forked from FWGS/Paranoia2
927 lines
19 KiB
C++
927 lines
19 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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****/
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//
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// spritegen.c: generates a .spr file from a series of .lbm frame files.
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// Result is stored in /raid/quake/id1/sprites/<scriptname>.spr.
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//
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#include <stdlib.h>
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#include "cmdlib.h"
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#include "mathlib.h"
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#include "stringlib.h"
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#include "scriplib.h"
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#include "imagelib.h"
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#include "sprite.h"
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#include "filesystem.h"
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#define MIN_INTERVAL 0.001f
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#define MAX_INTERVAL 64.0f
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#define MAX_BUFFER_SIZE (10 * 1024 * 1024) // 10 Mb for now
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#define MAX_FRAMES 512
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dsprite_t sprite;
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rgbdata_t *frame = NULL;
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byte *lumpbuffer = NULL, *plump;
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static byte basepalette[256*3];
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char spritedir[1024];
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char spriteoutname[1024];
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int framesmaxs[2];
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int framecount;
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float g_gamma = 1.8f;
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float frameinterval;
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int origin_x;
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int origin_y;
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bool need_resample;
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bool ignore_resample;
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int resample_w;
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int resample_h;
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typedef struct
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{
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frametype_t type; // single frame or group of frames
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void *pdata; // either a dspriteframe_t or group info
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float interval; // only used for frames in groups
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int numgroupframes; // only used by group headers
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} spritepackage_t;
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spritepackage_t frames[MAX_FRAMES];
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int verify_atoi( const char *token )
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{
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if( token[0] != '-' && ( token[0] < '0' || token[0] > '9' ))
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{
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TokenError( "expecting number, got \"%s\"\n", token );
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}
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return atoi( token );
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}
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float verify_atof( const char *token )
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{
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if( token[0] != '-' && token[0] != '.' && ( token[0] < '0' || token[0] > '9' ))
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{
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TokenError( "expecting number, got \"%s\"\n", token );
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}
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return atof( token );
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}
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/*
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============
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WriteFrame
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============
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*/
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void WriteFrame( vfile_t *file, int framenum )
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{
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dspriteframe_t *pframe;
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dspriteframe_t frametemp;
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pframe = (dspriteframe_t *)frames[framenum].pdata;
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frametemp.origin[0] = pframe->origin[0];
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frametemp.origin[1] = pframe->origin[1];
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frametemp.width = pframe->width;
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frametemp.height = pframe->height;
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VFS_Write( file, &frametemp, sizeof( frametemp ));
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VFS_Write( file, (byte *)(pframe + 1), pframe->height * pframe->width );
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}
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/*
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============
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WriteSprite
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============
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*/
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void WriteSprite( vfile_t *file )
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{
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int i, groupframe, curframe;
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dsprite_t spritetemp;
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short cnt = 256;
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sprite.boundingradius = sqrt((( framesmaxs[0] >> 1 ) * ( framesmaxs[0] >> 1 )) + (( framesmaxs[1] >> 1 ) * ( framesmaxs[1] >> 1 )));
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// write out the sprite header
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spritetemp.type = sprite.type;
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spritetemp.texFormat = sprite.texFormat;
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spritetemp.boundingradius = sprite.boundingradius;
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spritetemp.bounds[0] = framesmaxs[0];
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spritetemp.bounds[1] = framesmaxs[1];
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spritetemp.numframes = sprite.numframes;
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spritetemp.beamlength = sprite.beamlength;
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spritetemp.synctype = sprite.synctype;
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spritetemp.version = SPRITE_VERSION;
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spritetemp.ident = IDSPRITEHEADER;
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VFS_Write( file, &spritetemp, sizeof( spritetemp ));
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// Write out palette in 16bit mode
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VFS_Write( file, (void *)&cnt, sizeof( cnt ));
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VFS_Write( file, basepalette, sizeof( basepalette ));
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// write out the frames
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curframe = 0;
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for( i = 0; i < sprite.numframes; i++ )
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{
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VFS_Write( file, &frames[curframe].type, sizeof( frames[curframe].type ));
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if( frames[curframe].type == FRAME_SINGLE )
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{
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// single (non-grouped) frame
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WriteFrame( file, curframe );
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curframe++;
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}
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else
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{
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int j, numframes;
