m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
float curOptY = i * rowHeight + yStart;
if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) {
if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nPrevOption = i;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrExLayer = HOVEROPTION_LIST;
m_nSelectedListRow = i;
// why different number for 3rd column hovering X?? this function is a mess
#ifdef FIX_BUGS
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
#else
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) {
#endif
if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
#ifdef FIX_BUGS
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) {
#else
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) {
#endif
if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
}
}
// what??
if (m_nHoverOption == HOVEROPTION_SKIN) {
if (i == m_nSelectedListRow) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
m_bWaitingForNewKeyBind = true;
m_bStartWaitingForKeyBind = true;
pControlEdit = &m_KeyPressedCode;
}
} else
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
if (m_nSelectedListRow != 35)
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
else if (m_nCurrExLayer == HOVEROPTION_LIST)
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CFont::SetRightJustifyOff();
if (m_PrefsLanguage != LANGUAGE_GERMAN || i != 20 && i != 21)
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
else
CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText);
}
DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN);
DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN);
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM)
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) {
m_nHoverOption = HOVEROPTION_BACK;
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)
&& m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) {
m_nHoverOption = HOVEROPTION_LIST;
} else {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
// Back button and it's shadow
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
CFont::SetRightJustifyOn();
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
for (int i = 0; i < 2; i++) {
CFont::PrintString(MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT - 2.0f - i),
SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB"));
if (m_nHoverOption == HOVEROPTION_BACK)
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
}
void
CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
SetFrontEndRenderStates();
m_NoEmptyBinding = true;
#ifdef PS2_LIKE_MENU
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
if (bbTabCount != 6) {
bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
bbTabCount = 6;
}
} else {
if (bbTabCount != 8) {
bbNames[0] = { "FEB_STA",MENUPAGE_STATS };
bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME };
bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
bbTabCount = 8;
}
}
m_nCurrScreen = bbNames[0].screenId;
bottomBarActive = true;
curBottomBarOption = 0;
}
#else
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
m_nCurrScreen = MENUPAGE_START_MENU;
} else {
m_nCurrScreen = MENUPAGE_PAUSE_MENU;
}
}
#endif
if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
m_nCurrOption = 1;
if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255)
bMenuChangeOngoing = false;
DrawBackground(false);
}
#ifdef PS2_LIKE_MENU
void
CMenuManager::DrawBackground()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (!m_bGameNotLoaded) {
CSprite2d *bg = LoadSplash(nil);
bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
} else {
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
m_aFrontEndSprites[FE2_MAINPANEL_UL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), 0.0f, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
eFrontendSprites currentSprite;
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU:
case MENUPAGE_EXIT:
currentSprite = FE_ICONSTATS;
break;
case MENUPAGE_LANGUAGE_SETTINGS:
currentSprite = FE_ICONLANGUAGE;
break;
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_NEW_GAME_RELOAD:
case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM:
currentSprite = FE_ICONSAVE;
break;
case MENUPAGE_GRAPHICS_SETTINGS:
currentSprite = FE_ICONDISPLAY;
break;
case MENUPAGE_SOUND_SETTINGS:
currentSprite = FE_ICONAUDIO;
break;
case MENUPAGE_CONTROLLER_PC:
case MENUPAGE_OPTIONS:
case MENUPAGE_CONTROLLER_SETTINGS:
case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS:
currentSprite = FE_ICONCONTROLS;
break;
default:
/*case MENUPAGE_NEW_GAME: */
/*case MENUPAGE_BRIEFS: */
currentSprite = FE_ICONBRIEF;
break;
}
m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
static float fadeAlpha = 0.0f;
static int lastState = 0;
// reverseAlpha = PS2 fading (wait for 255->0, then change screen)
if (m_nMenuFadeAlpha < 255) {
if (lastState == 1 && !reverseAlpha)
fadeAlpha = 0.f;
if (m_nMenuFadeAlpha <= 0 && reverseAlpha) {
reverseAlpha = false;
ChangeScreen(pendingScreen, pendingOption, true, false);
} else {
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
if (!reverseAlpha)
fadeAlpha += (frameTime) * 20.f / 33.f;
else
fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f);
m_nMenuFadeAlpha = fadeAlpha;
}
lastState = 0;
} else {
if (lastState == 0) fadeAlpha = 255.f;
if (reverseAlpha) {
fadeAlpha -= (frameTime) * 30.f / 33.f;
m_nMenuFadeAlpha = fadeAlpha;
}
lastState = 1;
// TODO: what is this? waiting mouse?
if(field_518 == 4){
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7)
field_518 = 2;
else
field_518 = 1;
}
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
DrawControllerSetupScreen();
break;
default:
DrawStandardMenus();
break;
}
#define optionWidth MENU_X(66.0f)
#define rawOptionHeight 22.0f
#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
#define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight)
#define leftPadding MENU_X_LEFT_ALIGNED(90.0f)
wchar *str;
hoveredBottomBarOption = -1;
if (curBottomBarOption != -1) {
// This active tab sprite is needlessly big
m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop,
leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)),
CRGBA(CRGBA(255, 255, 255, 255)));
for (int i = 0; i < bbTabCount; i++) {
float xStart = leftPadding + optionWidth * i;
if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
hoveredBottomBarOption = i;
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
CFont::SetRightJustifyOff();
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
CFont::SetColor(CRGBA(235, 170, 50, 255));
else {
if(bottomBarActive || curBottomBarOption == i)
CFont::SetColor(CRGBA(0, 0, 0, 255));
else
CFont::SetColor(CRGBA(0, 0, 0, 110));
}
str = TheText.Get(bbNames[i].name);
CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str);
}
}
#undef optionBottom
#undef optionTop
#undef leftPadding
#undef optionWidth
#undef rawOptionHeight
CFont::DrawFonts();
// Draw mouse
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
if (m_bShowMouse) {
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){
m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
}
#else
// --MIAMI: Done except commented things
void
CMenuManager::DrawBackground(bool transitionCall)
{
if (!m_bSpritesLoaded)
return;
SetFrontEndRenderStates();
if (m_menuTransitionProgress < 255) {
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
}
if (m_nMenuFadeAlpha != 0) {
if (m_nMenuFadeAlpha < 255) {
menuBg.Translate(m_nMenuFadeAlpha);
SetFrontEndRenderStates();
m_aFrontEndSprites[MENUSPRITE_BACKGROUND].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, FadeIn(255)));
if (m_nCurrScreen == MENUPAGE_MAP)
PrintMap();
// Left border
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Top border
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y),
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), SCREEN_WIDTH, 0.0f, 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Bottom border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, 0.0f, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), CRGBA(0, 0, 0, 255));
// Right border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));
} else {
m_nMenuFadeAlpha = 255;
m_menuTransitionProgress = 255;
m_aFrontEndSprites[MENUSPRITE_BACKGROUND].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, FadeIn(255)));
if (m_nCurrScreen == MENUPAGE_MAP)
PrintMap();
// Left border
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Top border
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y),
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), SCREEN_WIDTH, 0.0f, 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Bottom border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, 0.0f, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), CRGBA(0, 0, 0, 255));
// Right border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));
}
} else {
menuBg.SaveCurrentCoors();
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
menuBg.topLeft_x = 70.0f;
menuBg.topLeft_y = 75.0f;
menuBg.topRight_x = 550.0f;
menuBg.topRight_y = 16.0f;
menuBg.bottomLeft_x = 74.0f;
menuBg.bottomLeft_y = 354.0f;
menuBg.bottomRight_x = 581.0f;
menuBg.bottomRight_y = 340.0f;
break;
case MENUPAGE_SOUND_SETTINGS:
menuBg.topLeft_x = 26.0f;
menuBg.topLeft_y = 59.0f;
menuBg.topRight_x = 629.0f;
menuBg.topRight_y = 29.0f;
menuBg.bottomLeft_x = 15.0f;
menuBg.bottomLeft_y = 438.0f;
menuBg.bottomRight_x = 610.0f;
menuBg.bottomRight_y = 410.0f;
break;
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
menuBg.topLeft_x = 14.0f;
menuBg.topLeft_y = 39.0f;
menuBg.topRight_x = 636.0f;
menuBg.topRight_y = 29.0f;
menuBg.bottomLeft_x = 15.0f;
menuBg.bottomLeft_y = 426.0f;
menuBg.bottomRight_x = 630.0f;
menuBg.bottomRight_y = 398.0f;
break;
case MENUPAGE_BRIEFS:
case MENUPAGE_GRAPHICS_SETTINGS:
case MENUPAGE_MAP:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_CHOOSE_SAVE_SLOT:
case MENUPAGE_MOUSE_CONTROLS:
menuBg.topLeft_x = 26.0f;
menuBg.topLeft_y = 59.0f;
menuBg.topRight_x = 629.0f;
menuBg.topRight_y = 29.0f;
menuBg.bottomLeft_x = 15.0f;
menuBg.bottomLeft_y = 426.0f;
menuBg.bottomRight_x = 610.0f;
menuBg.bottomRight_y = 398.0f;
break;
default:
menuBg.topLeft_x = CGeneral::GetRandomNumber() % 40 + 65;
menuBg.topLeft_y = CGeneral::GetRandomNumber() % 40 + 21;
menuBg.topRight_x = CGeneral::GetRandomNumber() % 40 + 568;
menuBg.topRight_y = CGeneral::GetRandomNumber() % 40 + 44;
menuBg.bottomLeft_x = CGeneral::GetRandomNumber() % 40 + 36;
menuBg.bottomLeft_y = CGeneral::GetRandomNumber() % 40 + 382;
menuBg.bottomRight_x = CGeneral::GetRandomNumber() % 40 + 593;
menuBg.bottomRight_y = CGeneral::GetRandomNumber() % 40 + 342;
break;
}
menuBg.UpdateMultipliers();
if (m_menuTransitionProgress == 255)
m_nOptionHighlightTransitionBlend = 0;
}
static PauseModeTime LastFade = 0;
static uint8 forceFadeInCounter = 0;
if (m_nMenuFadeAlpha >= 255) {
if (m_nMenuFadeAlpha > 255)
m_nMenuFadeAlpha = 255;
} else {
if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 30
#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack
|| forceFadeInCounter > 30
#endif
) {
m_nMenuFadeAlpha += 20;
m_menuTransitionProgress = Min(m_menuTransitionProgress + 20, 255);
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
forceFadeInCounter++;
}
if (!transitionCall && m_menuTransitionProgress == 255) {
int actualAlpha = m_nMenuFadeAlpha;
if (actualAlpha < 255) {
int actualScreen = m_nCurrScreen;
SetFrontEndRenderStates();
m_nCurrScreen = m_nPrevScreen;
m_nMenuFadeAlpha = 255 - m_nMenuFadeAlpha;
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
CMenuManager::DrawControllerSetupScreen();
break;
case MENUPAGE_OUTRO:
CMenuManager::DrawQuitGameScreen();
break;
default:
CMenuManager::DrawStandardMenus(false);
break;
}
m_nCurrScreen = actualScreen;
m_nMenuFadeAlpha = actualAlpha;
}
}
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
DrawControllerSetupScreen();
break;
case MENUPAGE_OUTRO:
CMenuManager::DrawQuitGameScreen();
break;
default:
DrawStandardMenus(true);
break;
}
CFont::DrawFonts();
SetFrontEndRenderStates();
if (m_nCurrScreen != MENUPAGE_OUTRO)
if (m_menuTransitionProgress == 255) {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
} else {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
if (m_ShowEmptyBindingError) {
static PauseModeTime lastBindingError = CTimer::GetTimeInMillisecondsPauseMode();
static bool bindingErrorShown = false;
if (bindingErrorShown) {
lastBindingError = CTimer::GetTimeInMillisecondsPauseMode();
bindingErrorShown = false;
}
SmallMessageScreen("FEC_ERI");
CFont::DrawFonts();
