Paranoia2/game_shared
2020-08-31 20:29:59 +03:00
..
_virtualfs.h CRLF to LF 2020-08-31 19:50:41 +03:00
bitvec.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
bone_setup.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
bs_defs.h CRLF to LF 2020-08-31 19:50:41 +03:00
bullets.h CRLF to LF 2020-08-31 19:50:41 +03:00
cdll_dll.h CRLF to LF 2020-08-31 19:50:41 +03:00
common.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
cubemap.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
ikcontext.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
ikcontext.h CRLF to LF 2020-08-31 19:50:41 +03:00
iksolver.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
jigglebones.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
jigglebones.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
material.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
material.h CRLF to LF 2020-08-31 19:50:41 +03:00
mathlib.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
mathlib.h CRLF to LF 2020-08-31 19:50:41 +03:00
matrix.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
matrix.h CRLF to LF 2020-08-31 19:50:41 +03:00
procbones.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
randomrange.h CRLF to LF 2020-08-31 19:50:41 +03:00
stringlib.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
stringlib.h CRLF to LF 2020-08-31 19:50:41 +03:00
utlarray.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
utlblockmemory.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
utllinkedlist.h CRLF to LF 2020-08-31 19:50:41 +03:00
utlmemory.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vector.h CRLF to LF 2020-08-31 19:50:41 +03:00
vgui_checkbutton2.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_checkbutton2.h game_shared: partially fix VGUI headers 2020-08-31 20:29:59 +03:00
vgui_defaultinputsignal.h game_shared: partially fix VGUI headers 2020-08-31 20:29:59 +03:00
vgui_grid.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_grid.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_helpers.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_helpers.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_listbox.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_listbox.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_loadtga.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_loadtga.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_scrollbar2.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_scrollbar2.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_slider2.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vgui_slider2.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
virtualfs.h CRLF to LF 2020-08-31 19:50:41 +03:00
voice_banmgr.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_banmgr.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_common.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_gamemgr.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_gamemgr.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_status.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_status.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_vgui_tweakdlg.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
voice_vgui_tweakdlg.h CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00