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float totinterval;
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dspritegroup_t dsgroup;
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groupframe = curframe;
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curframe++;
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numframes = frames[groupframe].numgroupframes;
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// set and write the group header
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dsgroup.numframes = numframes;
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VFS_Write( file, &dsgroup, sizeof( dsgroup ));
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// write the interval array
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totinterval = 0.0f;
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for( j = 0; j < numframes; j++ )
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{
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dspriteinterval_t temp;
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totinterval += frames[groupframe+1+j].interval;
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temp.interval = totinterval;
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VFS_Write( file, &temp, sizeof( temp ));
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}
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for( j = 0; j < numframes; j++ )
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{
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WriteFrame( file, curframe );
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curframe++;
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}
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}
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}
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}
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/*
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==============
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ResetSpriteInfo
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==============
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*/
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void ResetSpriteInfo( void )
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{
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// set default sprite parms
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spriteoutname[0] = 0;
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memset( &sprite, 0, sizeof( sprite ));
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memset( frames, 0, sizeof( frames ));
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memset( basepalette, 0, sizeof( basepalette ));
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framecount = origin_x = origin_y = 0;
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frameinterval = 0.0f;
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g_gamma = 1.8f;
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framesmaxs[0] = -9999;
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framesmaxs[1] = -9999;
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sprite.type = SPR_FWD_PARALLEL;
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sprite.synctype = ST_RAND; // default
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if( frame ) Mem_Free( frame );
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frame = NULL;
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}
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/*
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==============
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WriteSPRFile
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==============
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*/
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void WriteSPRFile( void )
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{
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int i, groups = 0, grpframes = 0;
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int sngframes = framecount;
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if( sprite.numframes == 0 )
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COM_FatalError( "WriteSPRFile: no frames\n" );
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if( !Q_strlen( spriteoutname ))
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COM_FatalError( "WriteSPRFile: didn't name sprite file\n" );
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vfile_t *f = VFS_Create();
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WriteSprite( f );
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Msg( "writing: %s\n", spriteoutname );
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COM_SaveFile( spriteoutname, VFS_GetBuffer( f ), VFS_Tell( f ), true );
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VFS_Close( f );
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// count frames
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for( i = 0; i < framecount; i++ )
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{
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if( frames[i].numgroupframes )
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{
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sngframes -= frames[i].numgroupframes;
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grpframes += frames[i].numgroupframes;
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groups++;
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}
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}
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// display info about current sprite
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if( groups )
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{
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Msg( "%d group%s,", groups, groups > 1 ? "s":"" );
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Msg( " contain %d frame%s\n", grpframes, grpframes > 1 ? "s":"" );
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}
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if( sngframes - groups )
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Msg( "%d ungrouped frame%s\n", sngframes - groups, (sngframes - groups) > 1 ? "s" : "" );
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ResetSpriteInfo();
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if(( plump - lumpbuffer ) > MAX_BUFFER_SIZE )
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COM_FatalError( "WriteSPRFile: memory buffer is corrupted. Check the sprite!\n" );
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}
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/*
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==============
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Cmd_Spritename
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==============
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*/
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void Cmd_Spritename( void )
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{
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if( sprite.numframes )
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WriteSPRFile();
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GetToken( false );
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Q_snprintf( spriteoutname, sizeof( spriteoutname ), "%s/%s", spritedir, token );
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COM_DefaultExtension( spriteoutname, ".spr" );
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if( !lumpbuffer )
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lumpbuffer = (byte *)Mem_Alloc( MAX_BUFFER_SIZE );
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else memset( lumpbuffer, 0, MAX_BUFFER_SIZE );
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plump = lumpbuffer;
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}
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/*
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==============
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LoadScreen
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==============
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*/
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void LoadScreen( const char *filename, const char *displayname )
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{
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if( frame != NULL )
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Mem_Free( frame ); // release previous frame
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if( !COM_FileExists( filename ))
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COM_FatalError( "%s doesn't exist\n", filename );
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MsgDev( D_INFO, "grabbing: %s\t\t%s\n", filename, displayname );
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frame = COM_LoadImage( filename );
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if( !frame ) COM_FatalError( "%s couldn't load", filename ); // ???