if (CTimer::GetTimeInMillisecondsPauseMode() - lastBindingError > 4000) {
m_ShowEmptyBindingError = false;
bindingErrorShown = true;
}
}
if (m_bShowMouse) {
CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f));
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY);
m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
#endif
void
CMenuManager::DrawPlayerSetupScreen()
{
CFont::SetBackgroundOff();
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
// lstrcpy's changed with strcpy
if (!m_bSkinsEnumerated) {
OutputDebugString("Enumerating skin filenames from skins...");
m_pSkinListHead.nextSkin = nil;
m_pSelectedSkin = &m_pSkinListHead;
m_pSelectedSkin->nextSkin = new tSkinInfo;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
m_pSelectedSkin->skinId = 0;
strcpy(m_pSelectedSkin->skinNameOriginal, DEFAULT_SKIN_NAME);
strcpy(m_pSelectedSkin->skinNameDisplayed, UnicodeToAscii(TheText.Get("FET_DSN")));
int nextSkinId = 1;
m_pSelectedSkin->nextSkin = nil;
WIN32_FIND_DATA FindFileData;
SYSTEMTIME SystemTime;
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) {
m_pSelectedSkin->nextSkin = new tSkinInfo;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
m_pSelectedSkin->skinId = nextSkinId;
strcpy(m_pSelectedSkin->skinNameOriginal, FindFileData.cFileName);
strcpy(m_pSelectedSkin->skinNameDisplayed, FindFileData.cFileName);
FileTimeToSystemTime(&FindFileData.ftLastWriteTime, &SystemTime);
GetDateFormat(LOCALE_USER_DEFAULT, DATE_SHORTDATE, &SystemTime, 0, m_pSelectedSkin->date, 255);
++nextSkinId;
m_pSelectedSkin->nextSkin = nil;
}
}
FindClose(handle);
m_nSkinsTotal = nextSkinId;
char nameTemp[256];
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin; m_pSelectedSkin = m_pSelectedSkin->nextSkin) {
// Drop extension
int oldLength = strlen(m_pSelectedSkin->skinNameDisplayed);
m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0';
m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0';
// Fill to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 39); // game doesn't do that, but in our day strncpy to same string is forbidden
strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 39);
if (oldLength - 4 > 39)
m_pSelectedSkin->skinNameDisplayed[39] = '\0';
// Make string lowercase, except first letter
strlwr(m_pSelectedSkin->skinNameDisplayed);
strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 1);
strupr(nameTemp);
strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 1);
// Change some chars
#ifdef FIX_BUGS
for (int k = 0; m_pSelectedSkin->skinNameDisplayed[k] != '\0'; ++k) {
#else
for (int k = 0; m_pSelectedSkin->skinNameOriginal[k] != '\0'; ++k) {
#endif
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "_", 1))
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], " ", 1);
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "@", 1))
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], " ", 1);
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "{", 1))
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], "(", 1);
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "}", 1))
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], ")", 1);
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "<EFBFBD>", 1))
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], "$", 1);
}
// Make letters after whitespace uppercase
for (int l = 0; m_pSelectedSkin->skinNameDisplayed[l] != '\0'; ++l) {
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[l], " ", 1)) {
if (m_pSelectedSkin->skinNameDisplayed[l + 1]) {
strncpy(nameTemp, &m_pSelectedSkin->skinNameDisplayed[l + 1], 1);
strupr(nameTemp);
strncpy(&m_pSelectedSkin->skinNameDisplayed[l + 1], nameTemp, 1);
}
}
}
}
OutputDebugString("Finished enumerating skin files.");
m_bSkinsEnumerated = true;
}
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(200, 200, 50, FadeIn(50)));
// Header (Skin - Date)
if (m_nCurrExLayer == HOVEROPTION_LIST) {
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
} else {
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
case LANGUAGE_SPANISH:
CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT));
break;
default:
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
break;
}
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_SKN"));
// Skin list
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
if (m_nSkinsTotal > 0) {
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
m_pSelectedSkin = m_pSelectedSkin->nextSkin);
int rowTextY = PLAYERSETUP_LIST_BODY_TOP - 1;
int orderInVisibles = 0;
int rowEndY = PLAYERSETUP_LIST_BODY_TOP + PLAYERSETUP_ROW_HEIGHT + 1;
int rowStartY = PLAYERSETUP_LIST_BODY_TOP;
for (int rowIdx = m_nFirstVisibleRowOnList;
rowIdx < m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW && m_pSelectedSkin; ) {
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) {
if (m_nMousePosY > MENU_Y(rowStartY) && m_nMousePosY < MENU_Y(rowEndY)) {
m_nPrevOption = rowIdx;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrExLayer = HOVEROPTION_LIST;
}
if (m_nHoverOption == HOVEROPTION_SKIN) {
if (rowIdx == m_nSelectedListRow) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
if (m_nSkinsTotal > 0) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
SaveSettings();
}
} else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nCurrExLayer = HOVEROPTION_LIST;
m_nSelectedListRow = rowIdx;
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
}
}
// Preview skin/change color of row when we focused on another row.
if (orderInVisibles == m_nSelectedListRow - m_nFirstVisibleRowOnList) {
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
static int lastSelectedSkin = -1;
if (m_nSelectedListRow != lastSelectedSkin) {
strcpy(m_aSkinName, m_pSelectedSkin->skinNameOriginal);
CWorld::Players[0].SetPlayerSkin(m_aSkinName);
}
lastSelectedSkin = m_nSelectedListRow;
} else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) {
CFont::SetColor(CRGBA(255, 255, 155, FadeIn(255)));
} else {
CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255)));
}
wchar unicodeTemp[80];
AsciiToUnicode(m_pSelectedSkin->skinNameDisplayed, unicodeTemp);
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(rowTextY), unicodeTemp);
// If not "Default skin" option
if (rowIdx != 0) {
char dateTemp[32];
sprintf(dateTemp, "%s", m_pSelectedSkin->date);
AsciiToUnicode(dateTemp, unicodeTemp);
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(rowTextY), unicodeTemp);
}
++orderInVisibles;
rowEndY += PLAYERSETUP_ROW_HEIGHT;
rowStartY += PLAYERSETUP_ROW_HEIGHT;
rowTextY += PLAYERSETUP_ROW_HEIGHT;
++rowIdx;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
}
// Scrollbar background
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205)));
// Scrollbar
float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float) MAX_VISIBLE_LIST_ROW;
float scrollbarBottom, scrollbarTop;
if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) {
scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f);
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP);
// Shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255)));
} else {
#ifdef FIX_BUGS
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight);
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin);
#else
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 4 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal);
scrollbarTop = MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin);
#endif
// Shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
CRGBA(50, 50, 50, FadeIn(255)));
}
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom),
CRGBA(235, 170, 50, FadeIn(255)));
// FIX: Scroll button dimensions are buggy, because:
// 1 - stretches the original image
// 2 - leaves gap between button and scrollbar
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP) {
#ifdef FIX_BUGS
m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
} else {
#ifdef FIX_BUGS
m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-21.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
}
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN) {
#ifdef FIX_BUGS
m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
} else {
#ifdef FIX_BUGS
m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255)));
#else
m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-21.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255)));
#endif
}
CPlayerSkin::RenderFrontendSkinEdit();
// Big apply button
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
break;
case LANGUAGE_GERMAN:
CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f));
break;
case LANGUAGE_ITALIAN:
case LANGUAGE_SPANISH:
CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f));
break;
default:
CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f));
break;
}
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(120)));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL"));
}
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1)
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3)
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
|| m_nCurrExLayer == HOVEROPTION_BACK) {
if (m_nHoverOption != HOVEROPTION_BACK)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nHoverOption = HOVEROPTION_BACK;
} else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0
&& m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT)
&& m_nMousePosX < MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) + CFont::GetStringWidth(TheText.Get("FES_SET"), true)
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3)
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
|| m_nCurrExLayer == HOVEROPTION_USESKIN) {
if (m_nHoverOption != HOVEROPTION_USESKIN)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nHoverOption = HOVEROPTION_USESKIN;
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_TOP)
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)) {
if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN)
m_nHoverOption = HOVEROPTION_OVER_SCROLL_UP;
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) {
if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN)
m_nHoverOption = HOVEROPTION_OVER_SCROLL_DOWN;
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)
#ifdef FIX_BUGS
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) {
#else
&& m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) {
#endif
m_nHoverOption = HOVEROPTION_PAGEUP;
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
#ifdef FIX_BUGS
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight)
#else
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow)
#endif
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)) {
m_nHoverOption = HOVEROPTION_PAGEDOWN;
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4)
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH)
#ifdef FIX_BUGS
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight)) {
#else
&& m_nMousePosY > MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow)) {
#endif
m_nHoverOption = HOVEROPTION_HOLDING_SCROLLBAR;
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) {
m_nHoverOption = HOVEROPTION_LIST;
} else {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
CFont::SetRightJustifyOn();
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
// Back button
for (int i = 0; i < 2; i++) {
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - i), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FEDS_TB"));
if (m_nHoverOption == HOVEROPTION_BACK) {
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
} else {
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
}
CFont::SetRightJustifyOff();
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
// Use skin button
for (int i = 0; i < 2; i++) {
CFont::PrintString(MENU_X_LEFT_ALIGNED(i + PLAYERSETUP_LIST_LEFT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FES_SET"));
if (!strcmp(m_aSkinName, m_PrefsSkinFile)) {
CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
} else if (m_nHoverOption == HOVEROPTION_USESKIN) {
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
} else {
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
}
}
int
CMenuManager::FadeIn(int alpha)
{
return Min(m_nMenuFadeAlpha, alpha);
}
void
CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
{
int newIdx = 0;
wchar copy[256], *c;
UnicodeStrcpy(copy, str);
for (c = copy; *c != '\0'; c++) {
if (*c == '~') {
c++;
switch (*c) {
case 'b': newColor = CRGBA(40, 40, 255, 255); break;
case 'g': newColor = CRGBA(40, 235, 40, 255); break;
// There is no case for "h", is that a mistake?
