Paranoia2/dlls/wscript

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#! /usr/bin/env python
# encoding: utf-8
# a1batross, mittorn, 2018
from waflib import Utils
import os
def options(opt):
# stub
return
def configure(conf):
if conf.env.COMPILER_CC == 'msvc':
# hl.def removes MSVC function name decoration from GiveFnptrsToDll on Windows.
# Without this, the lookup for this function fails.
hlDefNode = conf.path.find_resource("./hl.def")
if hlDefNode is not None:
conf.env.append_unique('LINKFLAGS', '/def:%s' % hlDefNode.abspath())
else:
conf.fatal("Could not find hl.def")
def build(bld):
source = bld.path.parent.ant_glob([
'pm_shared/*.cpp',
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'game_shared/bone_setup.cpp',
'game_shared/common.cpp',
'game_shared/ikcontext.cpp',
'game_shared/material.cpp',
'game_shared/mathlib.cpp',
'game_shared/matrix.cpp',
'game_shared/stringlib.cpp',
'game_shared/virtualfs.cpp',
'game_shared/voice_gamemgr.cpp',
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])
source += bld.path.ant_glob([
'*.cpp'
])
includes = [
'.',
'../common',
'../engine',
'../pm_shared',
'../game_shared',
'../public'
]
defines = []
libs = []
if bld.env.DEST_OS not in ['android', 'dos']:
install_path = os.path.join(bld.env.GAMEDIR, bld.env.SERVER_DIR)
else:
install_path = bld.env.PREFIX
bld.shlib(
source = source,
target = bld.env.SERVER_NAME + bld.env.POSTFIX,
name = 'server',
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)