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// get support for doom-angled sprites
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while( TryToken( ))
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{
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if( !Q_stricmp( token, "flip_diagonal" ))
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SetBits( frame->flags, IMAGE_ROT_90 );
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else if( !Q_stricmp( token, "flip_y" ))
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SetBits( frame->flags, IMAGE_FLIP_Y );
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else if( !Q_stricmp( token, "flip_x" ))
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SetBits( frame->flags, IMAGE_FLIP_X );
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}
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int new_width = Q_min( frame->width, MIP_MAXWIDTH );
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int new_height = Q_min( frame->height, MIP_MAXHEIGHT );
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// TODO: merge all frames into single image, quantize it and then deconstruct back to single frames
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// TODO: only for truecolor images...
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frame = Image_Resample( frame, new_width, new_height );
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frame = Image_Quantize( frame ); // quantize if needs
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frame = Image_Flip( frame ); // rotate image if desired
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if( sprite.texFormat == SPR_ALPHTEST )
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Image_MakeOneBitAlpha( frame ); // check alpha
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if( sprite.numframes == 0 )
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memcpy( basepalette, frame->palette, sizeof( basepalette ));
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else if( memcmp( basepalette, frame->palette, sizeof( basepalette )))
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MsgDev( D_WARN, "\"%s\" doesn't share a pallette with the previous bitmap\n", filename );
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}
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/*
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===============
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Cmd_Type
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syntax: "$type preset"
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===============
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*/
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void Cmd_Type( void )
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{
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GetToken( false );
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if( !Q_stricmp( token, "vp_parallel_upright" ))
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sprite.type = SPR_FWD_PARALLEL_UPRIGHT;
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else if( !Q_stricmp( token, "facing_upright" ))
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sprite.type = SPR_FACING_UPRIGHT;
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else if( !Q_stricmp( token, "vp_parallel" ))
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sprite.type = SPR_FWD_PARALLEL;
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else if( !Q_stricmp( token, "oriented" ))
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sprite.type = SPR_ORIENTED;
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else if( !Q_stricmp( token, "vp_parallel_oriented" ))
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sprite.type = SPR_FWD_PARALLEL_ORIENTED;
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else COM_FatalError( "bad sprite type\n" );
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}
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/*
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===============
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Cmd_Texture
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syntax: "$texture preset"
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syntax: "$rendermode preset"
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===============
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*/
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void Cmd_Texture( void )
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{
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GetToken( false );
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if( !Q_stricmp( token, "additive" ))
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sprite.texFormat = SPR_ADDITIVE;
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else if( !Q_stricmp( token, "normal" ))
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sprite.texFormat = SPR_NORMAL;
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else if( !Q_stricmp( token, "indexalpha" ))