case 'l': newColor = CRGBA(0, 0, 0, 255); break;
case 'p': newColor = CRGBA(255, 0, 255, 255); break;
case 'r': newColor = CRGBA(255, 0, 0, 255); break;
case 'w': newColor = CRGBA(255, 255, 255, 255); break;
case 'y': newColor = CRGBA(255, 255, 0, 255); break;
}
while (*c != '~') c++;
} else {
str[newIdx++] = *c;
}
}
str[newIdx] = '\0';
}
int
CMenuManager::GetStartOptionsCntrlConfigScreens()
{
int number = 0;
switch (m_nCurrScreen) {
#ifdef LEGACY_MENU_OPTIONS
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 34;
break;
case MENUPAGE_CONTROLLER_DEBUG:
number = 35;
break;
#endif
case MENUPAGE_KEYBOARD_CONTROLS:
number = 0;
break;
default:
break;
}
return number;
}
void
CMenuManager::InitialiseChangedLanguageSettings()
{
if (m_bFrontEnd_ReloadObrTxtGxt) {
m_bFrontEnd_ReloadObrTxtGxt = false;
CTimer::Stop();
TheText.Unload();
TheText.Load();
CTimer::Update();
CGame::frenchGame = false;
CGame::germanGame = false;
#ifdef MORE_LANGUAGES
CGame::russianGame = false;
CGame::japaneseGame = false;
switch (m_PrefsLanguage) {
case LANGUAGE_POLISH:
CFont::ReloadFonts(FONT_LANGSET_POLISH);
break;
case LANGUAGE_RUSSIAN:
CFont::ReloadFonts(FONT_LANGSET_RUSSIAN);
break;
case LANGUAGE_JAPANESE:
CFont::ReloadFonts(FONT_LANGSET_JAPANESE);
break;
default:
CFont::ReloadFonts(FONT_LANGSET_EFIGS);
break;
}
#endif
switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CGame::frenchGame = true;
break;
case LANGUAGE_GERMAN:
CGame::germanGame = true;
break;
#ifdef MORE_LANGUAGES
case LANGUAGE_RUSSIAN:
CGame::russianGame = true;
break;
case LANGUAGE_JAPANESE:
CGame::japaneseGame = true;
break;
#endif
default:
break;
}
}
}
void
CMenuManager::LoadAllTextures()
{
if (m_bSpritesLoaded)
return;
field_F0 = SCREEN_STRETCH_X(178.0f); // TODO(Miami)
CTimer::Stop();
CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
CStreaming::ImGonnaUseStreamingMemory();
CGame::TidyUpMemory(false, true);
CTxdStore::PushCurrentTxd();
int frontendTxdSlot1 = CTxdStore::FindTxdSlot("frontend1");
if(frontendTxdSlot1 == -1)
frontendTxdSlot1 = CTxdStore::AddTxdSlot("frontend1");
printf("LOAD frontend1\n");
CTxdStore::LoadTxd(frontendTxdSlot1, "MODELS/FRONTEN1.TXD");
CTxdStore::AddRef(frontendTxdSlot1);
CTxdStore::SetCurrentTxd(frontendTxdSlot1);
for (int i = 0; i < 3; i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
CTxdStore::PopCurrentTxd();
CStreaming::IHaveUsedStreamingMemory();
if (!m_OnlySaveMenu) {
CStreaming::MakeSpaceFor(692 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
CStreaming::ImGonnaUseStreamingMemory();
CTxdStore::PushCurrentTxd();
int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2");
if (frontendTxdSlot2 == -1)
frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2");
printf("LOAD frontend2\n");
CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD");
CTxdStore::AddRef(frontendTxdSlot2);
CTxdStore::SetCurrentTxd(frontendTxdSlot2);
for (int i = 3; i < NUM_MENU_SPRITES; i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
CTxdStore::PopCurrentTxd();
CStreaming::IHaveUsedStreamingMemory();
}
m_bSpritesLoaded = true;
CTimer::Update();
}
void
CMenuManager::LoadSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
int32 prevLang = m_PrefsLanguage;
#ifdef GTA3_1_1_PATCH
CMBlur::BlurOn = (_dwOperatingSystemVersion != OS_WIN98);
#else
CMBlur::BlurOn = true;
#endif
MousePointerStateHelper.bInvertVertically = true;
// 50 is silly
char Ver[50];
if (fileHandle) {
CFileMgr::Read(fileHandle, Ver, 29);
if (strncmp(Ver, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
if(m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1){
// garbage data from vanilla settings file
// let skeleton find something
m_nPrefsWidth = 0;
m_nPrefsHeight = 0;
m_nPrefsDepth = 0;
m_nPrefsWindowed = 0;
m_nPrefsSubsystem = 0;
}
m_nSelectedScreenMode = m_nPrefsWindowed;
#else
CFileMgr::Read(fileHandle, gString, 20);
#endif
CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
#ifdef FREE_CAM
CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#endif
}
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
m_PrefsVsync = m_PrefsVsyncDisp;
CRenderer::ms_lodDistScale = m_PrefsLOD;
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
m_nPrefsAudio3DProviderIndex = -2;
m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex;
if (m_PrefsLanguage == prevLang)
m_bLanguageLoaded = false;
else {
m_bLanguageLoaded = true;
TheText.Unload();
TheText.Load();
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
OutputDebugString("The previously saved language is now in use");
}
WIN32_FIND_DATA FindFileData;
char skinfile[256+16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260).
bool SkinFound = false;
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
strcpy(skinfile, m_PrefsSkinFile);
strcat(skinfile, ".bmp");
if (strcmp(FindFileData.cFileName, skinfile) == 0)
SkinFound = true;
}
FindClose(handle);
if (!SkinFound) {
OutputDebugString("Default skin set as no other skins are available OR saved skin not found!");
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
}
void
CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w+");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
#else
CFileMgr::Write(fileHandle, RubbishString, 20);
#endif
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsVideoMode, 1);
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
#ifdef FREE_CAM
CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#endif
}
m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex;
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
void
CMenuManager::MessageScreen(const char *text, bool blackBg)
{
CSprite2d *splash = LoadSplash(nil);
if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
return;
CSprite2d::SetRecipNearClip();
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
DefinedState();
// CRGBA unused(255, 255, 255, 255);
if (blackBg) {
CSprite2d::DrawRect(CRect(0, SCREEN_HEIGHT, SCREEN_WIDTH, 0), CRGBA(0, 0, 0, 255));
}
m_nMenuFadeAlpha = 255;
SmallMessageScreen(text);
CFont::DrawFonts();
DoRWStuffEndOfFrame();
}
// TODO(Miami)
void
CMenuManager::SmallMessageScreen(const char* text)
{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
CFont::SetCentreOn();
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text));
}
void
CMenuManager::PrintBriefs()
{
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
float nextY = BRIEFS_TOP_MARGIN;
CRGBA newColor;
for (int i = 4; i >= 0; i--) {
tPreviousBrief &brief = CMessages::PreviousBriefs[i];
if (brief.m_pText) {
CMessages::InsertNumberInString(brief.m_pText,
brief.m_nNumber[0], brief.m_nNumber[1],
brief.m_nNumber[2], brief.m_nNumber[3],
brief.m_nNumber[4], brief.m_nNumber[5], gUString);
CMessages::InsertStringInString(gUString, brief.m_pString);
CMessages::InsertPlayerControlKeysInString(gUString);
newColor = TEXT_COLOR;
FilterOutColorMarkersFromString(gUString, newColor);
#ifdef PS2_LIKE_MENU
// This PS2 code was always here, but unused
bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g;
bool bSame = rgSame && newColor.b == TEXT_COLOR.b;
bool colorNotChanged = bSame; /* && newColor.a == TEXT_COLOR.a; */
if (!colorNotChanged) {
newColor.r /= 2;
newColor.g /= 2;
newColor.b /= 2;
}
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // But this is from PS2
CFont::SetDropShadowPosition(1);
#endif
#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
newColor.a = FadeIn(255);
CFont::SetColor(newColor);
#endif
CFont::PrintString(MENU_X_LEFT_ALIGNED(BRIEFS_LINE_X), nextY, gUString);
nextY += MENU_Y(BRIEFS_LINE_HEIGHT);
}
}
#ifdef PS2_LIKE_MENU
CFont::SetDropShadowPosition(0);
#endif
}
void
CMenuManager::PrintStats()
{
int rowNum = ConstructStatLine(99999);
#ifdef GTA3_1_1_PATCH
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
#endif
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
float nextYChange, y, alphaMult;
// Scroll stats with mouse
#ifdef SCROLLABLE_STATS_PAGE
static float scrollY = 0;
static PauseModeTime lastChange = m_LastScreenSwitch;
if (CPad::GetPad(0)->GetLeftMouse()) {
scrollY += (m_nMouseOldPosY - m_nMousePosY);
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
} else {
scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange);
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
}
#else
// MENU_Y(30.0f) per second
float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_LastScreenSwitch) / 1000.0f;
#endif
for (int row = 0; row < rowNum; ++row) {
// Put just got hidden text at the top back to the bottom, in circular fashion
for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) {
nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1);
}
// If it's still on screen
if (y > 0.0f && SCREEN_HEIGHT > y) {
ConstructStatLine(row);
// But about to dim from top
if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) {
if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
alphaMult = 0.0f;
else
alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
// About to dim from bottom
} else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) {
if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
alphaMult = 0.0f;
else
alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
} else
alphaMult = 1.0f;
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult)));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2);
}
}
// Game doesn't do that, but it's better
float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetRightJustifyOff();
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA"));
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese())
nextX += MENU_X(10.0f) + CFont::GetStringWidth_Jap(TheText.Get("CRIMRA"));
else
#endif
nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese())
nextX += MENU_X(6.0f) + CFont::GetStringWidth_Jap(gUString);
else
#endif
nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
AsciiToUnicode(gString, gUString);
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
// ::Draw already does that.
