forked from FWGS/Paranoia2
fix texture_t size
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@ -128,7 +128,7 @@ typedef struct texture_s
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unsigned short dt_texturenum; // detail-texture binding
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material_t *material; // pointer to texture material
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struct matdef_s *effects; // hit, impact, particle effects etc
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unsigned int unused; // reserved
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// unsigned int unused; // reserved
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} texture_t;
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typedef struct
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