forked from FWGS/Paranoia2
17 lines
758 B
C
17 lines
758 B
C
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#if !defined ( EV_HLDMH )
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#define EV_HLDMH
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#include <bullets.h>
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void EV_HLDM_GunshotDecalTrace( pmtrace_t *pTrace, const Vector &vecSrc, const Vector &vecEnd );
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int EV_HLDM_CheckTracer( int idx, float *vecSrc, float *end, float *forward, float *right, int iBulletType, int iTracerFreq, int *tracerCount );
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void EV_HLDM_FireBullets( int idx, float *forward, float *right, float *up, int cShots, float *vecSrc, float *vecDirShooting, float flDistance, int iBulletType, int iTracerFreq, int *tracerCount, float flSpreadX, float flSpreadY );
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#endif // EV_HLDMH
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