/*
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
*/
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
}
// --MIAMI: Done
void
CMenuManager::Process(void)
{
if (TheCamera.GetScreenFadeStatus() != FADE_0)
return;
InitialiseChangedLanguageSettings();
if (m_bMenuActive) {
ProcessButtonPresses();
ProcessFileActions();
DMAudio.Service();
// Game calls some texture pool cleanup functions in here
}
SwitchMenuOnAndOff();
}
// TODO(Miami)
void
CMenuManager::ProcessButtonPresses(void)
{
if (m_nCurrScreen == MENUPAGE_OUTRO)
return;
if (m_bWaitingForNewKeyBind) {
if (m_bStartWaitingForKeyBind)
m_bStartWaitingForKeyBind = false;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = false;
MouseButtonJustClicked = false;
if (CPad::GetPad(0)->GetLeftMouseJustDown())
MouseButtonJustClicked = 1;
else if (CPad::GetPad(0)->GetRightMouseJustUp())
MouseButtonJustClicked = 3;
else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
MouseButtonJustClicked = 2;
else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
MouseButtonJustClicked = 4;
else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
MouseButtonJustClicked = 5;
// TODO two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = KEYBOARD;
if (JoyButtonJustClicked)
TypeOfControl = JOYSTICK;
if (MouseButtonJustClicked)
TypeOfControl = MOUSE;
if (*pControlEdit != rsNULL)
TypeOfControl = KEYBOARD;
if (!m_bKeyIsOK) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_159 = true;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
m_bKeyIsOK = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
}
}
}
if (pEditString || pControlEdit)
return;
bool goBack = false;
bool optionSelected = false;
bool goUp = false;
bool goDown = false;
#ifdef TIDY_UP_PBP
bool assumeIncrease = false;
#endif
#ifdef USE_DEBUG_SCRIPT_LOADER
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
#ifdef RW_GL3
if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
scriptToLoad = 1;
DoSettingsBeforeStartingAGame();
return;
}
#elif defined _WIN32
if (GetAsyncKeyState('R') & 0x8000) {
scriptToLoad = 1;
DoSettingsBeforeStartingAGame();
return;
}
#endif
}
#endif
if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
m_bShowMouse = true;
}
static int oldOption = -99;
oldOption = m_nCurrOption;
for (int rowToCheck = 0; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING ||
aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_LABEL)
continue;
int extraOffset = 0;
if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
extraOffset = MENURADIO_ICON_SCALE;
if (m_nMousePosY > MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y) &&
m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) {
static int oldScreen = m_nCurrScreen;
m_nPrevOption = rowToCheck;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrOption = rowToCheck;
m_bShowMouse = true;
}
int action = aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action;
if (action != MENUACTION_BRIGHTNESS && action != MENUACTION_DRAWDIST && action != MENUACTION_MUSICVOLUME
&& action != MENUACTION_SFXVOLUME && action != MENUACTION_MOUSESENS && action != MENUACTION_MP3VOLUMEBOOST)
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
break;
}
if (m_bShowMouse && m_nMenuFadeAlpha == 255) {
m_nPrevOption = oldOption;
m_nCurrOption = oldOption;
}
}
if (m_bShowMouse) {
if (oldOption != m_nCurrOption) {
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LABEL) {
++m_nCurrOption;
++m_nPrevOption;
}
m_nOptionHighlightTransitionBlend = 0;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
}
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
m_nMousePosX = m_nMouseTempPosX;
m_nMousePosY = m_nMouseTempPosY;
if (m_nMousePosX < 0) m_nMousePosX = 0;
if (m_nMousePosX > SCREEN_WIDTH) m_nMousePosX = SCREEN_WIDTH;
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
m_nTotalListRow = m_nSkinsTotal;
}
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
if (m_nSelectedListRow > m_nTotalListRow)
m_nSelectedListRow = m_nTotalListRow - 1;
}
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
m_bShowMouse = 0;
optionSelected = true;
}
if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
if (m_nCurrExLayer == HOVEROPTION_LIST) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
m_bWaitingForNewKeyBind = true;
m_bStartWaitingForKeyBind = true;
m_bKeyChangeNotProcessed = true;
pControlEdit = &m_KeyPressedCode;
}
} else {
field_159 = false;
}
static PauseModeTime lastTimeClickedScrollButton = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
m_bPressedPgUpOnList = false;
m_bPressedPgDnOnList = false;
m_bPressedUpOnList = false;
m_bPressedDownOnList = false;
m_bPressedScrollButton = false;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
}
if (CPad::GetPad(0)->GetTabJustDown()) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_bShowMouse = false;
switch (m_nCurrExLayer) {
case HOVEROPTION_BACK:
default:
m_nCurrExLayer = HOVEROPTION_LIST;
break;
case HOVEROPTION_LIST:
m_nCurrExLayer = HOVEROPTION_USESKIN;
break;
case HOVEROPTION_USESKIN:
m_nCurrExLayer = HOVEROPTION_BACK;
}
if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
m_nCurrExLayer = HOVEROPTION_BACK;
}
if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
m_nCurrExLayer = HOVEROPTION_BACK;
}
}
bool pressed = false;
if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
m_bShowMouse = false;
pressed = true;
} else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
m_bShowMouse = true;
pressed = true;
}
// Up
if (pressed) {
m_nCurrExLayer = HOVEROPTION_LIST;
if (!m_bPressedUpOnList) {
m_bPressedUpOnList = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
ScrollUpListByOne();
}
} else {
m_bPressedUpOnList = false;
}
pressed = false;
if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
m_bShowMouse = false;
pressed = true;
} else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
m_bShowMouse = true;
pressed = true;
}
// Down
if (pressed) {
m_nCurrExLayer = HOVEROPTION_LIST;
if (!m_bPressedDownOnList) {
m_bPressedDownOnList = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
ScrollDownListByOne();
}
} else {
m_bPressedDownOnList = false;
}
if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
if (!CPad::GetPad(0)->GetPageUp()) {
m_bPressedPgUpOnList = false;
} else {
m_nCurrExLayer = HOVEROPTION_LIST;
if (!m_bPressedPgUpOnList) {
m_bPressedPgUpOnList = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
PageUpList(false);
}
}
if (!CPad::GetPad(0)->GetPageDown()) {
m_bPressedPgDnOnList = false;
} else {
m_nCurrExLayer = HOVEROPTION_LIST;
if (!m_bPressedPgDnOnList) {
m_bPressedPgDnOnList = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
PageDownList(false);
}
}
if (CPad::GetPad(0)->GetHome()) {
m_nCurrExLayer = HOVEROPTION_LIST;
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
m_nFirstVisibleRowOnList = 0;
}
m_nSelectedListRow = 0;
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
}
if (CPad::GetPad(0)->GetEnd()) {
m_nCurrExLayer = HOVEROPTION_LIST;
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
}
m_nSelectedListRow = m_nTotalListRow - 1;
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
}
}
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
m_bShowMouse = false;
goBack = true;
}
if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
switch (m_nHoverOption) {
case HOVEROPTION_BACK:
goBack = true;
break;
case HOVEROPTION_PAGEUP:
PageUpList(true);
break;
case HOVEROPTION_PAGEDOWN:
PageDownList(true);
break;
case HOVEROPTION_USESKIN:
if (m_nSkinsTotal > 0) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_pSelectedSkin = m_pSkinListHead.nextSkin;
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
SaveSettings();
}
}
}
if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
switch (m_nHoverOption) {
case HOVEROPTION_OVER_SCROLL_UP:
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
break;
case HOVEROPTION_OVER_SCROLL_DOWN:
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
break;
case HOVEROPTION_LIST:
m_nHoverOption = HOVEROPTION_SKIN;
}
} else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
&& ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
if (!CPad::GetPad(0)->GetLeftMouse()) {
holdingScrollBar = false;
} else {
if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
holdingScrollBar = true;
// TODO: This part is a bit hard to reverse. Not much code tho
assert(0 && "Holding scrollbar isn't done yet");
} else {
switch (m_nHoverOption) {
case HOVEROPTION_OVER_SCROLL_UP:
case HOVEROPTION_CLICKED_SCROLL_UP:
if (!m_bPressedScrollButton) {
m_bPressedScrollButton = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
ScrollUpListByOne();
}
break;
case HOVEROPTION_OVER_SCROLL_DOWN:
case HOVEROPTION_CLICKED_SCROLL_DOWN:
if (!m_bPressedScrollButton) {
m_bPressedScrollButton = true;
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
ScrollDownListByOne();
}
break;
default:
m_bPressedScrollButton = false;
}
}
}
} else if (isPlainTextScreen(m_nCurrScreen)) {
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
optionSelected = true;
}
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
if (m_nCurrScreen != MENUPAGE_START_MENU) {
goBack = true;
}
}
} else {
if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
goDown = true;
m_nOptionHighlightTransitionBlend = 0;
} else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
goUp = true;
m_nOptionHighlightTransitionBlend = 0;
}
if ((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) {
if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
m_bShowMouse = false;
optionSelected = true;
}
} else {
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
m_bShowMouse = false;
optionSelected = true;
}
}
if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
#ifndef TIDY_UP_PBP
if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) &&
#else
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
#endif
(m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
m_nCurrOption = m_nPrevOption;
optionSelected = true;
}
} else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
#ifdef TIDY_UP_PBP
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
} else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
m_nCurrOption = m_nPrevOption;
optionSelected = true;
}
#else
switch (m_nHoverOption) {