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sprite.texFormat = SPR_INDEXALPHA;
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else if( !Q_stricmp( token, "alphatest" ))
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sprite.texFormat = SPR_ALPHTEST;
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else COM_FatalError( "bad sprite texture type\n" );
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}
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/*
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===============
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Cmd_Beamlength
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===============
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*/
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void Cmd_Beamlength( void )
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{
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GetToken( false );
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sprite.beamlength = verify_atof( token );
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}
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/*
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===============
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Cmd_Framerate
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syntax: "$framerate value"
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===============
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*/
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void Cmd_Framerate( void )
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{
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GetToken( false );
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float framerate = verify_atof( token );
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if( framerate <= 0.0f ) COM_FatalError( "bad framerate %g\n", framerate );
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frameinterval = bound( MIN_INTERVAL, (1.0f / framerate), MAX_INTERVAL );
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}
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/*
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===============
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Cmd_Resample
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syntax: "$resample <w h>"
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===============
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*/
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void Cmd_Resample( void )
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{
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GetToken( false );
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resample_w = verify_atoi( token );
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GetToken( false );
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resample_h = verify_atoi( token );
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if( !ignore_resample )
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need_resample = true;
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}
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/*
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===============
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Cmd_NoResample
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syntax: "$noresample"
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===============
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*/
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void Cmd_NoResample( void )
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{
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ignore_resample = true;
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}
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/*
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===============
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Cmd_Load
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syntax "$load fire01.bmp"
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===============
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*/
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void Cmd_Load( const char *displayname )
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{
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char path[1024];
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GetToken( false );
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Q_snprintf( path, sizeof( path ), "%s/%s", spritedir, token );
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LoadScreen( path, displayname );//COM_ExpandArg( token ));
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}
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/*
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===============
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Cmd_Origin
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syntax: $origin "x_pos y_pos"
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===============
