/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * ****/ #include #include #include #include "cmdlib.h" #include "mathlib.h" #include "bspfile.h" #include "scriplib.h" #include "filesystem.h" #include "stringlib.h" #include //============================================================================= bool g_found_extradata = false; int g_nummodels; dmodel_t g_dmodels[MAX_MAP_MODELS]; int g_visdatasize; byte g_dvisdata[MAX_MAP_VISIBILITY]; int g_vislightdatasize; byte *g_dvislightdata; int g_lightdatasize; byte *g_dlightdata; int g_deluxdatasize; byte *g_ddeluxdata; int g_shadowdatasize; byte *g_dshadowdata; int g_texdatasize; byte *g_dtexdata; // (dmiptexlump_t) int g_entdatasize; char g_dentdata[MAX_MAP_ENTSTRING]; int g_numleafs; int g_numvisleafs; dleaf_t g_dleafs[MAX_MAP_LEAFS]; int g_numplanes; dplane_t g_dplanes[MAX_INTERNAL_MAP_PLANES]; int g_numvertexes; dvertex_t g_dvertexes[MAX_MAP_VERTS]; int g_numnodes; dnode_t g_dnodes[MAX_MAP_NODES]; int g_numtexinfo; dtexinfo_t g_texinfo[MAX_INTERNAL_MAP_TEXINFO]; int g_numfaces; dface_t g_dfaces[MAX_MAP_FACES]; int g_numclipnodes; dclipnode_t g_dclipnodes[MAX_MAP_CLIPNODES]; dclipnode32_t g_dclipnodes32[MAX_MAP_CLIPNODES32]; int g_numedges; dedge_t g_dedges[MAX_MAP_EDGES]; int g_nummarksurfaces; dmarkface_t g_dmarksurfaces[MAX_MAP_MARKSURFACES]; int g_numsurfedges; dsurfedge_t g_dsurfedges[MAX_MAP_SURFEDGES]; int g_numfaceinfo; dfaceinfo_t g_dfaceinfo[MAX_MAP_FACEINFO]; int g_numcubemaps; dcubemap_t g_dcubemaps[MAX_MAP_CUBEMAPS]; int g_numleaflights; dleafsample_t g_dleaflights[MAX_MAP_LEAFLIGHTS]; int g_numworldlights; dworldlight_t g_dworldlights[MAX_MAP_WORLDLIGHTS]; int g_vlightdatasize; byte *g_dvlightdata; // (dvlightlump_t) int g_flightdatasize; byte *g_dflightdata; // (dflightlump_t) int g_normaldatasize; byte *g_dnormaldata; // (dnormallump_t) int g_numentities; entity_t g_entities[MAX_MAP_ENTITIES]; dheader_t *header, outheader; long wadfile; char g_wadpath[1024]; // path to wads may be empty // can be overrided from hlcsg vec3_t g_hull_size[MAX_MAP_HULLS][2] = { { // 0x0x0 { 0, 0, 0 }, { 0, 0, 0 } }, { // 32x32x72 {-16, -16, -36 }, { 16, 16, 36 } }, { // 64x64x64 {-32, -32, -32 }, { 32, 32, 32 } }, { // 32x32x36 {-16, -16, -18 }, { 16, 16, 18 } } }; /* ============ CheckHullFile ============ */ void CheckHullFile( const char *filename ) { vec3_t new_hulls[MAX_MAP_HULLS][2]; bool read_error = false; char scan[128]; if( !filename[0] ) return; // open up hull file FILE *f = fopen( filename, "r" ); if( !f ) { MsgDev( D_WARN, "couldn't open hullfile %s, using default hulls", filename ); return; } else { MsgDev( D_INFO, "[Reading hulls from '%s']\n", filename ); } for( int i = 0; i < MAX_MAP_HULLS; i++ ) { float x1, y1, z1, x2, y2, z2; vec3_t mins, maxs; int argCnt; if( !fgets( scan, sizeof( scan ), f )) { MsgDev( D_WARN, "parsing %s, couln't read hull line %i, using default hulls\n", filename, i ); read_error = true; break; } argCnt = sscanf( scan, "( %f %f %f ) ( %f %f %f ) ", &x1, &y1, &z1, &x2, &y2, &z2 ); if( argCnt != 6 ) { MsgDev( D_ERROR, "parsing %s, expeciting '( x y z ) ( x y z )' using default hulls\n", filename ); read_error = true; break; } else { VectorSet( mins, x1, y1, z1 ); VectorSet( maxs, x2, y2, z2 ); } VectorCopy( mins, new_hulls[i][0] ); VectorCopy( maxs, new_hulls[i][1] ); } if( read_error ) { MsgDev( D_REPORT, "error parsing %s, using default hulls\n", filename ); } else { memcpy( g_hull_size, new_hulls, 2 * MAX_MAP_HULLS * sizeof( vec3_t ) ); } fclose( f ); } /* =============== CompressVis =============== */ int CompressVis( const byte *src, const uint src_length, byte *dest, uint dest_length ) { uint j, current_length = 0; byte *dest_p = dest; int rep; for( j = 0; j < src_length; j++ ) { if( ++current_length > dest_length ) COM_FatalError( "CompressVis: compressed vismap overflow\n" ); *dest_p = src[j]; dest_p++; if( src[j] ) continue; for( j++, rep = 1; j < src_length; j++ ) { if( src[j] || rep == 255 ) break; else rep++; } if( ++current_length > dest_length ) COM_FatalError( "CompressVis: compressed vismap overflow\n" ); *dest_p++ = rep; j--; } return dest_p - dest; } /* =================== DecompressVis =================== */ void DecompressVis( byte *in, byte *decompressed ) { byte *out; int c, row; row = (g_numvisleafs + 7) >> 3; out = decompressed; do { if( *in ) { *out++ = *in++; continue; } c = in[1]; if( !c ) COM_FatalError( "DecompressVis: 0 repeat\n" ); in += 2; while( c ) { *out++ = 0; c--; } } while( out - decompressed < row ); } //============================================================================= int CopyLump( int lump, void *dest, int size ) { int length = header->lumps[lump].filelen; int ofs = header->lumps[lump].fileofs; if( length % size ) COM_FatalError( "LoadBSPFile: odd lump size\n" ); // alloc matched size if( lump == LUMP_TEXTURES ) dest = g_dtexdata = (byte *)Mem_Alloc( length ); if( lump == LUMP_LIGHTING ) dest = g_dlightdata = (byte *)Mem_Alloc( length ); memcpy( dest, (byte *)header + ofs, length ); return length / size; } static int CopyExtraLump( int lump, void *dest, int size, const dheader_t *header ) { dextrahdr_t *extrahdr = (dextrahdr_t *)((byte *)header + sizeof( dheader_t )); int length = extrahdr->lumps[lump].filelen; int ofs = extrahdr->lumps[lump].fileofs; if( length % size ) COM_FatalError( "LoadBSPFile: odd lump size\n" ); if( lump == LUMP_LIGHTVECS ) dest = g_ddeluxdata = (byte *)Mem_Alloc( length ); if( lump == LUMP_SHADOWMAP ) dest = g_dshadowdata = (byte *)Mem_Alloc( length ); if( lump == LUMP_VERTEX_LIGHT ) dest = g_dvlightdata = (byte *)Mem_Alloc( length ); if( lump == LUMP_SURFACE_LIGHT ) dest = g_dflightdata = (byte *)Mem_Alloc( length ); if( lump == LUMP_VERTNORMALS ) dest = g_dnormaldata = (byte *)Mem_Alloc( length ); if( lump == LUMP_VISLIGHTDATA ) dest = g_dvislightdata = (byte *)Mem_Alloc( length ); memcpy( dest, (byte *)header + ofs, length ); return length / size; } static int CopyLumpClipnodes( int lump ) { int length = header->lumps[lump].filelen; int ofs = header->lumps[lump].fileofs; bool clipnodes_compatible = true; int size; if(( length % sizeof( dclipnode_t )) || ( length / sizeof( dclipnode_t )) >= MAX_MAP_CLIPNODES ) clipnodes_compatible = false; if( clipnodes_compatible ) { // compatible 16-bit clipnodes size = sizeof( dclipnode_t ); memcpy( g_dclipnodes, (byte *)header + ofs, length ); // share clipnodes with 32-bit array for( int i = 0; i < (length / size); i++ ) { g_dclipnodes32[i].children[0] = g_dclipnodes[i].children[0]; g_dclipnodes32[i].children[1] = g_dclipnodes[i].children[1]; g_dclipnodes32[i].planenum = g_dclipnodes[i].planenum; } } else { // extended 32-bit clipnodes size = sizeof( dclipnode32_t ); memcpy( g_dclipnodes32, (byte *)header + ofs, length ); } return length / size; } /* ============= LoadBSPFile ============= */ void LoadBSPFile( const char *filename ) { size_t filesize; // load the file header header = (dheader_t *)COM_LoadFile( filename, &filesize ); if( !header ) COM_FatalError( "couldn't load: %s\n", filename ); if( header->version != BSPVERSION ) COM_FatalError( "%s is version %i, not %i\n", filename, header->version, BSPVERSION ); MsgDev( D_REPORT, "loading %s\n", filename ); g_nummodels = CopyLump( LUMP_MODELS, g_dmodels, sizeof( dmodel_t )); g_numvertexes = CopyLump( LUMP_VERTEXES, g_dvertexes, sizeof( dvertex_t )); g_numplanes = CopyLump( LUMP_PLANES, g_dplanes, sizeof( dplane_t )); g_numleafs = CopyLump( LUMP_LEAFS, g_dleafs, sizeof( dleaf_t )); g_numnodes = CopyLump( LUMP_NODES, g_dnodes, sizeof( dnode_t )); g_numtexinfo = CopyLump( LUMP_TEXINFO, g_texinfo, sizeof( dtexinfo_t )); g_numfaces = CopyLump( LUMP_FACES, g_dfaces, sizeof( dface_t )); g_nummarksurfaces = CopyLump( LUMP_MARKSURFACES, g_dmarksurfaces, sizeof( dmarkface_t )); g_numsurfedges = CopyLump( LUMP_SURFEDGES, g_dsurfedges, sizeof( dsurfedge_t )); g_numedges = CopyLump( LUMP_EDGES, g_dedges, sizeof( dedge_t )); g_numclipnodes = CopyLumpClipnodes( LUMP_CLIPNODES ); g_numvisleafs = g_dmodels[0].visleafs; g_texdatasize = CopyLump( LUMP_TEXTURES, g_dtexdata, 1 ); g_visdatasize = CopyLump( LUMP_VISIBILITY, g_dvisdata, 1 ); g_lightdatasize = CopyLump( LUMP_LIGHTING, g_dlightdata, 1 ); g_entdatasize = CopyLump( LUMP_ENTITIES, g_dentdata, 1 ); dextrahdr_t *extrahdr = (dextrahdr_t *)((byte *)header + sizeof( dheader_t )); if( extrahdr->id == IDEXTRAHEADER ) { if( extrahdr->version != EXTRA_VERSION ) COM_FatalError( "BSP is extra version %i, not %i", extrahdr->version, EXTRA_VERSION ); g_found_extradata = true; // g-cont. copy the extra lumps g_normaldatasize = CopyExtraLump( LUMP_VERTNORMALS, g_dnormaldata, 1, header ); g_deluxdatasize = CopyExtraLump( LUMP_LIGHTVECS, g_ddeluxdata, 1, header ); g_numcubemaps = CopyExtraLump( LUMP_CUBEMAPS, g_dcubemaps, sizeof( dcubemap_t ), header ); g_numfaceinfo = CopyExtraLump( LUMP_FACEINFO, g_dfaceinfo, sizeof( dfaceinfo_t ), header ); g_numworldlights = CopyExtraLump( LUMP_WORLDLIGHTS, g_dworldlights, sizeof( dworldlight_t ), header ); g_numleaflights = CopyExtraLump( LUMP_LEAF_LIGHTING, g_dleaflights, sizeof( dleafsample_t ), header ); g_shadowdatasize = CopyExtraLump( LUMP_SHADOWMAP, g_dshadowdata, 1, header ); g_vlightdatasize = CopyExtraLump( LUMP_VERTEX_LIGHT, g_dvlightdata, 1, header ); g_flightdatasize = CopyExtraLump( LUMP_SURFACE_LIGHT, g_dflightdata, 1, header ); g_vislightdatasize = CopyExtraLump( LUMP_VISLIGHTDATA, g_dvislightdata, 1, header ); } Mem_Free( header, C_FILESYSTEM ); // everything has been copied out } //============================================================================ void AddLump( int lumpnum, void *data, int len ) { dlump_t *lump = &header->lumps[lumpnum]; lump->fileofs = tell( wadfile ); lump->filelen = len; SafeWrite( wadfile, data, (len + 3) & ~3 ); } static void AddExtraLump( int lumpnum, void *data, int len, dextrahdr_t *header ) { dlump_t* lump = &header->lumps[lumpnum]; lump->fileofs = tell( wadfile ); lump->filelen = len; SafeWrite( wadfile, data, (len + 3) & ~3 ); } void AddLumpClipnodes( int lumpnum ) { dlump_t *lump = &header->lumps[lumpnum]; lump->fileofs = tell( wadfile ); if( g_numclipnodes < MAX_MAP_CLIPNODES ) { // copy clipnodes into 16-bit array for( int i = 0; i < g_numclipnodes; i++ ) { g_dclipnodes[i].children[0] = (short)g_dclipnodes32[i].children[0]; g_dclipnodes[i].children[1] = (short)g_dclipnodes32[i].children[1]; g_dclipnodes[i].planenum = g_dclipnodes32[i].planenum; } lump->filelen = g_numclipnodes * sizeof( dclipnode_t ); SafeWrite( wadfile, g_dclipnodes, (lump->filelen + 3) & ~3 ); } else { // copy clipnodes into 32-bit array lump->filelen = g_numclipnodes * sizeof( dclipnode32_t ); SafeWrite( wadfile, g_dclipnodes32, (lump->filelen + 3) & ~3 ); } } /* ============= WriteBSPFile Swaps the bsp file in place, so it should not be referenced again ============= */ void WriteBSPFile( const char *filename ) { dextrahdr_t outextrahdr; dextrahdr_t *extrahdr; header = &outheader; memset( header, 0, sizeof( dheader_t )); extrahdr = &outextrahdr; memset( extrahdr, 0, sizeof( dextrahdr_t )); header->version = BSPVERSION; extrahdr->id = IDEXTRAHEADER; extrahdr->version = EXTRA_VERSION; wadfile = SafeOpenWrite( filename ); SafeWrite( wadfile, header, sizeof( dheader_t )); // overwritten later SafeWrite( wadfile, extrahdr, sizeof( dextrahdr_t )); // overwritten later AddLump( LUMP_PLANES, g_dplanes, g_numplanes * sizeof( dplane_t )); AddLump( LUMP_LEAFS, g_dleafs, g_numleafs * sizeof( dleaf_t )); AddLump( LUMP_VERTEXES, g_dvertexes, g_numvertexes * sizeof( dvertex_t )); AddLump( LUMP_NODES, g_dnodes, g_numnodes * sizeof( dnode_t )); AddLump( LUMP_TEXINFO, g_texinfo, g_numtexinfo * sizeof( dtexinfo_t )); AddLump( LUMP_FACES, g_dfaces, g_numfaces * sizeof( dface_t )); AddLump( LUMP_MARKSURFACES, g_dmarksurfaces, g_nummarksurfaces * sizeof( dmarkface_t )); AddLump( LUMP_SURFEDGES, g_dsurfedges, g_numsurfedges * sizeof( dsurfedge_t )); AddLump( LUMP_EDGES, g_dedges, g_numedges * sizeof( dedge_t )); AddLump( LUMP_MODELS, g_dmodels, g_nummodels * sizeof( dmodel_t )); AddLumpClipnodes( LUMP_CLIPNODES ); AddLump( LUMP_LIGHTING, g_dlightdata, g_lightdatasize ); AddLump( LUMP_VISIBILITY, g_dvisdata, g_visdatasize ); AddLump( LUMP_ENTITIES, g_dentdata, g_entdatasize ); AddLump( LUMP_TEXTURES, g_dtexdata, g_texdatasize ); AddExtraLump( LUMP_VERTNORMALS, g_dnormaldata, g_normaldatasize, extrahdr ); AddExtraLump( LUMP_LIGHTVECS, g_ddeluxdata, g_deluxdatasize, extrahdr ); AddExtraLump( LUMP_CUBEMAPS, g_dcubemaps, g_numcubemaps * sizeof( dcubemap_t ), extrahdr ); AddExtraLump( LUMP_FACEINFO, g_dfaceinfo, g_numfaceinfo * sizeof( dfaceinfo_t ), extrahdr ); AddExtraLump( LUMP_WORLDLIGHTS, g_dworldlights, g_numworldlights * sizeof( dworldlight_t ), extrahdr ); AddExtraLump( LUMP_SHADOWMAP, g_dshadowdata, g_shadowdatasize, extrahdr ); AddExtraLump( LUMP_LEAF_LIGHTING,g_dleaflights, g_numleaflights * sizeof( dleafsample_t ), extrahdr ); AddExtraLump( LUMP_VERTEX_LIGHT, g_dvlightdata, g_vlightdatasize, extrahdr ); AddExtraLump( LUMP_SURFACE_LIGHT,g_dflightdata, g_flightdatasize, extrahdr ); AddExtraLump( LUMP_VISLIGHTDATA, g_dvislightdata, g_vislightdatasize, extrahdr ); lseek( wadfile, 0, SEEK_SET ); SafeWrite( wadfile, header, sizeof( dheader_t )); SafeWrite( wadfile, extrahdr, sizeof( dextrahdr_t )); close( wadfile ); if( g_dvislightdata ) Mem_Free( g_dvislightdata ); if( g_dlightdata ) Mem_Free( g_dlightdata ); if( g_ddeluxdata ) Mem_Free( g_ddeluxdata ); if( g_dshadowdata ) Mem_Free( g_dshadowdata ); if( g_dvlightdata ) Mem_Free( g_dvlightdata ); if( g_dflightdata ) Mem_Free( g_dflightdata ); if( g_dnormaldata ) Mem_Free( g_dnormaldata ); if( g_dtexdata ) Mem_Free( g_dtexdata ); g_dvislightdata = NULL; g_dlightdata = NULL; g_ddeluxdata = NULL; g_dshadowdata = NULL; g_dvlightdata = NULL; g_dflightdata = NULL; g_dnormaldata = NULL; g_dtexdata = NULL; } //============================================================================ #define ENTRIES(a) (sizeof(a)/sizeof(*(a))) #define ENTRYSIZE(a) (sizeof(*(a))) // ===================================================================================== // ArrayUsage // blah // ===================================================================================== static int ArrayUsage( const char *szItem, const int items, const int maxitems, const int itemsize ) { float percentage = maxitems ? items * 100.0 / maxitems : 0.0; Msg("%-13s %7i/%-7i %8i/%-8i (%4.1f%%)\n", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage ); return items * itemsize; } // ===================================================================================== // GlobUsage // pritn out global ussage line in chart // ===================================================================================== static int GlobUsage( const char *szItem, const int itemstorage, const int maxstorage ) { float percentage = maxstorage ? itemstorage * 100.0 / maxstorage : 0.0; Msg("%-13s [variable] %8i/%-8i (%4.1f%%)\n", szItem, itemstorage, maxstorage, percentage ); return itemstorage; } /* ============= PrintBSPFileSizes Dumps info about current file ============= */ void PrintBSPFileSizes (void) { int numtextures = g_texdatasize ? ((dmiptexlump_t*)g_dtexdata)->nummiptex : 0; int totalmemory = 0; Msg( "\n"); Msg( "Object names Objects/Maxobjs Memory / Maxmem Fullness\n" ); Msg( "------------ --------------- --------------- --------\n" ); totalmemory += ArrayUsage( "models", g_nummodels, ENTRIES( g_dmodels ), ENTRYSIZE( g_dmodels )); totalmemory += ArrayUsage( "planes", g_numplanes, ENTRIES( g_dplanes ), ENTRYSIZE( g_dplanes )); totalmemory += ArrayUsage( "vertexes", g_numvertexes, ENTRIES( g_dvertexes ), ENTRYSIZE( g_dvertexes )); totalmemory += ArrayUsage( "nodes", g_numnodes, ENTRIES( g_dnodes ), ENTRYSIZE( g_dnodes )); totalmemory += ArrayUsage( "texinfos", g_numtexinfo, ENTRIES( g_texinfo ), ENTRYSIZE( g_texinfo )); totalmemory += ArrayUsage( "faces", g_numfaces, ENTRIES( g_dfaces ), ENTRYSIZE( g_dfaces )); totalmemory += ArrayUsage( "clipnodes", g_numclipnodes, ENTRIES( g_dclipnodes ), ENTRYSIZE( g_dclipnodes )); totalmemory += ArrayUsage( "leaves", g_numleafs, ENTRIES( g_dleafs ), ENTRYSIZE( g_dleafs )); totalmemory += ArrayUsage( "marksurfaces", g_nummarksurfaces, ENTRIES( g_dmarksurfaces ), ENTRYSIZE( g_dmarksurfaces )); totalmemory += ArrayUsage( "surfedges", g_numsurfedges, ENTRIES( g_dsurfedges ), ENTRYSIZE( g_dsurfedges )); totalmemory += ArrayUsage( "edges", g_numedges, ENTRIES( g_dedges ), ENTRYSIZE( g_dedges )); totalmemory += GlobUsage( "texdata", g_texdatasize, MAX_MAP_MIPTEX ); totalmemory += GlobUsage( "lightdata", g_lightdatasize, MAX_MAP_LIGHTING ); totalmemory += GlobUsage( "visdata", g_visdatasize, sizeof( g_dvisdata )); totalmemory += GlobUsage( "entdata", g_entdatasize, sizeof( g_dentdata )); if( g_found_extradata ) { totalmemory += GlobUsage( "normals", g_normaldatasize, MAX_MAP_LIGHTING ); totalmemory += GlobUsage( "deluxdata", g_deluxdatasize, MAX_MAP_LIGHTING ); totalmemory += ArrayUsage( "cubemaps", g_numcubemaps, ENTRIES( g_dcubemaps ), ENTRYSIZE( g_dcubemaps )); totalmemory += ArrayUsage( "faceinfo", g_numfaceinfo, ENTRIES( g_dfaceinfo ), ENTRYSIZE( g_dfaceinfo )); totalmemory += ArrayUsage( "direct lights", g_numworldlights, ENTRIES( g_dworldlights ), ENTRYSIZE( g_dworldlights )); totalmemory += ArrayUsage( "ambient cubes", g_numleaflights, ENTRIES( g_dleaflights ), ENTRYSIZE( g_dleaflights )); totalmemory += GlobUsage( "occlusion", g_shadowdatasize, MAX_MAP_LIGHTING / 3 ); totalmemory += GlobUsage( "vertexlight", g_vlightdatasize, MAX_MAP_LIGHTING ); totalmemory += GlobUsage( "vislightdata", g_vislightdatasize, MAX_MAP_VISLIGHTDATA ); } Msg( "=== Total BSP file data space used: %s ===\n", Q_memprint( totalmemory )); } int GetSurfaceExtent( const dtexinfo_t *tex ) { ASSERT( tex != NULL ); if( FBitSet( tex->flags, TEX_EXTRA_LIGHTMAP )) return MAX_EXTRA_EXTENTS; if( tex->faceinfo == -1 ) return MAX_SURFACE_EXTENT; int max_extent = g_dfaceinfo[tex->faceinfo].max_extent; // check bounds if( max_extent >= MIN_CUSTOM_SURFACE_EXTENT && max_extent <= MAX_CUSTOM_SURFACE_EXTENT ) return max_extent; return MAX_SURFACE_EXTENT; } int GetSurfaceExtent( const dface_t *f ) { ASSERT( f != NULL ); return GetSurfaceExtent( &g_texinfo[f->texinfo] ); } int GetTextureStep( const dtexinfo_t *tex, bool force ) { ASSERT( tex != NULL ); if( !force && FBitSet( tex->flags, TEX_WORLD_LUXELS )) return 1; if( FBitSet( tex->flags, TEX_EXTRA_LIGHTMAP )) return TEXTURE_EXTRA_STEP; if( tex->faceinfo == -1 ) return TEXTURE_STEP; int texture_step = g_dfaceinfo[tex->faceinfo].texture_step; // check bounds if( texture_step >= MIN_CUSTOM_TEXTURE_STEP && texture_step <= MAX_CUSTOM_TEXTURE_STEP ) return texture_step; return TEXTURE_STEP; } int GetTextureStep( const dface_t *f, bool force ) { ASSERT( f != NULL ); return GetTextureStep( &g_texinfo[f->texinfo], force ); } word GetSurfaceGroupId( const dtexinfo_t *tex ) { ASSERT( tex != NULL ); if( tex->faceinfo == -1 ) return 0; return (word)g_dfaceinfo[tex->faceinfo].groupid; } word GetSurfaceGroupId( const dface_t *f ) { ASSERT( f != NULL ); return GetSurfaceGroupId( &g_texinfo[f->texinfo] ); } const char *GetTextureByTexinfo( int texinfo ) { if( texinfo != -1 ) { dtexinfo_t *info = &g_texinfo[texinfo]; int ofs = ((dmiptexlump_t*)g_dtexdata)->dataofs[info->miptex]; miptex_t *miptex = (miptex_t*)(&g_dtexdata[ofs]); return miptex->name; } return ""; } const char *ContentsToString( int type ) { switch( type ) { case CONTENTS_EMPTY: return "EMPTY"; case CONTENTS_SOLID: return "SOLID"; case CONTENTS_WATER: return "WATER"; case CONTENTS_SLIME: return "SLIME"; case CONTENTS_LAVA: return "LAVA"; case CONTENTS_SKY: return "SKY"; case CONTENTS_ORIGIN: return "ORIGIN"; case CONTENTS_TRANSLUCENT: return "TRANSLUCENT"; default: return "UNKNOWN"; } } int GetFaceContents( const char *name ) { if( !Q_strnicmp( name, "SKY", 3 )) return CONTENTS_SKY; if( name[0] == '!' || name[0] == '*' ) { if( !Q_strnicmp( name + 1, "lava", 4 )) return CONTENTS_LAVA; else if( !Q_strnicmp( name + 1, "slime", 5 )) return CONTENTS_SLIME; return CONTENTS_WATER; // otherwise it's water } if( !Q_strnicmp( name, "water", 5 )) return CONTENTS_WATER; return CONTENTS_SOLID; } void MakeAxial( float normal[3] ) { int i, type; for( type = 0; type < 3; type++ ) { if( fabs( normal[type] ) > 0.9999f ) break; } // make positive and pure axial for( i = 0; i < 3 && type != 3; i++ ) { if( i == type ) normal[i] = 1.0f; else normal[i] = 0.0f; } } void LightMatrixFromTexMatrix( const dtexinfo_t *tx, float lmvecs[2][4] ) { vec_t lmscale = TEXTURE_STEP; if( tx->faceinfo != -1 ) { int texture_step = g_dfaceinfo[tx->faceinfo].texture_step; // check bounds if( texture_step >= MIN_CUSTOM_TEXTURE_STEP && texture_step <= MAX_CUSTOM_TEXTURE_STEP ) lmscale = texture_step; } // copy texmatrix into lightmap matrix fisrt for( int i = 0; i < 2; i++ ) { for( int j = 0; j < 4; j++ ) { lmvecs[i][j] = tx->vecs[i][j]; } } if( !FBitSet( tx->flags, TEX_WORLD_LUXELS )) return; // just use texmatrix VectorNormalize2( lmvecs[0] ); VectorNormalize2( lmvecs[1] ); if( FBitSet( tx->flags, TEX_AXIAL_LUXELS )) { MakeAxial( lmvecs[0] ); MakeAxial( lmvecs[1] ); } // put the lighting origin at center the poly VectorScale( lmvecs[0], (1.0 / lmscale), lmvecs[0] ); VectorScale( lmvecs[1], -(1.0 / lmscale), lmvecs[1] ); lmvecs[0][3] = lmscale * 0.5; lmvecs[1][3] = -lmscale * 0.5; } /* ================= MapPlaneTypeForNormal ================= */ int MapPlaneTypeForNormal( const vec3_t normal ) { vec_t ax, ay, az; ax = fabs( normal[0] ); ay = fabs( normal[1] ); az = fabs( normal[2] ); if(( ax > 1.0 - DIR_EPSILON ) && ( ay < DIR_EPSILON ) && ( az < DIR_EPSILON )) return PLANE_X; if(( ay > 1.0 - DIR_EPSILON ) && ( az < DIR_EPSILON ) && ( ax < DIR_EPSILON )) return PLANE_Y; if(( az > 1.0 - DIR_EPSILON ) && ( ax < DIR_EPSILON ) && ( ay < DIR_EPSILON )) return PLANE_Z; return PLANE_NONAXIAL; } /* ================ SnapNormal ================ */ int SnapNormal( vec3_t normal ) { int type = MapPlaneTypeForNormal( normal ); bool renormalize = false; // snap normal to nearest axial if possible if( type <= PLANE_LAST_AXIAL ) { for( int i = 0; i < 3; i++ ) { if( i == type ) normal[i] = normal[i] > 0 ? 1 : -1; else normal[i] = 0; } renormalize = true; } else { for( int i = 0; i < 3; i++ ) { if( fabs( fabs( normal[i] ) - 0.707106 ) < DIR_EPSILON ) { normal[i] = normal[i] > 0 ? 0.707106 : -0.707106; renormalize = true; } } } if( renormalize ) VectorNormalize( normal ); return type; } void StripTrailing( char *e ) { char *s; s = e + Q_strlen( e ) - 1; while( s >= e && *s <= 32 ) { *s = 0; s--; } } /* ================ InsertLinkBefore ================ */ void InsertLinkBefore( epair_t *e, entity_t *mapent ) { e->next = NULL; if( mapent->epairs != NULL ) { e->prev = mapent->tail; mapent->tail->next = e; mapent->tail = e; } else { mapent->epairs = mapent->tail = e; e->prev = NULL; } } /* ================ UnlinkEpair ================ */ void UnlinkEpair( epair_t *e, entity_t *mapent ) { if( e->prev ) e->prev->next = e->next; else mapent->epairs = e->next; if( e->next ) e->next->prev = e->prev; else mapent->tail = e->prev; e->prev = e->next = e; } /* ================= ParseEpair ================= */ epair_t *ParseEpair( void ) { const char *ext; epair_t *e; e = (epair_t *)Mem_Alloc( sizeof( epair_t ), C_EPAIR ); if( Q_strlen( token ) >= ( MAX_KEY - 1 )) COM_FatalError( "ParseEpair: 'key' token too long\n" ); e->key = copystring( token ); GetToken( false ); if( Q_strlen( token ) >= ( MAX_VALUE - 1 )) COM_FatalError( "ParseEpair: 'value' token too long\n" ); ext = COM_FileExtension( token ); if( !Q_stricmp( ext, "wav" ) || !Q_stricmp( ext, "mdl" ) || !Q_stricmp( ext, "bsp" )) COM_FixSlashes( token ); e->value = copystring( token ); // strip trailing spaces StripTrailing( e->key ); StripTrailing( e->value ); return e; } /* ================= ParseEpair ================= */ void CopyEpairs( entity_t *dst, entity_t *src ) { epair_t *ep, *ep2; for( ep = src->epairs; ep; ep = ep->next ) { ep2 = (epair_t *)Mem_Alloc( sizeof( epair_t ), C_EPAIR ); ep2->key = copystring( ep->key ); ep2->value = copystring( ep->value ); InsertLinkBefore( ep2, dst ); } } /* ================ ParseEntity ================ */ bool ParseEntity( void ) { entity_t *mapent; epair_t *e; if( !GetToken( true )) return false; if( Q_strcmp( token, "{" )) { if( g_numentities == 0 ) COM_FatalError( "ParseEntity: '{' not found\n" ); else return false; // probably entity string is broken at the end } if( g_numentities == MAX_MAP_ENTITIES ) COM_FatalError( "MAX_MAP_ENTITIES limit exceeded\n" ); mapent = &g_entities[g_numentities]; g_numentities++; do { if( !GetToken( true )) COM_FatalError( "ParseEntity: EOF without closing brace\n" ); if( !Q_strcmp( token, "}" )) break; e = ParseEpair(); InsertLinkBefore( e, mapent ); } while( 1 ); return true; } /* ================ ParseEntities Parses the dentdata string into entities ================ */ void ParseEntities( void ) { ParseFromMemory( g_dentdata, g_entdatasize ); g_numentities = 0; while( ParseEntity( )); } /* ================ FreeEntity release all the entity data ================ */ void FreeEntity( entity_t *mapent ) { epair_t *ep, *next; for( ep = mapent->epairs; ep != NULL; ep = next ) { next = ep->next; freestring( ep->key ); freestring( ep->value ); Mem_Free( ep, C_EPAIR ); } if( mapent->cache ) Mem_Free( mapent->cache ); mapent->epairs = mapent->tail = NULL; mapent->cache = NULL; } /* ================ FreeEntities release all the dynamically allocated data ================ */ void FreeEntities( void ) { for( int i = 0; i < g_numentities; i++ ) { FreeEntity( &g_entities[i] ); } } /* ================ UnparseEntities Generates the dentdata string from all the entities ================ */ void UnparseEntities( void ) { char *buf, *end; char line[2048]; char key[1024], value[1024]; epair_t *ep; buf = g_dentdata; end = buf; *end = 0; for( int i = 0; i < g_numentities; i++ ) { entity_t *ent = &g_entities[i]; if( !ent->epairs ) continue; // ent got removed Q_strcat( end, "{\n" ); end += 2; for( ep = ent->epairs; ep; ep = ep->next ) { Q_strncpy( key, ep->key, sizeof( key )); StripTrailing( key ); Q_strncpy( value, ep->value, sizeof( value )); StripTrailing( value ); Q_snprintf( line, sizeof( line ), "\"%s\" \"%s\"\n", key, value ); Q_strcat( end, line ); end += Q_strlen( line ); } Q_strcat( end, "}\n" ); end += 2; if( end > ( buf + MAX_MAP_ENTSTRING )) COM_FatalError( "Entity text too long\n" ); } g_entdatasize = end - buf + 1; // write term } void RemoveKey( entity_t *ent, const char *key ) { epair_t *ep; for( ep = ent->epairs; ep; ep = ep->next ) { if( !Q_strcmp( ep->key, key )) { freestring( ep->key ); freestring( ep->value ); UnlinkEpair( ep, ent ); Mem_Free( ep, C_EPAIR ); return; } } } void RenameKey( entity_t *ent, const char *key, const char *name ) { epair_t *ep; for( ep = ent->epairs; ep; ep = ep->next ) { if( !Q_strcmp( ep->key, key )) { freestring( ep->key ); ep->key = copystring( name ); return; } } // otherwise we using SetKeyValue as well } void SetKeyValue( entity_t *ent, const char *key, const char *value ) { epair_t *ep; for( ep = ent->epairs; ep; ep = ep->next ) { if( !Q_strcmp( ep->key, key )) { freestring( ep->value ); ep->value = copystring( value ); return; } } ep = (epair_t *)Mem_Alloc( sizeof( epair_t ), C_EPAIR ); ep->key = copystring( key ); ep->value = copystring( value ); InsertLinkBefore( ep, ent ); } char *ValueForKey( entity_t *ent, const char *key, bool check ) { epair_t *ep; for( ep = ent->epairs; ep; ep = ep->next ) { if( !Q_strcmp( ep->key, key )) return ep->value; } if( check ) return NULL; return ""; } vec_t FloatForKey( entity_t *ent, const char *key ) { return atof( ValueForKey( ent, key )); } int IntForKey( entity_t *ent, const char *key ) { return atoi( ValueForKey( ent, key )); } bool BoolForKey( entity_t *ent, const char *key ) { if( atoi( ValueForKey( ent, key ))) return true; return false; } int GetVectorForKey( entity_t *ent, const char *key, vec3_t vec ) { double v1, v2, v3; int count; char *k; k = ValueForKey( ent, key ); // scanf into doubles, then assign, so it is vec_t size independent v1 = v2 = v3 = 0; count = sscanf( k, "%lf %lf %lf", &v1, &v2, &v3 ); vec[0] = v1; vec[1] = v2; vec[2] = v3; return count; } void SetVectorForKey( entity_t *ent, const char *key, vec3_t vec, bool precise ) { char string[64]; if( precise ) Q_snprintf( string, sizeof( string ), "%.2f %.2f %.2f", vec[0], vec[1], vec[2] ); else Q_snprintf( string, sizeof( string ), "%i %i %i", (int)vec[0], (int)vec[1], (int)vec[2] ); SetKeyValue( ent, key, string ); } /* ================ EntityForModel returns entity addy for given modelnum ================ */ entity_t *EntityForModel( const int modnum ) { char name[16]; Q_snprintf( name, sizeof( name ), "*%i", modnum ); // search the entities for one using modnum for( int i = 0; i < g_numentities; i++ ) { const char *s = ValueForKey( &g_entities[i], "model" ); if( !Q_strcmp( s, name )) return &g_entities[i]; } return &g_entities[0]; } // ===================================================================================== // ModelForEntity // returns model addy for given entity // ===================================================================================== dmodel_t *ModelForEntity( entity_t *ent ) { const char *s = ValueForKey( ent, "model" ); if( *s != '*' ) return NULL; // non-bmodel int modnum = atoi( s + 1 ); if( modnum < 1 || modnum >= g_nummodels ) return NULL; return &g_dmodels[modnum]; } /* ================== FindTargetEntity ================== */ entity_t *FindTargetEntity( const char *target ) { for( int i = 0; i < g_numentities; i++ ) { char *n = ValueForKey( &g_entities[i], "targetname" ); if( !Q_strcmp( n, target )) return &g_entities[i]; } return NULL; } /* =============================================================================== ENTITY LINKING =============================================================================== */ /* =============== ClearLink ClearLink is used for new headnodes =============== */ void ClearLink( link_t *l ) { l->prev = l->next = l; } /* =============== RemoveLink remove link from chain =============== */ void RemoveLink( link_t *l ) { l->next->prev = l->prev; l->prev->next = l->next; } /* =============== InsertLinkBefore kept trigger and solid entities seperate =============== */ void InsertLinkBefore( link_t *l, link_t *before ) { l->next = before; l->prev = before->prev; l->prev->next = l; l->next->prev = l; } /* =============== CreateAreaNode builds a uniformly subdivided tree for the given world size =============== */ areanode_t *CreateAreaNode( aabb_tree_t *tree, int depth, int maxdepth, vec3_t mins, vec3_t maxs ) { vec3_t mins1, maxs1; vec3_t mins2, maxs2; areanode_t *anode; vec3_t size; anode = &tree->areanodes[tree->numareanodes]; tree->numareanodes++; ClearLink( &anode->solid_edicts ); if( depth == Q_min( maxdepth, AREA_MAX_DEPTH )) { anode->axis = -1; anode->children[0] = anode->children[1] = NULL; return anode; } VectorSubtract( maxs, mins, size ); if( size[0] > size[1] ) anode->axis = 0; else anode->axis = 1; anode->dist = 0.5f * ( maxs[anode->axis] + mins[anode->axis] ); VectorCopy( mins, mins1 ); VectorCopy( mins, mins2 ); VectorCopy( maxs, maxs1 ); VectorCopy( maxs, maxs2 ); maxs1[anode->axis] = mins2[anode->axis] = anode->dist; anode->children[0] = CreateAreaNode( tree, depth+1, maxdepth, mins2, maxs2 ); anode->children[1] = CreateAreaNode( tree, depth+1, maxdepth, mins1, maxs1 ); return anode; }