case HOVEROPTION_RADIO_0:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = HEAD_RADIO;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_1:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = DOUBLE_CLEF;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_2:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = JAH_RADIO;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_3:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = RISE_FM;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_4:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = LIPS_106;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_5:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = GAME_FM;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_6:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = MSX_FM;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_7:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = FLASHBACK;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_8:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = CHATTERBOX;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_9:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
m_PrefsRadioStation = USERTRACK;
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RANDOM_ITEM:
if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
m_nCurrOption = m_nPrevOption;
optionSelected = true;
}
break;
}
#endif
}
if (CPad::GetPad(0)->GetLeftMouse()) {
#ifndef TIDY_UP_PBP
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
m_PrefsBrightness = m_PrefsBrightness + 32;
if (m_PrefsBrightness < 0) {
m_PrefsBrightness = 0;
}
if (510 < m_PrefsBrightness) {
m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_DECREASE_BRIGHTNESS:
m_PrefsBrightness = m_PrefsBrightness - 32;
if (m_PrefsBrightness < 0) {
m_PrefsBrightness = 0;
}
if (510 < m_PrefsBrightness) {
m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_INCREASE_DRAWDIST:
m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
m_PrefsLOD = min(1.8f, m_PrefsLOD);
CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_DECREASE_DRAWDIST:
m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
m_PrefsLOD = max(0.8f, m_PrefsLOD);
CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_INCREASE_MUSICVOLUME:
m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_MUSICVOLUME:
m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
if (m_PrefsMusicVolume < 0) {
m_PrefsMusicVolume = 0;
}
if (126 < m_PrefsMusicVolume) {
m_PrefsMusicVolume = 127;
}
DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_SFXVOLUME:
m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
if (m_PrefsSFXVolume < 0) {
m_PrefsSFXVolume = 0;
}
if (126 < m_PrefsSFXVolume) {
m_PrefsSFXVolume = 127;
}
DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_SFXVOLUME:
m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
if (m_PrefsSFXVolume < 0) {
m_PrefsSFXVolume = 0;
}
if (126 < m_PrefsSFXVolume) {
m_PrefsSFXVolume = 127;
}
DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
case HOVEROPTION_DECREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
}
#else
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
case HOVEROPTION_INCREASE_DRAWDIST:
case HOVEROPTION_INCREASE_MUSICVOLUME:
case HOVEROPTION_INCREASE_SFXVOLUME:
case HOVEROPTION_INCREASE_MOUSESENS:
CheckSliderMovement(1);
break;
case HOVEROPTION_DECREASE_BRIGHTNESS:
case HOVEROPTION_DECREASE_DRAWDIST:
case HOVEROPTION_DECREASE_MUSICVOLUME:
case HOVEROPTION_DECREASE_SFXVOLUME:
case HOVEROPTION_DECREASE_MOUSESENS:
CheckSliderMovement(-1);
break;
}
#endif
}
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
|| CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
|| CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
else if (option == MENUACTION_SFXVOLUME)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
else if (option == MENUACTION_MOUSESENS)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
if (CPad::GetPad(0)->GetBackJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
m_bShowMouse = false;
goBack = true;
}
}
if (CPad::GetPad(0)->GetEscapeJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU) {
m_bShowMouse = false;
goBack = true;
}
}
if (((goDown) || (goUp)) || (optionSelected)) {
goBack = false;
}
}
#ifdef PS2_LIKE_MENU
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
bottomBarActive = false;
curBottomBarOption = hoveredBottomBarOption;
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
return;
} else if (bottomBarActive) {
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
bottomBarActive = false;
// If there's a menu change with fade ongoing, finish it now
if (reverseAlpha)
m_nMenuFadeAlpha = 0;
return;
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
if (curBottomBarOption > 0)
curBottomBarOption--;
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
return;
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
if (curBottomBarOption < bbTabCount-1)
curBottomBarOption++;
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
return;
}
optionSelected = false;
goDown = false;
goUp = false;
}
#endif
if (goDown) {
m_nCurrOption++;
if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
m_nCurrOption = 0;
}
}
if (goUp) {
if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
while (m_nCurrOption != NUM_MENUROWS - 1
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) {
m_nCurrOption++;
}
} else {
m_nCurrOption--;
}
}
if (optionSelected) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if (option == MENUACTION_CHANGEMENU || option == MENUACTION_POPULATESLOTS_CHANGEMENU || option == MENUACTION_GOBACK
|| option == MENUACTION_YES || option == MENUACTION_NO) {
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 &&
strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
else
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
} else
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0);
} else {
// This is duplicate, back button already processed below
#ifndef TIDY_UP_PBP
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
DMAudio.StopFrontEndTrack();
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
}
#endif
}
} else if (option == MENUACTION_CHECKSAVE) {
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
} else {
if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
}
} else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST
&& option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME
&& option != MENUACTION_CHECKSAVE && option != MENUACTION_MOUSESENS
&& option != MENUACTION_YES && option != MENUACTION_NO
&& option != MENUACTION_SCREENRES) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) {
switch (m_nCurrExLayer) {
default:
goBack = true;
break;
case HOVEROPTION_LIST:
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
m_bWaitingForNewKeyBind = true;
m_bStartWaitingForKeyBind = true;
pControlEdit = &m_KeyPressedCode;
}
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
m_nCurrExLayer = HOVEROPTION_BACK;
SaveSettings();
}
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
break;
case HOVEROPTION_USESKIN:
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
m_nCurrExLayer = HOVEROPTION_BACK;
SaveSettings();
break;
}
} else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) {
DoSettingsBeforeStartingAGame();
/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
// .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if.
*/
} else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
if (m_nSkinsTotal > 0) {
m_pSelectedSkin = m_pSkinListHead.nextSkin;
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
SaveSettings();
} else {
SwitchToNewScreen(-2);
}
} else {
option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
switch (option) {
case MENUACTION_RADIO:
#ifdef TIDY_UP_PBP
assumeIncrease = true;
#else
++m_PrefsRadioStation;
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation > USERTRACK)
m_PrefsRadioStation = HEAD_RADIO;
} else if (m_PrefsRadioStation > CHATTERBOX) {
m_PrefsRadioStation = USERTRACK;
}
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
#endif
break;
case MENUACTION_LANG_ENG:
m_PrefsLanguage = LANGUAGE_AMERICAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_FRE:
m_PrefsLanguage = LANGUAGE_FRENCH;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_GER:
m_PrefsLanguage = LANGUAGE_GERMAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_ITA:
m_PrefsLanguage = LANGUAGE_ITALIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_SPA:
m_PrefsLanguage = LANGUAGE_SPANISH;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
#ifdef MORE_LANGUAGES
case MENUACTION_LANG_PL:
m_PrefsLanguage = LANGUAGE_POLISH;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_RUS:
m_PrefsLanguage = LANGUAGE_RUSSIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
CMenuManager::InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_JAP:
m_PrefsLanguage = LANGUAGE_JAPANESE;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
#endif
case MENUACTION_POPULATESLOTS_CHANGEMENU:
PcSaveHelper.PopulateSlotInfo();
// fall through
case MENUACTION_CHANGEMENU:
case MENUACTION_YES:
case MENUACTION_NO:
{
// TODO(Miami): TEMP
#ifdef MENU_MAP
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
bMapLoaded = false;
}
#endif
SwitchToNewScreen(0);
break;
}
case MENUACTION_GOBACK:
goBack = true;
break;
case MENUACTION_CHECKSAVE:
{
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
if (saveSlot >= 2 && saveSlot <= 9) {
m_nCurrSaveSlot = saveSlot - 2;
if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT) {
SwitchToNewScreen(MENUPAGE_LOAD_SLOT_CONFIRM);
} else if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
SwitchToNewScreen(MENUPAGE_DELETE_SLOT_CONFIRM);
}
}
}
break;
}
case MENUACTION_NEWGAME:
DoSettingsBeforeStartingAGame();
break;
case MENUACTION_RELOADIDE:
CFileLoader::ReloadObjectTypes("GTA3.IDE");
break;
case MENUACTION_RESUME_FROM_SAVEZONE:
RequestFrontEndShutDown();
break;
case MENUACTION_REDEFCTRL:
SwitchToNewScreen(MENUPAGE_KEYBOARD_CONTROLS);
m_nSelectedListRow = 0;
m_nCurrExLayer = HOVEROPTION_LIST;
break;
case MENUACTION_GETKEY:
m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption;
m_bKeyIsOK = true;
m_bWaitingForNewKeyBind = true;
m_bStartWaitingForKeyBind = true;
pControlEdit = &m_KeyPressedCode;
break;
case MENUACTION_CANCELGAME:
DMAudio.Service();
SwitchToNewScreen(MENUPAGE_OUTRO);
break;
case MENUACTION_RESUME:
if (m_PrefsVsyncDisp != m_PrefsVsync) {
m_PrefsVsync = m_PrefsVsyncDisp;
}
RequestFrontEndShutDown();
break;
case MENUACTION_DONTCANCEL:
SwitchToNewScreen(-2);
break;
case MENUACTION_SCREENRES:
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
m_nPrefsVideoMode = m_nDisplayVideoMode;
_psSelectScreenVM(m_nPrefsVideoMode);
SetHelperText(0); // TODO(Miami): Remove that
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.Service();
CentreMousePointer();
m_bShowMouse = true;
// m_nCurrOption = 5; // Why?