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*/
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static void Cmd_Origin( void )
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{
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GetToken( false );
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origin_x = verify_atoi( token );
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GetToken( false );
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origin_y = verify_atoi( token );
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}
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/*
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===============
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Cmd_Frame
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syntax "$frame xoffset yoffset width height <interval> <origin x> <origin y>"
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===============
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*/
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void Cmd_Frame( void )
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{
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int x, y, xl, yl, xh, yh, w, h;
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byte *screen_p, *source;
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bool resampled = false;
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int org_x, org_y;
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int linedelta;
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dspriteframe_t *pframe;
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int pix;
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if( !frame || !frame->buffer )
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COM_FatalError( "frame not loaded\n" );
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if( framecount >= MAX_FRAMES )
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COM_FatalError( "too many frames in package\n" );
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GetToken( false );
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xl = verify_atoi( token );
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GetToken( false );
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yl = verify_atoi( token );
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GetToken( false );
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w = verify_atoi( token );
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GetToken( false );
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h = verify_atoi( token );
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// merge bounds
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if( xl <= 0 || xl > frame->width )
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xl = 0;
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if( yl <= 0 || yl > frame->width )
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yl = 0;
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if( w <= 0 || w > frame->width )
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w = frame->width;
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if( h <= 0 || h > frame->height )
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h = frame->height;
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if(( xl & 0x07 ) || ( yl & 0x07 ) || ( w & 0x07 ) || ( h & 0x07 ))
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{
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if( need_resample )
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{
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rgbdata_t *dst = Image_Resample( frame, resample_w, resample_h );
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if( frame != dst ) resampled = true;
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frame = dst;
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}
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if( !resampled ) MsgDev( D_WARN, "frame dimensions not multiples of 8\n" );
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}
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if(( w > MIP_MAXWIDTH ) || ( h > MIP_MAXHEIGHT ))
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COM_FatalError( "sprite has a dimension longer than %dx%d\n", MIP_MAXWIDTH, MIP_MAXHEIGHT );
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// get interval
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if( TokenAvailable( ))
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{
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GetToken( false );
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frames[framecount].interval = verify_atof( token );
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if( frames[framecount].interval <= 0.0f ) MsgDev( D_WARN, "non-positive interval\n" );
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frames[framecount].interval = bound( MIN_INTERVAL, frames[framecount].interval, MAX_INTERVAL );
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}
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else if( frameinterval != 0.0f )
