//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef VGUI_TREEFOLDER_H #define VGUI_TREEFOLDER_H #include #include namespace vgui { class VGUIAPI TreeFolder : public Panel { public: TreeFolder(const char* name); TreeFolder(const char* name,int x,int y); protected: virtual void init(const char* name); public: virtual void setOpenedTraverse(bool state); virtual void setOpened(bool state); virtual bool isOpened(); protected: virtual void paintBackground(); protected: bool _opened; }; } #endif