m_nOptionHighlightTransitionBlend = 0;
SaveSettings();
}
break;
#ifdef IMPROVED_VIDEOMODE
case MENUACTION_SCREENMODE:
if (m_nSelectedScreenMode != m_nPrefsWindowed) {
m_nPrefsWindowed = m_nSelectedScreenMode;
_psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution
SetHelperText(0);
SaveSettings();
}
break;
#endif
case MENUACTION_AUDIOHW:
{
int selectedProvider = m_nPrefsAudio3DProviderIndex;
if (selectedProvider != INVALID_AUDIO_PROVIDER) {
m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
if (selectedProvider == m_nPrefsAudio3DProviderIndex) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SetHelperText(0);
} else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
SetHelperText(4);
}
SaveSettings();
}
break;
}
case MENUACTION_SPEAKERCONF:
#ifndef TIDY_UP_PBP
if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
if (--m_PrefsSpeakers < 0)
m_PrefsSpeakers = 2;
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
}
#else
assumeIncrease = true;
#endif
break;
case MENUACTION_PLAYERSETUP:
CPlayerSkin::BeginFrontendSkinEdit();
SwitchToNewScreen(MENUPAGE_SKIN_SELECT);
m_nCurrExLayer = HOVEROPTION_LIST;
m_bSkinsEnumerated = false;
break;
case MENUACTION_RESTOREDEF:
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
m_PrefsSfxVolume = 102;
m_PrefsSpeakers = 0;
m_PrefsMusicVolume = 102;
m_PrefsStereoMono = 0;
m_PrefsRadioStation = WILDSTYLE;
DMAudio.SetMusicMasterVolume(102);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_PrefsFrameLimiter = true;
m_PrefsBrightness = 256;
m_PrefsVsyncDisp = true;
m_PrefsLOD = 1.2f;
m_PrefsVsync = true;
CRenderer::ms_lodDistScale = 1.2f;
m_PrefsUseWideScreen = false;
m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
#ifdef GTA3_1_1_PATCH
if (_dwOperatingSystemVersion == OS_WIN98) {
CMBlur::BlurOn = false;
CMBlur::MotionBlurClose();
}
else {
CMBlur::BlurOn = true;
CMBlur::MotionBlurOpen(Scene.camera);
}
#else
CMBlur::BlurOn = true;
#endif
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_CONTROLLER_PC) {
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
#if !defined RW_GL3
if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) {
DIDEVCAPS devCaps;
devCaps.dwSize = sizeof(DIDEVCAPS);
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
}
#else
if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) {
int count;
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
ControlsManager.InitDefaultControlConfigJoyPad(count);
}
#endif
m_ControlMethod = CONTROL_STANDARD;
MousePointerStateHelper.bInvertVertically = false;
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
SaveSettings();
}
SetHelperText(2);
break;
case MENUACTION_CTRLMETHOD:
#ifndef TIDY_UP_PBP
if (m_ControlMethod == CONTROL_CLASSIC) {
CCamera::m_bUseMouse3rdPerson = true;
m_ControlMethod = CONTROL_STANDARD;
} else {
CCamera::m_bUseMouse3rdPerson = false;
m_ControlMethod = CONTROL_CLASSIC;
}
SaveSettings();
#else
assumeIncrease = true;
#endif
break;
case MENUACTION_LOADRADIO:
SwitchToNewScreen(MENUPAGE_SOUND_SETTINGS);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
break;
case MENUACTION_SAVEGAME:
{
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
if (saveSlot >= 2 && saveSlot <= 9) {
m_nCurrSaveSlot = m_nCurrOption;
SwitchToNewScreen(MENUPAGE_SAVE_OVERWRITE_CONFIRM);
}
break;
}
case MENUACTION_KEYBOARDCTRLS:
SwitchToNewScreen(MENUPAGE_KEYBOARD_CONTROLS);
m_nSelectedListRow = 0;
m_nCurrExLayer = HOVEROPTION_LIST;
break;
}
}
ProcessOnOffMenuOptions();
}
if (goBack) {
ResetHelperText();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
#ifdef PS2_LIKE_MENU
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) {
#else
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
#endif
if (!m_bGameNotLoaded) {
if (m_PrefsVsyncDisp != m_PrefsVsync) {
m_PrefsVsync = m_PrefsVsyncDisp;
}
RequestFrontEndShutDown();
}
// We're already resuming, we don't need further processing.
#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
return;
#endif
}
#ifdef PS2_LIKE_MENU
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE) {
#else
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) {
#endif
RequestFrontEndShutDown();
}
// It's now in ThingsToDoBeforeLeavingPage()
#ifndef TIDY_UP_PBP
else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
DMAudio.StopFrontEndTrack();
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
}
#endif
int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
if (oldScreen != -1) {
ThingsToDoBeforeLeavingPage();
#ifdef PS2_LIKE_MENU
if (!bottomBarActive &&
(oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) {
bottomBarActive = true;
} else
#endif
{
SwitchToNewScreen(-2);
}
// We will go back for sure at this point, why process other things?!
#ifdef FIX_BUGS
return;
#endif
}
}
#ifdef PS2_LIKE_MENU
if (bottomBarActive)
return;
#endif
int changeValueBy = 0;
bool decrease = false;
#ifdef TIDY_UP_PBP
bool increase = assumeIncrease;
#else
bool increase = false;
#endif
if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
static PauseModeTime lastSliderDecrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
CheckSliderMovement(-1);
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
}
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
static PauseModeTime lastSliderIncrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
CheckSliderMovement(1);
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
}
}
if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
m_bShowMouse = false;
increase = true;
} else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
increase = true;
CheckSliderMovement(1);
m_bShowMouse = true;
}
if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
decrease = true;
CheckSliderMovement(-1);
m_bShowMouse = true;
}
}
} else {
m_bShowMouse = false;
decrease = true;
}
if (increase)
changeValueBy++;
else if (decrease)
changeValueBy--;
if (changeValueBy != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_RADIO:
m_PrefsRadioStation += changeValueBy;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE)
m_PrefsRadioStation = USERTRACK;
if (m_PrefsRadioStation > USERTRACK)
m_PrefsRadioStation = WILDSTYLE;
} else {
if (m_PrefsRadioStation < WILDSTYLE)
m_PrefsRadioStation = WAVE;
if (m_PrefsRadioStation > WAVE)
m_PrefsRadioStation = WILDSTYLE;
}
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
#ifdef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
if (changeValueBy > 0) {
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 0;
} else {
m_PrefsUseWideScreen--;
if (m_PrefsUseWideScreen < 0)
m_PrefsUseWideScreen = 2;
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#endif
case MENUACTION_SCREENRES:
if (m_bGameNotLoaded) {
RwChar** videoMods = _psGetVideoModeList();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
if (changeValueBy > 0) {
do {
++m_nDisplayVideoMode;
if (m_nDisplayVideoMode >= _psGetNumVideModes())
m_nDisplayVideoMode = 0;
} while (!videoMods[m_nDisplayVideoMode]);
} else {
do {
--m_nDisplayVideoMode;
if (m_nDisplayVideoMode < 0)
m_nDisplayVideoMode = _psGetNumVideModes() - 1;
} while (!videoMods[m_nDisplayVideoMode]);
}
}
break;
#ifdef IMPROVED_VIDEOMODE
case MENUACTION_SCREENMODE:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
m_nSelectedScreenMode = !m_nSelectedScreenMode;
break;
#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
m_nPrefsAudio3DProviderIndex += changeValueBy;
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
break;
case MENUACTION_SPEAKERCONF:
if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
m_PrefsSpeakers -= changeValueBy;
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
break;
case MENUACTION_CTRLMETHOD:
m_ControlMethod = !m_ControlMethod;
CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
}
ProcessOnOffMenuOptions();
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
if (changeValueBy < 1) {
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
} else {
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
}
}
void
CMenuManager::ProcessOnOffMenuOptions()
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_CTRLVIBRATION:
m_PrefsUseVibration = !m_PrefsUseVibration;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_CTRLCONFIG:
CPad::GetPad(0)->Mode++;
if (CPad::GetPad(0)->Mode > 3)
CPad::GetPad(0)->Mode = 0;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_FRAMESYNC:
m_PrefsVsyncDisp = !m_PrefsVsyncDisp;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
case MENUACTION_FRAMELIMIT:
m_PrefsFrameLimiter = !m_PrefsFrameLimiter;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
case MENUACTION_TRAILS:
CMBlur::BlurOn = !CMBlur::BlurOn;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
if (CMBlur::BlurOn)
CMBlur::MotionBlurOpen(Scene.camera);
else
CMBlur::MotionBlurClose();
break;
case MENUACTION_SUBTITLES:
m_PrefsShowSubtitles = !m_PrefsShowSubtitles;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#ifndef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#endif
case MENUACTION_SETDBGFLAG:
CTheScripts::InvertDebugFlag();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
gbBigWhiteDebugLightSwitchedOn = !gbBigWhiteDebugLightSwitchedOn;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_COLLISIONPOLYS:
gbShowCollisionPolys = !gbShowCollisionPolys;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_SHOWHEADBOB:
TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
case MENUACTION_INVVERT:
MousePointerStateHelper.bInvertVertically = !MousePointerStateHelper.bInvertVertically;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
case MENUACTION_DYNAMICACOUSTIC:
m_PrefsDMA = !m_PrefsDMA;
DMAudio.SetDynamicAcousticModelingStatus(m_PrefsDMA);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
case MENUACTION_MOUSESTEER:
CVehicle::m_bDisableMouseSteering = !CVehicle::m_bDisableMouseSteering;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#ifdef FREE_CAM
case MENUACTION_FREECAM:
TheCamera.bFreeCam = !TheCamera.bFreeCam;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#endif
}
}
void
CMenuManager::RequestFrontEndShutDown()
{
m_bShutDownFrontEndRequested = true;
}
void
CMenuManager::RequestFrontEndStartUp()
{
m_bStartUpFrontEndRequested = true;
}
void
CMenuManager::ResetHelperText()
{
m_nHelperTextMsgId = 0;
m_nHelperTextAlpha = 300;
}
void
CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
m_nHelperTextAlpha = 300;
}
float
CMenuManager::StretchX(float x)
{
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
return x;
else
// We won't make this SCREEN_SCALE, because many cases relies on stretching and we want the code to be portable.