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{
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frames[framecount].interval = frameinterval;
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}
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else
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{
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// use default interval
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frames[framecount].interval = (float)0.1f;
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}
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if( TokenAvailable( ))
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{
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GetToken (false);
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org_x = -verify_atoi( token );
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GetToken( false );
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org_y = verify_atoi( token );
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}
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else if(( origin_x != 0 ) && ( origin_y != 0 ))
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{
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// write shared origin
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org_x = -origin_x;
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org_y = origin_y;
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}
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else
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{
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// use center of rectangle
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org_x = -(w >> 1);
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org_y = h >> 1;
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}
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// merge all sprite info
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if( need_resample && resampled )
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{
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// check for org[n] == size[n] and org[n] == size[n]/2
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// another cases will be not changed
|
|
if( org_x == -w )
|
|
org_x = -frame->width;
|
|
else if( org_x == -( w >> 1 ))
|
|
org_x = -frame->width >> 1;
|
|
if( org_y == h )
|
|
org_y = frame->height;
|
|
else if( org_y == ( h >> 1 ))
|
|
org_y = frame->height >> 1;
|
|
|
|
w = frame->width;
|
|
h = frame->height;
|
|
}
|
|
|
|
xh = xl + w;
|
|
yh = yl + h;
|
|
|
|
pframe = (dspriteframe_t *)plump;
|
|
frames[framecount].pdata = pframe;
|
|
frames[framecount].type = FRAME_SINGLE;
|
|
|
|
pframe->origin[0] = org_x;
|
|
pframe->origin[1] = org_y;
|
|
pframe->width = w;
|
|
pframe->height = h;
|
|
|
|
if( w > framesmaxs[0] ) framesmaxs[0] = w;
|
|
if( h > framesmaxs[1] ) framesmaxs[1] = h;
|
|
|
|
plump = (byte *)(pframe + 1);
|
|
|
|
screen_p = frame->buffer + yl * frame->width + xl;
|
|
linedelta = frame->width - w;
|
|
source = plump;
|
|
|
|
for( y = yl; y < yh; y++ )
|
|
{
|
|
for( x = xl; x < xh; x++ )
|
|
{
|
|
pix = *screen_p;
|
|
*screen_p++ = 0; // DEBUG
|
|
// if( pix == 255 )
|
|
// pix = 0;
|
|
*plump++ = pix;
|
|
}
|
|
screen_p += linedelta;
|
|
}
|
|
framecount++;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Cmd_Group
|
|
|
|
syntax:
|
|
$group or $angled
|
|
{
|
|
$load fire01.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>
|
|
$load fire02.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>"
|
|
$load fire03.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>
|
|
}
|
|
===============
|
|
*/
|
|
void Cmd_Group( bool angled )
|
|
{
|
|
int groupframe;
|
|
int depth = 0;
|
|
|
|
groupframe = framecount++;
|
|
|
|
frames[groupframe].type = angled ? FRAME_ANGLED : FRAME_GROUP;
|
|
resample_w = resample_h = 0; // invalidate resample for group
|
|
frames[groupframe].numgroupframes = 0;
|
|
need_resample = false;
|
|
|
|
while( 1 )
|
|
{
|
|
GetToken( true );
|
|
|
|
if( endofscript )
|
|
{
|
|
if( depth != 0 )
|
|
COM_FatalError( "missing }\n" );
|
|
break;
|
|
}
|
|
|
|
if( !Q_stricmp( token, "{" ))
|
|
{
|
|
depth++;
|
|
}
|
|
else if( !Q_stricmp( token, "}" ))
|
|
{
|
|
depth--;
|
|
break; // end of group
|
|
}
|
|
else if( !Q_stricmp( token, "$framerate" ))
|
|
{
|
|
Cmd_Framerate();
|
|
}
|
|
else if( !Q_stricmp( token, "$resample" ))
|
|
{
|
|
Cmd_Resample();
|
|
}
|
|
else if( !Q_stricmp( token, "$frame" ))
|
|
{
|
|
Cmd_Frame();
|
|
frames[groupframe].numgroupframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$load" ))
|
|
{
|
|
Cmd_Load( angled ? "[^3angled frame^7]" : "[^2group frame^7]" );
|
|
}
|
|
else
|
|
{
|
|
while( TryToken( )); // skip unknown commands
|
|
}
|
|
}
|
|
|
|
if( depth != 0 )
|
|
COM_FatalError( "missing }\n" );
|
|
|
|
if( frames[groupframe].numgroupframes == 0 )
|
|
{
|
|
// don't create blank groups, rewind frames
|
|
MsgDev( D_WARN, "Cmd_Group: remove blank group\n" );
|
|
sprite.numframes--;
|
|
framecount--;
|
|
}
|
|