// Instead we will use MENU_X_LEFT_ALIGNED or SCREEN_SCALE_X when needed.
return SCREEN_STRETCH_X(x);
}
float CMenuManager::StretchY(float y)
{
if (SCREEN_HEIGHT == DEFAULT_SCREEN_HEIGHT)
return y;
else
return SCREEN_STRETCH_Y(y);
}
void
CMenuManager::ProcessFileActions()
{
switch (m_nCurrScreen) {
case MENUPAGE_LOADING_IN_PROGRESS:
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
#ifdef USE_DEBUG_SCRIPT_LOADER
scriptToLoad = 0;
#endif
if (!m_bGameNotLoaded)
MessageScreen("FELD_WR", true);
DoSettingsBeforeStartingAGame();
m_bWantToLoad = true;
} else
SwitchToNewScreen(MENUPAGE_NEW_GAME);
break;
case MENUPAGE_DELETING_IN_PROGRESS:
{
static bool waitedForScreen = false;
if (waitedForScreen) {
bool SlotPopulated = false;
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
PcSaveHelper.PopulateSlotInfo();
SlotPopulated = true;
}
if (SlotPopulated) {
SwitchToNewScreen(MENUPAGE_DELETE_SUCCESSFUL);
} else {
SwitchToNewScreen(MENUPAGE_SAVE_CUSTOM_WARNING);
strncpy(aScreens[m_nCurrScreen].m_ScreenName, "FES_DEL", 8);
strncpy(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName, "FES_DEE", 8);
}
waitedForScreen = false;
} else if (m_nMenuFadeAlpha >= 255)
waitedForScreen = true;
break;
}
case MENUPAGE_SAVING_IN_PROGRESS:
{
static bool waitedForScreen = false;
if (waitedForScreen) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
if (SaveSlot) {
SwitchToNewScreen(MENUPAGE_SAVE_CUSTOM_WARNING);
strncpy(aScreens[m_nCurrScreen].m_ScreenName, "FET_SG", 8);
strncpy(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName, "FES_CMP", 8);
} else
SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
waitedForScreen = false;
} else if (m_nMenuFadeAlpha >= 255)
waitedForScreen = true;
break;
}
}
}
// --MIAMI: Done except DxInput things, are they even needed?
void
CMenuManager::SwitchMenuOnAndOff()
{
if (!TheCamera.m_WideScreenOn) {
// Reminder: You need REGISTER_START_BUTTON defined to make it work.
if ((CPad::GetPad(0)->GetStartJustDown() || CPad::GetPad(0)->GetEscapeJustDown())
&& (!m_bMenuActive || m_nCurrScreen == MENUPAGE_PAUSE_MENU || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE_CHEAT_WARNING)
|| m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) {
if (m_nCurrScreen != MENUPAGE_LOADING_IN_PROGRESS) {
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
}
if (m_bShutDownFrontEndRequested)
m_bMenuActive = false;
else if (m_bStartUpFrontEndRequested)
m_bMenuActive = true;
else
m_bMenuActive = !m_bMenuActive;
if (m_bMenuActive) {
// TODO(Miami): DxInput??
Initialise();
LoadAllTextures();
} else {
if (CMBlur::BlurOn)
CMBlur::MotionBlurOpen(Scene.camera);
else
CMBlur::MotionBlurClose();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
// TODO(Miami): DxInput??
#ifdef PS2_LIKE_MENU
bottomBarActive = false;
#endif
m_StatsScrollSpeed = 150.0f;
SaveSettings();
pControlEdit = nil;
pEditString = nil;
DisplayComboButtonErrMsg = false;
m_bShutDownFrontEndRequested = false;
m_bStartUpFrontEndRequested = false;
m_bWaitingForNewKeyBind = false;
#ifdef REGISTER_START_BUTTON
int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start,
start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start;
#endif
CPad::GetPad(0)->Clear(false);
CPad::GetPad(1)->Clear(false);
#ifdef REGISTER_START_BUTTON
CPad::GetPad(0)->PCTempJoyState.Start = start1;
CPad::GetPad(0)->PCTempKeyState.Start = start2;
CPad::GetPad(0)->OldState.Start = start3;
CPad::GetPad(0)->NewState.Start = start4;
#endif
UnloadTextures();
CTimer::EndUserPause();
CTimer::Update();
m_OnlySaveMenu = false;
}
}
}
// Just entered the save/safe zone
if (m_bActivateSaveMenu) {
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
m_bActivateSaveMenu = false;
m_bMenuActive = true;
m_OnlySaveMenu = true;
// TODO(Miami): DxInput??
Initialise();
LoadAllTextures();
// TODO(Miami): Cheat warning
m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
m_nCurrOption = 8;
}
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;
}
void
CMenuManager::UnloadTextures()
{
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS)
DMAudio.StopFrontEndTrack();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
if (m_bSpritesLoaded) {
printf("REMOVE frontend\n");
int frontend = CTxdStore::FindTxdSlot("frontend1");
for (int i = 0; i < 3; ++i)
m_aFrontEndSprites[i].Delete();
CTxdStore::RemoveTxd(frontend);
if (!m_OnlySaveMenu) {
int frontend2 = CTxdStore::FindTxdSlot("frontend2");
for (int i = 3; i < NUM_MENU_SPRITES; ++i)
m_aFrontEndSprites[i].Delete();
CTxdStore::RemoveTxd(frontend2);
}
m_bSpritesLoaded = false;
}
m_OnlySaveMenu = false;
// TODO(Miami): Place name thing
}
void
CMenuManager::WaitForUserCD()
{
CSprite2d *splash;
char *splashscreen = nil;
#if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH))
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
splashscreen = "mainsc2";
else
splashscreen = "mainsc1";
#endif
splash = LoadSplash(splashscreen);
if (RsGlobal.quit)
return;
HandleExit();
CPad::UpdatePads();
MessageScreen("NO_PCCD", true);
if (CPad::GetPad(0)->GetEscapeJustDown()) {
m_bQuitGameNoCD = true;
RsEventHandler(rsQUITAPP, nil);
}
}
void
CMenuManager::DrawQuitGameScreen(void)
{
static int32 exitSignalTimer = 0;
#ifndef MUCH_SHORTER_OUTRO_SCREEN
static PauseModeTime lastTickIncrease = 0;
if (m_nMenuFadeAlpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - lastTickIncrease > 10) {
exitSignalTimer++;
lastTickIncrease = CTimer::GetTimeInMillisecondsPauseMode();
}
#else
static PauseModeTime sincePress = 0;
sincePress += frameTime;
if (sincePress > 500)
exitSignalTimer = 150;
#endif
static CSprite2d *splash = nil;
if (splash == nil)
splash = LoadSplash("OUTRO");
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, -(m_nMenuFadeAlpha + 1)));
// Or we can see menu background from sides
#ifdef ASPECT_RATIO_SCALE
CSprite2d::DrawRect(CRect(0, 0, MENU_X_LEFT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(0.f), 0, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
#endif
splash->Draw(CRect(MENU_X_LEFT_ALIGNED(0.f), 0, MENU_X_RIGHT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
if (m_nMenuFadeAlpha == 255 && exitSignalTimer == 150)
RsEventHandler(rsQUITAPP, nil);
m_bShowMouse = false;
m_AllowNavigation = false;
}
#ifdef MENU_MAP
#define ZOOM(x, y, in) \
do { \
if(m_fMapSize > SCREEN_HEIGHT * 3.0f && in) \
break; \
float z2 = in? 1.1f : 1.f/1.1f; \
m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \
m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \
\
if (m_fMapSize < SCREEN_HEIGHT / 2 && !in) \
break; \
\
m_fMapSize *= z2; \
} while(0) \
void
CMenuManager::PrintMap(void)
{
CFont::SetJustifyOn();
m_bMenuMapActive = true;
CRadar::InitFrontEndMap();
// Just entered to map
if (!bMapLoaded) {
m_fMapSize = SCREEN_HEIGHT * 2.0f;
m_fMapCenterX = 0.0f;
m_fMapCenterY = 0.0f;
CVector2D radarSpacePlayer;
CVector2D screenSpacePlayer;
CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors()));
CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer);
m_fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2;
m_fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2;
bMapMouseShownOnce = false;
bMapLoaded = true;
// Let's wait for a frame to not toggle the waypoint
if (CPad::GetPad(0)->NewState.Cross) {
m_bMenuMapActive = false;
return;
}
}
// Because m_fMapSize is half of the map length, and map consists of 3x3 tiles.