else if( angled && frames[groupframe].numgroupframes != 8 )
|
|
{
|
|
// don't create blank groups, rewind frames
|
|
MsgDev(D_WARN, "Cmd_Group: remove angled group with invalid framecount\n" );
|
|
sprite.numframes--;
|
|
framecount--;
|
|
}
|
|
|
|
// back to single frames, invalidate resample
|
|
resample_w = resample_h = 0;
|
|
need_resample = false;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Cmd_GroupStart
|
|
|
|
syntax:
|
|
$groupstart
|
|
$load fire01.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>
|
|
$load fire02.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>"
|
|
$load fire03.bmp
|
|
$frame xoffset yoffset width height <interval> <origin x> <origin y>
|
|
$groupend
|
|
===============
|
|
*/
|
|
void Cmd_GroupStart( void )
|
|
{
|
|
int groupframe;
|
|
|
|
groupframe = framecount++;
|
|
resample_w = resample_h = 0; // invalidate resample for group
|
|
frames[groupframe].type = FRAME_GROUP;
|
|
frames[groupframe].numgroupframes = 0;
|
|
need_resample = false;
|
|
|
|
while( 1 )
|
|
{
|
|
GetToken( true );
|
|
|
|
if( endofscript )
|
|
COM_FatalError( "end of file during group\n" );
|
|
|
|
if( !Q_stricmp( token, "$frame" ))
|
|
{
|
|
Cmd_Frame();
|
|
frames[groupframe].numgroupframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$load" ))
|
|
{
|
|
Cmd_Load( "[^2group frame^7]" );
|
|
}
|
|
else if( !Q_stricmp( token, "$framerate" ))
|
|
{
|
|
Cmd_Framerate();
|
|
}
|
|
else if( !Q_stricmp( token, "$resample" ))
|
|
{
|
|
Cmd_Resample();
|
|
}
|
|
else if( !Q_stricmp( token, "$groupend" ))
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
while( TryToken( )); // skip unknown commands
|
|
}
|
|
|
|
}
|
|
|
|
if( frames[groupframe].numgroupframes == 0 )
|
|
{
|
|
// don't create blank groups, rewind frames
|
|
MsgDev( D_WARN, "remove blank group\n" );
|
|
sprite.numframes--;
|
|
framecount--;
|
|
}
|
|
|
|
// back to single frames, invalidate resample
|
|
resample_w = resample_h = 0;
|
|
need_resample = false;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
ParseScript
|
|
===============
|
|
*/
|
|
void ParseScript( void )
|
|
{
|
|
while( 1 )
|
|
{
|
|
GetToken( true );
|
|
|
|
if( endofscript )
|
|
break;
|
|
|
|
if( !Q_stricmp( token, "$load" ))
|
|
{
|
|
Cmd_Load ( "[^1frame^7]" );
|
|
}
|
|
else if( !Q_stricmp( token, "$spritename" ))
|
|
{
|
|
Cmd_Spritename ();
|
|
}
|
|
else if( !Q_stricmp( token, "$type" ))
|
|
{
|
|
Cmd_Type ();
|
|
}
|
|
else if( !Q_stricmp( token, "$texture" ))
|
|
{
|
|
Cmd_Texture ();
|
|
}
|
|
else if( !Q_stricmp( token, "$beamlength" ))
|
|
{
|
|
Cmd_Beamlength ();
|
|
}
|
|
else if( !Q_stricmp( token, "$origin" ))
|
|
{
|
|
Cmd_Origin();
|
|
}
|
|
else if( !Q_stricmp( token, "$sync" ))
|
|
{
|
|
sprite.synctype = ST_SYNC;
|
|
}
|
|
else if( !Q_stricmp( token, "$frame" ))
|
|
{
|
|
Cmd_Frame();
|
|
sprite.numframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$group" ))
|
|
{
|
|
Cmd_Group( false );
|
|
sprite.numframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$angled" ))
|
|
{
|
|
Cmd_Group( true );
|
|
sprite.numframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$groupstart" ))
|
|
{
|
|
Cmd_GroupStart();
|
|
sprite.numframes++;
|
|
}
|
|
else if( !Q_stricmp( token, "$noresample" ))
|
|
{
|
|
Cmd_NoResample();
|
|
}
|
|
else if( !Q_stricmp( token, "$resample" ))
|
|
{
|
|
Cmd_Resample();
|
|
}
|
|
else
|
|
{
|
|
while( TryToken( )); // skip unknown commands
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
main
|
|
|
|
==============
|
|
*/
|
|
int main( int argc, char **argv )
|
|
{
|
|
int i;
|
|
char path[1024];
|
|
bool log_append = false;
|
|
bool log_exist = false;
|
|
|
|
atexit( Sys_CloseLog );
|
|
COM_InitCmdlib( argv, argc );
|
|
|
|
if( argc == 1 )
|
|
{
|
|
Msg( " P2:Savior Sprite Model Compiler\n" );
|
|
Msg( " XashXT Group 2018(^1c^7)\n\n\n" );
|
|
|
|
Msg( "usage: spritegen <options> file.qc\n"
|
|
"\nlist options:\n"
|
|
"^2-a^7 - append logfile\n"
|
|
"^2-dev^7 - shows developer messages\n"
|
|
"\n\t\tPress any key to exit" );
|
|
|
|
system( "pause>nul" );
|
|
return 1;
|
|
}
|
|
|
|
for( i = 1; i < argc - 1; i++ )
|
|
{
|
|
if( argv[i][0] == '-' )
|
|
{
|
|
if( !Q_stricmp( argv[i], "-dev" ))
|
|
{
|
|
SetDeveloperLevel( verify_atoi( argv[i+1] ));
|
|
i++;
|
|
continue;
|
|
}
|
|
}
|
|
switch( argv[i][1] )
|
|
{
|
|
case 'a':
|
|
log_append = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !argv[i] ) return 1;
|
|
|
|
log_exist = COM_FileExists( "spritegen.log" );
|
|
|
|
if( log_append )
|
|
Sys_InitLogAppend( "spritegen.log" );
|
|
else Sys_InitLog( "spritegen.log" );
|
|
|
|
if( !log_exist || !log_append )
|
|
{
|
|
Msg( " P2:Savior Sprite Model Compiler\n" );
|
|
Msg( " XashXT Group 2018(^1c^7)\n\n" );
|
|
}
|
|
|
|
// load the script
|
|
Q_strncpy( path, argv[i], sizeof( path ));
|
|
COM_ExtractFilePath( path, spritedir );
|
|
COM_DefaultExtension( path, ".qc" );
|
|
Msg( "parse: %s\n", path );
|
|
LoadScriptFile( path );
|
|
|
|
// parse it
|
|
ParseScript ();
|
|
WriteSPRFile ();
|
|
Mem_Free( lumpbuffer );
|
|
|
|
SetDeveloperLevel( D_REPORT );
|
|
Mem_Check(); // report leaks
|
|
if( log_append ) Msg( "\n" );
|
|
|
|
return 0;
|
|
} |