float halfTile = m_fMapSize / 3.0f;
// Darken background a bit
CSprite2d::DrawRect(CRect(0, 0,
SCREEN_WIDTH, SCREEN_HEIGHT),
CRGBA(0, 0, 0, FadeIn(128)));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) {
m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - m_fMapSize,
m_fMapCenterX - halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) {
m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - m_fMapSize,
m_fMapCenterX + halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) {
m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - m_fMapSize,
m_fMapCenterX + m_fMapSize, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - halfTile,
m_fMapCenterX - halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - halfTile,
m_fMapCenterX + halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - halfTile,
m_fMapCenterX + m_fMapSize, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY + halfTile,
m_fMapCenterX - halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY + halfTile,
m_fMapCenterX + halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) {
m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY + halfTile,
m_fMapCenterX + m_fMapSize, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
CRadar::DrawBlips();
CVector2D mapPoint;
mapPoint.x = m_nMousePosX;
mapPoint.y = m_nMousePosY;
if (m_bShowMouse) {
bMapMouseShownOnce = true;
} else if (!bMapMouseShownOnce) {
mapPoint.x = SCREEN_WIDTH / 2;
mapPoint.y = SCREEN_HEIGHT / 2;
}
CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f,
mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT),
CRGBA(0, 0, 0, 150));
CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f),
SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)),
CRGBA(0, 0, 0, 150));
if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
if (mapPoint.y > m_fMapCenterY - m_fMapSize && mapPoint.y < m_fMapCenterY + m_fMapSize &&
mapPoint.x > m_fMapCenterX - m_fMapSize && mapPoint.x < m_fMapCenterX + m_fMapSize) {
// Don't ask me the meanings, I don't know. Found them by trying
float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize;
float x = ((mapPoint.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT);
float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE);
CRadar::ToggleTargetMarker(x, y);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
}
if (CPad::GetPad(0)->GetLeftMouse()) {
m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX;
m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY;
} else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) {
m_fMapCenterX += 15.0f;
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) {
m_fMapCenterX -= 15.0f;
} else if (CPad::GetPad(0)->GetLeftStickX()) {
m_fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f;
}
if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) {
m_fMapCenterY += 15.0f;
} else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) {
m_fMapCenterY -= 15.0f;
} else if (CPad::GetPad(0)->GetLeftStickY()) {
m_fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f;
}
if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
if (CPad::GetPad(0)->GetMouseWheelDown())
ZOOM(mapPoint.x, mapPoint.y, false);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
} else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
if (CPad::GetPad(0)->GetMouseWheelUp())
ZOOM(mapPoint.x, mapPoint.y, true);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
}
if (m_fMapCenterX - m_fMapSize > SCREEN_WIDTH / 2)
m_fMapCenterX = m_fMapSize + SCREEN_WIDTH / 2;
if (m_fMapCenterX + m_fMapSize < SCREEN_WIDTH / 2)
m_fMapCenterX = SCREEN_WIDTH / 2 - m_fMapSize;
if (m_fMapCenterY + m_fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f))
m_fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - m_fMapSize;
if (m_fMapCenterY - m_fMapSize > SCREEN_HEIGHT / 2)
m_fMapCenterY = SCREEN_HEIGHT / 2 + m_fMapSize;
m_bMenuMapActive = false;
// CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(5.0f)); // From VC
// CFont::SetRightJustifyWrap(10.0f);
CSprite2d::DrawRect(CRect(MENU_X(14.0f), SCREEN_STRETCH_FROM_BOTTOM(95.0f),
SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
CRGBA(MAPINFOBOX_COLOR.r, MAPINFOBOX_COLOR.g, MAPINFOBOX_COLOR.b, MAPINFOBOX_COLOR.a));
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
float nextX = MENU_X(30.0f), nextY = 95.0f;
wchar *text;
#ifdef MORE_LANGUAGES
#define TEXT_PIECE(key,extraSpace) \
text = TheText.Get(key);\
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text);\
if (CFont::IsJapanese())\
nextX += CFont::GetStringWidth_Jap(text) + MENU_X(extraSpace);\
else\
nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
#else
#define TEXT_PIECE(key,extraSpace) \
text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
#endif
TEXT_PIECE("FEC_MWF", 3.0f);
TEXT_PIECE("FEC_PGU", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
TEXT_PIECE("FEC_ZIN", 20.0f);
TEXT_PIECE("FEC_MWB", 3.0f);
TEXT_PIECE("FEC_PGD", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_ZOT")); nextX = MENU_X(30.0f); nextY -= 11.0f;
TEXT_PIECE("FEC_UPA", 2.0f);
TEXT_PIECE("FEC_DWA", 2.0f);
TEXT_PIECE("FEC_LFA", 2.0f);
TEXT_PIECE("FEC_RFA", 2.0f);
TEXT_PIECE("FEC_MSL", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_MOV")); nextX = MENU_X(30.0f); nextY -= 11.0f;
TEXT_PIECE("FEC_MSR", 2.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_TAR"));
#undef TEXT_PIECE
}
#undef ZOOM
#endif
// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
int
CMenuManager::ConstructStatLine(int rowIdx)
{
#define STAT_LINE(str, left, isFloat, right) \
do { \
if(counter == rowIdx){ \
BuildStatLine(str, left, isFloat, right); \
return 0; \
} counter++; \
} while(0)
int counter = 0, nTemp;
STAT_LINE("PL_STAT", nil, false, nil);
int percentCompleted = CStats::GetPercentageProgress();
STAT_LINE("PER_COM", &percentCompleted, false, nil);
STAT_LINE("NMISON", &CStats::MissionsGiven, false, nil);
STAT_LINE("FEST_MP", &CStats::MissionsPassed, false, &CStats::TotalNumberMissions);
if (CGame::nastyGame) {
STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, false, &CStats::TotalNumberKillFrenzies);
}
CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
float packagesPercent = 0.0f;
if (player.m_nTotalPackages != 0)
packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
int nPackagesPercent = packagesPercent;
STAT_LINE("PERPIC", &nPackagesPercent, false, &(nTemp = 100));
STAT_LINE("NOUNIF", &CStats::NumberOfUniqueJumpsFound, false, &CStats::TotalNumberOfUniqueJumps);
STAT_LINE("DAYSPS", &CStats::DaysPassed, false, nil);
if (CGame::nastyGame) {
STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, false, nil);
STAT_LINE("PE_WSOT", &CStats::PeopleKilledByOthers, false, nil);
}
STAT_LINE("CAR_EXP", &CStats::CarsExploded, false, nil);
STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil);
STAT_LINE("TM_DED", &CStats::TimesDied, false, nil);
STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8]
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6]
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4]
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2]
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil);
STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil);
STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil);
STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil);
if (CStats::ElBurroTime > 0) {
STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil);
}
if (CStats::Record4x4One > 0) {
STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil);
}
if (CStats::Record4x4Two > 0) {
STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil);
}
if (CStats::Record4x4Three > 0) {
STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil);
}
if (CStats::Record4x4Mayhem > 0) {
STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
}
if (CStats::LongestFlightInDodo > 0) {
STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, false, nil);
}
if (CStats::TimeTakenDefuseMission > 0) {
STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
}
STAT_LINE("CAR_CRU", &CStats::CarsCrushed, false, nil);
if (CStats::HighestScores[0] > 0) {
STAT_LINE("FEST_BB", nil, false, nil);
STAT_LINE("FEST_H0", &CStats::HighestScores[0], false, nil);
}
if (CStats::HighestScores[4] + CStats::HighestScores[3] + CStats::HighestScores[2] + CStats::HighestScores[1] > 0) {
STAT_LINE("FEST_GC", nil, false, nil);
}
if (CStats::HighestScores[1] > 0) {
STAT_LINE("FEST_H1", &CStats::HighestScores[1], false, nil);
}
if (CStats::HighestScores[2] > 0) {
STAT_LINE("FEST_H2", &CStats::HighestScores[2], false, nil);
}
if (CStats::HighestScores[3] > 0) {
STAT_LINE("FEST_H3", &CStats::HighestScores[3], false, nil);
}
if (CStats::HighestScores[4] > 0) {
STAT_LINE("FEST_H4", &CStats::HighestScores[4], false, nil);
}
switch (m_PrefsLanguage) {
case LANGUAGE_AMERICAN:
#ifndef USE_MEASUREMENTS_IN_METERS
float fTemp;
STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
break;
#endif
case LANGUAGE_FRENCH:
case LANGUAGE_GERMAN:
case LANGUAGE_ITALIAN:
case LANGUAGE_SPANISH:
#ifdef MORE_LANGUAGES
case LANGUAGE_POLISH:
case LANGUAGE_RUSSIAN:
case LANGUAGE_JAPANESE:
#endif
STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
break;
default:
break;
}
STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil);
STAT_LINE("MXJUMP", &CStats::MaximumJumpSpins, false, nil);
STAT_LINE("BSTSTU", nil, false, nil);
if (counter == rowIdx) {
gUString[0] = '\0';
switch (CStats::BestStuntJump) {
case 1:
UnicodeStrcpy(gUString2, TheText.Get("INSTUN"));
return 0;
case 2:
UnicodeStrcpy(gUString2, TheText.Get("PRINST"));
return 0;
case 3:
UnicodeStrcpy(gUString2, TheText.Get("DBINST"));
return 0;
case 4:
UnicodeStrcpy(gUString2, TheText.Get("DBPINS"));
return 0;
case 5:
UnicodeStrcpy(gUString2, TheText.Get("TRINST"));
return 0;
case 6:
UnicodeStrcpy(gUString2, TheText.Get("PRTRST"));
return 0;
case 7:
UnicodeStrcpy(gUString2, TheText.Get("QUINST"));
return 0;
case 8:
UnicodeStrcpy(gUString2, TheText.Get("PQUINS"));
return 0;
default:
UnicodeStrcpy(gUString2, TheText.Get("NOSTUC"));
return 0;
}
}
counter++;
STAT_LINE("PASDRO", &CStats::PassengersDroppedOffWithTaxi, false, nil);
STAT_LINE("MONTAX", &CStats::MoneyMadeWithTaxi, false, nil);
STAT_LINE("FEST_LS", &CStats::LivesSavedWithAmbulance, false, nil);
STAT_LINE("FEST_HA", &CStats::HighestLevelAmbulanceMission, false, nil);
STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil);
STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil);
STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
return counter;
#undef STAT_LINE
}
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
uint8 Rows = -1;
for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
break;
++Rows;
}
return Rows;
}
#endif
#undef GetBackJustUp
#undef GetBackJustDown